//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 1200 RespawnWaveTime 30 CustomUpgradesFile "mvm_upgrades_sigsegv_extra_v19.txt" MedievalMode 1 ForceHoliday 2 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes EventPopfile Halloween Templates { } ExtraSpawnPoint { Name "spawnalt" TeamNum 3 X "4477.94" Y "-185.97" Z "1540.22" } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1 TotalCurrency 105 TotalCount 42 MaxActive 12 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon soldier Health 100 Name "Zombie Grunt" Class Soldier Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_shovel "damage bonus" 0.75 "bleeding duration" 5 } } } } WaveSpawn { Name 2 WaitForAllSpawned 1 TotalCurrency 73 TotalCount 29 MaxActive 12 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon scout_bat Health 125 Name "Fast Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bat "bleeding duration" 5 } } } } WaveSpawn { Name 2 WaitForAllSpawned 1 TotalCurrency 113 TotalCount 34 MaxActive 12 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Name "Hammer Zombie" Class Pyro Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the homewrecker" "damage bonus" 2 "fire rate bonus" 1.4 "bleeding duration" 5 } Item "the homewrecker" } } } WaveSpawn { Name 3 WaitForAllSpawned 2 TotalCurrency 117 TotalCount 35 MaxActive 12 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon soldier_shovel Health 200 Name "Zombie Soldier" Class Soldier Skill Expert WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_shovel "damage bonus" 1.25 "bleeding duration" 5 } } } } WaveSpawn { Name 4 WaitForAllDead 3 TotalCurrency 163 TotalCount 65 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon sniper_kukri Health 125 Name "Kukri Zombie" Class Sniper Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_club "bleeding duration" 5 } } } } WaveSpawn { Name 4 WaitForAllDead 3 TotalCurrency 33 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon sniper_kukri_lite Health 950 Name "Infected Commando" Scale 1 Class Sniper Skill Hard WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_club "damage bonus" 2 "bleeding duration" 15 } CharacterAttributes { "health regen" 25 } Item "the cozy camper" Item "l4d hat" Item "the chronomancer" Message //Displays message in the chat { Name "{Commando} let see how delicious your brain is" Delay 1 Cooldown 3 Repeats 0 } } } } WaveSpawn { Name 5 WaitForAllDead 4 TotalCurrency 170 TotalCount 68 MaxActive 13 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon scout_bat Health 125 Name "Fast Zombie" Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bat "bleeding duration" 5 } } } } WaveSpawn { Name 5 WaitForAllDead 4 TotalCurrency 68 TotalCount 27 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon scout Health 90 Name "Zombified Police Mann" Class Scout Skill Expert WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_pistol_scout "fire rate bonus" 2 } Item "the law" Item "dead of night" } } } WaveSpawn { Name 6 WaitForAllSpawned 5 TotalCurrency 130 TotalCount 39 MaxActive 12 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 175 Name "Zombie Knight" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the chargin' targe" "charge recharge rate increased" 0.5 } ItemAttributes { ItemName "the eyelander" "bleeding duration" 5 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } } } WaveSpawn { Name 6 WaitForAllSpawned 5 TotalCurrency 105 TotalCount 42 MaxActive 12 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon heavy_champ Health 300 Name "Zombified Boxer" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the killing gloves of boxing" "bleeding duration" 2 } Item "the killing gloves of boxing" Item "pugilist's protector" } } } WaveSpawn { Name 7 WaitForAllDead 6 TotalCurrency 93 TotalCount 28 MaxActive 7 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon machete_lite Health 275 Name "Infected Army Scout" Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName "prinny machete" "bleeding duration" 10 } CharacterAttributes { "move speed bonus" 0.6 } Item "prinny machete" Item "flak jack" Item "fortunate son" } } } WaveSpawn { WaitForAllSpawned 7 TotalCurrency 130 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon heavy_shotgun Health 1200 Name "Infected Army Shotgunner" Scale 1 Class Soldier Skill Hard WeaponRestrictions SecondaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_shotgun_soldier "fire rate bonus" 1.75 "faster reload rate" 0.001 } CharacterAttributes { "move speed bonus" 0.5 } Item "the patriot's pouches" Item "stahlhelm" } } } } } //This file has been generated by http://mvm.tf