//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 400 RespawnWaveTime 0 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes Advanced 1 Templates { } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Runners TotalCurrency 50 TotalCount 20 MaxActive 5 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon heavy_gru Health 300 Name Runner Scale 1 Class HeavyWeapons Skill Normal Item "gloves of running urgently" Item "pugilist's protector" Item "merc's pride scarf" } } } WaveSpawn { Name Hands TotalCurrency 25 TotalCount 3 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { ClassIcon engineer Health 175 Name "Metal Hand" Scale 1 Class Engineer Skill Normal Item "the gunslinger" Item "loyalty reward" Item "the all-father" } } } WaveSpawn { TotalCurrency 25 TotalCount 7 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Buffer Scale 1 Class Soldier Skill Normal Item "the buff banner" Item "the escape plan" Item "stout shako" Item "the mustachioed mann" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Winner TotalCurrency 200 TotalCount 1 MaxActive 5 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon scout_bat Health 1250 Name Winner Scale 2 Class Scout Skill Normal Tag "bot_giant" Attributes "MiniBoss" ItemAttributes { ItemName "festive bat 2011" "fire rate bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.3 "override footstep sound set" 5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 } Item "festive bat 2011" Item "scout whoopee cap" Item "clan pride" } } } WaveSpawn { Name Support TotalCurrency 0 TotalCount 10 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 5 Support 1 Where spawnbot Squad { TFBot { ClassIcon heavy_champ Health 300 Name BOX-er Scale 1 Class HeavyWeapons Skill Normal Tag "bot_gatebot" Attributes "IgnoreFlag" CharacterAttributes { "move speed bonus" 2 } Item "the killing gloves of boxing" Item "halloween mask - heavy" Item "officer's ushanka" } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { ClassIcon heavy_gru Health 300 Name HeavyWeapons Scale 1 Class HeavyWeapons Skill Normal Item "gloves of running urgently" Item "spine-chilling skull 2011 style 2" Item "the purity fist" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 100 TotalCount 30 MaxActive 30 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 200 Name Spartan Scale 1 Class Demoman Skill Normal Item "the splendid screen" Item "the claidheamohmor" Item "the warsworn helmet" Item "the teufort tooth kicker" } } } WaveSpawn { TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 2000 Name "King Leonidas of Sparta" Scale 2 Class Demoman Skill Normal Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the claidheamohmor" "critboost on kill" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the splendid screen" Item "the claidheamohmor" Item "the warsworn helmet" Item "the teufort tooth kicker" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 300 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon demo_bomber Health 2500 Name "Captain Hook" Scale 2 Class Demoman Skill Normal Tag "bot_giant" Attributes "MiniBoss" CharacterAttributes { "override footstep sound set" 4 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 } Item "ali baba's wee booties" Item "the tide turner" Item "the persian persuader" Item "the buccaneer's bicorne" Item "the liquor locker" } } } WaveSpawn { TotalCurrency 300 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon demo_bomber Health 2500 Name "Captain Alcoholic" Scale 2 Class Demoman Skill Normal Tag "bot_giant" Attributes "MiniBoss" CharacterAttributes { "override footstep sound set" 4 "move speed bonus" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 } Item "the bootlegger" Item "the tide turner" Item "the scottish handshake" Item "world traveler" Item "the liquor locker" } } } WaveSpawn { TotalCurrency 100 TotalCount 20 MaxActive 5 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout_bat Health 200 Name Sailor Scale 1 Class Scout Skill Normal Item "the flying guillotine" Item "three-rune blade" Item "pirate bandana" Item "the mustachioed mann" } } } WaveSpawn { TotalCurrency 100 TotalCount 30 MaxActive 5 SpawnCount 5 WaitBeforeStarting 3 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { ClassIcon soldier_sergeant_crits Health 200 Name Soldier Class Soldier Skill Normal Item "the concheror" Item "the pain train" Item "tyrantium helmet" Item "the brawling buccaneer" } } } WaveSpawn { TotalCurrency 100 TotalCount 30 MaxActive 5 SpawnCount 2 WaitBeforeStarting 3 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavy_steelfist Health 200 Name Bosun Scale 1 Class HeavyWeapons Skill Normal Item "the buffalo steak sandvich" Item "warrior's spirit" Item "the eye-catcher" Item "bull locks" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon sniper Health 20000 Name "NYAN SNIPER" Scale 2 Class Sniper Skill Normal Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "override footstep sound set" 5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 } Item "the razorback" Item "the shahanshah" Item "seal mask" Item "honest halo" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 500 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { Tank { Health 1000 Name Tank Speed 500 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 60 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 50 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 30 Support 1 Where spawnbot Squad { TFBot { ClassIcon demoknight_samurai Health 2000 Name Samurai Scale 2 Class Soldier Skill Normal Tag "bot_giant" Attributes "MiniBoss" CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "override footstep sound set" 3 "move speed bonus" 0.7 } Item "the gunboats" Item "the half-zatoichi" Item "soldier samurai hat" Item "the hornblower" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 25000 Name "Metal Tajron" Scale 2 Class HeavyWeapons Skill Normal Tag "bot_giant" Tag "bot_gatebot" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 2 "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 } Item "the eviction notice" Item "mann co. cap" Item "friendly item" } } } WaveSpawn { TotalCurrency 500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 60 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon demoman Health 25000 Name "Metal Mazi CSGO-SKINS.COM" Scale 2 Class Demoman Skill Normal Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "override footstep sound set" 4 "airblast vulnerability multiplier" 0.5 } Item "the bootlegger" Item "the tide turner" Item "the scotsman's skullcutter" Item "the tavish degroot experience" Item "friendly item" } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 3 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 5 Support 1 Where spawnbot Squad { TFBot { ClassIcon pyro Health 200 Name Cooker Scale 1 Class Pyro Skill Normal Attributes "AlwaysCrit" Item "sharpened volcano fragment" Item "connoisseur's cap" Item "sight for sore eyes" } } } } } //This file has been generated by http://mvm.tf