#base robot_giant.pop #base robot_standard.pop #base robot_click.pop #base robot_click_giant.pop #base nuclear_powered_robot_emporium.pop WaveSchedule { Templates { T_TFBot_Spy_Malware { Class Spy Skill Expert Name "SpySheriff Copy" ClassIcon spy_armored Item "The Dapper Disguise" Item "The Stealth Steeler" Item "your eternal reward" Health 400 ItemAttributes { ItemName "your eternal reward" "damage bonus" 2.5 "fire rate bonus" 0.75 } CharacterAttributes { "move speed bonus" 1.12 "sapper damage bonus" 1.5 "sapper health bonus" 1.5 } } } StartingCurrency 5000 RespawnWaveTime 3 CanBotsAttackWhileInSpawnRoom Yes FixedRespawnWaveTime Yes EventPopfile Halloween CustomUpgradesFile "mvm_upgrades_sigsegv_extra_v20.txt" SniperAllowHeadshots Yes Mission // sentry buster { Objective DestroySentries InitialCooldown 120 Where spawnbot BeginAtWave 1 RunForThisManyWaves 1 CooldownTime 120 TFBot { Template T_TFBot_SentryBuster } } Mission // Spy - wave 1 { Objective Spy InitialCooldown 180 Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 1 CooldownTime 180 DesiredCount 2 TFBot { Template T_TFBot_Spy_Malware Skill Expert Classicon spy } } Mission // Sniper - wave 1 { Objective Sniper InitialCooldown 0 Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 1 CooldownTime 0 DesiredCount 2 Randomchoice { TFBot { Template T_TFBot_Sniper_Charged_Hyper Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Charged Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Crocostyle Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Deathray Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Fullauto Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Semiauto Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Sydney_Slow Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Carbin_Pusher Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Carbin Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Classic Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Classic_Explosive_Hyper Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Classic_Explosive Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Crocostyle_Explosive Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Armored Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Ignite Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Machina Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Machina_Slow Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Magnetic Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Magnetic_Hyper Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Rifleman Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Rifleman_Armored Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Rifleman_Charged Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Rifleman_Fastfire Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Rifleman_Pusher Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Sydney_Razorback Classicon sniper Skill Expert Maxvisionrange 9000 } TFBot { Template T_TFBot_Sniper_Sydeny_Bleed Classicon sniper Skill Expert Maxvisionrange 9000 } } } Wave { StartWaveOutput { Target wave_start_relay_666 Action Trigger } Checkpoint Yes //STAGE 01 //Currency 700 /////////////////////////////////////////////////////////////////////////////////////////////////////// WaveSpawn //WAVE 01a: 60 total, 10 active, Scout (bonk) { Name "wave01" Where spawnbot TotalCount 30 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 300 TFBot { Template T_TFBot_Scout_Hyper_Bonk Classicon scout_bonk skill expert Attributes AlwaysCrit Item "Point and Shoot" } } WaveSpawn //WAVE 01b: 32 total, 8 active, Pyro (always fire) { Name "wave01" Where spawnbot TotalCount 32 MaxActive 8 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 200 TFBot { Template T_TFBot_Pyro_Future classicon pyro Skill expert Attributes AlwaysFireWeapon Item "Old Guadalajara" } } WaveSpawn //WAVE 01c: [GIANT] 12 total, 4 active, Demoman (demoknight) { Name "wave01" Where spawnbot TotalCount 12 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 200 Randomchoice { Tfbot { Template T_TFBot_Giant_DemoKnight_Samurai Classicon demoknight_giant Attributes AlwaysCrit Skill Expert Item "Spine-Chilling Skull" } Tfbot { Template T_TFBot_Giant_DemoKnight_BattleAxe Classicon demoknight_giant Attributes AlwaysCrit Skill Expert Item "Spine-Chilling Skull" } Tfbot { Template T_TFBot_Giant_DemoKnight_Fireball Classicon demoknight_giant Attributes AlwaysCrit Skill Expert Item "Spine-Chilling Skull" } Tfbot { Template T_TFBot_Giant_DemoKnight_Golf Classicon demoknight_giant Attributes AlwaysCrit Skill Expert Item "Spine-Chilling Skull" } Tfbot { Template T_TFBot_Giant_DemoKnight_Heal Classicon demoknight_giant Attributes AlwaysCrit Skill Expert Item "Spine-Chilling Skull" } Tfbot { Template T_TFBot_Giant_Demoknight_Hyper Classicon demoknight_giant Attributes AlwaysCrit Skill Expert Item "Spine-Chilling Skull" } Tfbot { Template T_TFBot_Giant_DemoKnight_Mittens Classicon demoknight_giant Attributes AlwaysCrit Skill Expert Item "Spine-Chilling Skull" } Tfbot { Template T_TFBot_Giant_Demoknight_Skeleton Classicon demoknight_giant Attributes AlwaysCrit Skill Expert Item "Spine-Chilling Skull" } Tfbot { Template T_TFBot_Giant_DemoKnight_Slow Classicon demoknight_giant Attributes AlwaysCrit Skill Expert Item "Spine-Chilling Skull" } Tfbot { Template T_TFBot_Giant_DemoMan_PrinceTavish Classicon demoknight_giant Attributes AlwaysCrit Skill Expert Item "Spine-Chilling Skull" } Tfbot { Template T_TFBot_Demoman_Knight Classicon demoknight_giant Attributes AlwaysCrit Skill Expert Item "Spine-Chilling Skull" } } } //STAGE 02 //Currency 400 /////////////////////////////////////////////////////////////////////////////////////////////////////// WaveSpawn //WAVE 02a: [GIANT] 10(20) total, 10(20) active, Soldier (slow crit + uber medic) { Name "wave02" Where spawnbot TotalCount 20 MaxActive 20 SpawnCount 2 WaitForAllDead "wave01" TotalCurrency 400 Squad { TFBot { Template T_TFBot_Giant_Soldier_Charged_Spammer_Hyper classicon soldier_crit_giant Item "Idiot box" Item "Shoestring Budget" Skill expert } TFBot { Template T_TFBot_Medic_Overheal_Quickheal Item "The Warsworn Helmet" ClassIcon medic_uber Skill Expert } } } //STAGE 03 //Currency 1000 /////////////////////////////////////////////////////////////////////////////////////////////////////// WaveSpawn //WAVE 03a: 40 total, 10 active, Soldier { Name "wave03" Where spawnbot TotalCount 40 MaxActive 10 SpawnCount 1 WaitForAllDead "wave02" TotalCurrency 300 TFBot { Template T_TFBot_Soldier_PowerShot Skill Expert Classicon soldier Item "Defiant Spartan" } } WaveSpawn //WAVE 03b: 40 total, 10 active, Heavyweapons { Name "wave03" Where spawnbot TotalCount 40 MaxActive 10 SpawnCount 1 WaitForAllDead "wave02" TotalCurrency 300 TFBot { Template T_TFBot_Heavy_Tomislav_Penetration Classicon heavy Skill Expert Item "The Crone's Dome" } } WaveSpawn //WAVE 03c: [GIANT] 5 total, 2 active, Soldier { Name "wave03" Where spawnbot TotalCount 5 MaxActive 2 SpawnCount 1 WaitForAllDead "wave02" TotalCurrency 200 TFBot { Template T_TFBot_Giant_Soldier_Blast_Barrage_Infinite_Hyper Classicon soldier_spammer_giant Skill expert Item "Idiot box" Item "Shoestring Budget" } } WaveSpawn //WAVE 03d: [GIANT] 5 total, 2 active, Heavyweapons { Name "wave03" Where spawnbot TotalCount 5 MaxActive 2 SpawnCount 1 WaitForAllDead "wave02" TotalCurrency 200 TFBot { Template T_TFBot_Giant_Heavy_Deflector_Pusher Item "The Crone's Dome" Skill Expert Classicon heavy_giant } } //STAGE 04 //Currency 1200 /////////////////////////////////////////////////////////////////////////////////////////////////////// WaveSpawn //WAVE 04a: 80 total, 10 active, Scout { Name "wave04" Where spawnbot_scattered RandomSpawn 1 TotalCount 80 MaxActive 10 SpawnCount 1 WaitForAllDead "wave03" TotalCurrency 600 TFBot { Template T_TFBot_Scout_Blaster_Pusher Classicon scout Skill Expert Attributes AlwaysCrit Item "Point and Shoot" } } WaveSpawn //WAVE 04b: [3 TANKS] { Name "wave04" TotalCount 3 WaitForAllDead "wave03" WaitBeforeStarting 0 WaitBetweenSpawns 50 TotalCurrency 600 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 42000 Speed 85 Name "tankboss" StartingPathTrackNode "boss_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } //STAGE 05 //Currency 1000 /////////////////////////////////////////////////////////////////////////////////////////////////////// WaveSpawn //WAVE 05a: [GIANT] 40 total, 15 active, Demoman { Name "wave05" Where spawnbot TotalCount 40 MaxActive 10 SpawnCount 1 WaitForAllDead "wave04" TotalCurrency 500 TFBot { Template T_TFBot_Giant_Demo_Scatter_Hyper Classicon demo_giant Skill Expert Item "Spine-Chilling Skull" } } WaveSpawn //WAVE 05b: 40 total, 5 active, Demoman (Eyelander + Charge N Targe) { Name "wave05" Where spawnbot TotalCount 40 MaxActive 5 SpawnCount 1 WaitForAllDead "wave04" TotalCurrency 500 TFBot { Template T_TFBot_Demoknight_Armored Attributes AlwaysCrit Skill Expert Classicon demoknight Item "Spine-Chilling Skull" } } WaveSpawn //WAVE 05c: [TANK] { Name "wave05" TotalCount 1 WaitForAllDead "wave04" WaitBeforeStarting 55 WaitBetweenSpawns 0 TotalCurrency 600 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 100000 Speed 40 Name "tankboss" StartingPathTrackNode "boss_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } //STAGE 06 //Currency 700 /////////////////////////////////////////////////////////////////////////////////////////////////////// WaveSpawn //WAVE 06a: 40 total, 20 active, Soldier (Direct hit, buff banner) { Name "wave06a" Where spawnbot_scattered RandomSpawn 1 TotalCount 40 MaxActive 20 SpawnCount 1 WaitForAllDead "wave05" TotalCurrency 300 TFBot { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Direct Hit" Item "The Buff Banner" Item "Defiant Spartan" Attributes SpawnWithFullCharge Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Direct Hit" "damage bonus" 25.0 } CharacterAttributes { "increase buff duration" 9.0 } } } WaveSpawn //WAVE 06b: [GIANT] 4(8) total, 4(8) active, Heavyweapons (Always Crit + Giant medic) { Name "wave06b" Where spawnbot TotalCount 8 MaxActive 8 SpawnCount 2 WaitForAllSpawned "wave06a" WaitBeforeStarting 0 TotalCurrency 400 Squad { TFBot { Template T_TFBot_Giant_Heavy_Deflector_Penetration_Hyper Attributes AlwaysCrit Classicon heavy_deflector Skill Expert Item "The Crone's Dome" } TFBot { Template T_TFBot_Giant_Medic_Shield_Extended Classicon medic_giant Item "The Warsworn Helmet" Skill Expert } } } //STAGE 07 //Currency 1300 /////////////////////////////////////////////////////////////////////////////////////////////////////// WaveSpawn //WAVE 07a: [4 TANKS] { Name "wave07" TotalCount 100 WaitForAllDead "wave06b" WaitBeforeStarting 10 WaitBetweenSpawns 0.8 TotalCurrency 1100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 3001 Speed 300 Name "tankboss" Classicon clown StartingPathTrackNode "boss_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn //WAVE 07b: 96 total, 16 active, Spy { Name "wave07" Where spawnbot TotalCount 96 MaxActive 16 SpawnCount 1 WaitForAllDead "wave06b" TotalCurrency 200 TFBot { Template T_TFBot_Spy_Hyper_Revolver_Support Skill Expert Classicon spy } } //STAGE 08 //Currency 1400 /////////////////////////////////////////////////////////////////////////////////////////////////////// WaveSpawn //WAVE 08a: 75 total, 20 active, Sniper (Huntsman) { Name "wave08a" Where spawnbot_scattered RandomSpawn 1 TotalCount 75 MaxActive 20 SpawnCount 1 WaitForAllDead "wave07" TotalCurrency 300 Randomchoice { TFBot { Template T_TFBot_Sniper_Huntsman Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } TFBot { Template T_TFBot_Sniper_Huntsman_Bleed Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } TFBot { Template T_TFBot_Sniper_Huntsman_Bleed_Multishot Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } TFBot { Template T_TFBot_Sniper_Huntsman_Bleed_Penetration Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } TFBot { Template T_TFBot_Sniper_Huntsman_Flame Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } TFBot { Template T_TFBot_Sniper_Huntsman_Flame_Multishot Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } TFBot { Template T_TFBot_Sniper_Huntsman_Flame_Penetration Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } TFBot { Template T_TFBot_Sniper_Huntsman_Freeze Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } TFBot { Template T_TFBot_Sniper_Huntsman_Freeze_Multishot Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } TFBot { Template T_TFBot_Sniper_Huntsman_Freeze_Penetration Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Hyper Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Hyper_Multishot Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Hyper_Penetration Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Hyper_Spammer Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Hyper_Spammer_Penetration Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Milk Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Milk_Multishot Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Milk_Penetration Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Multishot Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Penetration Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Pusher Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Spammer Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Spammer_Bleed Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Spammer_Bleed_Penetration Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Spammer_Flame Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Spammer_Flame_Penetration Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Spammer_Freeze Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Spammer_Freeze_Penetration Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Spammer_Milk Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Spammer_Milk_Penetration Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Spammer_Penetration Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Huntsman_Spammer_Pusher Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Hunter Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Hunter_Multishot Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Hunter_Penetration Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Hunter_Spammer Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } Tfbot { Template T_TFBot_Sniper_Hunter_Spammer_Penetration Item "Larrikin Robin" Attributes AlwaysCrit Skill expert Classicon sniper_bow } } } WaveSpawn //WAVE 08b: 75 total, 20 active, Soldier (Always Crit) { Name "wave08b" Where spawnbot_scattered RandomSpawn 1 TotalCount 75 MaxActive 20 SpawnCount 1 WaitForAllSpawned "wave08a" TotalCurrency 300 Randomchoice { Tfbot { Template T_TFBot_Soldier_Airstrike_Hard Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Airstrike_Hyper Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Blackbox_Powershot Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Blast Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Blast_Spammer Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Burst Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Burst_Backup Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Burst_Conch Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Burst_Hyper Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Burst_Spammer Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Charged Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Charged_Burst Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Charged_Spammer Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Directhit Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_DirectHit_Burst Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_DirectHit_Spammer Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Dumpster_Hard Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Dumpster_Hyper Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Extended_Battalion Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Extended_Battalion_Armored Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Extended_Conch Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Extended_Conch_Armored Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_FastRocket Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_FastRocket_Spammer Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Freeze Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Freeze_Burst Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Freeze_Nuker Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Freeze_Scatter Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Freeze_Spammer Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Liberty Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_PowerShot Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_RocketPush Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_RocketShotgun Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Scatter Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Scatter_Hyper Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Spammer Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Spammer_Backup Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Spammer_Conch Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Stun Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Stun_Burst Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Stun_Burst_Hyper Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Stun_Spammer Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Stun_Spammer_Hyper Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_TankBuster Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_TankBuster_Armored Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Tanker Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } Tfbot { Template T_TFBot_Soldier_Tanker_Armored Attributes AlwaysCrit Item "Defiant Spartan" Skill Expert Classicon soldier } } } WaveSpawn //WAVE 08c: 75 total, 20 active, Demoman (Always Crit) { Name "wave08c" Where spawnbot_scattered RandomSpawn 1 TotalCount 75 MaxActive 20 SpawnCount 1 WaitForAllSpawned "wave08b" TotalCurrency 200 TFBot { Template T_TFBot_Demo_Chargeknight_Hyper Skill Expert Attributes AlwaysCrit Item "Spine-Chilling Skull" classicon demo } } WaveSpawn //WAVE 08d: 75 total, 20 active, Pyro (Always Crit) { Name "wave08d" Where spawnbot_scattered RandomSpawn 1 TotalCount 75 MaxActive 20 SpawnCount 1 WaitForAllSpawned "wave08c" TotalCurrency 200 TFBot { Template T_TFBot_Pyro_Dragon_Hyper Skill Expert Attributes AlwaysCrit Item "Old Guadalajara" Classicon pyro CharacterAttributes { "move speed bonus" 2 } } } WaveSpawn //WAVE 08e: 75 total, 20 active, Scout (Always Crit) { Name "wave08e" Where spawnbot_scattered RandomSpawn 1 TotalCount 75 MaxActive 20 SpawnCount 1 WaitForAllSpawned "wave08d" TotalCurrency 200 TFBot { Template T_TFBot_Scout_Blaster_Hyper_Armored Classicon scout Skill Expert Attributes AlwaysCrit Item "Point and Shoot" } } WaveSpawn //WAVE 08f: 48 total, 22 active, Heavyweapons (Always Crit + Uber medic) { Name "wave08f" Where spawnbot_scattered RandomSpawn 1 TotalCount 48 MaxActive 22 SpawnCount 2 WaitForAllSpawned "wave08e" TotalCurrency 200 Squad { TFBot { Template T_TFBot_Heavy_Brassbeast_Explosive_Hyper Classicon heavy Skill Expert Attributes AlwaysCrit Item "The Crone's Dome" } TFBot { Template T_TFBot_Medic_Uber_Extended_Hyper Skill Expert Item "The Warsworn Helmet" Classicon medic } } } WaveSpawn //WAVE 08g: [FINAL TANK] { Name "wave08g" TotalCount 5 WaitForAllDead "wave08d" WaitBetweenSpawns 20 TotalCurrency 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 100000 Speed 30 Name "tankboss" Skin 1 StartingPathTrackNode "boss_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } }