#base robot_giant.pop #base robot_standard.pop #base robot_medieval.pop WaveSchedule { //Start with 600 StartingCurrency 600 RespawnWaveTime 0 CanBotsAttackWhileInSpawnRoom no Wave //WAVE 1 Money : 1250 Total : 1850 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "w1_spam" TotalCount 26 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 150 TFBot { Template T_TFBot_Sniper_Desert } } WaveSpawn { Where spawnbot Name "w1_spam" TotalCount 26 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 150 TFBot { Template T_TFBot_Demo_Samurai } } WaveSpawn { Where spawnbot Name "w1_heavies" WaitForAllDead "w1_spam" TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 180 Squad { TFBot { Template T_TFBot_Heavy_Wrestler } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } WaveSpawn { Where spawnbot_wall_1 Where spawnbot_wall_2 Name "w1_heavies" WaitForAllDead "w1_spam" TotalCount 6 MaxActive 2 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 60 TFBot { Template T_TFBot_Brute_Heavy } } WaveSpawn { Where spawnbot_wall_1 Where spawnbot_wall_2 Name "w1_heavies" WaitForAllDead "w1_spam" TotalCount 6 MaxActive 2 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 15 TotalCurrency 60 TFBot { Template T_TFBot_Scout_Sandman } } WaveSpawn { Where spawnbot WaitForAllDead "w1_heavies" TotalCount 26 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 150 TFBot { Template T_TFBot_Sniper_Desert } } WaveSpawn { Where spawnbot WaitForAllDead "w1_heavies" TotalCount 26 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 150 TFBot { Template T_TFBot_Demo_Samurai } } WaveSpawn { Where spawnbot WaitForAllDead "w1_heavies" TotalCount 6 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 6 TotalCurrency 50 TFBot { Template T_TFBot_Scout_Sandman } } WaveSpawn { Where spawnbot WaitForAllDead "w1_heavies" TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 8 TotalCurrency 300 Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish Name "Giant Blocked Demoknight" } TFBot { Template T_TFBot_Soldier_Samurai } TFBot { Template T_TFBot_Soldier_Samurai } TFBot { Template T_TFBot_Soldier_Samurai } } } } Wave //WAVE 2 Money : 1050 Total : 2900 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "w2_stage1" TotalCount 15 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 100 TFBot { Template T_TFBot_DemoKnight } } WaveSpawn { Where spawnbot Name "w2_stage1" TotalCount 30 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Brute_Heavy } TFBot { Template T_TFBot_Crusuader_Medic } TFBot { Template T_TFBot_Crusuader_Medic } } } WaveSpawn { Where spawnbot_wall_1 Where spawnbot_wall_2 Name "w2_stage1" TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 50 TFBot { Template T_TFBot_Scout_Sandman } } WaveSpawn { Where spawnbot Name "w2_stage2" WaitForAllDead "w2_stage1" TotalCount 25 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 170 TFBot { Template T_TFBot_DemoKnight_Armored } } WaveSpawn { Where spawnbot_wall_left Name "w2_stage2" WaitForAllDead "w2_stage1" TotalCount 9 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 70 TFBot { Template T_TFBot_Crusuader_Medic } } WaveSpawn { Where spawnbot_wall_right Name "w2_stage2" WaitForAllDead "w2_stage1" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 10 TotalCurrency 10 TFBot { Template T_TFBot_Demo_Slayer } } WaveSpawn { Where spawnbot Name "w2_stage3" WaitForAllDead "w2_stage2" TotalCount 12 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 150 Squad { TFBot { Template T_TFBot_Soldier_Battalion } TFBot { Template T_TFBot_Brute_Heavy } TFBot { Template T_TFBot_Brute_Heavy } TFBot { Template T_TFBot_Crusuader_Medic } TFBot { Template T_TFBot_Crusuader_Medic } TFBot { Template T_TFBot_Crusuader_Medic } } } WaveSpawn { Where spawnbot WaitForAllDead "w2_stage3" TotalCount 30 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 90 TFBot { Template T_TFBot_Sniper_Desert } } WaveSpawn { Where spawnbot WaitForAllDead "w2_stage3" TotalCount 30 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 90 TFBot { Template T_TFBot_Demo_Samurai } } WaveSpawn { Where spawnbot WaitForAllDead "w2_stage3" TotalCount 30 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 90 TFBot { Template T_TFBot_Demoknight } } WaveSpawn { Where spawnbot WaitForAllDead "w2_stage3" TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 TotalCurrency 30 TFBot { Template T_TFBot_Soldier_Battalion } } } Wave //WAVE 3 Money : 1000 Total : 3800 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "w3_stage1" TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish Name "Giant Blocked Demoknight" } TFBot { Template T_TFBot_Demoknight_Armored } TFBot { Template T_TFBot_Demoknight_Armored } TFBot { Template T_TFBot_Demoknight_Armored } } } WaveSpawn { Where spawnbot_wall_right Name "w3_stage1" TotalCount 12 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 20 Squad { TFBot { Template T_TFBot_Soldier_Samurai } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } WaveSpawn { Where spawnbot_wall_left Name "w3_stage1" TotalCount 12 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 20 Squad { TFBot { Template T_TFBot_Soldier_Samurai } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } WaveSpawn { Where spawnbot TotalCount 6 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 15 TotalCurrency 60 Support 1 TFBot { Class Spy Skill Expert } } WaveSpawn { Where spawnbot TotalCount 1 WaitForAllDead "w3_stage1" WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 350 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name "Tank" Health 15000 Speed 75 Skin 0 StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "w3_stage2" WaitForAllDead "w3_stage1" TotalCount 9 MaxActive 9 SpawnCount 9 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Demo_Slayer } TFBot { Template T_TFBot_Crusuader_Medic } TFBot { Template T_TFBot_Crusuader_Medic } } } WaveSpawn { Where spawnbot WaitForAllDead "w3_stage2" TotalCount 200 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Sniper_Desert } } WaveSpawn { Where spawnbot WaitForAllDead "w3_stage2" TotalCount 200 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 6 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Scout_Sandman } } WaveSpawn { Where spawnbot Name "w3_stage3" WaitForAllDead "w3_stage2" TotalCount 30 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 6 TotalCurrency 100 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } WaveSpawn { Where spawnbot Name "w3_stage3" WaitForAllDead "w3_stage2" TotalCount 10 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 6 TotalCurrency 50 TFBot { Template T_TFBot_Brute_Heavy } } WaveSpawn { Where spawnbot WaitForAllDead "w3_stage3" TotalCount 8 MaxActive 8 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish Name "Giant Blocked Demoknight" } TFBot { Template T_TFBot_Soldier_Samurai } TFBot { Template T_TFBot_Soldier_Samurai } TFBot { Template T_TFBot_Soldier_Battalion } } } } Wave //WAVE 4 Money : 1400 Total : 5200 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot TotalCount 100 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 10 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Demo_Demokaze } } WaveSpawn { Where spawnbot Name "w4_stage1" TotalCount 30 MaxActive 15 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 100 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } WaveSpawn { Where spawnbot Name "w4_stage1" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 3 TotalCurrency 50 TFBot { Template T_TFBot_Soldier_Samurai_Giant Name "Giant Blocked Concheror Samurai" } } WaveSpawn { Where spawnbot Name "w4_stage3_and_spam" WaitForAllDead "w4_stage1" TotalCount 50 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 300 TFBot { Template T_TFBot_Demo_Samurai } } WaveSpawn { Where spawnbot Name "w4_stage3_and_spam" WaitForAllDead "w4_stage1" TotalCount 25 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 150 TFBot { Template T_TFBot_Demoknight } } WaveSpawn { Where spawnbot Name "w4_stage2_and_tank" WaitForAllDead "w4_stage1" TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 60 TFBot { Template T_TFBot_Demoknight_Armored } } WaveSpawn { Where spawnbot Name "w4_stage2_and_tank" WaitForAllDead "w4_stage1" TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 40 TFBot { Template T_TFBot_Soldier_Battalion } } WaveSpawn { Where spawnbot Name "w4_stage2_and_tank" TotalCount 1 WaitForAllDead "w4_stage1" WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 350 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name "Tank" Health 15000 Speed 75 Skin 0 StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "w4_stage3_and_spam" WaitForAllDead "w4_stage2_and_tank" TotalCount 15 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 150 TFBot { Template T_TFBot_Demo_Slayer } } WaveSpawn { Where spawnbot Name "w4_stage3_and_spam" WaitForAllDead "w4_stage2_and_tank" TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 20 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Boxing_Heavy Name "Super Blocked Heavyweight Champ" } } WaveSpawn { Where spawnbot WaitForAllDead "w4_stage3_and_spam" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 5 TotalCurrency 100 TFBot { Template T_TFBot_Dragonborn Name "Blocked Dragonborn" } } WaveSpawn { Where spawnbot TotalCount 100 WaitForAllDead "w4_stage3_and_spam" MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Scout_Melee } } } Wave //WAVE 5 Money : 900 Total : 6100 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "w5_stage2_and_spam" TotalCount 40 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 TotalCurrency 150 TFBot { Template T_TFBot_Demo_Samurai } } WaveSpawn { Where spawnbot Name "w5_stage1" TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template T_TFBot_Demo_Slayer } } WaveSpawn { Where spawnbot Name "w5_stage1" TotalCount 15 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 150 TFBot { Template T_TFBot_Soldier_Samurai } } WaveSpawn { Where spawnbot Name "w5_stage2_and_spam" WaitForAllDead "w5_stage1" TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template T_TFBot_Soldier_Samurai_Giant } } WaveSpawn { Where spawnbot WaitForAllDead "w5_stage2_and_spam" TotalCount 100 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 10 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Demo_Demokaze } } WaveSpawn { Where spawnbot Name "w5_stage3" WaitForAllDead "w5_stage2_and_spam" TotalCount 36 MaxActive 18 SpawnCount 9 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Heavy_Wrestler } TFBot { Template T_TFBot_Soldier_Samurai } TFBot { Template T_TFBot_Soldier_Samurai } TFBot { Template T_TFBot_Soldier_Samurai } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } WaveSpawn { Where spawnbot WaitForAllDead "w5_stage3" TotalCount 200 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Demo_Samurai } } WaveSpawn { Where spawnbot WaitForAllDead "w5_stage3" TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 10 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Heavy_Wrestler } TFBot { Template T_TFBot_Heavy_Wrestler } TFBot { Template T_TFBot_Soldier_Samurai_Giant } } } } Wave //WAVE 6 Money : 2050 Total : 8150 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "w6_stage1" TotalCount 30 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 200 TFBot { Template T_TFBot_Brute_Heavy } } WaveSpawn { Where spawnbot Name "w6_stage1" TotalCount 30 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 200 TFBot { Template T_TFBot_Demoknight_Armored } } WaveSpawn { Where spawnbot Name "w6_stage2" WaitForAllDead "w6_stage1" TotalCount 30 MaxActive 12 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 150 TFBot { Template T_TFBot_Demo_Samurai } } WaveSpawn { Where spawnbot Name "w6_stage2" WaitForAllDead "w6_stage1" TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 50 TFBot { Template T_TFBot_Soldier_Battalion } } WaveSpawn { Where spawnbot Name "w6_stage2" WaitForAllDead "w6_stage1" TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 50 TFBot { Template T_TFBot_Demo_Slayer } } WaveSpawn { Where spawnbot Name "w6_stage2" TotalCount 1 WaitForAllDead "w6_stage1" WaitBeforeStarting 10 WaitBetweenSpawns 5 TotalCurrency 400 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name "Tank" Health 20000 Speed 75 Skin 0 StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot WaitForAllDead "w6_stage2" TotalCount 200 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Sniper_Desert } } WaveSpawn { Where spawnbot Name "w6_stage3" WaitForAllDead "w6_stage2" TotalCount 20 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 100 TFBot { Template T_TFBot_Soldier_Samurai } } WaveSpawn { Where spawnbot Name "w6_stage3" WaitForAllDead "w6_stage2" TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 10 TotalCurrency 150 Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish } TFBot { Template T_TFBot_Heavy_Wrestler } TFBot { Template T_TFBot_Soldier_Battalion } TFBot { Template T_TFBot_Soldier_Battalion } } } WaveSpawn { Where spawnbot WaitForAllDead "w6_stage3" TotalCount 200 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } WaveSpawn { Where spawnbot Name "w6_stage4" WaitForAllDead "w6_stage3" TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 3 TotalCurrency 100 TFBot { Template T_TFBot_Soldier_Battalion } } WaveSpawn { Where spawnbot TotalCount 1 Name "w6_stage4" WaitForAllDead "w6_stage3" WaitBeforeStarting 15 WaitBetweenSpawns 5 TotalCurrency 450 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name "Tank" Health 25000 Speed 75 Skin 1 StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "w6_stage5" WaitForAllDead "w6_stage4" TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 10 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Dragonborn } TFBot { Template T_TFBot_Giant_Boxing_Heavy } TFBot { Template T_TFBot_Giant_Boxing_Heavy } } } } Wave //WAVE 7 FINAL WAVE { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 5 TotalCurrency 1 TFBot { Template T_TFBot_Demopan } } WaveSpawn { Where spawnbot TotalCount 999 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 15 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Giant_Shako } } WaveSpawn { Where spawnbot TotalCount 999 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Shako_Battalion } } WaveSpawn { Where spawnbot TotalCount 999 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Shako } } } }