#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 5000 RespawnWaveTime 2 CanBotsAttackWhileInSpawnRoom no EventPopfile Halloween AddSentryBusterWhenDamageDealtExceeds 25000 AddSentryBusterWhenKillCountExceeds 25 Templates { Giant_Bowman { ClassIcon sniper_bow Health 1500 Name "Giant Bowman" Scale 1.75 Class Sniper Skill Expert MaxVisionRange 2500 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "damage bonus" 3.5 "fire rate bonus" 0.5 } ItemAttributes { ItemName tf_weapon_smg "damage bonus" 1.5 } CharacterAttributes { "move speed penalty" 0.5 "override footstep sound set" 5 } Item "the huntsman" Item "the anger" } Stun_Sniper { ClassIcon sniper_smg_stun Health 125 Name "Stun Sniper" Class Sniper Skill Expert MaxVisionRange 2500 WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the cleaner's carbine" "slow enemy on hit major" 2 } Item "the cleaner's carbine" Item "crocleather slouch" } Blaster_Soldier { ClassIcon soldier_bison Health 200 Name "Blaster Soldier" Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "HoldFireUntilFullReload" Item "the righteous bison" Item "defiant spartan" } Giant_Beggar_s_Soldier { ClassIcon boss_hollowhead Health 4200 Name "Giant Beggar's Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the beggar's bazooka" "damage bonus" 2.0 "auto fires when full" 1 "Projectile speed decreased" 0.5 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "move speed penalty" 0.35 } Item "the beggar's bazooka" Item "the captain's cocktails" Item "bucket hat" } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Skill Expert Template T_TFBot_Sniper_Razorback Attributes "AlwaysCrit" } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_666 Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name backupbuff TotalCurrency 100 TotalCount 24 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Skill Expert Template T_TFBot_Soldier_Extended_Battalion } } } WaveSpawn { Name demoknights WaitForAllSpawned backupbuff TotalCurrency 100 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Demoman_Knight } } } WaveSpawn { Name fan WaitForAllSpawned demoknights TotalCurrency 50 TotalCount 30 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Scout_FAN } } } WaveSpawn { Name giantpyro WaitForAllDead fan TotalCurrency 200 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Pyro Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } } } WaveSpawn { Name pyro WaitForAllSpawned giantpyro TotalCurrency 100 TotalCount 42 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Pyro Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" } TFBot { Template T_TFBot_Sniper_Huntsman } } } WaveSpawn { Name tank1 WaitForAllDead pyro TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 30000 Name Tank Speed 45 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name giantknight WaitForAllSpawned tank TotalCurrency 200 TotalCount 12 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish Attributes "AlwaysCrit" } } } WaveSpawn { Name scott WaitForAllDead tank TotalCurrency 50 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Expert Attributes "AlwaysCrit" Item "the back scatter" } } } WaveSpawn { Name stunbison WaitForAllSpawned scott TotalCurrency 100 TotalCount 32 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template Stun_Sniper } TFBot { Template Blaster_Soldier Attributes "AlwaysCrit" } } } WaveSpawn { Name beggar WaitForAllSpawned stunbison TotalCurrency 200 TotalCount 9 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_mission_spy Squad { TFBot { Template Giant_Beggar_s_Soldier } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name tank2 WaitForAllDead beggar TotalCurrency 400 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 35000 Name Tank Speed 45 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name giantheavy WaitForAllSpawned tank1 TotalCurrency 200 TotalCount 9 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Medic_SlowRecharge } TFBot { Template T_TFBot_Medic_SlowRecharge } } } WaveSpawn { Name burstdemo WaitForAllSpawned giantheavy TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Burst } } } WaveSpawn { Name giantbow WaitForAllDead burstdemo TotalCurrency 200 TotalCount 9 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template Giant_Bowman } TFBot { Skill Expert Template T_TFBot_Pyro Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" } TFBot { Skill Expert Template T_TFBot_Pyro Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" } } } WaveSpawn { Name conchcrit TotalCurrency 100 TotalCount 24 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Soldier_Extended_Concheror Attributes "AlwaysCrit" } TFBot { Skill Expert Template T_TFBot_Soldier_RocketShotgun Attributes "AlwaysCrit" } } } } } //This file has been generated by http://mvm.tf