// for mvm_hideout_b2s // by Mikroscopic // last edited August 13 2018 #base robot_giant.pop #base robot_standard.pop #base robot_hideout.pop WaveSchedule { StartingCurrency 800 RespawnWaveTime 5 FixedRespawnWaveTime no CanBotsAttackWhileInSpawnRoom no Advanced 1 // Missions Mission { Where spawnbot Objective DestroySentries InitialCooldown 5 BeginAtWave 1 RunForThisManyWaves 6 CooldownTime 45 TFBot { Template T_TFBot_SentryBuster } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 15 BeginAtWave 1 RunForThisManyWaves 2 CooldownTime 50 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Where spawnbot_mission_spy Objective Spy InitialCooldown 75 BeginAtWave 3 RunForThisManyWaves 1 CooldownTime 45 DesiredCount 3 TFBot { Template T_TFBot_Spy } } Mission { Where spawnbot_mission_spy Objective Spy InitialCooldown 60 BeginAtWave 5 RunForThisManyWaves 1 CooldownTime 55 DesiredCount 3 TFBot { Template T_TFBot_Spy } } Mission { Where spawnbot Objective Engineer InitialCooldown 30 BeginAtWave 1 RunForThisManyWaves 1 CooldownTime 45 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Where spawnbot Objective Engineer InitialCooldown 20 BeginAtWave 4 RunForThisManyWaves 1 CooldownTime 45 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter } } // Waves // WAVE 1 $600 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "w1a" TotalCount 42 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 8 TotalCurrency 60 TFBot { Template T_TFBot_Pyro_Flaregun } } WaveSpawn { Where spawnbot Name "w1a" TotalCount 12 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 8 TotalCurrency 10 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } WaveSpawn { Where spawnbot Name "w1b" TotalCount 12 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 35 TotalCurrency 240 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { Where spawnbot Name "w1c" TotalCount 30 MaxActive 16 SpawnCount 2 WaitForAllSpawned "w1b" WaitBeforeStarting 50 WaitBetweenSpawns 5 TotalCurrency 90 TFBot { Class Scout Skill Normal } } WaveSpawn { Where spawnbot Name "w1d" TotalCount 8 MaxActive 8 SpawnCount 4 WaitForAllSpawned "w1b" WaitBeforeStarting 60 WaitBetweenSpawns 30 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Where spawnbot TotalCount 10 MaxActive 6 SpawnCount 1 WaitForAllSpawned "w1b" WaitBeforeStarting 65 WaitBetweenSpawns 5 TotalCurrency 10 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } //WAVE 2 $550 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "w2a" TotalCount 36 MaxActive 14 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 7 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Where spawnbot Name "w2b" TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 50 WaitBetweenSpawns 40 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Where spawnbot Name "w2c" TotalCount 36 MaxActive 12 SpawnCount 3 WaitForAllSpawned "w2b" WaitBeforeStarting 40 WaitBetweenSpawns 8 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Scout_Sandman_FastCharge Attributes AlwaysCrit } TFBot { Class Scout Skill Normal } TFBot { Class Scout Skill Normal } } } WaveSpawn { Where spawnbot Name "w2d" TotalCount 3 MaxActive 3 SpawnCount 1 WaitForAllSpawned "w2b" WaitBeforeStarting 70 WaitBetweenSpawns 30 TotalCurrency 150 TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish } } WaveSpawn { Where spawnbot Name "w2d" TotalCount 15 MaxActive 9 SpawnCount 3 WaitForAllSpawned "w2b" WaitBeforeStarting 90 WaitBetweenSpawns 12 TotalCurrency 50 TFBot { Template T_TFBot_Demo_Burst } } WaveSpawn { Where spawnbot TotalCount 30 MaxActive 8 SpawnCount 2 WaitForAllSpawned "w2b" WaitBeforeStarting 40 WaitBetweenSpawns 12 TotalCurrency 50 Support 1 TFBot { Class Soldier Skill Easy Tag nav_prefer_lobbyflank } } } //WAVE 3 $625 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "w3a" TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 50 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload } TFBot { Template T_TFBot_Giant_Medic_Shield } } } WaveSpawn { Where spawnbot Name "w3b" TotalCount 33 MaxActive 12 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 11 TotalCurrency 50 TFBot { Class Pyro Skill Easy } } WaveSpawn { Name "w3c" TotalCount 1 WaitForAllSpawned "w3a" WaitBeforeStarting 50 TotalCurrency 55 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 20000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "w3d" TotalCount 30 MaxActive 12 SpawnCount 3 WaitForAllSpawned "w3a" WaitBeforeStarting 50 WaitBetweenSpawns 10 TotalCurrency 50 TFBot { Template T_TFBot_Sniper_Huntsman Tag nav_prefer_lobbyflank } } WaveSpawn { Where spawnbot Name "w3e" TotalCount 6 MaxActive 6 SpawnCount 1 WaitForAllSpawned "w3b" WaitBeforeStarting 30 WaitBetweenSpawns 8 TotalCurrency 120 TFBot { Template T_TFBot_Demoman_Samurai } } WaveSpawn { Where spawnbot Name "w3f" TotalCount 5 MaxActive 5 SpawnCount 5 WaitForAllSpawned "w3b" WaitBeforeStarting 85 WaitBetweenSpawns 10 TotalCurrency 125 Squad { TFBot { Template T_TFBot_Boss_Sniper_Huntsman } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Where spawnbot TotalCount 25 MaxActive 10 SpawnCount 2 WaitForAllSpawned "w3b" WaitBeforeStarting 95 WaitBetweenSpawns 12 TotalCurrency 25 Support 1 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast Tag nav_prefer_lobbyflank } } } //WAVE 4 $600 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Where spawnbot Name "w4a" TotalCount 50 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 7 TotalCurrency 50 TFBot { Template T_TFBot_Scout_Melee } } WaveSpawn { Where spawnbot Name "w4b" TotalCount 20 MaxActive 14 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 4 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Medic_VaccBullet } } } WaveSpawn { Where spawnbot Name "w4c" TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "w4b" WaitBeforeStarting 8 WaitBetweenSpawns 10 TotalCurrency 50 TFBot { Template T_TFBot_Giant_Scout_Baseball_Armored } } WaveSpawn { Where spawnbot Name "w4d" TotalCount 20 MaxActive 14 SpawnCount 2 WaitForAllDead "w4b" WaitBeforeStarting 0 WaitBetweenSpawns 4 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Tag nav_prefer_lobbyflank } TFBot { Template T_TFBot_Medic_VaccBlast Tag nav_prefer_lobbyflank } } } WaveSpawn { Where spawnbot Name "w4e" TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "w4d" WaitBeforeStarting 8 WaitBetweenSpawns 10 TotalCurrency 50 TFBot { Template T_TFBot_Giant_Scout_Baseball_Armored } } WaveSpawn { Where spawnbot Name "w4f" TotalCount 20 MaxActive 14 SpawnCount 2 WaitForAllDead "w4d" WaitBeforeStarting 0 WaitBetweenSpawns 4 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Medic_VaccFire } } } WaveSpawn { Where spawnbot Name "w4g" TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "w4f" WaitBeforeStarting 8 WaitBetweenSpawns 10 TotalCurrency 50 TFBot { Template T_TFBot_Giant_Scout_Baseball_Armored } } WaveSpawn { Where spawnbot Name "w4h" TotalCount 20 MaxActive 10 SpawnCount 2 WaitForAllSpawned "w4f" WaitBeforeStarting 8 WaitBetweenSpawns 6 TotalCurrency 50 TFBot { Class Heavy Skill Normal } } WaveSpawn { Name "w4i" TotalCount 1 WaitForAllSpawned "w4f" WaitBeforeStarting 15 TotalCurrency 50 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 20000 Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } //WAVE 5 $775 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Where spawnbot Name "w5a" TotalCount 27 MaxActive 18 SpawnCount 9 WaitBeforeStarting 0 WaitBetweenSpawns 35 TotalCurrency 250 Squad { TFBot { Template T_TFBot_Heavyweapons_Heater } TFBot { Template T_TFBot_Pyro_Flaregun } TFBot { Template T_TFBot_Pyro_Flaregun } TFBot { Template T_TFBot_Pyro_Flaregun } TFBot { Template T_TFBot_Pyro_Flaregun } TFBot { Template T_TFBot_Pyro_Flaregun } TFBot { Template T_TFBot_Pyro_Flaregun } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Where spawnbot Name "w5b" TotalCount 60 MaxActive 7 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 3.5 TotalCurrency 50 TFBot { Template T_TFBot_Scout_SunStick } } WaveSpawn { Name "w5c" TotalCount 1 WaitForAllSpawned "w5a" WaitBeforeStarting 45 TotalCurrency 50 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Name tank Health 25000 Speed 75 Skin 1 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Name "w5d" TotalCount 35 MaxActive 21 SpawnCount 7 WaitForAllSpawned "w5a" WaitBeforeStarting 60 WaitBetweenSpawns 14 TotalCurrency 175 Squad { TFBot { Template T_TFBot_Heavyweapons_Fist } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Pyro Attributes AlwaysFireWeapon } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { Where spawnbot Name "w5e" TotalCount 28 MaxActive 8 SpawnCount 4 WaitForAllSpawned "w5a" WaitBeforeStarting 110 WaitBetweenSpawns 8 TotalCurrency 50 TFBot { Template T_TFBot_Demoman_Knight Tag nav_prefer_lobbyflank } } WaveSpawn { Where spawnbot Name "w5f" TotalCount 8 MaxActive 8 SpawnCount 8 WaitForAllSpawned "w5a" WaitBeforeStarting 155 WaitBetweenSpawns 10 TotalCurrency 175 Squad { TFBot { Template T_TFBot_Boss_Summer_Heavy } TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { Where spawnbot TotalCount 20 MaxActive 10 SpawnCount 2 WaitForAllSpawned "w5a" WaitBeforeStarting 180 WaitBetweenSpawns 10 TotalCurrency 50 Support 1 TFBot { Class Soldier Skill Easy } } } }