//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 1000 RespawnWaveTime 0 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes Advanced 1 Templates { } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavy_mittens Health 10000 Name "Metal Santa" Scale 2 Class HeavyWeapons Skill Expert Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the robo-sandvich" Item "the holiday punch" Item "the b.m.o.c." Item "the all-father" } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout_stun Health 300 Name "Metal Elf" Scale 1 Class Scout Skill Hard Item "crit-a-cola" Item "the wrap assassin" Item "the big elfin deal" Item "the bootie time" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demo_bomber Health 15000 Name "Foxy The Pirate Fox" Scale 2 Class Demoman Skill Normal Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "move speed bonus" 0.7 "override footstep sound set" 4 "damage force reduction" 0.5 } Item "ali baba's wee booties" Item "the pain train" Item "the buccaneer's bicorne" Item "the liquor locker" } } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 5 Support 1 Where spawnbot Squad { TFBot { ClassIcon demoknight_samurai Health 3000 Name "Captain Hook" Scale 2 Class Demoman Skill Normal Tag "bot_giant" Attributes "MiniBoss" CharacterAttributes { "override footstep sound set" 4 "damage force reduction" 0.5 } Item "the bootlegger" Item "the tide turner" Item "the persian persuader" Item "world traveler" Item "the bearded bombardier" } } } WaveSpawn { TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 Support 1 Where spawnbot Squad { TFBot { ClassIcon demo_burst Health 3500 Name "Captain Alcoholic" Scale 2 Class Demoman Skill Normal Tag "bot_giant" Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 4 "damage force reduction" 0.5 } Item "ali baba's wee booties" Item "the scottish handshake" Item "world traveler" Item "a whiff of the old brimstone" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 400 TotalCount 1 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavy_chief Health 30000 Name "The Notch" Scale 2 Class HeavyWeapons Skill Normal Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "override footstep sound set" 2 "airblast vulnerability multiplier" 0.3 } Item "the top notch" } } } WaveSpawn { TotalCurrency 0 TotalCount 12 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 Support 1 Where spawnbot Squad { TFBot { ClassIcon demoman Health 200 Name Creeper Scale 1 Class Demoman Skill Normal Item "the ullapool caber" Item "a whiff of the old brimstone" Item "spine-chilling skull 2011 style 2" } TFBot { ClassIcon demoknight Health 200 Name "Minecraft Player" Scale 1 Class Demoman Skill Easy Item "the eyelander" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Health 10000 Name "Metal Sportacus" Scale 2 Class Scout Skill Normal Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "override footstep sound set" 5 "damage force reduction" 0.7 } Item "batsaber" Item "ball-kicking boots" Item "scout beanie" } } } WaveSpawn { TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon spy Health 10000 Name "Metal Robbie Rotten" Scale 2 Class Spy Skill Normal Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "IgnoreFlag" Item "the big earner" } } } WaveSpawn { TotalCurrency 0 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { ClassIcon spy Health 500 Name "Fake Robbie Rotten" Scale 1 Class Spy Skill Normal } } } WaveSpawn { TotalCurrency 0 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout_bat Health 200 Name "Metal Random Kids" Scale 1 Class Scout Skill Normal Item "bonk! atomic punch" Item "batsaber" Item "osx item" Item "mann co. cap" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon sniper Health 25000 Name "Metal Nyan Sniper" Scale 2 Class Sniper Skill Normal Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Item "the fortified compound" Item "the razorback" Item "the shahanshah" Item "seal mask" Item "manniversary paper hat" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 900 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pyro Health 50000 Name "Metal XxcuddlepupxX" Scale 2 Class Pyro Skill Normal Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "damage force reduction" 0.6 "move speed bonus" 0.5 "override footstep sound set" 6 } Item "sharpened volcano fragment" Item "robot chicken hat" Item "the boo balloon" } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 30 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 3 Support 1 Where spawnbot Squad { Tank { Health 3000 Name Tank Speed 30 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 900 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon soldier Health 50000 Name "Metal Mircu1987" Scale 2 Class Soldier Skill Normal Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "override footstep sound set" 3 "move speed bonus" 0.4 "damage force reduction" 0.4 } Item "the original" Item "the concheror" Item "the disciplinary action" } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { Tank { Health 2000 Name Tank Speed 400 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 25000 Name "Metal Tajron" Scale 2 Class HeavyWeapons Skill Normal Tag "bot_giant" Tag "bot_gatebot" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "damage force reduction" 0.3 "move speed bonus" 0.5 "override footstep sound set" 2 } Item "the eviction notice" Item "mann co. cap" Item "friendly item" } } } WaveSpawn { TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 60 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon demoman Health 25000 Name "Metal Mazi CSGO-SKINS.COM" Scale 2 Class Demoman Skill Normal Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "override footstep sound set" 4 "move speed bonus" 0.5 "damage force reduction" 0.5 } Item "the bootlegger" Item "the tide turner" Item "the horseless headless horseman's headtaker" Item "the tavish degroot experience" Item "friendly item" } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 3 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 5 Support 1 Where spawnbot Squad { TFBot { ClassIcon pyro Health 200 Name Cooker Scale 1 Class Pyro Skill Normal Attributes "AlwaysCrit" Item "sharpened volcano fragment" Item "connoisseur's cap" Item "sight for sore eyes" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "Metal Santa" TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavy_mittens Health 10000 Name "Metal Santa" Scale 2 Class HeavyWeapons Skill Normal Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "override footstep sound set" 2 "airblast vulnerability multiplier" 0.3 } Item "the robo-sandvich" Item "the holiday punch" Item "the b.m.o.c." Item "the all-father" } } } WaveSpawn { Name "Metal Elf" WaitForAllSpawned "Metal Santa" TotalCurrency 0 TotalCount 20 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout_stun Health 300 Name "Metal Elf" Scale 1 Class Scout Skill Normal Item "crit-a-cola" Item "the wrap assassin" Item "the big elfin deal" Item "the bootie time" } } } WaveSpawn { Name "Foxy The Pirate Fox" WaitForAllDead "Metal Santa" TotalCurrency 0 TotalCount 1 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demo_bomber Health 15000 Name "Foxy The Pirate Fox" Scale 2 Class Demoman Skill Normal Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "damage force reduction" 0.5 "move speed bonus" 0.7 "override footstep sound set" 4 } Item "ali baba's wee booties" Item "the pain train" Item "the buccaneer's bicorne" Item "the liquor locker" } } } WaveSpawn { Name "Captain Hook" WaitForAllSpawned "Foxy The Pirate Fox" TotalCurrency 0 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon demoknight_samurai Health 3000 Name "Captain Hook" Scale 2 Class Demoman Skill Normal Tag "bot_giant" Attributes "MiniBoss" CharacterAttributes { "damage force reduction" 0.5 "override footstep sound set" 4 } Item "the bootlegger" Item "the tide turner" Item "the persian persuader" Item "world traveler" Item "the bearded bombardier" } } } WaveSpawn { Name "Captain Alcoholic" WaitForAllSpawned "Foxy The Pirate Fox" TotalCurrency 0 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon demo_burst Health 3500 Name "Captain Alcoholic" Scale 2 Class Demoman Skill Normal Tag "bot_giant" Attributes "MiniBoss" CharacterAttributes { "damage force reduction" 0.5 "move speed bonus" 0.5 "override footstep sound set" 4 } Item "ali baba's wee booties" Item "the scottish handshake" Item "world traveler" Item "a whiff of the old brimstone" } } } WaveSpawn { Name "The Notch" WaitForAllDead "Foxy The Pirate Fox" TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon heavy_chief Health 30000 Name "The Notch" Scale 2 Class HeavyWeapons Skill Normal Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "damage force reduction" 0.3 "override footstep sound set" 2 "move speed bonus" 0.5 } Item "the top notch" } } } WaveSpawn { WaitForAllSpawned "The Notch" TotalCurrency 0 TotalCount 10 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon demoman Health 200 Name Creeper Scale 1 Class Demoman Skill Normal Item "the ullapool caber" Item "spine-chilling skull 2011 style 2" Item "a whiff of the old brimstone" } } } WaveSpawn { WaitForAllSpawned "The Notch" TotalCurrency 0 TotalCount 10 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 200 Name "Minecraft Player" Scale 1 Class Demoman Skill Normal Item "the eyelander" } } } WaveSpawn { Name "Metal Sportacus" WaitForAllDead "The Notch" TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Health 10000 Name "Metal Sportacus" Scale 2 Class Scout Skill Normal Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "damage force reduction" 0.7 "override footstep sound set" 5 } Item "batsaber" Item "ball-kicking boots" Item "scout beanie" } } } WaveSpawn { WaitForAllSpawned "Metal Sportacus" TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon spy Health 10000 Name "Metal Robbie Rotten" Scale 2 Class Spy Skill Normal Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" Item "the big earner" } } } WaveSpawn { WaitForAllSpawned "Metal Sportacus" TotalCurrency 0 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon spy Health 500 Name "Fake Robbie Rotten" Scale 1 Class Spy Skill Normal } } } WaveSpawn { Name "Metal Nyan Sniper" WaitForAllDead "Metal Sportacus" TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon sniper Health 25000 Name "Metal Nyan Sniper" Scale 2 Class Sniper Skill Normal Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Item "the fortified compound" Item "the razorback" Item "the shahanshah" Item "seal mask" Item "manniversary paper hat" } } } WaveSpawn { Name "Metal XxcuddlepupxX" WaitForAllDead "Metal Nyan Sniper" TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pyro Health 50000 Name "Metal XxcuddlepupxX" Scale 2 Class Pyro Skill Normal Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "override footstep sound set" 6 "damage force reduction" 0.6 "move speed bonus" 0.5 } Item "sharpened volcano fragment" Item "robot chicken hat" Item "the boo balloon" } } } WaveSpawn { Name "Metal Mircu1987" WaitForAllSpawned "Metal XxcuddlepupxX" TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier Health 50000 Name "Metal Mircu1987" Scale 2 Class Soldier Skill Normal Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.4 "override footstep sound set" 3 } Item "the original" Item "the concheror" Item "the disciplinary action" } } } WaveSpawn { Name "Metal Tajron" WaitForAllDead "Metal Mircu1987" TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 25000 Name "Metal Tajron" Scale 2 Class HeavyWeapons Skill Normal Tag "bot_giant" Tag "bot_gatebot" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "override footstep sound set" 2 "damage force reduction" 0.3 "move speed bonus" 0.5 } Item "the eviction notice" Item "mann co. cap" Item "friendly item" } } } WaveSpawn { WaitForAllSpawned "Metal Tajron" TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 60 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demoman Health 25000 Name "Metal Mazi CSGO-SKINS.COM" Scale 2 Class Demoman Skill Normal Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "override footstep sound set" 4 "move speed bonus" 0.5 "damage force reduction" 0.5 } Item "the bootlegger" Item "the tide turner" Item "the horseless headless horseman's headtaker" Item "the tavish degroot experience" Item "friendly item" } } } WaveSpawn { WaitForAllSpawned "Metal Sportacus" TotalCurrency 0 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon scout_bat Health 200 Name "Metal Random Kids" Scale 1 Class Scout Skill Normal Item "bonk! atomic punch" Item "the ham shank" Item "osx item" Item "mann co. cap" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 1 Where spawnbot Squad { Tank { Health 255000 Name "Tank Number One" Speed 150 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 11 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon scout_bonk Health 100000 Name "Metal Eleven" Scale 2 Class Scout Skill Normal Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "damage force reduction" 0.7 "override footstep sound set" 5 "move speed bonus" 0.6 } Item "the flying guillotine" Item "unarmed combat" Item "the tomb readers" Item "the pomade prince" } } } } } //This file has been generated by http://mvm.tf