//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_zilloy.pop population { StartingCurrency 69 RespawnWaveTime 1 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes Templates { Rocket_Sniper { ClassIcon sniper Health 125 Name "Rocket Sniper" Class Sniper Skill Expert MaxVisionRange 3000 Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_sniperrifle "override projectile type" 2 "damage bonus" 1.5 "rocket specialist" 2 } Item "the cozy camper" Item "the shahanshah" Item "dec2014 hunter_ushanka" Item "dec2014 hunter_beard" } } Mission { Objective DestroySentries Where spawnbot InitialCooldown 30 CooldownTime 60 DesiredCount 1 BeginAtWave 2 RunForThisManyWaves 5 RandomChoice { TFBot { ClassIcon sentry_buster Health 69000 Name "Troll Buster" //"very fat buster" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the scotsman's skullcutter" "move speed penalty" 1 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "cannot be backstabbed" 1 "override footstep sound set" 7 "head scale" 4 "torso scale" -0.5 } Item "the scotsman's skullcutter" Item "the breakneck baggies" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } } TFBot { ClassIcon troll Health 2500 Name "Troll Buster" //"charges alot. likes to anoy players" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the chargin' targe" "mult charge turn control" 99 "full charge turn control" 1 "charge time increased" 12 "charge recharge rate increased" 2.5 "dmg taken from fire reduced" 1 "dmg taken from blast reduced" 1 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "cannot be backstabbed" 1 "override footstep sound set" 7 "head scale" 4 "torso scale" -0.5 } Item "the chargin' targe" Item "the ullapool caber" Item "the breakneck baggies" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } } TFBot { ClassIcon troll Health 2700 Name "Troll Buster" //"causes earthquake and beign a nuisense" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName tf_weapon_grenadelauncher "damage bonus" 0.25 "fire rate bonus" 0.0001 "clip size bonus" 250 "faster reload rate" 0.0001 "projectile spread angle penalty" 90 "Projectile speed increased" 3 "no self blast dmg" 1 "self dmg push force increased" 0 "blast dmg to self increased" 0 "fuse bonus" 0.5 } CharacterAttributes { "move speed bonus" 1.75 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "cannot be backstabbed" 1 "override footstep sound set" 7 "head scale" 4 "torso scale" -0.5 } //Item "the cool breeze" Item "the breakneck baggies" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } } TFBot { ClassIcon troll Health 2000 Name "Troll Buster" //"Looks like normal player, no ticking animation" Scale 1.0 Class Spy Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Item "the breakneck baggies" Item "the snow scoper" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } CharacterAttributes { "move speed bonus" 1.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "cannot be backstabbed" 1 "override footstep sound set" 7 } } TFBot { ClassIcon troll Health 2500 AutoJumpMin 5 AutoJumpMax 10 Name "Troll Buster" //"Airplane buster" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AutoJump" Attributes "AirChargeOnly" ItemAttributes { ItemName "the chargin' targe" "charge recharge rate increased" 10 } CharacterAttributes { "move speed bonus" 2 "override footstep sound set" 7 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "cannot be backstabbed" 1 "cancel falling damage" 1 "increased jump height" 7 "head scale" 4 "torso scale" -0.5 } Item "the chargin' targe" Item "the ullapool caber" Item "The B.A.S.E. Jumper" Item "the breakneck baggies" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } } TFBot { ClassIcon troll Health 2500 Name "Troll Buster" //"Forces players to laugh when runs by them" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the ullapool caber" "crit forces victim to laugh" 1 "crit does no damage" 1 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 "head scale" 4 "torso scale" -0.5 } Item "the ullapool caber" Item "the breakneck baggies" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } } TFBot { ClassIcon troll Health 2500 Name "Troll Buster" //"Afraid of players, hard to predict actions" Class Spy Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName tf_weapon_revolver "fire rate bonus" 0.5 "faster reload rate" 10000 "is_passive_weapon" 1 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 "cannot disguise" 1 "head scale" 4 "torso scale" -0.5 } Item "the breakneck baggies" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } } TFBot { ClassIcon troll Health 2500 AutoJumpMin 999 AutoJumpMax 999 Name "Troll Buster" //"Stuns himself every couple of seconds" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" Attributes "AutoJump" ItemAttributes { ItemName tf_weapon_bottle "melee range multiplier" 0.0001 "melee bounds multiplier" 0.0001 "melee attack rate bonus" 3 "stun enemies wielding same weapon" 1 "hit self on miss" 1 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 "voice pitch scale" 1.5 "gesture speed increase" 3 "head scale" 4 "torso scale" -0.5 } Item "the breakneck baggies" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } } TFBot { ClassIcon troll Health 2500 Name "Troll Buster" //"No ticking animation" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the scotsman's skullcutter" "move speed penalty" 1 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 "gesture speed increase" 1000 "head scale" 4 "torso scale" -0.5 } Item "the scotsman's skullcutter" Item "the breakneck baggies" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } } TFBot { ClassIcon troll Health 2500 Name "Troll Buster" //"Pyro troller. flys towards a pyro when airblasted" Class Demoman Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 2 "damage force reduction" -4 "airblast vulnerability multiplier" -1.5 "override footstep sound set" 7 "cannot be backstabbed" 1 "airblast vertical vulnerability multiplier" 0.01 "head scale" 4 "torso scale" -0.5 } Item "the scottish resistance" Item "the breakneck baggies" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } } TFBot { ClassIcon troll Health 2500 Name "Troll Buster" //"Demo troller, spams knockback stickies around the also destroyes stickies" Class Demoman Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName tf_weapon_pipebomblauncher "faster reload rate" 0.0001 "fire rate bonus" 0.075 "stickies detonate stickies" 1 "stickybomb charge rate" 0.0001 "max pipebombs increased" 991 "damage penalty" 0.1 "damage blast push" 250 "projectile spread angle penalty" 90 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 "head scale" 4 "torso scale" -0.5 } Item "the breakneck baggies" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } } TFBot { ClassIcon troll Health 2500 Name "Troll Buster" //"Super-jumping buster" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.0001 "fire rate bonus" 14 "Projectile speed increased" 0.0001 "fuse bonus" 0.0001 "damage penalty" 0 "no self blast dmg" 1 "blast dmg to self increased" 0.1 "apply z velocity on damage" 4000 "apply look velocity on damage" 30000 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 "cancel falling damage" 1 "head scale" 4 "torso scale" -0.5 } Item "the breakneck baggies" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } } TFBot { ClassIcon troll Health 700 Name "Troll Buster" //"Tiny buster. hard to see" Scale 0.4 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the scotsman's skullcutter" "move speed penalty" 1 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 "voice pitch scale" 1.75 "head scale" 4 "torso scale" -0.5 } Item "the scotsman's skullcutter" Item "the breakneck baggies" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } } } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 80 CooldownTime 60 DesiredCount 2 TFBot { Template Rocket_Sniper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 75 DesiredCount 3 TFBot { Template T_TFBot_Spy Name "Russian Spy" Item "officer's ushanka" } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave01a WaitForAllDead wave01end TotalCurrency 0 //250 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0.1 WaitBetweenSpawns 0 //FirstSpawnWarningSound "mvm/mvm_tank_horn.wav" //DoneWarningSound "mvm/mvm_tank_explode.wav" Where respawnpoints Squad { TFBot { ClassIcon tank Health 5000 Name "A Tank" Scale 0.5 Class Soldier Skill Expert Attributes "DisableDodge" Attributes "MiniBoss" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 0 "Projectile speed increased" 0 "fire rate bonus" 1000 } ItemAttributes { ItemName tf_weapon_shovel "damage bonus" 0 "melee attack rate bonus" 1000 "melee range multiplier" 0.0001 } CharacterAttributes { "deploy time increased" 1000 "damage force reduction" 0 "airblast vulnerability multiplier" 0 "airblast vertical vulnerability multiplier" 0 "head scale" 5 "torso scale" -1.5 "voice pitch scale" 0 "hand scale" 0 "rage giving scale" 0.4 "increased jump height" -0.1 "override footstep sound set" 3 "move speed bonus" 0.33 "health regen" -69420 } Item "the gunboats" Item "The Tank Top" } } } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 4 WaitBetweenSpawns 0 FirstSpawnWarningSound "vo\mvm_tank_alerts02.mp3" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 10 WaitBetweenSpawns 0 FirstSpawnWarningSound "vo\mvm_tank_alerts08.mp3" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 20 WaitBetweenSpawns 0 FirstSpawnWarningSound "vo\mvm_tank_alerts05.mp3" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 30 WaitBetweenSpawns 0 FirstSpawnWarningSound "vo\mvm_tank_alerts06.mp3" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 35 WaitBetweenSpawns 0 FirstSpawnWarningSound "vo\mvm_tank_alerts07.mp3" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 40 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm/mvm_tank_deploy.wav" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 45 WaitBetweenSpawns 0 //FirstSpawnWarningSound "vo\mvm_tank_planted01.mp3" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 4 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm/mvm_tank_horn.wav" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 10 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm/mvm_tank_horn.wav" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 16 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm/mvm_tank_horn.wav" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 22 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm/mvm_tank_horn.wav" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 28 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm/mvm_tank_horn.wav" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 34 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm/mvm_tank_horn.wav" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 40 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm/mvm_tank_horn.wav" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 34 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm/mvm_bomb_warning.wav" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 37 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm/mvm_bomb_warning.wav" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 40 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm/mvm_bomb_warning.wav" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 44 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm/mvm_bomb_warning.wav" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 48 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm_forever/mvm_coaltown_sniffing_glue/mm_troll2.mp3" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 56 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm_forever/mvm_coaltown_sniffing_glue/mm_tankappear.mp3" Support 1 } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 56.5 WaitBetweenSpawns 0 Where spawnbot Support Limited TFBot { ClassIcon amongus Health 69 Scale 4 Name ":D" Class Scout Skill Expert BehaviorModifiers Push WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "IgnoreEnemies" Attributes "IgnoreFlag" Item "Jarate" Item "the razorback" Item "the breakneck baggies" Item "the snow scoper" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } CharacterAttributes { "head scale" 2.5 "hand scale" 0 "move speed bonus" 0.000001 } } } WaveSpawn { TotalCurrency 690 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 56.75 WaitBetweenSpawns 0 Where spawnbot Support Limited TFBot { ClassIcon amongus Health 69 Scale 6 Name ":D" Class HeavyWeapons Skill Expert BehaviorModifiers Push WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "IgnoreEnemies" Attributes "IgnoreFlag" Item "Jarate" Item "the razorback" Item "the breakneck baggies" Item "the snow scoper" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } CharacterAttributes { "head scale" 2.5 "hand scale" 0 "move speed bonus" 0.000001 } } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 57 WaitBetweenSpawns 0 Where spawnbot Support Limited TFBot { ClassIcon amongus Health 69 Scale 8 Name ":D" Class Sniper Skill Expert BehaviorModifiers Push WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "IgnoreEnemies" Attributes "IgnoreFlag" Item "Jarate" Item "the razorback" Item "the breakneck baggies" Item "the snow scoper" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } CharacterAttributes { "head scale" 2.5 "hand scale" 0 "move speed bonus" 0.000001 } } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 57.25 WaitBetweenSpawns 0 Where spawnbot Support Limited TFBot { ClassIcon boss_soldierexcavation_giant Health 69 Scale 10 Name ":D" Class Scout Skill Expert BehaviorModifiers Push WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "IgnoreEnemies" Attributes "IgnoreFlag" Item "Jarate" Item "the razorback" Item "the breakneck baggies" Item "the snow scoper" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } CharacterAttributes { "head scale" 2.5 "hand scale" 0 "move speed bonus" 0.000001 } } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 57.5 WaitBetweenSpawns 0 Where spawnbot Support Limited TFBot { ClassIcon charlie_brown Health 69 Scale 12 Name ":D" Class Sniper Skill Expert BehaviorModifiers Push WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "IgnoreEnemies" Attributes "IgnoreFlag" Item "Jarate" Item "the razorback" Item "the breakneck baggies" Item "the snow scoper" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } CharacterAttributes { "head scale" 2.5 "hand scale" 0 "move speed bonus" 0.000001 } } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 57.75 WaitBetweenSpawns 0 Where spawnbot Support Limited TFBot { ClassIcon clown_lmfao Health 69 Scale 14 Name ":D" Class Sniper Skill Expert BehaviorModifiers Push WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "IgnoreEnemies" Attributes "IgnoreFlag" Item "Jarate" Item "the razorback" Item "the breakneck baggies" Item "the snow scoper" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } CharacterAttributes { "head scale" 2.5 "hand scale" 0 "move speed bonus" 0.000001 } } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 58 WaitBetweenSpawns 0 Where spawnbot Support Limited TFBot { ClassIcon collab_w6boss_2 Health 69 Scale 16 Name ":D" Class Sniper Skill Expert BehaviorModifiers Push WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "IgnoreEnemies" Attributes "IgnoreFlag" Item "Jarate" Item "the razorback" Item "the breakneck baggies" Item "the snow scoper" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } CharacterAttributes { "head scale" 2.5 "hand scale" 0 "move speed bonus" 0.000001 } } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 58.25 WaitBetweenSpawns 0 Where spawnbot Support Limited TFBot { ClassIcon demo_fastgrenade_giant Health 69 Scale 18 Name ":D" Class Medic Skill Expert BehaviorModifiers Push WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "IgnoreEnemies" Attributes "IgnoreFlag" Item "Jarate" Item "the razorback" Item "the breakneck baggies" Item "the snow scoper" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } CharacterAttributes { "head scale" 2.5 "hand scale" 0 "move speed bonus" 0.000001 } } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 58.5 WaitBetweenSpawns 0 Where spawnbot Support Limited TFBot { ClassIcon troll Health 69 Scale 20 Name ":D" Class Sniper Skill Expert BehaviorModifiers Push WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "IgnoreEnemies" Attributes "IgnoreFlag" Item "Jarate" Item "the razorback" Item "the breakneck baggies" Item "the snow scoper" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } CharacterAttributes { "head scale" 2.5 "hand scale" 0 "move speed bonus" 0.000001 } } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 64.5 WaitBetweenSpawns 0 Where spawnbot Support Limited TFBot { ClassIcon demo_landmine Health 69000 Scale 1.75 Name "troll" Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "IgnoreEnemies" Attributes "UseBossHealthBar" Item "Jarate" Item "the razorback" Item "the breakneck baggies" Item "the snow scoper" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } CharacterAttributes { "head scale" 4 "hand scale" 0 "torso scale" -0.5 "move speed bonus" 1.1 "damage force reduction" 0.00001 "airblast vulnerability multiplier" 0.00001 "airblast vertical vulnerability multiplier" 0.00001 } } } WaveSpawn { Name wave01end TotalCurrency 0 WaitBeforeStarting 90.5 WaitBetweenSpawns 0 } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w02a TotalCurrency 110 TotalCount 18 MaxActive 10 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name "Extreemly High Soldier" Class Soldier MaxVisionRange 1000 Skill Normal ItemAttributes { ItemName "the beggar's bazooka" "damage penalty" 0.33 "faster reload rate" 0.5 "Projectile speed increased" 0.65 } Item "the beggar's bazooka" Item "stainless pot" } } } WaveSpawn { Name w02a TotalCurrency 91 TotalCount 8 MaxActive 6 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 6 Where spawnbot_giant Squad { TFBot { ClassIcon demo_knight_bottle Health 175 Name "Extreemly Drunk Scotish Man" Class Demoman Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bottle "damage penalty" 0.5 "hit self on miss" 1 } ItemAttributes { ItemName "demoman tricorne" "attach particle effect" 34 "attach particle effect static" 34 } CharacterAttributes { "charge recharge rate increased" 1.5 "charge impact damage increased" 0 "charge time increased" -0.35 } Item "the tide turner" Item "demoman tricorne" } } } WaveSpawn { Name w02b WaitForAllSpawned w02a TotalCurrency 120 TotalCount 16 MaxActive 15 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavy_fist_nys Health 200 Name "Extreemly Funny Man" Class HeavyWeapons Skill Easy WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_fists "crit forces victim to laugh" 1 "crit does no damage" 1 "melee attack rate bonus" 1.25 } CharacterAttributes { "head scale" 3 "torso scale" 0.1 "hand scale" 0.5 "voice pitch scale" 1.5 "gesture speed increase" 2 } } } } WaveSpawn { Name w02b WaitForAllDead w02a TotalCurrency 90 TotalCount 13 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon scout_bat Health 125 Name "Extreemly Fast Boy" Class Scout Skill Normal WeaponRestrictions MeleeOnly Attributes "DisableDodge" } } } WaveSpawn { Name w02c WaitForAllSpawned w02b TotalCurrency 120 TotalCount 12 MaxActive 9 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 6 Where spawnbot Where spawnbot_giant Squad { TFBot { ClassIcon soldier_crit Health 200 Name "Extreemly Slow Crocket" Class Soldier Skill Hard Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the original" "Projectile speed increased" 0.01 "faster reload rate" 0.2 "fire rate bonus" 4 "Blast radius decreased" 0.1 } Item "the original" } } } WaveSpawn { Name w02d WaitForAllDead w02c TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon heavy_brass_nys Health 900 Name "Extreemly Rich Man" Scale 1.3 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_minigun "is australium item" 1 "attach particle effect" 17 "attach particle effect static" 17 "projectile penetration heavy" 1 "turn to gold" 1 } ItemAttributes { ItemName eotl_furcap "set item tint RGB" 15185211 "attach particle effect" 17 "attach particle effect static" 17 } ItemAttributes { ItemName "the gift bringer" "set item tint RGB" 15185211 } ItemAttributes { ItemName "the all-father" "set item tint RGB" 15185211 } Item "eotl_furcap" Item "the gift bringer" Item "the all-father" } } } WaveSpawn { WaitForAllDead w02d TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 9999 WaitBetweenSpawns 0 Support 1 Where spawnbot Squad { TFBot { ClassIcon sentry_buster Class Demoman Skill Normal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w03a TotalCurrency 150 TotalCount 32 MaxActive 14 SpawnCount 4 WaitBeforeStarting 0.1 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { ClassIcon scout_bat Health 125 Name "Money Collector" Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName "flipped trilby" "attach particle effect" 60 "attach particle effect static" 60 } CharacterAttributes { "health regen" 5 } Item "the fan o'war" Item "flipped trilby" } } } WaveSpawn { Name w03a TotalCurrency 100 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon demo Health 175 Name "Money Enjoyer" Class Demoman Skill Normal ItemAttributes { ItemName tf_weapon_grenadelauncher "custom projectile model" "models/items/currencypack_large.mdl" "grenade no spin" 1 "grenade no bounce" 1 "damage bonus" 0.7 } ItemAttributes { ItemName "l4d hat" "attach particle effect" 60 "attach particle effect static" 60 } Item "l4d hat" } } } WaveSpawn { Name w03a TotalCurrency 0 TotalCount 12 MaxActive 8 SpawnCount 6 WaitBeforeStarting 56 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { ClassIcon scout Health 125 Name "Money Ignorer" Class Scout Skill Easy CharacterAttributes { "dmg taken increased" 2.0 } } } } WaveSpawn { Name w03b WaitForAllSpawned w03a TotalCurrency 150 TotalCount 16 MaxActive 10 SpawnCount 8 WaitBeforeStarting 3 WaitBetweenSpawns 13 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name "Money Requester" Class Soldier Skill Normal ItemAttributes { ItemName "gold botkiller rocket launcher mk.ii" "attach particle effect" 60 "attach particle effect static" 60 "fire rate bonus" 1.65 } ItemAttributes { ItemName "the team captain" "attach particle effect" 60 "attach particle effect static" 60 } Item "gold botkiller rocket launcher mk.ii" Item "the team captain" } } } WaveSpawn { WaitForAllSpawned w03a TotalCurrency 80 TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { ClassIcon spy Health 125 Name "Money Mann" Class Spy Skill Normal ItemAttributes { ItemName "the ambassador" "is australium item" 1 "item style override" 2 } ItemAttributes { ItemName "the belgian detective" "attach particle effect" 60 "attach particle effect static" 60 } Item "the ambassador" Item "gold botkiller knife mk.i" Item "the belgian detective" Item "the blood banker" } } } WaveSpawn { Name w03c WaitForAllDead w03a TotalCurrency 120 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 50 Where spawnbot Squad { TFBot { ClassIcon heavy_crit Health 5000 Name "Money Spender" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 1.0 "is_passive_weapon" 1 } ItemAttributes { ItemName tf_weapon_shotgun_hwg "override projectile type" 3 "damage penalty" 0 "fire rate bonus" 0.8 "clip size bonus" 50 "faster reload rate" -0.4 "Projectile speed increased" 0.000001 "self dmg push force increased" 0 "blast dmg to self increased" 0 "no self blast dmg" 1 "custom projectile model" "models/items/currencypack_large.mdl" "grenade no spin" 1 "grenade no bounce" 1 } ItemAttributes { ItemName "the eliminators safeguard" "attach particle effect" 60 "attach particle effect static" 60 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the eliminators safeguard" } } } WaveSpawn { Name w03d WaitForAllDead w03c TotalCurrency 600 TotalCount 60 MaxActive 16 SpawnCount 2 WaitBeforeStarting 3 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon heavy_champ Health 300 Name "Money Giver" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName "pugilist's protector" "attach particle effect" 60 "attach particle effect static" 60 "set item tint RGB" 4345659 } Item "the killing gloves of boxing" Item "pugilist's protector" } } } WaveSpawn { Name w03support WaitForAllDead w03c TotalCurrency 0 TotalCount 1 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Support 1 Where spawnbot Squad { TFBot { ClassIcon demo_burst Health 175 Name "Money Launcher" Class Demoman Skill Normal Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the iron bomber" "fire rate bonus" 0.00001 "projectile spread angle penalty" 7 "clip size bonus" 1.5 "faster reload rate" 1.35 "minigun no spin sounds" 1 "custom projectile model" "models/items/currencypack_large.mdl" "attach particle effect" 60 "attach particle effect static" 60 "damage penalty" 0.5 } ItemAttributes { ItemName "glengarry bonnet" "attach particle effect" 60 "attach particle effect static" 60 } Item "the iron bomber" Item "glengarry bonnet" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave04a TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot DoneWarningSound "mvm_forever/mvm_coaltown_sniffing_glue/mm_troll2.mp3" Squad { Tank { Health 1 Name Tank Speed 5 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { WaitForAllDead wave04a TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 9999 WaitBetweenSpawns 0 Where spawnbot Support 1 TFBot { ClassIcon troll Class Scout } } WaveSpawn { WaitForAllDead wave04a TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 9999 WaitBetweenSpawns 0 Where spawnbot Support 1 TFBot { ClassIcon troll2 Class Scout } } WaveSpawn { WaitForAllDead wave04a TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 9999 WaitBetweenSpawns 0 Where spawnbot Support 1 TFBot { ClassIcon troll3 Class Scout } } WaveSpawn { WaitForAllDead wave04a TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 9999 WaitBetweenSpawns 0 Where spawnbot Support 1 TFBot { ClassIcon troll4 Class Scout } } WaveSpawn { TotalCurrency 69 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Support Limited TFBot { ClassIcon troll5 Health 69 Scale 0.4 Name "Tiny troll" Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "IgnoreEnemies" Attributes "IgnoreFlag" Item "Jarate" Item "the razorback" Item "the breakneck baggies" Item "the snow scoper" Item "handsome devil" ItemAttributes { ItemName "handsome devil" "set item tint RGB" 15132390 } CharacterAttributes { "head scale" 4 "hand scale" 0 "torso scale" -0.5 "move speed bonus" 0.00001 "damage force reduction" 0.00001 "airblast vulnerability multiplier" 0.00001 "airblast vertical vulnerability multiplier" 0.00001 } } } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 5 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm_forever/mvm_coaltown_sniffing_glue/fat_waiting_short.mp3" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 70 FirstSpawnWarningSound "mvm_forever/mvm_coaltown_sniffing_glue/cringe_w3c.mp3" TotalCount 1 MaxActive 1 SpawnCount 1 Support Limited Where spawnbot RandomChoice { RandomChoice { TFBot { Template T_TFBot_Chief_Gauntlet ClassIcon heavy_drip Name "*GASP* DRI-" } } } } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 71 WaitBetweenSpawns 0 } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w05a TotalCurrency 60 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 0 Where spawnbot FirstSpawnWarningSound "mvm_forever/mvm_coaltown_sniffing_glue/fat_eocroar.mp3" TFBot { ClassIcon heavy_bread Health 25000 Name "Giant Bread Monster" Scale 2.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "special_main_right" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the bread bite" "damage bonus" 5 "melee range multiplier" 1.15 "melee bounds multiplier" 1.10 "melee attack rate bonus" 0.65 "damage causes airblast" 1 "slow enemy on hit" 8 "slow enemy on hit major" 2 "bleeding duration" 1.5 "mod_maxhealth_drain_rate" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 2 "rage giving scale" 0.1 "voice pitch scale" 0.5 "hand scale" 0 "torso scale" -0.5 "head scale" 6 } Item "the bread bite" Item "Breadcrab" Item "Bread Biter" Item "Loaf Loafers" } } WaveSpawn { Name w05b WaitForAllDead w05a TotalCurrency 400 TotalCount 69 MaxActive 15 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 4 Where spawnbot TFBot { ClassIcon heavy_breadbite_nys Health 300 Name "Bread Monster Jr." Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the bread bite" "damage bonus" 0.65 "melee attack rate bonus" 0.65 "mod_maxhealth_drain_rate" 0 } CharacterAttributes { "voice pitch scale" 0.5 "hand scale" 1 "torso scale" 1 "head scale" 1 } Item "the bread bite" Item "Breadcrab" Item "Bread Biter" Item "Loaf Loafers" } } WaveSpawn { Name w05c WaitForAllDead w05b TotalCurrency 100 TotalCount 21 MaxActive 9 SpawnCount 3 WaitBeforeStarting 2 WaitBetweenSpawns 7 Where spawnbot Squad { TFBot { ClassIcon sniper_jarate Health 125 Name "Bread Bank" Class Sniper Skill Normal WeaponRestrictions SecondaryOnly Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the self-aware beauty mark" "effect bar recharge rate increased" 0.0001 } Item "the self-aware beauty mark" Item "Breadcrab" Item "Bread Biter" Item "Loaf Loafers" } } } WaveSpawn { Name w05c WaitForAllDead w05b TotalCurrency 150 TotalCount 32 MaxActive 11 SpawnCount 8 WaitBeforeStarting 6 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pyro_neon Health 175 Name "Bread Annihilator" Class Pyro Skill Normal WeaponRestrictions MeleeOnly Item "the neon annihilator" Item "the bubble pipe" } } } WaveSpawn { Name w05d WaitForAllDead w05c TotalCurrency 250 TotalCount 40 MaxActive 20 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Name "Anti-Bread Service" Class Pyro Skill Normal Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" Item "the nostromo napalmer" Item "kf pyro mask" Item "the space diver" } } } WaveSpawn { Name w05support WaitForAllDead w05a TotalCurrency 0 TotalCount 1 MaxActive 5 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 2 Where spawnbot Support 1 TFBot { ClassIcon heavy_breadbite_nys_giant Health 35 Name "Breadcrab" Class HeavyWeapons Skill Normal Scale 0.5 BehaviorModifiers Mobber WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_shotgun_hwg "override projectile type" 3 "blast dmg to self increased" 0.1 "fire rate bonus" 3 "clip size upgrade atomic" 993 "apply z velocity on damage" 800 "apply look velocity on damage" 2000 "fuse bonus" 0.000001 "no self blast damage" 1 "is_passive_weapon" 1 } ItemAttributes { ItemName "the bread bite" "damage bonus" 0.35 "mod_maxhealth_drain_rate" 0 } CharacterAttributes { "voice pitch scale" 0.5 "hand scale" 0 "torso scale" -0.5 "head scale" 5 "cannot pick up intelligence" 1 } Item "the bread bite" Item "Breadcrab" Item "Bread Biter" Item "Loaf Loafers" } } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 15 WaitBetweenSpawns 0 FirstSpawnWarningSound "ui/gamestartup18.mp3" Support 1 } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w06a TotalCurrency 75 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot DoneWarningSound ui/gamestartup3.mp3 Squad { TFBot { Health 20000 Name "Oops! All Rockets!" Template T_TFBot_Giant_Soldier_SlowBarrage Attributes "AlwaysCrit" Attributes "UseBossHealthBar" } } } WaveSpawn { Name w06b WaitForAllDead w06a TotalCurrency 125 TotalCount 36 MaxActive 10 SpawnCount 6 WaitBeforeStarting 5 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Name "Rocket Weapons" Class HeavyWeapons Skill Normal ItemAttributes { ItemName tf_weapon_minigun "override projectile type" 2 "projectile spread angle penalty" 5 "Projectile speed increased" 1.8 "no self blast dmg" 1 } } } } WaveSpawn { Name w06b WaitForAllDead w06a TotalCurrency 160 TotalCount 12 MaxActive 5 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { ClassIcon demo Health 3300 Name "Giant Rapid Fire DemoSoldier" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" -0.4 "fire rate bonus" 0.75 "override projectile type" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } } } WaveSpawn { Name w06b WaitForAllDead w06a TotalCurrency 50 TotalCount 25 MaxActive 5 SpawnCount 5 WaitBeforeStarting 20 WaitBetweenSpawns 12 Where spawnbot_giant Squad { TFBot { ClassIcon scout Health 125 Name "Techno-Rocket-Pistol Scout" Class Scout Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the c.a.p.p.e.r" "override projectile type" 2 "fire rate bonus" 3 "Projectile speed increased" 1.4 } Item "the c.a.p.p.e.r" Item "cadet visor" Item "thrilling tracksuit" } } } WaveSpawn { Name w06c WaitForAllSpawned w06b TotalCurrency 75 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Name "Just A Boring Soldier Spammer" } } } WaveSpawn { Name w06c WaitForAllSpawned w06b TotalCurrency 90 TotalCount 45 MaxActive 18 SpawnCount 9 WaitBeforeStarting 20 WaitBetweenSpawns 15 Where spawnbot RandomChoice { TFBot { ClassIcon soldier Name "No Banner :(" Health 200 Class Soldier Skill Normal } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Name "Erected Buff Soldier" } TFBot { Template T_TFBot_Soldier_Extended_Concheror Name "Gotta Go Fast" } } } WaveSpawn { Name w06d WaitForAllSpawned w06c TotalCurrency 105 TotalCount 60 MaxActive 11 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 6 Where spawnbot_giant Squad { TFBot { ClassIcon pyro_flare Health 175 Name "Napalm Pyro" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the detonator" "override projectile type" 2 "Set DamageType Ignite" 1 } Item "the detonator" } } } WaveSpawn { Name w06d WaitForAllDead w06c TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 60 Where spawnbot Squad { TFBot { ClassIcon heavy_giant Health 5000 Name "Giant Rocket Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "iron curtain" "damage bonus" 1.5 "override projectile type" 2 "projectile spread angle penalty" 5 "Projectile speed increased" 1.4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "iron curtain" } TFBot { Template T_TFBot_Soldier_Extended_Battalion Name "Crits? What Crits?" } TFBot { Template T_TFBot_Soldier_Extended_Battalion Name "Crits? What Crits?" } TFBot { Template T_TFBot_Soldier_Extended_Battalion Name "Crits? What Crits?" } } } WaveSpawn { Name w06support WaitForAllSpawned w06b TotalCount 1 MaxActive 10 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 50 Where spawnbot Support 1 Squad { TFBot { Template T_TFBot_Soldier_Bazooka } } } WaveSpawn { Name w06support WaitForAllSpawned w06b TotalCount 1 MaxActive 10 SpawnCount 3 WaitBeforeStarting 60 WaitBetweenSpawns 50 Where spawnbot Support 1 Squad { TFBot { Template T_TFBot_Soldier_Bazooka } } } WaveSpawn { Name w06support WaitForAllSpawned w06b TotalCount 1 MaxActive 4 SpawnCount 3 WaitBeforeStarting 90 WaitBetweenSpawns 50 Where spawnbot Support 1 Squad { TFBot { Template T_TFBot_Soldier_Bazooka } } } WaveSpawn { Name w06support WaitForAllSpawned w06b TotalCount 1 MaxActive 4 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 215 Where spawnbot Support 1 Squad { TFBot { Template T_TFBot_Soldier_Bazooka } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 2 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm_forever/mvm_coaltown_sniffing_glue/fat_mickgordon_short.mp3" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 90 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm_forever/mvm_coaltown_sniffing_glue/fat_creatorofsex.mp3" Support 1 } WaveSpawn { TotalCurrency 0 WaitBeforeStarting 90 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm_forever/mvm_coaltown_sniffing_glue/fat_creatorofsex.mp3" Support 1 } WaveSpawn { TotalCurrency 420 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 79 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon sex_doer Health 5000000 Name "Giga Chad" Scale 1.9 Class HeavyWeapons Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" Item "the merc's mohawk" Item "eotl_ursa major" Item "jungle booty" Item "soviet strongmann" ItemAttributes { ItemName "soviet strongmann" "item style override" 2 } ItemAttributes { ItemName tf_weapon_shotgun_hwg "override projectile type" 3 "fuse bonus" 0.0000001 "no self blast dmg" 1 "blast dmg to self increased" 0.00000001 "self dmg push force decreased" 0 "apply look velocity on damage" 25000 "apply z velocity on damage" 1500 "clip size bonus" 15 "faster reload rate" 0.01 "fire rate bonus" 17 } ItemAttributes { ItemName tf_weapon_fists "melee range multiplier" 1.1 "melee attack rate bonus" 2 "damage bonus" 7.9 "ragdolls plasma effect" 1 "is_passive_weapon" 1 } CharacterAttributes { "dmg taken increased" 100 "health regen" 1 "move speed bonus" 0.4 "cancel falling damage" 1 "head scale" 2 "rage giving scale" 0.2 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force increase" 0.1 "gesture speed increase" 2 "health from healers increased" 1000 } } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 9 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 12 Support 1 Where spawnbot_giant RandomChoice { Squad { TFBot { ClassIcon heavy_urgent Health 300000 Name "Chad Bot" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_fists "move speed bonus" 19.9 "melee attack rate bonus" 0.5 "damage penalty" 0.5 } CharacterAttributes { "dmg taken increased" 1000 "health regen" 1 "health from healers increased" 1000 "cancel falling damage" 1 } Item "the merc's mohawk" Item "eotl_ursa major" Item "jungle booty" Item "soviet strongmann" ItemAttributes { ItemName "soviet strongmann" "item style override" 2 } } } Squad { TFBot { ClassIcon heavy_urgent Health 300000 Name "Chad Bot" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_fists "move speed bonus" 19.9 "melee attack rate bonus" 0.5 "damage penalty" 0.5 } CharacterAttributes { "dmg taken increased" 1000 "health regen" 1 "health from healers increased" 1000 "cancel falling damage" 1 } Item "the merc's mohawk" Item "eotl_ursa major" Item "jungle booty" Item "soviet strongmann" ItemAttributes { ItemName "soviet strongmann" "item style override" 2 } } TFBot { Health 150000 Name "Chad Medic" Template T_TFBot_Medic CharacterAttributes { "dmg taken increased" 1000 "move speed bonus" 19.9 "cannot pick up intelligence" 1 } Item "the steam pipe" Item "the merc's mohawk" Item "eotl_ursa major" Item "jungle booty" Item "soviet strongmann" ItemAttributes { ItemName "soviet strongmann" "item style override" 2 } } } } } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 9 SpawnCount 4 WaitBeforeStarting 42 WaitBetweenSpawns 11 Support 1 Where spawnbot_giant RandomChoice { Squad { TFBot { ClassIcon heavy_urgent Health 300000 Name "Chad Bot" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly BehaviorModifiers "Push" ItemAttributes { ItemName tf_weapon_fists "move speed bonus" 19.9 "melee attack rate bonus" 0.5 "damage penalty" 0.5 } CharacterAttributes { "dmg taken increased" 1000 "health regen" 1 "health from healers increased" 1000 "cancel falling damage" 1 } Item "the merc's mohawk" Item "eotl_ursa major" Item "jungle booty" Item "soviet strongmann" ItemAttributes { ItemName "soviet strongmann" "item style override" 2 } } } Squad { TFBot { ClassIcon heavy_urgent Health 300000 Name "Chad Bot" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly BehaviorModifiers "Push" ItemAttributes { ItemName tf_weapon_fists "move speed bonus" 19.9 "melee attack rate bonus" 0.5 "damage penalty" 0.5 } CharacterAttributes { "dmg taken increased" 1000 "health regen" 1 "health from healers increased" 1000 "cancel falling damage" 1 } Item "the merc's mohawk" Item "eotl_ursa major" Item "jungle booty" Item "soviet strongmann" ItemAttributes { ItemName "soviet strongmann" "item style override" 2 } } TFBot { Health 150000 Name "Chad Medic" Template T_TFBot_Medic CharacterAttributes { "dmg taken increased" 1000 "move speed bonus" 19.9 "cannot pick up intelligence" 1 } Item "the steam pipe" Item "the merc's mohawk" Item "eotl_ursa major" Item "jungle booty" Item "soviet strongmann" ItemAttributes { ItemName "soviet strongmann" "item style override" 2 } } } } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 102 WaitBetweenSpawns 0 Support 1 Where spawnbot RandomChoice { Squad { TFBot { ClassIcon heavy_urgent Health 69420 Name Sex Scale 30 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "IgnoreFlag" Attributes "IgnoreEnemies" Item "the steam pipe" Item "the merc's mohawk" Item "eotl_ursa major" Item "jungle booty" Item "soviet strongmann" ItemAttributes { ItemName "soviet strongmann" "item style override" 2 } } } } } WaveSpawn { TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 101.5 WaitBetweenSpawns 0 Where respawnpoints Support Limited RandomChoice { Squad { TFBot { ClassIcon sentry_buster Health 10000 Name "SexNuke" Scale 24 Class Demoman Skill Expert BehaviorModifiers Mobber WeaponRestrictions PrimaryOnly Attributes "IgnoreFlag" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "tf_weapon_grenadelauncher" "damage bonus" 0.1 "blast dmg to self increased" 99999 "clip size upgrade atomic" -3 "faster reload rate" 0.001 "fuse bonus" 0.0001 "Blast radius increased" 99999 "Projectile speed increased" 0.001 "slow enemy on hit major" 6 "slow enemy on hit" 22 } } } } } } } //This file has been generated by http://mvm.tf