#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop SteelWrappedSchedule { StartingCurrency 30000 CanBotsAttackWhileInSpawnRoom No RespawnWaveTime 8 Advanced 1 ItemAttributes { ItemName "The Huo Long Heatmaker" "ammo regen" "1" "damage bonus" "1.5" "damage bonus vs burning" "1" "Set DamageType Ignite" 1 "afterburn duration bonus" 1.5 "weapon burn dmg reduced" 10 "minigun spinup time increased" "1.5" } Wave { WaitWhenDone 60 Sound "Announcer.IncomingMob" Checkpoint Yes StartWaveOutput { Target wave_start_relayB Action Trigger } InitWaveOutput { Target initB Action Trigger } DoneOutput { Target pickfast Action PickRandomShuffle } WaveSpawn { Where spawnbot_a TotalCount 10 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 1 WaitBeforeStarting 0 TFBot { Template T_TFBot_Giant_Heavyweapons WeaponRestrictions MeleeOnly Attributes IgnoreEnemies Attributes IgnoreFlag Attributes UseBossHealthBar BehaviorModifiers Push CharacterAttributes { "move speed bonus" 2 } } } WaveSpawn { Where spawnbot_a TotalCount 20 MaxActive 4 SpawnCount 1 WaitBetweenSpawns 1 WaitBeforeStarting 0 TFBot { Class Scout WeaponRestrictions MeleeOnly Attributes IgnoreEnemies Attributes IgnoreFlag BehaviorModifiers Push } } WaveSpawn { Where spawnbot_a TotalCount 5 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 1 WaitBeforeStarting 0 TFBot { Template T_TFBot_Giant_Heavyweapons WeaponRestrictions MeleeOnly Attributes IgnoreEnemies Attributes IgnoreFlag Attributes UseBossHealthBar ClassIcon saxtron_hale_nys Name "Saxtron" Health 20000 BehaviorModifiers Push UseCustomModel "models\bots\saxtron\bot_saxtron_v2.mdl" CharacterAttributes { "move speed bonus" 2 } } } } }