#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 5000 RespawnWaveTime 2 CanBotsAttackWhileInSpawnRoom no EventPopfile Halloween AddSentryBusterWhenDamageDealtExceeds 25000 AddSentryBusterWhenKillCountExceeds 25 Templates { Giant_Overclocked_Soldier { ClassIcon soldier_barrage Health 4200 Name "Giant Overclocked Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "fire rate bonus" 0.75 "fire rate bonus with reduced health" 0.5 "Projectile speed decreased" 0.7 "projectile spread angle penalty" 3 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "move speed penalty" 0.5 } } Dumpster_Diver_ { ClassIcon soldier_dumpster Health 400 Name "Dumpster Diver " Scale 1.25 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the beggar's bazooka" "damage bonus" 0.66 "fire rate bonus" 0.7 "auto fires when full" 2 "faster reload rate" 0.8 } CharacterAttributes { "increase buff duration" 9.0 } Item "the beggar's bazooka" Item "the battalion's backup" Item "the helmet without a home" Item "the captain's cocktails" } Giant_Brass_Beast_Heavy { ClassIcon heavy_brassbeast Health 5000 Name "Giant Brass Beast Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the brass beast" "damage bonus" 6.0 "fire rate penalty" 1.5 "bullets per shot bonus" 0.25 "fire rate bonus with reduced health" 0.5 } CharacterAttributes { "damage force reduction" 0 "airblast vulnerability multiplier" 0 "override footstep sound set" 2 "move speed penalty" 0.35 } Item "the brass beast" Item "the eye-catcher" Item "bone-cut belt" } Giant_Dumpster_Diver { ClassIcon soldier_dumpster_giant Health 4000 Name "Giant Dumpster Diver" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the beggar's bazooka" "clip size upgrade atomic" 13 "auto fires full clip" 1 "faster reload rate" 0.45 "damage penalty" 0.73 "auto fires when full" 1 "Projectile speed decreased" 0.7 } CharacterAttributes { "damage force reduction" 0 "airblast vulnerability multiplier" 0 "override footstep sound set" 3 "move speed penalty" 0.35 } Item "the beggar's bazooka" Item "stainless pot" Item "the captain's cocktails" } Giant_Beggar_s_Soldier { ClassIcon boss_hollowhead Health 4200 Name "Giant Beggar's Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the beggar's bazooka" "damage bonus" 2.0 "auto fires when full" 1 "Projectile speed decreased" 0.5 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "move speed penalty" 0.35 } Item "the beggar's bazooka" Item "the captain's cocktails" Item "bucket hat" } Giant_Torcher_Pyro { ClassIcon pyro_giant Health 3300 Name "Giant Torcher Pyro" Class Pyro Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName warbird_flamethrower_warhawk "crit vs burning players" 1 "SPELL: Halloween green flames" 1 "flame life bonus" 2.0 "flame size penalty" 2.0 "damage penalty" 0.67 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 6 "move speed penalty" 0.35 } Item "warbird_flamethrower_warhawk" Item "the firefly" Item "the bone dome" } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_666 Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name pistolcrit TotalCurrency 50 TotalCount 45 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Expert WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" } } } WaveSpawn { Name bowpyro1 TotalCurrency 100 TotalCount 48 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Skill Expert Template T_TFBot_Pyro Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" } } } WaveSpawn { Name overclocked TotalCurrency 200 TotalCount 12 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template Giant_Overclocked_Soldier } } } WaveSpawn { Name buffconch WaitForAllDead overclocked TotalCurrency 100 TotalCount 32 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_giant Squad { TFBot { Skill Expert Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Skill Expert Template T_TFBot_Soldier_Extended_Concheror } } } WaveSpawn { Name tank WaitForAllDead buffconch TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name brassbeast WaitForAllSpawned tank TotalCurrency 200 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template Giant_Brass_Beast_Heavy } } } WaveSpawn { Name insanity1 WaitForAllDead tank TotalCurrency 200 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish Attributes "AlwaysCrit" } } } WaveSpawn { Name insanity2 WaitForAllDead insanity1 TotalCurrency 50 TotalCount 25 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_FAN Attributes "AlwaysCrit" } } } WaveSpawn { Name insanity3 WaitForAllDead insanity2 TotalCurrency 200 TotalCount 32 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_giant Squad { TFBot { Template Giant_Beggar_s_Soldier } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name burstcrit WaitForAllDead insanity2 TotalCurrency 100 TotalCount 24 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Burst Attributes "AlwaysCrit" } } } WaveSpawn { Name tank2 WaitForAllDead insanity3 TotalCurrency 400 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 40000 Name Tank Speed 45 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name mayhem WaitForAllDead burstcrit TotalCurrency 200 TotalCount 30 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_giant Squad { TFBot { Template Giant_Torcher_Pyro Attributes "AlwaysFireWeapon" } TFBot { Template Dumpster_Diver_ Attributes "AlwaysCrit" } TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman } TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman } TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman } TFBot { Skill Expert Template T_TFBot_Soldier_Extended_Battalion Attributes "AlwaysCrit" Item "the original" } } } WaveSpawn { Name giantheavycrit WaitForAllSpawned tank2 TotalCurrency 200 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Heavyweapons Attributes "AlwaysCrit" } } } WaveSpawn { Name mayhem2 WaitForAllDead giantheavycrit TotalCurrency 100 TotalCount 84 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman Attributes "AlwaysCrit" } TFBot { Skill Expert Template T_TFBot_Pyro Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" } TFBot { Skill Expert Template T_TFBot_Soldier_Extended_Concheror Attributes "AlwaysCrit" Item "the black box" } } } WaveSpawn { Name mayhem3 WaitForAllDead mayhem2 TotalCurrency 100 TotalCount 65 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Spy } } } WaveSpawn { Name "final assault" WaitForAllDead mayhem2 TotalCurrency 200 TotalCount 12 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template Giant_Dumpster_Diver Attributes "AlwaysCrit" } } } } } //This file has been generated by http://mvm.tf