#base robot_giant.pop #base robot_standard.pop #base robot_intercept_b6.pop #base robot_intercept_gatebot_b6.pop // // Mission name: // Hyroglyph Hassle // //todo: //few melee scout wavespawns should be replaced with melee heavies //on noticing dull moments (lack of bots): add demoknights //wave 3 end lacks a short subwave //wave 4 part 2 potentialy lacks some bots (although prob at most 4) //wave 4 needs a 3rd subwave //wave 5 part 2 needs a rework //wave 5 needs a part between the first and second section. its now spam connected with spam. some calm moment is wanted //more waves needed after this. WaveSchedule { StartingCurrency 500 //wave 1: 550 CanBotsAttackWhileInSpawnRoom No RespawnWaveTime 5 Advanced 0 // MISSION: Sentry Buster Mission { Objective DestroySentries Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 CooldownTime 30 TFBot { Template T_TFBot_SentryBuster Tag bot_sentrybuster } } Mission { Objective Sniper InitialCooldown 40 Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 50 CooldownTime 85 DesiredCount 2 TFBot { Class Sniper Skill Expert Name Sniper MaxVisionRange 2000 } } Mission // Spy - wave 4 { Objective Spy InitialCooldown 40 Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 BeginAtWave 2 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 90 DesiredCount 2 TFBot { Class Spy Skill Expert Name Spy } } Mission { Objective Sniper InitialCooldown 40 Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 BeginAtWave 3 RunForThisManyWaves 2 InitialCooldown 10 CooldownTime 85 DesiredCount 2 TFBot { Class Sniper Skill Expert Name Sniper MaxVisionRange 3000 } } Mission // Spy - wave 4 { Objective Spy InitialCooldown 40 Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 15 CooldownTime 90 DesiredCount 2 TFBot { Class Spy Skill Expert Name Spy } } Mission // Spy - wave 4 { Objective Spy InitialCooldown 40 Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 15 CooldownTime 90 DesiredCount 2 TFBot { Class Spy Skill Expert Name Spy } } Wave { WaitWhenDone 60 Sound "Announcer.IncomingMob" Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_prepare_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } //support cappers //wave value: $550 WaveSpawn { Name "wave01sup" Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 40 MaxActive 10 SpawnCount 4 WaitBetweenSpawns 10 WaitBeforeStarting 0 Support 1 TotalCurrency 200 Squad { TFBot { Template T_TFGateBot_Scout_Melee_A } } } WaveSpawn { Name "wave01a" Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 20 MaxActive 10 SpawnCount 10 WaitBetweenSpawns 30 WaitBeforeStarting 0 TotalCurrency 100 Squad { TFBot { Template T_TFGateBot_Scout_Normal_B } } } WaveSpawn { Name "wave01b" WaitForAllDead "wave01a" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 5 WaitBeforeStarting 20 TotalCurrency 50 Squad { TFBot { Template T_TFGateBot_Giant_Soldier_A } } } WaveSpawn { Name "wave01c" WaitForAllDead "wave01b" Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 5 WaitBeforeStarting 0 TotalCurrency 50 Squad { TFBot { Template T_TFGateBot_Giant_Soldier_B } } } WaveSpawn { Name "wave01d" WaitForAllSpawned "wave01a" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBetweenSpawns 5 WaitBeforeStarting 0 TotalCurrency 100 Squad { TFBot { Template T_TFGateBot_Demoman_Normal_A } } } WaveSpawn { Name "wave01c" WaitForAllDead "wave01b" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 TotalCount 25 MaxActive 5 SpawnCount 5 WaitBetweenSpawns 5 WaitBeforeStarting 0 TotalCurrency 100 Support 1 Squad { TFBot { Template T_TFGateBot_Demoman_Normal_B } } } } Wave //wave total value 1050 { WaitWhenDone 60 Sound "Announcer.IncomingMob" Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_prepare_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 TotalCount 20 MaxActive 5 SpawnCount 3 WaitBetweenSpawns 15 WaitBeforeStarting 0 Support 1 TotalCurrency 100 Squad { TFBot { Class scout Skill easy } } } //support cappers WaveSpawn { Name "wave02a" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 TotalCount 6 MaxActive 3 SpawnCount 3 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 100 Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Spammer_A } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { WaitForAllSpawned "wave02a" Name "wave02b" Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 30 MaxActive 10 SpawnCount 2 WaitBetweenSpawns 5 WaitBeforeStarting 0 TotalCurrency 150 TFBot { Template T_TFGateBot_Heavy_Easy_A } } WaveSpawn { Name "wave02c" WaitForAllDead "wave02a" Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 42 MaxActive 10 SpawnCount 3 WaitBetweenSpawns 6 WaitBeforeStarting 0 TotalCurrency 200 TFBot { Template T_TFGateBot_Demoman_Easy_B } } //Primary cappers WaveSpawn { Name "wave02d" WaitForAllDead "wave02b" Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 TotalCount 20 MaxActive 10 SpawnCount 4 WaitBetweenSpawns 15 WaitBeforeStarting 10 TotalCurrency 100 TFBot { Template T_TFBot_Demoman_Knight } } WaveSpawn { Name "wave02d" WaitForAllDead "wave02b" Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 15 WaitBeforeStarting 20 TotalCurrency 50 TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish } } } Wave //wave total value 1050 { WaitWhenDone 60 Sound "Announcer.IncomingMob" Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_prepare_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBetweenSpawns 5 WaitBeforeStarting 80 TotalCurrency 100 Support 1 RandomChoice { TFBot { Template T_TFGateBot_Pyro_Normal_A } TFBot { Template T_TFGateBot_Pyro_Normal_B } TFBot { Class Pyro Skill Normal } } } WaveSpawn { Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 TotalCount 24 MaxActive 8 SpawnCount 6 WaitBetweenSpawns 5 WaitBeforeStarting 0 TotalCurrency 100 TFBot { Template T_TFGateBot_Sniper_Huntsman_A } } //support cappers WaveSpawn { Name "wave03a" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 5 WaitBeforeStarting 10 TotalCurrency 150 Squad { TFBot { Template T_TFGateBot_Giant_Pyro_AlwaysFire_A } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name "wave03b" WaitForAllDead "wave03a" Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 5 WaitBeforeStarting 40 TotalCurrency 150 Squad { TFBot { Template T_TFGateBot_Giant_Heavyweapons_B } TFBot { Template T_TFBot_Medic } } } //support normal WaveSpawn { Name "wave03c" WaitForAllDead "wave03a" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 TotalCount 24 MaxActive 6 SpawnCount 6 WaitBetweenSpawns 30 WaitBeforeStarting 0 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFGateBot_Soldier_Normal_A } TFBot { Template T_TFGateBot_Soldier_Normal_A } TFBot { Template T_TFGateBot_Soldier_Normal_A } TFBot { Template T_TFGateBot_Soldier_Normal_A } TFBot { Template T_TFGateBot_Soldier_Normal_A } } } WaveSpawn { Name "wave03c" WaitForAllDead "wave03b" Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 20 WaitBeforeStarting 10 TotalCurrency 50 TFBot { Template T_TFGateBot_Giant_Scout_FAN_A } } WaveSpawn { Name "wave03c" WaitForAllDead "wave03b" Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBetweenSpawns 8 WaitBeforeStarting 40 TotalCurrency 50 TFBot { Template T_TFGateBot_Heavy_IronFist_B } } WaveSpawn { Name "wave03d" WaitForAllSpawned "wave03c" Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 TotalCount 20 MaxActive 6 SpawnCount 3 WaitBetweenSpawns 5 WaitBeforeStarting 0 TotalCurrency 50 RandomChoice { TFBot { Template T_TFGateBot_Heavyweapons_Heavyweight_Champ_A } TFBot { Template T_TFGateBot_Heavyweapons_Heavyweight_Champ_B } } } WaveSpawn { Name "wave03d" WaitForAllSpawned "wave03c" Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 TotalCount 3 MaxActive 4 SpawnCount 3 WaitBetweenSpawns 14 WaitBeforeStarting 20 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } WaveSpawn { Name "wave03d" WaitForAllSpawned "wave03c" Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 TotalCount 6 MaxActive 3 SpawnCount 3 WaitBetweenSpawns 24 WaitBeforeStarting 15 TotalCurrency 50 Squad { TFBot { Template T_TFGateBot_Giant_Demoman_B } TFBot { Template T_TFGateBot_Soldier_Normal_B } TFBot { Template T_TFGateBot_Soldier_Normal_B } } } } Wave //wave total value 1000 { WaitWhenDone 60 Sound "Announcer.IncomingMob" Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_prepare_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } //Passive push WaveSpawn { Name "wave04a" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 30 MaxActive 6 SpawnCount 2 WaitBetweenSpawns 1 WaitBeforeStarting 0 TotalCurrency 150 Squad { TFBot { //Template T_TFGateBot_Soldier_RocketPush_A Template T_TFGateBot_Soldier_Extended_Concheror_Normal_A Skill Normal } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { Name "wave04a" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 30 MaxActive 6 SpawnCount 2 WaitBetweenSpawns 1 WaitBeforeStarting 0 TotalCurrency 150 Squad { TFBot { //Template T_TFGateBot_Soldier_RocketPush_B Template T_TFGateBot_Soldier_Extended_Concheror_Normal_B Skill Normal } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { Name "wave04b" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 30 MaxActive 6 SpawnCount 3 WaitBetweenSpawns 8 WaitBeforeStarting 0 TotalCurrency 100 TFBot { Template T_TFGateBot_Heavy_Normal_A Skill Normal } } //Capper push WaveSpawn { Name "wave04b" WaitForAllDead "wave04a" Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 TotalCount 10 MaxActive 5 SpawnCount 5 WaitBetweenSpawns 35 WaitBeforeStarting 0 TotalCurrency 50 Squad { TFBot { Template T_TFGateBot_Giant_Demo_Burst_A } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { Name "wave04c" WaitForAllDead "wave04a" Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 TotalCount 25 MaxActive 5 SpawnCount 5 WaitBetweenSpawns 10 WaitBeforeStarting 0 TotalCurrency 100 Squad { TFBot { Template T_TFGateBot_Pyro_AlwaysFireWeapon_A } TFBot { Template T_TFGateBot_Pyro_Flaregun_A } TFBot { Template T_TFGateBot_Pyro_Flaregun_A } TFBot { Template T_TFGateBot_Pyro_Flaregun_A } TFBot { Template T_TFGateBot_Pyro_Flaregun_A } } } WaveSpawn { Name "wave04e" WaitForAllDead "wave04c" Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 TotalCount 35 MaxActive 7 SpawnCount 3 WaitBetweenSpawns 5 WaitBeforeStarting 0 TotalCurrency 60 Squad { TFBot { Template T_TFBot_Scout_Sandman } TFBot { Template T_TFBot_Scout_Sandman } TFBot { Template T_TFBot_Scout_Sandman } } } WaveSpawn { Name "wave04e" WaitForAllDead "wave04c" Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 7 WaitBeforeStarting 0 TotalCurrency 20 Support 1 TFBot { Template T_TFBot_Soldier_RocketShotgun } } WaveSpawn { Name "wave04e" WaitForAllDead "wave04c" Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 14 WaitBeforeStarting 30 TotalCurrency 20 TFBot { Template T_TFBot_Giant_Soldier_Crit } } } Wave //wave total value 1000 { WaitWhenDone 60 Sound "Announcer.IncomingMob" Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_prepare_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } //$250 WaveSpawn { Name "wave05e" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 21 MaxActive 7 SpawnCount 7 WaitBetweenSpawns 1 WaitBeforeStarting 0 TotalCurrency 150 Squad { TFBot { Template T_TFGateBot_Scout_FAN_Normal_A } TFBot { Template T_TFGateBot_Scout_Normal_A } TFBot { Template T_TFGateBot_Scout_Normal_A } } } WaveSpawn { Name "wave05j" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 20 MaxActive 7 SpawnCount 3 WaitBetweenSpawns 8 WaitBeforeStarting 0 TotalCurrency 150 Squad { TFBot { Template T_TFGateBot_Scout_FAN_Normal_A } TFBot { Template T_TFGateBot_Scout_Normal_A } TFBot { Template T_TFGateBot_Scout_Normal_A } } } WaveSpawn { Name "wave05b" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 16 MaxActive 5 SpawnCount 4 WaitBetweenSpawns 8 WaitBeforeStarting 8 TotalCurrency 150 TFBot { Template T_TFGateBot_Heavyweapons_Shotgun_B } } WaveSpawn { Name "wave05a" WaitForAllDead "wave05e" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 35 WaitBeforeStarting 0 TotalCurrency 50 TFBot { Template T_TFGateBot_Giant_Soldier_Extended_Concheror_A } } WaveSpawn { Name "wave05c" WaitForAllDead "wave05e" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 25 MaxActive 10 SpawnCount 5 WaitBetweenSpawns 5 WaitBeforeStarting 0 TotalCurrency 100 TFBot { Template T_TFGateBot_Sniper_Huntsman_B } } WaveSpawn { Name "wave05i" WaitForAllDead "wave05c" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 25 MaxActive 10 SpawnCount 5 WaitBetweenSpawns 6 WaitBeforeStarting 0 TotalCurrency 100 TFBot { Template T_TFBot_Demoman_Knight } } WaveSpawn { Name "wave05k" WaitForAllDead "wave05b" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 30 MaxActive 6 SpawnCount 3 WaitBetweenSpawns 4 WaitBeforeStarting 0 TotalCurrency 100 TFBot { Template T_TFBot_Demoman_Knight } } WaveSpawn { Name "wave05k" WaitForAllSpawned "wave05i" Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 TotalCount 6 MaxActive 3 SpawnCount 3 WaitBetweenSpawns 15 WaitBeforeStarting 0 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish } TFBot { Template T_TFBot_Medic_QuickFix } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { Name "wave05d" WaitForAllDead "wave05k" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 60 WaitBeforeStarting 10 TotalCurrency 50 TFBot { Template T_TFGateBot_Giant_Soldier_SlowBarrage_A } } WaveSpawn { Name "wave05d" WaitForAllSpawned "wave05i" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 2 MaxActive 6 SpawnCount 2 WaitBetweenSpawns 4 WaitBeforeStarting 5 TotalCurrency 0 Support 1 TFBot { Template T_TFGateBot_Scout_Melee_A } } WaveSpawn { Name "wave05d" WaitForAllSpawned "wave05i" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 2 MaxActive 6 SpawnCount 2 WaitBetweenSpawns 4 WaitBeforeStarting 5 TotalCurrency 0 Support 1 TFBot { Template T_TFGateBot_Scout_Melee_B } } } Wave //wave total value 1000 { WaitWhenDone 60 Sound "Announcer.IncomingMob" Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_prepare_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "wave06a" Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 TotalCount 10 MaxActive 5 SpawnCount 5 WaitBetweenSpawns 25 WaitBeforeStarting 10 TotalCurrency 50 Squad { FormationSize 200 TFBot { Template T_TFGateBot_Giant_Heavyweapons_A } TFBot { Template T_TFGateBot_Soldier_Hard_A } TFBot { Template T_TFGateBot_Soldier_Normal_A } TFBot { Template T_TFGateBot_Soldier_Normal_A } TFBot { Template T_TFGateBot_Soldier_Normal_A } } } WaveSpawn { Name "wave06b" Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 TotalCount 20 MaxActive 6 SpawnCount 4 WaitBetweenSpawns 18 WaitBeforeStarting 0 TotalCurrency 50 Squad { TFBot { Template T_TFGateBot_Sniper_Huntsman_A } TFBot { Template T_TFGateBot_Sniper_Huntsman_A } } } WaveSpawn { Name "wave06b" Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBetweenSpawns 18 WaitBeforeStarting 0 TotalCurrency 50 RandomChoice { TFBot { Template T_TFGateBot_Demoman_Normal_A } TFBot { Template T_TFGateBot_Demoman_Normal_B } } } WaveSpawn { Name "wave06c1" Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 18 MaxActive 10 SpawnCount 2 WaitBetweenSpawns 4 WaitBeforeStarting 0 TotalCurrency 50 TFBot { Template T_TFGateBot_Heavyweapons_Heavyweight_Gnome_B } } WaveSpawn { Name "wave06c2" WaitForAllDead "wave06c1" Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBetweenSpawns 14 WaitBeforeStarting 4 TotalCurrency 50 TFBot { Template T_TFGateBot_Heavyweapons_Heavyweight_Gnome_B } } WaveSpawn { Name "wave06d2" WaitForAllDead "wave06a" Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 30 WaitBeforeStarting 18 TotalCurrency 50 Squad { TFBot { Template T_TFGateBot_Giant_Soldier_A } TFBot { Template T_TFBot_Giant_Medic Tag bot_giant } } } //300 WaveSpawn { Name "wave06d1" WaitForAllDead "wave06b" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 TotalCount 30 MaxActive 7 SpawnCount 5 WaitBetweenSpawns 30 WaitBeforeStarting 18 TotalCurrency 50 TFBot { Template T_TFGateBot_Soldier_Normal_A } } WaveSpawn { Name "wave06d2" WaitForAllDead "wave06b" Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 25 MaxActive 7 SpawnCount 5 WaitBetweenSpawns 24 WaitBeforeStarting 10 TotalCurrency 50 TFBot { Template T_TFGateBot_Heavy_Normal_B } } WaveSpawn { Name "wave06e" WaitForAllSpawned "wave06d2" Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 TotalCount 14 MaxActive 7 SpawnCount 7 WaitBetweenSpawns 30 WaitBeforeStarting 6 TotalCurrency 50 Squad { TFBot { Template T_TFGateBot_Giant_Heavyweapons_B } TFBot { Template T_TFBot_Medic_SlowRecharge } TFBot { Template T_TFBot_Medic_SlowRecharge } TFBot { Template T_TFBot_Medic_SlowRecharge } TFBot { Template T_TFBot_Medic_SlowRecharge } TFBot { Template T_TFBot_Medic_SlowRecharge } TFBot { Template T_TFBot_Medic_SlowRecharge } } } WaveSpawn { Name "wave06f" WaitForAllDead "wave06d2" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 26 MaxActive 8 SpawnCount 4 WaitBetweenSpawns 7 WaitBeforeStarting 0 TotalCurrency 50 TFBot { Template T_TFBot_Heavyweapons_Gnome } } WaveSpawn { Name "wave06g" WaitForAllDead "wave06d1" Where spawnbot_alt_A_0 Where spawnbot_alt_A_1 Where spawnbot_alt_A_2 Where spawnbot_alt_B_0 Where spawnbot_alt_B_1 Where spawnbot_alt_B_2 TotalCount 16 MaxActive 4 SpawnCount 2 WaitBetweenSpawns 6 WaitBeforeStarting 0 TotalCurrency 50 Support 1 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } } //550 WaveSpawn { Name "wave06f" WaitForAllDead "wave06e" Where spawnbot_main_A_0 Where spawnbot_main_A_1 Where spawnbot_main_A_2 Where spawnbot_main_B_0 Where spawnbot_main_B_1 Where spawnbot_main_B_2 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 30 WaitBeforeStarting 5 TotalCurrency 0 TFBot { Template T_TFBot_Giant_Soldier_Spammer } } } }