#base robot_giant.pop #base robot_standard.pop #base robot_hideout.pop WaveSchedule { StartingCurrency 650 RespawnWaveTime 5 FixedRespawnWaveTime no CanBotsAttackWhileInSpawnRoom no Advanced 1 // Missions Mission { Where spawnbot Objective DestroySentries InitialCooldown 5 BeginAtWave 1 RunForThisManyWaves 7 CooldownTime 32 TFBot { Template T_TFBot_SentryBuster } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 30 BeginAtWave 2 RunForThisManyWaves 1 CooldownTime 30 DesiredCount 3 TFBot { Template T_TFBot_Sniper } } Mission { Where spawnbot_mission_spy Objective Spy InitialCooldown 40 BeginAtWave 3 RunForThisManyWaves 1 CooldownTime 35 DesiredCount 4 TFBot { Template T_TFBot_Spy } } Mission { Where spawnbot Objective Engineer InitialCooldown 30 BeginAtWave 3 RunForThisManyWaves 1 CooldownTime 45 DesiredCount 2 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 30 BeginAtWave 5 RunForThisManyWaves 1 CooldownTime 25 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Razorback } } Mission { Where spawnbot Objective Engineer InitialCooldown 30 BeginAtWave 6 RunForThisManyWaves 1 CooldownTime 40 DesiredCount 3 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 28 BeginAtWave 7 RunForThisManyWaves 1 CooldownTime 25 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Razorback } } Mission { Where spawnbot_mission_spy Objective Spy InitialCooldown 30 BeginAtWave 7 RunForThisManyWaves 1 CooldownTime 20 DesiredCount 2 TFBot { Template T_TFBot_Spy } } // WAVE 1 750$ + Bonus 100$ Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "1a" TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 100 TFBot { Class Scout Skill Normal } } WaveSpawn { Where spawnbot Name "1b" TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 8 WaitForAllDead "1a" TotalCurrency 100 Squad { TFBot { Class Soldier Name "Crit Soldier" Attributes "AlwaysCrit" ClassIcon Soldier Skill Hard } TFBot { Class Soldier Skill Normal Tag bot_squad_member } TFBot { Class Soldier Skill Normal Tag bot_squad_member } TFBot { Class Soldier Skill Normal Tag bot_squad_member } TFBot { Class Soldier Skill Normal Tag bot_squad_member } } } WaveSpawn { Where spawnbot Name "1b" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 5 WaitForAllDead "1a" TotalCurrency 50 TFBot { Template T_TFBot_Giant_Soldier } } WaveSpawn { Where spawnbot Name "1c" TotalCount 25 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 6 WaitForAllDead "1b" TotalCurrency 100 TFBot { Template T_TFBot_Sniper_Huntsman Tag nav_prefer_lobbyflank } } WaveSpawn { Where spawnbot Name "1c" TotalCount 16 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 8 WaitForAllDead "1b" TotalCurrency 50 TFBot { Class Scout Skill Normal } } WaveSpawn { Where spawnbot Name "1c" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 5 WaitForAllDead "1b" TotalCurrency 50 TFBot { Template T_TFBot_Heavyweapons_Heater } } WaveSpawn { Where spawnbot Name "1d" TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 4 WaitBetweenSpawns 17 WaitForAllDead "1c" TotalCurrency 50 TFBot { Class Soldier Name "Crit Rapid Fire Soldier" Attributes "AlwaysCrit" ClassIcon Soldier Skill Hard CharacterAttributes { "faster reload rate" -0.8 "fire rate bonus" 0.5 } } } WaveSpawn { Where spawnbot Name "1d" TotalCount 30 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 WaitForAllDead "1c" TotalCurrency 160 RandomChoice { TFBot { Class Scout Skill Normal } TFBot { Template T_TFBot_Sniper_Huntsman Tag nav_prefer_lobbyflank } } } WaveSpawn { Where spawnbot Name "1d" TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 20 WaitBetweenSpawns 17 WaitForAllDead "1c" TotalCurrency 90 Squad { TFBot { Template T_TFBot_Heavyweapons_Heater } TFBot { Template T_TFBot_Giant_Soldier Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } } // WAVE 2 800$ + Bonus 100$ Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "2a" TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 7 TotalCurrency 100 TFBot { Template T_TFBot_Demoman } } WaveSpawn { Where spawnbot Name "2a" TotalCount 8 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 8 TotalCurrency 50 Squad { TFBot { Template T_TFBot_Heavyweapons_Fist } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Where spawnbot Name "2b" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 WaitForAllSpawned "2a" TotalCurrency 250 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 20000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "2b" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 WaitForAllDead "2a" TotalCurrency 40 TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Where spawnbot Name "2b" TotalCount 48 MaxActive 12 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 WaitForAllDead "2a" TotalCurrency 200 RandomChoice { TFBot { Template T_TFBot_Pyro Skill Normal } TFBot { Template T_TFBot_Demoman_Knight } TFBot { Template T_TFBot_Demoman } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } WaveSpawn { Where spawnbot Name "2b" TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 20 WaitForAllDead "2a" TotalCurrency 80 TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Where spawnbot Name "2b" TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 20 WaitForAllDead "2a" TotalCurrency 80 TFBot { Template T_TFBot_Giant_Scout_Fast Tag nav_prefer_lobbyflank } } } // WAVE 3 700$ + Bonus 100$ Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "3a" TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 25 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Demoman } } WaveSpawn { Where spawnbot Name "3a" TotalCount 32 MaxActive 16 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Class Heavyweapons Skill Normal } } WaveSpawn { Where spawnbot Name "3b" TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead "3a" TotalCurrency 60 TFBot { Template T_TFBot_Scout_Bonk } } WaveSpawn { Where spawnbot Name "3b" TotalCount 28 MaxActive 14 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead "3a" TotalCurrency 56 TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } } WaveSpawn { Where spawnbot Name "3b-demo" TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 75 WaitForAllDead "3a" TotalCurrency 92 TFBot { Template T_TFBot_Giant_Demo_Burst Attributes "AlwaysCrit" } } WaveSpawn { Where spawnbot Name "3b-demo" TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 65 WaitForAllDead "3a" TotalCurrency 92 TFBot { Template T_TFBot_Giant_Demo_Burst Attributes "AlwaysCrit" Tag nav_prefer_lobbyflank } } WaveSpawn { Where spawnbot Name "3c-support" TotalCount 56 MaxActive 14 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 7 WaitForAllSpawned "3b" TotalCurrency 200 Support 1 RandomChoice { TFBot { Template T_TFBot_Demoman_Knight } TFBot { Template T_TFBot_Demoman_Knight } TFBot { Template T_TFBot_Demoman_Knight } TFBot { Template T_TFBot_Demoman_Knight } TFBot { Template T_TFBot_Demoman_Knight } TFBot { Template T_TFBot_Demoman_Knight Tag nav_prefer_lobbyflank } TFBot { Template T_TFBot_Demoman_Knight Tag nav_prefer_lobbyflank } } } } // WAVE 4 800$ + Bonus 100$ Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "tank" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 18000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "tank" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 80 WaitBetweenSpawns 5 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 22500 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "4a" TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 50 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Giant_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Soldier_Extended_Concheror Tag bot_squad_member } TFBot { Template T_TFBot_Soldier_Extended_Concheror Tag bot_squad_member } TFBot { Template T_TFBot_Soldier_Extended_Concheror Tag bot_squad_member } } } WaveSpawn { Where spawnbot Name "4b" TotalCount 30 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 8 WaitForAllDead "4a" TotalCurrency 150 Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Pyro Skill Easy Attributes "AlwaysFireWeapon" Tag bot_squad_member } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Where spawnbot Name "4b" TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 0 WaitForAllDead "4a" TotalCurrency 100 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Giant_Medic Tag bot_squad_member } } } WaveSpawn { Where spawnbot Name "4c" TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 45 WaitBetweenSpawns 0 WaitForAllDead "4b" TotalCurrency 100 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Tag nav_prefer_lobbyflank } TFBot { Template T_TFBot_Giant_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Soldier_Extended_Concheror Tag bot_squad_member } TFBot { Template T_TFBot_Soldier_Extended_Concheror Tag bot_squad_member } TFBot { Template T_TFBot_Soldier_Extended_Concheror Tag bot_squad_member } } } WaveSpawn { Where spawnbot Name "4c-support" TotalCount 72 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 7 WaitForAllDead "4b" TotalCurrency 200 Support 1 RandomChoice { TFBot { Class Scout Skill Hard } TFBot { Class Scout Skill Normal Tag nav_prefer_lobbyflank } TFBot { Class Scout Skill Easy Tag nav_prefer_lobbyflank } TFBot { Template T_TFBot_Scout_Sandman_FastCharge } TFBot { Template T_TFBot_Scout_Sandman_FastCharge } TFBot { Template T_TFBot_Scout_FAN } } } } // WAVE 5 1000$ + Bonus 100$ Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "5a" TotalCount 22 MaxActive 11 SpawnCount 11 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 50 TFBot { Template T_TFBot_Soldier_Extended_Battalion } } WaveSpawn { Where spawnbot Name "5a" TotalCount 12 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 50 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } WaveSpawn { Where spawnbot Name "5b" TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 WaitForAllDead "5a" TotalCurrency 50 Squad { TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic Tag bot_squad_member } } } WaveSpawn { Where spawnbot Name "5b" TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 25 WaitBetweenSpawns 0 WaitForAllDead "5a" TotalCurrency 50 Squad { TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Tag nav_prefer_lobbyflank Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic Tag bot_squad_member } } } WaveSpawn { Where spawnbot Name "5b" TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 55 WaitBetweenSpawns 0 WaitForAllDead "5a" TotalCurrency 60 Squad { TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Giant_Medic Tag bot_squad_member } } } WaveSpawn { Where spawnbot Name "5b-heavyfist" TotalCount 20 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 0 WaitForAllSpawned "5b" TotalCurrency 40 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } WaveSpawn { Where spawnbot Name "5c" TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 WaitForAllDead "5b" TotalCurrency 50 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Where spawnbot Name "5c" TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 WaitForAllDead "5b-heavyfist" TotalCurrency 50 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Where spawnbot Name "5d" TotalCount 16 MaxActive 16 SpawnCount 16 WaitBeforeStarting 0 WaitBetweenSpawns 0 WaitForAllDead "5c" TotalCurrency 50 TFBot { Template T_TFBot_Demo_Burst Attributes "AlwaysCrit" } } WaveSpawn { Where spawnbot Name "5e" TotalCount 16 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 1 WaitForAllDead "5d" TotalCurrency 50 TFBot { Template T_TFBot_Demo_Burst Attributes "AlwaysCrit" } } WaveSpawn { Where spawnbot Name "5e" TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 WaitForAllDead "5d" TotalCurrency 50 TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Where spawnbot Name "5e" TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 WaitForAllDead "5d" TotalCurrency 50 TFBot { Template T_TFBot_Giant_Scout_Fast Tag nav_prefer_lobbyflank } } WaveSpawn { Where spawnbot Name "5f" TotalCount 12 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 3 WaitForAllDead "5e" TotalCurrency 40 TFBot { Class Scout Skill Hard } } WaveSpawn { Where spawnbot Name "5f" TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 2 WaitForAllDead "5e" TotalCurrency 60 TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Where spawnbot Name "5f" TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 0 WaitForAllDead "5e" TotalCurrency 300 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } } // WAVE 6 1500$ + Bonus 100$ Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "6a" TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Soldier_RocketShotgun } } WaveSpawn { Where spawnbot Name "6a" TotalCount 40 MaxActive 12 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 100 TFBot { Template T_TFBot_Demoman } } WaveSpawn { Where spawnbot Name "6b" TotalCount 8 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead "6a" TotalCurrency 50 TFBot { Template T_TFBot_Soldier_RocketPush } } WaveSpawn { Where spawnbot Name "6b" TotalCount 12 MaxActive 8 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 7 WaitForAllDead "6a" TotalCurrency 50 TFBot { Template T_TFBot_Heavy_IronFist_Airblast } } WaveSpawn { Where spawnbot Name "6b" TotalCount 45 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 5 WaitForAllDead "6a" TotalCurrency 100 RandomChoice { TFBot { Template T_TFBot_Scout_Sandman_FastCharge } TFBot { Template T_TFBot_Scout_Sandman_FastCharge } TFBot { Class Scout Skill Hard } } } WaveSpawn { Where spawnbot Name "6b" TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 25 WaitForAllDead "6a" TotalCurrency 100 TFBot { Template T_TFBot_Giant_Soldier_RocketShotgun } } WaveSpawn { Where spawnbot Name "6c" TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 13 WaitForAllDead "6b" TotalCurrency 50 TFBot { Template T_TFBot_Giant_Scout_FAN } } WaveSpawn { Where spawnbot Name "6c" TotalCount 24 MaxActive 12 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 3 WaitForAllDead "6b" TotalCurrency 50 TFBot { Template T_TFBot_Soldier_RocketPush } } WaveSpawn { Where spawnbot Name "6d" TotalCount 36 MaxActive 9 SpawnCount 9 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead "6c" TotalCurrency 100 TFBot { Class Scout Skill Hard } } WaveSpawn { Where spawnbot Name "6d" TotalCount 12 MaxActive 8 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 4 WaitForAllDead "6c" TotalCurrency 100 Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Where spawnbot Name "6d" TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 8 WaitForAllDead "6c" TotalCurrency 100 TFBot { Template T_TFBot_Giant_Scout_FAN } } WaveSpawn { Where spawnbot Name "6e" TotalCount 20 MaxActive 12 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 WaitForAllDead "6d" TotalCurrency 40 TFBot { Class Soldier Skill Hard Attributes "AlwaysCrit" } } WaveSpawn { Where spawnbot Name "6e" TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 0 WaitForAllDead "6d" TotalCurrency 60 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Where spawnbot Name "6f" TotalCount 15 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 35 WaitForAllDead "6e" TotalCurrency 300 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Giant_Soldier_RocketShotgun Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Where spawnbot Name "6f-support" TotalCount 100 MaxActive 8 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 3.5 WaitForAllDead "6e" TotalCurrency 200 Support 1 TFBot { Template T_TFBot_Scout_Shortstop } } } // WAVE 7 1200$ Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "tank" TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 100 TotalCurrency 300 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 22000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "7a" TotalCount 20 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 3.5 TotalCurrency 40 TFBot { Template T_TFBot_Scout_Shortstop } } WaveSpawn { Where spawnbot Name "7b-soldier" TotalCount 12 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 65 WaitForAllDead "7a" TotalCurrency 60 TFBot { Template T_TFBot_Giant_Soldier_Spammer } } WaveSpawn { Where spawnbot Name "7b" TotalCount 36 MaxActive 12 SpawnCount 9 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead "7a" TotalCurrency 100 TFBot { Template T_TFBot_Sniper_Huntsman Attributes "AlwaysCrit" } } WaveSpawn { Where spawnbot Name "7c" TotalCount 36 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 5 WaitForAllDead "7b" TotalCurrency 100 TFBot { Template T_TFBot_Demoman } } WaveSpawn { Where spawnbot Name "7c" TotalCount 5 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead "7b" TotalCurrency 100 TFBot { Template T_TFBot_Demoman_Samurai } } WaveSpawn { Where spawnbot Name "7d" TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 WaitForAllDead "7c" TotalCurrency 50 TFBot { Template T_TFBot_Pyro Skill Hard } } WaveSpawn { Where spawnbot Name "7d" TotalCount 12 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 WaitForAllDead "7c" TotalCurrency 50 TFBot { Template T_TFBot_Heavy_IronFist_Airblast } } WaveSpawn { Where spawnbot Name "7e" TotalCount 10 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 8 WaitForAllDead "7d" TotalCurrency 50 TFBot { Class Heavyweapons Skill Hard } } WaveSpawn { Where spawnbot Name "7e" TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 7 WaitForAllDead "7d" TotalCurrency 50 TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } } WaveSpawn { Where spawnbot Name "7f" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 WaitForAllDead "7e" TotalCurrency 10 TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Where spawnbot Name "7g" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 WaitForAllSpawned "7b-soldier" WaitForAllDead "7f" TotalCurrency 10 TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Where spawnbot Name "7h" TotalCount 12 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 35 WaitForAllDead "7g" TotalCurrency 60 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Where spawnbot Name "7h-tank" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 45 WaitBetweenSpawns 0 WaitForAllDead "7g" TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 32000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "7h" TotalCount 40 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 WaitForAllDead "7g" TotalCurrency 40 Support 1 TFBot { Class Soldier Skill Hard } } WaveSpawn { Where spawnbot Name "7h" TotalCount 8 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 25 WaitForAllDead "7g" TotalCurrency 80 RandomChoice { TFBot { Template T_TFBot_Giant_Scout_Fast } TFBot { Template T_TFBot_Giant_Scout_Fast Tag nav_prefer_lobbyflank } } } } }