#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 5000 RespawnWaveTime 3 CanBotsAttackWhileInSpawnRoom no EventPopfile Halloween AddSentryBusterWhenDamageDealtExceeds 25000 AddSentryBusterWhenKillCountExceeds 25 Templates { Armoured_FaN_Scout { ClassIcon scout_fan_armoured Health 2500 Name "Armoured FaN Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the force-a-nature" "bullets per shot bonus" 4.75 "fire rate penalty" 2.25 "damage penalty" 0.5 "spread penalty" 1.5 } CharacterAttributes { "damage force reduction" 0 "airblast vulnerability multiplier" 0 "override footstep sound set" 5 "move speed penalty" 0.5 "dmg from ranged reduced" 0.6 } Item "the force-a-nature" Item "bonk boy" Item "batter's helmet" } Gold_Elite__Deflector { ClassIcon heavy_deflector Health 900 Name "Gold Elite: Deflector" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "gold botkiller minigun mk.i" "fire rate bonus" 0.9 "attack projectiles" 2 } Item "gold botkiller minigun mk.i" Item "the u-clank-a" } Giant_Brass_Beast_Heavy { ClassIcon heavy_brassbeast Health 5000 Name "Giant Brass Beast Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the brass beast" "damage bonus" 6.0 "fire rate penalty" 1.5 "bullets per shot bonus" 0.25 "fire rate bonus with reduced health" 0.5 } CharacterAttributes { "damage force reduction" 0 "airblast vulnerability multiplier" 0 "override footstep sound set" 2 "move speed penalty" 0.35 } Item "the brass beast" Item "the eye-catcher" Item "bone-cut belt" } Giant_Dumpster_Diver { ClassIcon soldier_dumpster Health 4000 Name "Giant Dumpster Diver" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the beggar's bazooka" "clip size upgrade atomic" 13 "auto fires full clip" 1 "faster reload rate" 0.45 "damage penalty" 0.73 "auto fires when full" 1 "Projectile speed decreased" 0.7 } CharacterAttributes { "damage force reduction" 0 "airblast vulnerability multiplier" 0 "override footstep sound set" 3 "move speed penalty" 0.35 } Item "the beggar's bazooka" Item "stainless pot" Item "the captain's cocktails" } Racer_Scout { ClassIcon scout_giant_fast Health 150 Name "Racer Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the force-a-nature" "bullets per shot bonus" 2.0 } ItemAttributes { ItemName "the sandman" "attach particle effect" 2 "damage bonus" 3.5 "effect bar recharge rate increased" 0.3 "speed boost when active" 1.2 } CharacterAttributes { "move speed bonus" 1.8 "SPELL: set Halloween footstep type" 13595446 } Item "the force-a-nature" Item "the sandman" Item "death racer's helmet" Item "thrilling tracksuit" } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_666 Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name racers TotalCurrency 50 TotalCount 24 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { WeaponRestrictions MeleeOnly Template Racer_Scout } } } WaveSpawn { Name deflector TotalCurrency 100 TotalCount 16 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template Gold_Elite__Deflector } } } WaveSpawn { Name giantsoldier WaitForAllDead racer TotalCurrency 200 TotalCount 12 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Soldier Attributes "AlwaysCrit" } } } WaveSpawn { Name backupconch WaitForAllSpawned giantsoldier TotalCurrency 100 TotalCount 36 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Soldier_Extended_Concheror } TFBot { Skill Expert Template T_TFBot_Soldier_Extended_Battalion } } } WaveSpawn { Name tank1 WaitForAllDead backupconch TotalCurrency 400 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 30000 Name Tank Speed 55 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name giantbrassbeast WaitForAllSpawned tank1 TotalCurrency 200 TotalCount 8 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template Giant_Brass_Beast_Heavy } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name burstcrit WaitForAllDead tank1 TotalCurrency 100 TotalCount 32 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Burst Attributes "AlwaysCrit" } TFBot { Skill Expert Template T_TFBot_Soldier_Extended_Concheror Attributes "AlwaysCrit" } } } WaveSpawn { Name giantbinbangers WaitForAllDead giantbrassbeast TotalCurrency 200 TotalCount 27 MaxActive 9 SpawnCount 9 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template Giant_Dumpster_Diver Attributes "AlwaysCrit" } TFBot { Skill Expert Template T_TFBot_Medic_QuickUber } TFBot { Skill Expert Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name fancrit WaitForAllSpawned giantbinbangers TotalCurrency 50 TotalCount 24 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_FAN Attributes "AlwaysCrit" } } } WaveSpawn { Name heavyshotguncrit WaitForAllDead fancrit TotalCurrency 100 TotalCount 24 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Heavyweapons_Shotgun Attributes "AlwaysCrit" } } } WaveSpawn { Name giantdemo WaitForAllDead heavycrit TotalCurrency 200 TotalCount 12 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Burst } } } WaveSpawn { Name heartstopper WaitForAllSpawned giantdemo TotalCurrency 100 TotalCount 48 MaxActive 16 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman Attributes "AlwaysCrit" } TFBot { Skill Expert Template T_TFBot_Pyro Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" } } } WaveSpawn { Name armouredfancrit WaitForAllDead heartstopper TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template Armoured_FaN_Scout Attributes "AlwaysCrit" } } } WaveSpawn { Name tank2 WaitForAllDead armouredfancrit TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 50000 Name Tank Speed 45 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name truenightmare WaitForAllSpawned tank2 TotalCurrency 100 TotalCount 130 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Soldier_RocketShotgun Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_RocketPush Attributes "AlwaysCrit" } } } } } //This file has been generated by http://mvm.tf