//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 5000 RespawnWaveTime 7 FixedRespawnWaveTime Yes EventPopfile Halloween CanBotsAttackWhileInSpawnRoom no CustomUpgradesFile "mvm_upgrades_sigsegv_extra_v19.txt" Templates { Gargantuar { ClassIcon heavy_giant Health 12500 Name Gargantuar Scale 1.75 Class HeavyWeapons Skill Expert MaxVisionRange 0 WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 0.5 } ItemAttributes { ItemName apoco-fists "damage bonus" 5 "heal on kill" 1000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 2 } Item "apoco-fists" Item "big chief" Item "bone-cut belt" } } Wave { RedTeamWipeCausesWaveLoss 1 Explanation { Line "Wave 1/11" Line "For The next following waves... the wavebar can be broken." Line "{red}If all reds die, it will cause a wave lost. Bomb Detected." Line "{red}5 random bosses will spawn between wave 1 and 5." Line "The Bosses are random choices so good luck." Line "Waves are spammy!" Line "{green}There will be more kind of zombies by beating waves" Line "{green}Boss will spawn in 20 secs after all wave zombies are dead" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_666 Action Trigger } DoneOutput { Target wave_finished_relay_666 Action Trigger } WaveSpawn { Name w1 TotalCurrency 500 TotalCount 100 MaxActive 15 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } } } WaveSpawn { WaitForAllDead w1 TotalCurrency 250 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 20000 Name "Undead Bow Master" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.4 "bleeding duration" 10 "damage bonus" 5.0 "faster reload rate" 0.3 "mark for death" 1 } CharacterAttributes { "move speed bonus" 0.3 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "voice pitch scale" 0.01 } Item "the huntsman" Item "trophy belt" Item "the outback intellectual" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 30000 AutoJumpMin 10 AutoJumpMax 10 Name "Brutal Undead Reaper" Scale 1.75 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AirChargeOnly" Attributes "AutoJump" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the horseless headless horseman's headtaker" "damage bonus" 25 "heal on hit for rapidfire" 666 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "bot custom jump particle" 1 "move speed bonus" 0.3 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "cancel falling damage" 1 } Item "ali baba's wee booties" Item "the splendid screen" Item "the horseless headless horseman's headtaker" Item "the crone's dome" Item "the king of scotland cape" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 25000 Name "Undead Destroyer" Scale 1.8 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "festive minigun 2011" "damage bonus" 0.35 "ring of fire while aiming" 1 "weapon burn dmg increased" 999 "damage bonus vs burning" 999 "bleeding duration" 10 "mark for death" 1 "heal on kill" 1000 } CharacterAttributes { "move speed bonus" 0.3 "health regen" 150 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "festive minigun 2011" Item "spine-chilling skull 2011" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 15000 Name "Demonic Pyro" Scale 1.0 Class Pyro Skill Normal Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the nostromo napalmer" "airblast pushback scale" 5.0 "heal on kill" 666 "mark for death" 1 } CharacterAttributes { "damage force reduction" 0.1 "move speed bonus" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.05 "voice pitch scale" 0.01 } Item "the nostromo napalmer" Item "voodoo juju" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 15000 Name "Undead Regenerator" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Addcond { Index 55 Delay 0.2 } Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_grenadelauncher "damage bonus" 1.25 "fire rate bonus" 0.001 "clip size upgrade atomic" 2 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 250 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "Projectile speed increased" 1.2 "airblast vertical vulnerability multiplier" 0.1 "health regen" 155 "voice pitch scale" 0.2 } Item "carouser's capotain" Item "friendly item" } } } WaveSpawn { WaitForAllSpawned w1 TotalCurrency 0 TotalCount 20 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Support 1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } } } } Wave { RedTeamWipeCausesWaveLoss 1 Explanation { Line "Wave 2/11" Line "New Units" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_666 Action Trigger } DoneOutput { Target wave_finished_relay_666 Action Trigger } WaveSpawn { TotalCurrency 650 Name w1 TotalCount 110 MaxActive 15 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon dead Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon dead Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } WaveSpawn { TotalCurrency 300 WaitForAllDead w1 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 21000 Name "Undead Bow Master" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.4 "bleeding duration" 10 "damage bonus" 5.0 "faster reload rate" 0.3 "mark for death" 1 } CharacterAttributes { "move speed bonus" 0.3 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "voice pitch scale" 0.01 } Item "the huntsman" Item "trophy belt" Item "the outback intellectual" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 31000 AutoJumpMin 10 AutoJumpMax 10 Name "Brutal Undead Reaper" Scale 1.75 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AirChargeOnly" Attributes "AutoJump" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the horseless headless horseman's headtaker" "damage bonus" 25 "heal on hit for rapidfire" 666 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "bot custom jump particle" 1 "move speed bonus" 0.3 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "cancel falling damage" 1 } Item "ali baba's wee booties" Item "the splendid screen" Item "the horseless headless horseman's headtaker" Item "the crone's dome" Item "the king of scotland cape" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 26000 Name "Undead Destroyer" Scale 1.8 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "festive minigun 2011" "damage bonus" 0.35 "ring of fire while aiming" 1 "weapon burn dmg increased" 999 "damage bonus vs burning" 999 "bleeding duration" 10 "mark for death" 1 "heal on kill" 1000 } CharacterAttributes { "move speed bonus" 0.3 "health regen" 150 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "festive minigun 2011" Item "spine-chilling skull 2011" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 17000 Name "Demonic Pyro" Scale 1.0 Class Pyro Skill Normal Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the nostromo napalmer" "airblast pushback scale" 5.0 "heal on kill" 666 "mark for death" 1 } CharacterAttributes { "damage force reduction" 0.1 "move speed bonus" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.05 "voice pitch scale" 0.01 } Item "the nostromo napalmer" Item "voodoo juju" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 16000 Name "Undead Regenerator" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Addcond { Index 55 Delay 0.2 } Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_grenadelauncher "damage bonus" 1.25 "fire rate bonus" 0.001 "clip size upgrade atomic" 2 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 750 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "Projectile speed increased" 1.2 "airblast vertical vulnerability multiplier" 0.1 "health regen" 155 "voice pitch scale" 0.2 } Item "carouser's capotain" Item "friendly item" } } } WaveSpawn { TotalCurrency 0 TotalCount 20 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitForAllSpawned w1 WaitBetweenSpawns 1 Support 1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon deaD Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon deaD Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } } Wave { RedTeamWipeCausesWaveLoss 1 Explanation { Line "Wave 3/11" Line "New Units" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_666 Action Trigger } DoneOutput { Target wave_finished_relay_666 Action Trigger } WaveSpawn { TotalCurrency 750 Name w1 TotalCount 120 MaxActive 15 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon dead Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon dead Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } } } WaveSpawn { TotalCurrency 350 WaitForAllDead w1 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 22500 Name "Undead Bow Master" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.4 "bleeding duration" 10 "damage bonus" 5.0 "faster reload rate" 0.3 "mark for death" 1 } CharacterAttributes { "move speed bonus" 0.3 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "voice pitch scale" 0.01 } Item "the huntsman" Item "trophy belt" Item "the outback intellectual" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 32000 AutoJumpMin 10 AutoJumpMax 10 Name "Brutal Undead Reaper" Scale 1.75 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AirChargeOnly" Attributes "AutoJump" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the horseless headless horseman's headtaker" "damage bonus" 25 "heal on hit for rapidfire" 666 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "bot custom jump particle" 1 "move speed bonus" 0.3 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "cancel falling damage" 1 } Item "ali baba's wee booties" Item "the splendid screen" Item "the horseless headless horseman's headtaker" Item "the crone's dome" Item "the king of scotland cape" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 22500 Name "Undead Destroyer" Scale 1.8 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "festive minigun 2011" "damage bonus" 0.35 "ring of fire while aiming" 1 "weapon burn dmg increased" 999 "damage bonus vs burning" 999 "bleeding duration" 10 "mark for death" 1 "heal on kill" 1000 } CharacterAttributes { "move speed bonus" 0.3 "health regen" 150 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "festive minigun 2011" Item "spine-chilling skull 2011" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 18000 Name "Demonic Pyro" Scale 1.0 Class Pyro Skill Normal Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the nostromo napalmer" "airblast pushback scale" 5.0 "heal on kill" 666 "mark for death" 1 } CharacterAttributes { "damage force reduction" 0.1 "move speed bonus" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.05 "voice pitch scale" 0.01 } Item "the nostromo napalmer" Item "voodoo juju" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 17500 Name "Undead Regenerator" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Addcond { Index 55 Delay 0.2 } Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_grenadelauncher "damage bonus" 1.25 "fire rate bonus" 0.001 "clip size upgrade atomic" 2 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 650 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "Projectile speed increased" 1.2 "airblast vertical vulnerability multiplier" 0.1 "health regen" 155 "voice pitch scale" 0.2 } Item "carouser's capotain" Item "friendly item" } } } WaveSpawn { TotalCurrency 0 TotalCount 20 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Support 1 WaitForAllSpawned w1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon deaD Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon deaD Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } } } } Wave { RedTeamWipeCausesWaveLoss 1 Explanation { Line "Wave 4/11" Line "New Units" Line "Incoming Giants/Mini-Bosses" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_666 Action Trigger } DoneOutput { Target wave_finished_relay_666 Action Trigger } WaveSpawn { TotalCurrency 600 Name w1 TotalCount 125 MaxActive 15 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon dead Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon dead Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name "Super Kami-Bie" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "blast dmg to self increased" 10 "damage bonus" 10 } CharacterAttributes { "blast dmg to self increased" 10 "move speed bonus" 2.0 "voice pitch scale" 0.01 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Undead-Train" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 "damage bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Rocket Zombie" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } } } WaveSpawn { TotalCurrency 250 Name w2 TotalCount 15 MaxActive 7 SpawnCount 1 WaitBeforeStarting 16 WaitBetweenSpawns 8 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag Name "Giant Rocket Zombie" Template T_TFBot_Giant_Soldier Health 5000 ClassIcon deader Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_soldier "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 6000 Name "Giant Zombie" Scale 1.65 Class HeavyWeapons Skill Expert MaxVisionRange 0 WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 1.5 } ItemAttributes { ItemName "the killing gloves of boxing" "heal on kill" 1000 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "voice pitch scale" 0.01 } Item "the killing gloves of boxing" Item "the manneater" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 2000 Name "Major Undead Wrapper" Scale 1.6 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "voice pitch scale" 0.01 } Item "the wrap assassin" } } } WaveSpawn { TotalCurrency 400 WaitForAllDead w1 WaitForAllDead w2 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 25000 Name "Undead Bow Master" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.4 "bleeding duration" 10 "damage bonus" 5.0 "faster reload rate" 0.3 "mark for death" 1 } CharacterAttributes { "move speed bonus" 0.3 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "voice pitch scale" 0.01 } Item "the huntsman" Item "trophy belt" Item "the outback intellectual" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 35000 AutoJumpMin 10 AutoJumpMax 10 Name "Brutal Undead Reaper" Scale 1.75 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AirChargeOnly" Attributes "AutoJump" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the horseless headless horseman's headtaker" "damage bonus" 25 "heal on hit for rapidfire" 666 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "bot custom jump particle" 1 "move speed bonus" 0.3 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "cancel falling damage" 1 } Item "ali baba's wee booties" Item "the splendid screen" Item "the horseless headless horseman's headtaker" Item "the crone's dome" Item "the king of scotland cape" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 30000 Name "Undead Destroyer" Scale 1.8 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "festive minigun 2011" "damage bonus" 0.35 "ring of fire while aiming" 1 "weapon burn dmg increased" 999 "damage bonus vs burning" 999 "bleeding duration" 10 "mark for death" 1 "heal on kill" 1000 } CharacterAttributes { "move speed bonus" 0.3 "health regen" 150 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "festive minigun 2011" Item "spine-chilling skull 2011" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 20000 Name "Demonic Pyro" Scale 1.0 Class Pyro Skill Normal Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the nostromo napalmer" "airblast pushback scale" 5.0 "heal on kill" 666 "mark for death" 1 } CharacterAttributes { "damage force reduction" 0.1 "move speed bonus" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.05 "voice pitch scale" 0.01 } Item "the nostromo napalmer" Item "voodoo juju" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 19000 Name "Undead Regenerator" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Addcond { Index 55 Delay 0.2 } Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_grenadelauncher "damage bonus" 1.25 "fire rate bonus" 0.001 "clip size upgrade atomic" 2 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 800 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "Projectile speed increased" 1.2 "airblast vertical vulnerability multiplier" 0.1 "health regen" 155 "voice pitch scale" 0.2 } Item "carouser's capotain" Item "friendly item" } } } WaveSpawn { TotalCurrency 0 TotalCount 20 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Support 1 WaitForAllSpawned w1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon deaD Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon deaD Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name "Super Kami-Bie" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "blast dmg to self increased" 10 "damage bonus" 10 } CharacterAttributes { "blast dmg to self increased" 10 "move speed bonus" 2.0 "voice pitch scale" 0.01 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Undead-Train" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 "damage bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Rocket Zombie" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } } } } Wave { RedTeamWipeCausesWaveLoss 1 Explanation { Line "Wave 5/11" Line "New Units" Line "New Giant Units" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_666 Action Trigger } DoneOutput { Target wave_finished_relay_666 Action Trigger } WaveSpawn { TotalCurrency 700 Name w1 TotalCount 135 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon dead Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon dead Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name "Super Kami-Bie" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "blast dmg to self increased" 10 "damage bonus" 10 } CharacterAttributes { "blast dmg to self increased" 10 "move speed bonus" 2.0 "voice pitch scale" 0.01 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Undead-Train" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 "damage bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Rocket Zombie" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 777 Name Berserk-Bie Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 2500 Name "Armored Zombie" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName apoco-fists "bleeding duration" 3 "heal on kill" 375 } CharacterAttributes { "move speed bonus" 0.35 "voice pitch scale" 0.01 } Item "apoco-fists" Item "spine-chilling skull" } } } WaveSpawn { TotalCurrency 300 Name w2 TotalCount 22 MaxActive 8 SpawnCount 1 WaitBeforeStarting 16 WaitBetweenSpawns 8 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag Name "Giant Rocket Zombie" Template T_TFBot_Giant_Soldier Health 5000 ClassIcon deader Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_soldier "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 6000 Name "Giant Zombie" Scale 1.65 Class HeavyWeapons Skill Expert MaxVisionRange 0 WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 1.5 } ItemAttributes { ItemName "the killing gloves of boxing" "heal on kill" 1000 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "voice pitch scale" 0.01 } Item "the killing gloves of boxing" Item "the manneater" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 6666 Name "Giant Knight Zombie" Scale 1.7 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 2.5 "melee range multiplier" 2.5 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "carouser's capotain" Item "osx item" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 2000 Name "Major Undead Wrapper" Scale 1.6 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "voice pitch scale" 0.01 } Item "the wrap assassin" } } } WaveSpawn { TotalCurrency 350 WaitForAllDead w1 WaitForAllDead w2 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 29750 Name "Undead Bow Master" Scale 1.0 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.3 "bleeding duration" 10 "damage bonus" 5.0 "faster reload rate" 0.2 "mark for death" 1 } CharacterAttributes { "move speed bonus" 0.3 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "voice pitch scale" 0.01 } Item "the huntsman" Item "trophy belt" Item "the outback intellectual" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 40000 AutoJumpMin 10 AutoJumpMax 10 Name "Brutal Undead Reaper" Scale 1.75 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AirChargeOnly" Attributes "AutoJump" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the horseless headless horseman's headtaker" "damage bonus" 25 "heal on hit for rapidfire" 1337 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "bot custom jump particle" 1 "move speed bonus" 0.3 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "cancel falling damage" 1 } Item "ali baba's wee booties" Item "the splendid screen" Item "the horseless headless horseman's headtaker" Item "the crone's dome" Item "the king of scotland cape" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 35000 Name "Undead Destroyer" Scale 1.8 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "festive minigun 2011" "damage bonus" 0.50 "ring of fire while aiming" 1 "weapon burn dmg increased" 999 "damage bonus vs burning" 999 "bleeding duration" 10 "mark for death" 1 "heal on kill" 1000 } CharacterAttributes { "move speed bonus" 0.3 "health regen" 150 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "festive minigun 2011" Item "spine-chilling skull 2011" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 23500 Name "Demonic Pyro" Scale 1.0 Class Pyro Skill Normal Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the nostromo napalmer" "airblast pushback scale" 5.0 "heal on kill" 666 "mark for death" 1 "damage bonus" 2.5 } CharacterAttributes { "damage force reduction" 0.1 "move speed bonus" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.05 "voice pitch scale" 0.01 } Item "the nostromo napalmer" Item "voodoo juju" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 22000 Name "Undead Regenerator" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Addcond { Index 55 Delay 0.2 } Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_grenadelauncher "damage bonus" 1.75 "fire rate bonus" 0.001 "clip size upgrade atomic" 2 "faster reload rate" 1.5 "blast radius increased" 1.35 "projectile spread angle penalty" 3.4 "heal on hit for rapidfire" 1000 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "Projectile speed increased" 1.2 "airblast vertical vulnerability multiplier" 0.1 "health regen" 155 "voice pitch scale" 0.2 } Item "carouser's capotain" Item "friendly item" } } } WaveSpawn { TotalCurrency 0 TotalCount 20 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 WaitForAllSpawned w1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon deaD Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon deaD Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name "Super Kami-Bie" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "blast dmg to self increased" 10 "damage bonus" 10 } CharacterAttributes { "blast dmg to self increased" 10 "move speed bonus" 2.0 "voice pitch scale" 0.01 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Undead-Train" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 "damage bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Rocket Zombie" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 777 Name Berserk-Bie Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 2500 Name "Armored Zombie" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName apoco-fists "bleeding duration" 3 "heal on kill" 375 } CharacterAttributes { "move speed bonus" 0.35 "voice pitch scale" 0.01 } Item "apoco-fists" Item "spine-chilling skull" } } } } Wave { RedTeamWipeCausesWaveLoss 1 Explanation { Line "Wave 6/11" Line "{red}Boss Desc: He do be having a godly sword but he would slash everything on his way." Line "{red}Supports Mode for Giants/MBs" Line "{green}Bosses spawn in 30-35 secs now" Line "New Units/New Giant Units" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_666 Action Trigger } DoneOutput { Target wave_finished_relay_666 Action Trigger } WaveSpawn { TotalCurrency 900 Name w1 TotalCount 150 MaxActive 15 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon dead Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon dead Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name "Super Kami-Bie" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "blast dmg to self increased" 10 "damage bonus" 10 } CharacterAttributes { "blast dmg to self increased" 10 "move speed bonus" 2.0 "voice pitch scale" 0.01 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Undead-Train" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 "damage bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Rocket Zombie" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 777 Name Berserk-Bie Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 2500 Name "Armored Zombie" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName apoco-fists "bleeding duration" 3 "heal on kill" 375 } CharacterAttributes { "move speed bonus" 0.35 "voice pitch scale" 0.01 } Item "apoco-fists" Item "spine-chilling skull" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name "Dire Fast Zombie" Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bat "bleeding duration" 5 "heal on kill" 200 } CharacterAttributes { "voice pitch scale" 0.01 "move speed bonus" 1.5 "health regen" 10 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 550 Name "Dire Poison Zombie" Class Sniper Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_club "bleeding duration" 15 "heal on kill" 550 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 20 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Dire Flaming Zombie" Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 600 Name "Dire Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "mark for death" 1 "damage bonus" 1.5 "heal on kill" 100 } CharacterAttributes { "health regen" 20 "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag Health 1200 Name "Steel Zombie" ClassIcon dead Template T_TFBot_Heavyweapons_Fist Attributes "AlwaysCrit" ItemAttributes { ItemName "fists of steel" "heal on kill" 625 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1200 Name "Razor Bow-Bie Rapid Fire" Scale 1.5 Class Sniper Skill Hard Attributes "AlwaysCrit" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.65 "voice pitch scale" 0.01 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } } } WaveSpawn { TotalCurrency 400 Name w2 TotalCount 28 MaxActive 10 SpawnCount 1 WaitBeforeStarting 14 WaitBetweenSpawns 7 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag Name "Giant Rocket Zombie" Template T_TFBot_Giant_Soldier Health 5000 ClassIcon deader Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_soldier "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 6000 Name "Giant Zombie" Scale 1.65 Class HeavyWeapons Skill Expert MaxVisionRange 0 WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 1.5 } ItemAttributes { ItemName "the killing gloves of boxing" "heal on kill" 1000 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "voice pitch scale" 0.01 } Item "the killing gloves of boxing" Item "the manneater" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 6666 Name "Giant Knight Zombie" Scale 1.7 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 2.5 "melee range multiplier" 2.5 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "carouser's capotain" Item "osx item" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 2000 Name "Major Undead Wrapper" Scale 1.6 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Super Undead" ClassIcon deader Scale 1.6 Template T_TFBot_Giant_Scout_Fast Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.5 "damage force reduction" 0.5 } ItemAttributes { ItemName "the holy mackerel" "damage bonus" 0.5 "bleeding duration" 6 "fire rate bonus" 0.8 "melee range multiplier" 2.0 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 2000 Name "S-Armored Super Kami-Bie" Scale 1.5 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the ullapool caber" "damage bonus" 99 "blast dmg to self increased" 99 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 2.0 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 6 "cannot be backstabbed" 1 } Item "the ullapool caber" Item "spine-chilling skull" Item "the ornament armament" } } } WaveSpawn { TotalCurrency 450 WaitForAllDead w1 WaitForAllDead w2 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 32 WaitBetweenSpawns 10 Where spawnbot TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 66666 Name "Undead Slasher Lord" Scale 1.9 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the eyelander" "damage bonus" 11 "hand scale" 2.65 "melee range multiplier" 3.3 "fire rate bonus" 0.85 } CharacterAttributes { "move speed bonus" 0.2 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3.5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the chargin' targe" Item "the eyelander" Item "prince tavish's crown" Item "the king of scotland cape" } } WaveSpawn { TotalCurrency 0 TotalCount 100 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Support 1 WaitForAllSpawned w1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon deaD Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon deaD Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly' Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name "Super Kami-Bie" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "blast dmg to self increased" 10 "damage bonus" 10 } CharacterAttributes { "blast dmg to self increased" 10 "move speed bonus" 2.0 "voice pitch scale" 0.01 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Undead-Train" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 "damage bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Rocket Zombie" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 777 Name Berserk-Bie Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 2500 Name "Armored Zombie" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName apoco-fists "bleeding duration" 3 "heal on kill" 375 } CharacterAttributes { "move speed bonus" 0.35 "voice pitch scale" 0.01 } Item "apoco-fists" Item "spine-chilling skull" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name "Dire Fast Zombie" Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bat "bleeding duration" 5 "heal on kill" 200 } CharacterAttributes { "voice pitch scale" 0.01 "move speed bonus" 1.5 "health regen" 10 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 550 Name "Dire Poison Zombie" Class Sniper Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_club "bleeding duration" 15 "heal on kill" 550 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 20 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Dire Flaming Zombie" Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 600 Name "Dire Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "mark for death" 1 "damage bonus" 1.5 "heal on kill" 100 } CharacterAttributes { "health regen" 20 "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag Health 1200 Name "Steel Zombie" ClassIcon deaD Template T_TFBot_Heavyweapons_Fist Attributes "AlwaysCrit" ItemAttributes { ItemName "fists of steel" "heal on kill" 625 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 1200 Name "Razor Bow-Bie Rapid Fire" Scale 1.5 Class Sniper Skill Hard Attributes "AlwaysCrit" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.65 "voice pitch scale" 0.01 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 7 Support 1 WaitForAllDead w2 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag Name "Giant Rocket Zombie" Template T_TFBot_Giant_Soldier Health 5000 ClassIcon deadeR Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_soldier "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 6000 Name "Giant Zombie" Scale 1.65 Class HeavyWeapons Skill Expert MaxVisionRange 0 WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 1.5 } ItemAttributes { ItemName "the killing gloves of boxing" "heal on kill" 1000 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "voice pitch scale" 0.01 } Item "the killing gloves of boxing" Item "the manneater" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 6666 Name "Giant Knight Zombie" Scale 1.7 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 2.5 "melee range multiplier" 2.5 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "carouser's capotain" Item "osx item" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2000 Name "Major Undead Wrapper" Scale 1.6 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Super Undead" ClassIcon deadeR Scale 1.6 Template T_TFBot_Giant_Scout_Fast Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.5 "damage force reduction" 0.5 } ItemAttributes { ItemName "the holy mackerel" "damage bonus" 0.5 "bleeding duration" 6 "fire rate bonus" 0.8 "melee range multiplier" 2.0 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2000 Name "S-Armored Super Kami-Bie" Scale 1.5 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the ullapool caber" "damage bonus" 99 "blast dmg to self increased" 99 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 2.0 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 6 "cannot be backstabbed" 1 } Item "the ullapool caber" Item "spine-chilling skull" Item "the ornament armament" } } } } Wave { RedTeamWipeCausesWaveLoss 1 Explanation { Line "Wave 7/11" Line "{red}Boss Desc: He came for justice." Line "{red}Boss Desc: To punish everyone that break the rules of the law." Line "New Units/New Giant Units" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_666 Action Trigger } DoneOutput { Target wave_finished_relay_666 Action Trigger } WaveSpawn { TotalCurrency 270 Name w1 TotalCount 165 MaxActive 15 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon dead Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon dead Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name "Super Kami-Bie" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "blast dmg to self increased" 10 "damage bonus" 10 } CharacterAttributes { "blast dmg to self increased" 10 "move speed bonus" 2.0 "voice pitch scale" 0.01 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Undead-Train" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 "damage bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Rocket Zombie" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 777 Name Berserk-Bie Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 2500 Name "Armored Zombie" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName apoco-fists "bleeding duration" 3 "heal on kill" 375 } CharacterAttributes { "move speed bonus" 0.35 "voice pitch scale" 0.01 } Item "apoco-fists" Item "spine-chilling skull" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name "Dire Fast Zombie" Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bat "bleeding duration" 5 "heal on kill" 200 } CharacterAttributes { "voice pitch scale" 0.01 "move speed bonus" 1.5 "health regen" 10 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 550 Name "Dire Poison Zombie" Class Sniper Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_club "bleeding duration" 15 "heal on kill" 550 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 20 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Dire Flaming Zombie" Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 600 Name "Dire Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "mark for death" 1 "damage bonus" 1.5 "heal on kill" 100 } CharacterAttributes { "health regen" 20 "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag Health 1200 Name "Steel Zombie" ClassIcon dead Template T_TFBot_Heavyweapons_Fist Attributes "AlwaysCrit" ItemAttributes { ItemName "fists of steel" "heal on kill" 625 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1200 Name "Razor Bow-Bie Rapid Fire" Scale 1.5 Class Sniper Skill Hard Attributes "AlwaysCrit" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.65 "voice pitch scale" 0.01 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Super Zombie" Class Soldier Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 5 "heal on kill" 500 "damage bonus" 2.5 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 750 Name "Undead Slasher" Scale 1.2 Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the eyelander" "critboost on kill" 3 "damage bonus" 2.5 "melee range multiplier" 2.5 "hand scale" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Chaos Undead" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "bleeding duration" 7 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.65 "voice pitch scale" 0.2 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 900 Name "Weird Steel Zombie" Scale 1.5 Class HeavyWeapons Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "fists of steel" "bleeding duration" 6 "damage causes airblast" 1 "mod stun waist high airborne" 1 "voice pitch scale" 0.01 } Item "fists of steel" } } } WaveSpawn { TotalCurrency 130 Name w2 TotalCount 23 MaxActive 10 SpawnCount 1 WaitBeforeStarting 14 WaitBetweenSpawns 7 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag Name "Giant Rocket Zombie" Template T_TFBot_Giant_Soldier Health 5000 ClassIcon deader Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_soldier "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 6000 Name "Giant Zombie" Scale 1.65 Class HeavyWeapons Skill Expert MaxVisionRange 0 WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 1.5 } ItemAttributes { ItemName "the killing gloves of boxing" "heal on kill" 1000 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "voice pitch scale" 0.01 } Item "the killing gloves of boxing" Item "the manneater" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 6666 Name "Giant Knight Zombie" Scale 1.7 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 2.5 "melee range multiplier" 2.5 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "carouser's capotain" Item "osx item" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 2000 Name "Major Undead Wrapper" Scale 1.6 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Super Undead" ClassIcon deader Scale 1.6 Template T_TFBot_Giant_Scout_Fast Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.5 "damage force reduction" 0.5 } ItemAttributes { ItemName "the holy mackerel" "damage bonus" 0.5 "bleeding duration" 6 "fire rate bonus" 0.8 "melee range multiplier" 2.0 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 2000 Name "S-Armored Super Kami-Bie" Scale 1.5 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the ullapool caber" "damage bonus" 99 "blast dmg to self increased" 99 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 2.0 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 6 "cannot be backstabbed" 1 } Item "the ullapool caber" Item "spine-chilling skull" Item "the ornament armament" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 3666 Name "Giant Flaming Zombie" Class Pyro Scale 1.75 Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" Attributes "MiniBoss" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 5500 Name "Giant Razor Bow-Bie" Scale 1.75 Class Sniper Skill Hard Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.55 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } } } WaveSpawn { TotalCurrency 650 WaitForAllDead w1 WaitForAllDead w2 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 31 WaitBetweenSpawns 10 Where spawnbot TFBot { ClassIcon Dead Health 88888 Name "General Punish-Bie" Scale 1.8 Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "Aggressive" Action FetchFlag Addcond { Index 28 Delay 2.0 } Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the disciplinary action" "fire rate bonus" 0.4 "damage bonus" 6 "melee range multiplier" 2.0 "hand scale" 1.7 } CharacterAttributes { "move speed bonus" 0.3 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the disciplinary action" Item "the team captain" Item "exquisite rack" } } WaveSpawn { TotalCurrency 0 TotalCount 100 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Support 1 WaitForAllSpawned w1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon deaD Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon deaD Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name "Super Kami-Bie" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "blast dmg to self increased" 10 "damage bonus" 10 } CharacterAttributes { "blast dmg to self increased" 10 "move speed bonus" 2.0 "voice pitch scale" 0.01 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Undead-Train" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 "damage bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Rocket Zombie" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 777 Name Berserk-Bie Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 2500 Name "Armored Zombie" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName apoco-fists "bleeding duration" 3 "heal on kill" 375 } CharacterAttributes { "move speed bonus" 0.35 "voice pitch scale" 0.01 } Item "apoco-fists" Item "spine-chilling skull" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name "Dire Fast Zombie" Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bat "bleeding duration" 5 "heal on kill" 200 } CharacterAttributes { "voice pitch scale" 0.01 "move speed bonus" 1.5 "health regen" 10 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 550 Name "Dire Poison Zombie" Class Sniper Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_club "bleeding duration" 15 "heal on kill" 550 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 20 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Dire Flaming Zombie" Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 600 Name "Dire Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "mark for death" 1 "damage bonus" 1.5 "heal on kill" 100 } CharacterAttributes { "health regen" 20 "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag Health 1200 Name "Steel Zombie" ClassIcon deaD Template T_TFBot_Heavyweapons_Fist Attributes "AlwaysCrit" ItemAttributes { ItemName "fists of steel" "heal on kill" 625 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 1200 Name "Razor Bow-Bie Rapid Fire" Scale 1.5 Class Sniper Skill Hard Attributes "AlwaysCrit" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.65 "voice pitch scale" 0.01 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Super Zombie" Class Soldier Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 5 "heal on kill" 500 "damage bonus" 2.5 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 750 Name "Undead Slasher" Scale 1.2 Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the eyelander" "critboost on kill" 3 "damage bonus" 2.5 "melee range multiplier" 2.5 "hand scale" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 250 Name "Chaos Undead" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "bleeding duration" 7 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.65 "voice pitch scale" 0.2 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 900 Name "Weird Steel Zombie" Scale 1.5 Class HeavyWeapons Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "fists of steel" "bleeding duration" 6 "damage causes airblast" 1 "mod stun waist high airborne" 1 "voice pitch scale" 0.01 } Item "fists of steel" } } } WaveSpawn { TotalCurrency 0 TotalCount 20 MaxActive 10 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 6 Support 1 WaitForAllDead w2 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag Name "Giant Rocket Zombie" Template T_TFBot_Giant_Soldier Health 5000 ClassIcon deadeR Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_soldier "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 6000 Name "Giant Zombie" Scale 1.65 Class HeavyWeapons Skill Expert MaxVisionRange 0 WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 1.5 } ItemAttributes { ItemName "the killing gloves of boxing" "heal on kill" 1000 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "voice pitch scale" 0.01 } Item "the killing gloves of boxing" Item "the manneater" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 6666 Name "Giant Knight Zombie" Scale 1.7 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 2.5 "melee range multiplier" 2.5 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "carouser's capotain" Item "osx item" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2000 Name "Major Undead Wrapper" Scale 1.6 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Super Undead" ClassIcon deadeR Scale 1.6 Template T_TFBot_Giant_Scout_Fast Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.5 "damage force reduction" 0.5 } ItemAttributes { ItemName "the holy mackerel" "damage bonus" 0.5 "bleeding duration" 6 "fire rate bonus" 0.8 "melee range multiplier" 2.0 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2000 Name "S-Armored Super Kami-Bie" Scale 1.5 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the ullapool caber" "damage bonus" 99 "blast dmg to self increased" 99 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 2.0 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 6 "cannot be backstabbed" 1 } Item "the ullapool caber" Item "spine-chilling skull" Item "the ornament armament" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 3666 Name "Giant Flaming Zombie" Class Pyro Scale 1.75 Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" Attributes "MiniBoss" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 5500 Name "Giant Razor Bow-Bie" Scale 1.75 Class Sniper Skill Hard Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.55 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } } } } Wave { RedTeamWipeCausesWaveLoss 1 Explanation { Line "Wave 8/11" Line "{red}Boss Desc: He was used to destroy everything, legit everything." Line "{red}Boss Desc: He can destroy a whole land with his weapon." Line "{green}There will be more kind of zombies by beating waves" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_666 Action Trigger } DoneOutput { Target wave_finished_relay_666 Action Trigger } WaveSpawn { TotalCurrency 1000 Name w1 TotalCount 180 MaxActive 15 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon dead Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon dead Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name "Super Kami-Bie" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "blast dmg to self increased" 10 "damage bonus" 10 } CharacterAttributes { "blast dmg to self increased" 10 "move speed bonus" 2.0 "voice pitch scale" 0.01 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Undead-Train" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 "damage bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Rocket Zombie" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 777 Name Berserk-Bie Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 2500 Name "Armored Zombie" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName apoco-fists "bleeding duration" 3 "heal on kill" 375 } CharacterAttributes { "move speed bonus" 0.35 "voice pitch scale" 0.01 } Item "apoco-fists" Item "spine-chilling skull" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name "Dire Fast Zombie" Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bat "bleeding duration" 5 "heal on kill" 200 } CharacterAttributes { "voice pitch scale" 0.01 "move speed bonus" 1.5 "health regen" 10 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 550 Name "Dire Poison Zombie" Class Sniper Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_club "bleeding duration" 15 "heal on kill" 550 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 20 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Dire Flaming Zombie" Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 600 Name "Dire Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "mark for death" 1 "damage bonus" 1.5 "heal on kill" 100 } CharacterAttributes { "health regen" 20 "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag Health 1200 Name "Steel Zombie" ClassIcon dead Template T_TFBot_Heavyweapons_Fist Attributes "AlwaysCrit" ItemAttributes { ItemName "fists of steel" "heal on kill" 625 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1200 Name "Razor Bow-Bie Rapid Fire" Scale 1.5 Class Sniper Skill Hard Attributes "AlwaysCrit" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.65 "voice pitch scale" 0.01 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Super Zombie" Class Soldier Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 5 "heal on kill" 500 "damage bonus" 2.5 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 750 Name "Undead Slasher" Scale 1.2 Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the eyelander" "critboost on kill" 3 "damage bonus" 2.5 "melee range multiplier" 2.5 "hand scale" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Chaos Undead" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "bleeding duration" 7 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.65 "voice pitch scale" 0.2 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 900 Name "Weird Steel Zombie" Scale 1.5 Class HeavyWeapons Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "fists of steel" "bleeding duration" 6 "damage causes airblast" 1 "mod stun waist high airborne" 1 "voice pitch scale" 0.01 } Item "fists of steel" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1000 AutoJumpMin 10 AutoJumpMax 10 Name "Conch Zomurai" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "AutoJump" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 2.5 "increase buff duration" 10.0 "voice pitch scale" 0.01 "cancel falling damage" 1 } Item "the concheror" Item "the half-zatoichi" Item "soldier samurai hat" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 750 Name "Undead Assassin" Scale 1.25 Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_sniperrifle "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } ItemAttributes { ItemName tf_weapon_club "fire rate bonus" 0.6 "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "silver bullets" Item "holy hunter" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 400 Name "Infected Soldier" Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 350 Name "Infected Pyro" Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Infected Scout" Class Scout Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 350 Name "Infected Demoman" Class Demoman Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 600 Name "Infected Heavy" Class HeavyWeapons Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } } } WaveSpawn { TotalCurrency 500 Name w2 TotalCount 34 MaxActive 10 SpawnCount 1 WaitBeforeStarting 14 WaitBetweenSpawns 6 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag Name "Giant Rocket Zombie" Template T_TFBot_Giant_Soldier Health 5000 ClassIcon deader Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_soldier "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 6000 Name "Giant Zombie" Scale 1.65 Class HeavyWeapons Skill Expert MaxVisionRange 0 WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 1.5 } ItemAttributes { ItemName "the killing gloves of boxing" "heal on kill" 1000 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "voice pitch scale" 0.01 } Item "the killing gloves of boxing" Item "the manneater" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 6666 Name "Giant Knight Zombie" Scale 1.7 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 2.5 "melee range multiplier" 2.5 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "carouser's capotain" Item "osx item" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 2000 Name "Major Undead Wrapper" Scale 1.6 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Super Undead" ClassIcon deader Scale 1.6 Template T_TFBot_Giant_Scout_Fast Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.5 "damage force reduction" 0.5 } ItemAttributes { ItemName "the holy mackerel" "damage bonus" 0.5 "bleeding duration" 6 "fire rate bonus" 0.8 "melee range multiplier" 2.0 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 2000 Name "S-Armored Super Kami-Bie" Scale 1.5 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the ullapool caber" "damage bonus" 99 "blast dmg to self increased" 99 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 2.0 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 6 "cannot be backstabbed" 1 } Item "the ullapool caber" Item "spine-chilling skull" Item "the ornament armament" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 3666 Name "Giant Flaming Zombie" Class Pyro Scale 1.75 Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" Attributes "MiniBoss" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 5500 Name "Giant Razor Bow-Bie" Scale 1.75 Class Sniper Skill Hard Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.55 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 2500 Name "Giant Chaos Undead" Scale 1.7 Attributes "MiniBoss" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "bleeding duration" 7 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.2 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 5000 AutoJumpMin 10 AutoJumpMax 10 Name "Giant Conch Zomurai" Scale 1.7 Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "AutoJump" Attributes "MiniBoss" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 3.5 "increase buff duration" 10.0 "voice pitch scale" 0.01 "cancel falling damage" 1 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "move speed bonus" 0.7 } Item "the concheror" Item "the half-zatoichi" Item "soldier samurai hat" } } } WaveSpawn { TotalCurrency 400 WaitForAllDead w1 WaitForAllDead w2 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 10 Where spawnbot TFBot { ClassIcon Dead Attributes "Aggressive" Action FetchFlag Health 100000 Name "Undead Nuke-O-Chaos" Scale 1.9 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "HoldFireUntilFullReload" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" ItemAttributes { ItemName "the loose cannon" "grenade launcher mortar mode" 0 "faster reload rate" 1.3 "fire rate bonus" 1.6 "clip size penalty" 0.5 "Projectile speed increased" 1.5 "projectile spread angle penalty" 5 "damage bonus" 16 "damage causes airblast" 1 "blast radius increased" 1.5 "use large smoke explosion" 1 "bleeding duration" 8 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.26 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "rage giving scale" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "the loose cannon" Item "the crone's dome" } } WaveSpawn { TotalCurrency 0 TotalCount 100 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Support 1 WaitForAllSpawned w1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon deaD Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon deaD Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name "Super Kami-Bie" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "blast dmg to self increased" 10 "damage bonus" 10 } CharacterAttributes { "blast dmg to self increased" 10 "move speed bonus" 2.0 "voice pitch scale" 0.01 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Undead-Train" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 "damage bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Rocket Zombie" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 777 Name Berserk-Bie Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 2500 Name "Armored Zombie" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName apoco-fists "bleeding duration" 3 "heal on kill" 375 } CharacterAttributes { "move speed bonus" 0.35 "voice pitch scale" 0.01 } Item "apoco-fists" Item "spine-chilling skull" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name "Dire Fast Zombie" Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bat "bleeding duration" 5 "heal on kill" 200 } CharacterAttributes { "voice pitch scale" 0.01 "move speed bonus" 1.5 "health regen" 10 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 550 Name "Dire Poison Zombie" Class Sniper Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_club "bleeding duration" 15 "heal on kill" 550 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 20 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Dire Flaming Zombie" Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 600 Name "Dire Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "mark for death" 1 "damage bonus" 1.5 "heal on kill" 100 } CharacterAttributes { "health regen" 20 "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag Health 1200 Name "Steel Zombie" ClassIcon deaD Template T_TFBot_Heavyweapons_Fist Attributes "AlwaysCrit" ItemAttributes { ItemName "fists of steel" "heal on kill" 625 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 1200 Name "Razor Bow-Bie Rapid Fire" Scale 1.5 Class Sniper Skill Hard Attributes "AlwaysCrit" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.65 "voice pitch scale" 0.01 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Super Zombie" Class Soldier Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 5 "heal on kill" 500 "damage bonus" 2.5 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 750 Name "Undead Slasher" Scale 1.2 Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the eyelander" "critboost on kill" 3 "damage bonus" 2.5 "melee range multiplier" 2.5 "hand scale" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 250 Name "Chaos Undead" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "bleeding duration" 7 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.65 "voice pitch scale" 0.2 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 900 Name "Weird Steel Zombie" Scale 1.5 Class HeavyWeapons Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "fists of steel" "bleeding duration" 6 "damage causes airblast" 1 "mod stun waist high airborne" 1 "voice pitch scale" 0.01 } Item "fists of steel" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 1000 AutoJumpMin 10 AutoJumpMax 10 Name "Conch Zomurai" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "AutoJump" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 2.5 "increase buff duration" 10.0 "voice pitch scale" 0.01 "cancel falling damage" 1 } Item "the concheror" Item "the half-zatoichi" Item "soldier samurai hat" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 750 Name "Undead Assassin" Scale 1.25 Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_sniperrifle "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } ItemAttributes { ItemName tf_weapon_club "fire rate bonus" 0.6 "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "silver bullets" Item "holy hunter" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 400 Name "Infected Soldier" Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 350 Name "Infected Pyro" Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 250 Name "Infected Scout" Class Scout Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 350 Name "Infected Demoman" Class Demoman Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 600 Name "Infected Heavy" Class HeavyWeapons Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 6 Support 1 WaitForAllDead w2 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag Name "Giant Rocket Zombie" Template T_TFBot_Giant_Soldier Health 5000 ClassIcon deadeR Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_soldier "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 6000 Name "Giant Zombie" Scale 1.65 Class HeavyWeapons Skill Expert MaxVisionRange 0 WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 1.5 } ItemAttributes { ItemName "the killing gloves of boxing" "heal on kill" 1000 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "voice pitch scale" 0.01 } Item "the killing gloves of boxing" Item "the manneater" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 6666 Name "Giant Knight Zombie" Scale 1.7 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 2.5 "melee range multiplier" 2.5 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "carouser's capotain" Item "osx item" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2000 Name "Major Undead Wrapper" Scale 1.6 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Super Undead" ClassIcon deadeR Scale 1.6 Template T_TFBot_Giant_Scout_Fast Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.5 "damage force reduction" 0.5 } ItemAttributes { ItemName "the holy mackerel" "damage bonus" 0.5 "bleeding duration" 6 "fire rate bonus" 0.8 "melee range multiplier" 2.0 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2000 Name "S-Armored Super Kami-Bie" Scale 1.5 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the ullapool caber" "damage bonus" 99 "blast dmg to self increased" 99 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 2.0 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 6 "cannot be backstabbed" 1 } Item "the ullapool caber" Item "spine-chilling skull" Item "the ornament armament" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 3666 Name "Giant Flaming Zombie" Class Pyro Scale 1.75 Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" Attributes "MiniBoss" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 5500 Name "Giant Razor Bow-Bie" Scale 1.75 Class Sniper Skill Hard Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.55 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2500 Name "Giant Chaos Undead" Scale 1.7 Attributes "MiniBoss" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "bleeding duration" 7 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.2 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 5000 AutoJumpMin 10 AutoJumpMax 10 Name "Giant Conch Zomurai" Scale 1.7 Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "AutoJump" Attributes "MiniBoss" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 3.5 "increase buff duration" 10.0 "voice pitch scale" 0.01 "cancel falling damage" 1 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "move speed bonus" 0.7 } Item "the concheror" Item "the half-zatoichi" Item "soldier samurai hat" } } } } Wave { RedTeamWipeCausesWaveLoss 1 Explanation { Line "Wave 9/11" Line "{red}Boss Desc: He is back from the death again and he is still angry from his 2nd defeat." Line "{red}Boss Desc: If you was in hell with him present, he would be your worst nightmare." Line "New Units/New Giant Units" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_666 Action Trigger } DoneOutput { Target wave_finished_relay_666 Action Trigger } WaveSpawn { TotalCurrency 500 Name w1 TotalCount 200 MaxActive 15 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon dead Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon dead Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name "Super Kami-Bie" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "blast dmg to self increased" 10 "damage bonus" 10 } CharacterAttributes { "blast dmg to self increased" 10 "move speed bonus" 2.0 "voice pitch scale" 0.01 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Undead-Train" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 "damage bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Rocket Zombie" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 777 Name Berserk-Bie Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 2500 Name "Armored Zombie" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName apoco-fists "bleeding duration" 3 "heal on kill" 375 } CharacterAttributes { "move speed bonus" 0.35 "voice pitch scale" 0.01 } Item "apoco-fists" Item "spine-chilling skull" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name "Dire Fast Zombie" Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bat "bleeding duration" 5 "heal on kill" 200 } CharacterAttributes { "voice pitch scale" 0.01 "move speed bonus" 1.5 "health regen" 10 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 550 Name "Dire Poison Zombie" Class Sniper Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_club "bleeding duration" 15 "heal on kill" 550 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 20 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Dire Flaming Zombie" Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 600 Name "Dire Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "mark for death" 1 "damage bonus" 1.5 "heal on kill" 100 } CharacterAttributes { "health regen" 20 "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag Health 1200 Name "Steel Zombie" ClassIcon dead Template T_TFBot_Heavyweapons_Fist Attributes "AlwaysCrit" ItemAttributes { ItemName "fists of steel" "heal on kill" 625 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1200 Name "Razor Bow-Bie Rapid Fire" Scale 1.5 Class Sniper Skill Hard Attributes "AlwaysCrit" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.65 "voice pitch scale" 0.01 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Super Zombie" Class Soldier Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 5 "heal on kill" 500 "damage bonus" 2.5 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 750 Name "Undead Slasher" Scale 1.2 Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the eyelander" "critboost on kill" 3 "damage bonus" 2.5 "melee range multiplier" 2.5 "hand scale" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Chaos Undead" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "bleeding duration" 7 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.65 "voice pitch scale" 0.2 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 900 Name "Weird Steel Zombie" Scale 1.5 Class HeavyWeapons Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "fists of steel" "bleeding duration" 6 "damage causes airblast" 1 "mod stun waist high airborne" 1 "voice pitch scale" 0.01 } Item "fists of steel" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1000 AutoJumpMin 10 AutoJumpMax 10 Name "Conch Zomurai" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "AutoJump" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 2.5 "increase buff duration" 10.0 "voice pitch scale" 0.01 "cancel falling damage" 1 } Item "the concheror" Item "the half-zatoichi" Item "soldier samurai hat" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 750 Name "Undead Assassin" Scale 1.25 Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_sniperrifle "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } ItemAttributes { ItemName tf_weapon_club "fire rate bonus" 0.6 "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "silver bullets" Item "holy hunter" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "U-Tanky Undead-Train" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "damage bonus" 0.5 "fire rate bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 850 Name "Armored Super Kami-Bie" Scale 1.3 Class Demoman Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "damage bonus" 15 "blast dmg to self increased" 15 } CharacterAttributes { "blast dmg to self increased" 15 "move speed bonus" 2.0 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1000 Name "Super Knight Zombie" Class Demoman Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 3.0 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 75 } Item "the chargin' targe" Item "the eyelander" } } } WaveSpawn { TotalCurrency 500 Name w2 TotalCount 44 MaxActive 11 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 6 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag Name "Giant Rocket Zombie" Template T_TFBot_Giant_Soldier Health 5000 ClassIcon deader Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_soldier "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 6000 Name "Giant Zombie" Scale 1.65 Class HeavyWeapons Skill Expert MaxVisionRange 0 WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 1.5 } ItemAttributes { ItemName "the killing gloves of boxing" "heal on kill" 1000 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "voice pitch scale" 0.01 } Item "the killing gloves of boxing" Item "the manneater" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 6666 Name "Giant Knight Zombie" Scale 1.7 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 2.5 "melee range multiplier" 2.5 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "carouser's capotain" Item "osx item" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 2000 Name "Major Undead Wrapper" Scale 1.6 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Super Undead" ClassIcon deader Scale 1.6 Template T_TFBot_Giant_Scout_Fast Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.5 "damage force reduction" 0.5 } ItemAttributes { ItemName "the holy mackerel" "damage bonus" 0.5 "bleeding duration" 6 "fire rate bonus" 0.8 "melee range multiplier" 2.0 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 2000 Name "S-Armored Super Kami-Bie" Scale 1.5 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the ullapool caber" "damage bonus" 99 "blast dmg to self increased" 99 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 2.0 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 6 "cannot be backstabbed" 1 } Item "the ullapool caber" Item "spine-chilling skull" Item "the ornament armament" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 3666 Name "Giant Flaming Zombie" Class Pyro Scale 1.75 Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" Attributes "MiniBoss" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 5500 Name "Giant Razor Bow-Bie" Scale 1.75 Class Sniper Skill Hard Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.55 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 2500 Name "Giant Chaos Undead" Scale 1.7 Attributes "MiniBoss" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "bleeding duration" 7 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.2 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 5000 AutoJumpMin 10 AutoJumpMax 10 Name "Giant Conch Zomurai" Scale 1.7 Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "AutoJump" Attributes "MiniBoss" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 3.5 "increase buff duration" 10.0 "voice pitch scale" 0.01 "cancel falling damage" 1 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "move speed bonus" 0.7 } Item "the concheror" Item "the half-zatoichi" Item "soldier samurai hat" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 3000 Name "Giant Undead-Train" Scale 1.7 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "damage bonus" 0.5 "fire rate bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "move speed bonus" 0.8 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 6000 Name "Giant Berserk-Bie" Scale 1.7 Attributes "MiniBoss" Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag Template Gargantuar ClassIcon deader } } } WaveSpawn { TotalCurrency 500 WaitForAllDead w1 WaitForAllDead w2 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 34 WaitBetweenSpawns 10 Where spawnbot TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 166666 Name "Brutal Pyrodon Reborn" RingOfFire 12.0 Scale 1.9 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_flamethrower "airblast pushback scale" 5.0 "damage bonus" 5 "heal on hit for rapidfire" 66 "heal on hit for slowfire" 66 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the spectralnaut" Item "the cauterizer's caudal appendage" } } WaveSpawn { TotalCurrency 0 TotalCount 100 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Support 1 WaitForAllSpawned w1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon deaD Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon deaD Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name "Super Kami-Bie" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "blast dmg to self increased" 10 "damage bonus" 10 } CharacterAttributes { "blast dmg to self increased" 10 "move speed bonus" 2.0 "voice pitch scale" 0.01 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Undead-Train" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 "damage bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Rocket Zombie" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 777 Name Berserk-Bie Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 2500 Name "Armored Zombie" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName apoco-fists "bleeding duration" 3 "heal on kill" 375 } CharacterAttributes { "move speed bonus" 0.35 "voice pitch scale" 0.01 } Item "apoco-fists" Item "spine-chilling skull" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name "Dire Fast Zombie" Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bat "bleeding duration" 5 "heal on kill" 200 } CharacterAttributes { "voice pitch scale" 0.01 "move speed bonus" 1.5 "health regen" 10 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 550 Name "Dire Poison Zombie" Class Sniper Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_club "bleeding duration" 15 "heal on kill" 550 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 20 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Dire Flaming Zombie" Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 600 Name "Dire Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "mark for death" 1 "damage bonus" 1.5 "heal on kill" 100 } CharacterAttributes { "health regen" 20 "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag Health 1200 Name "Steel Zombie" ClassIcon deaD Template T_TFBot_Heavyweapons_Fist Attributes "AlwaysCrit" ItemAttributes { ItemName "fists of steel" "heal on kill" 625 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 1200 Name "Razor Bow-Bie Rapid Fire" Scale 1.5 Class Sniper Skill Hard Attributes "AlwaysCrit" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.65 "voice pitch scale" 0.01 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Super Zombie" Class Soldier Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 5 "heal on kill" 500 "damage bonus" 2.5 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 750 Name "Undead Slasher" Scale 1.2 Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the eyelander" "critboost on kill" 3 "damage bonus" 2.5 "melee range multiplier" 2.5 "hand scale" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 250 Name "Chaos Undead" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "bleeding duration" 7 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.65 "voice pitch scale" 0.2 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 900 Name "Weird Steel Zombie" Scale 1.5 Class HeavyWeapons Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "fists of steel" "bleeding duration" 6 "damage causes airblast" 1 "mod stun waist high airborne" 1 "voice pitch scale" 0.01 } Item "fists of steel" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 1000 AutoJumpMin 10 AutoJumpMax 10 Name "Conch Zomurai" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "AutoJump" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 2.5 "increase buff duration" 10.0 "voice pitch scale" 0.01 "cancel falling damage" 1 } Item "the concheror" Item "the half-zatoichi" Item "soldier samurai hat" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 750 Name "Undead Assassin" Scale 1.25 Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_sniperrifle "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } ItemAttributes { ItemName tf_weapon_club "fire rate bonus" 0.6 "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "silver bullets" Item "holy hunter" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "U-Tanky Undead-Train" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "damage bonus" 0.5 "fire rate bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 850 Name "Armored Super Kami-Bie" Scale 1.3 Class Demoman Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "damage bonus" 15 "blast dmg to self increased" 15 } CharacterAttributes { "blast dmg to self increased" 15 "move speed bonus" 2.0 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 1000 Name "Super Knight Zombie" Class Demoman Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 3.0 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 75 } Item "the chargin' targe" Item "the eyelander" } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 7 Support 1 WaitForAllDead w2 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag Name "Giant Rocket Zombie" Template T_TFBot_Giant_Soldier Health 5000 ClassIcon deadeR Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_soldier "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 6000 Name "Giant Zombie" Scale 1.65 Class HeavyWeapons Skill Expert MaxVisionRange 0 WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 1.5 } ItemAttributes { ItemName "the killing gloves of boxing" "heal on kill" 1000 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "voice pitch scale" 0.01 } Item "the killing gloves of boxing" Item "the manneater" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 6666 Name "Giant Knight Zombie" Scale 1.7 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 2.5 "melee range multiplier" 2.5 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "carouser's capotain" Item "osx item" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2000 Name "Major Undead Wrapper" Scale 1.6 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Super Undead" ClassIcon deadeR Scale 1.6 Template T_TFBot_Giant_Scout_Fast Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.5 "damage force reduction" 0.5 } ItemAttributes { ItemName "the holy mackerel" "damage bonus" 0.5 "bleeding duration" 6 "fire rate bonus" 0.8 "melee range multiplier" 2.0 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2000 Name "S-Armored Super Kami-Bie" Scale 1.5 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the ullapool caber" "damage bonus" 99 "blast dmg to self increased" 99 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 2.0 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 6 "cannot be backstabbed" 1 } Item "the ullapool caber" Item "spine-chilling skull" Item "the ornament armament" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 3666 Name "Giant Flaming Zombie" Class Pyro Scale 1.75 Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" Attributes "MiniBoss" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 5500 Name "Giant Razor Bow-Bie" Scale 1.75 Class Sniper Skill Hard Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.55 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2500 Name "Giant Chaos Undead" Scale 1.7 Attributes "MiniBoss" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "bleeding duration" 7 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.2 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 5000 AutoJumpMin 10 AutoJumpMax 10 Name "Giant Conch Zomurai" Scale 1.7 Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "AutoJump" Attributes "MiniBoss" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 3.5 "increase buff duration" 10.0 "voice pitch scale" 0.01 "cancel falling damage" 1 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "move speed bonus" 0.7 } Item "the concheror" Item "the half-zatoichi" Item "soldier samurai hat" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 3000 Name "Giant Undead-Train" Scale 1.7 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "damage bonus" 0.5 "fire rate bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "move speed bonus" 0.8 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 6000 Name "Giant Berserk-Bie" Scale 1.7 Attributes "MiniBoss" Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag Template Gargantuar ClassIcon deadeR } } } } Wave { RedTeamWipeCausesWaveLoss 1 Explanation { Line "Wave 10/11" Line "{red}Boss Desc: An Ex-Commander..." Line "{red}Boss Desc: Why would he surrender?" Line "New Units/New Giant Units" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_666 Action Trigger } DoneOutput { Target wave_finished_relay_666 Action Trigger } WaveSpawn { TotalCurrency 500 Name w1 TotalCount 220 MaxActive 15 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon dead Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon dead Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name "Super Kami-Bie" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "blast dmg to self increased" 10 "damage bonus" 10 } CharacterAttributes { "blast dmg to self increased" 10 "move speed bonus" 2.0 "voice pitch scale" 0.01 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Undead-Train" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 "damage bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Rocket Zombie" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 777 Name Berserk-Bie Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 2500 Name "Armored Zombie" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName apoco-fists "bleeding duration" 3 "heal on kill" 375 } CharacterAttributes { "move speed bonus" 0.35 "voice pitch scale" 0.01 } Item "apoco-fists" Item "spine-chilling skull" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name "Dire Fast Zombie" Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bat "bleeding duration" 5 "heal on kill" 200 } CharacterAttributes { "voice pitch scale" 0.01 "move speed bonus" 1.5 "health regen" 10 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 550 Name "Dire Poison Zombie" Class Sniper Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_club "bleeding duration" 15 "heal on kill" 550 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 20 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Dire Flaming Zombie" Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 600 Name "Dire Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "mark for death" 1 "damage bonus" 1.5 "heal on kill" 100 } CharacterAttributes { "health regen" 20 "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag Health 1200 Name "Steel Zombie" ClassIcon dead Template T_TFBot_Heavyweapons_Fist Attributes "AlwaysCrit" ItemAttributes { ItemName "fists of steel" "heal on kill" 625 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1200 Name "Razor Bow-Bie Rapid Fire" Scale 1.5 Class Sniper Skill Hard Attributes "AlwaysCrit" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.65 "voice pitch scale" 0.01 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Super Zombie" Class Soldier Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 5 "heal on kill" 500 "damage bonus" 2.5 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 750 Name "Undead Slasher" Scale 1.2 Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the eyelander" "critboost on kill" 3 "damage bonus" 2.5 "melee range multiplier" 2.5 "hand scale" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Chaos Undead" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "bleeding duration" 7 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.65 "voice pitch scale" 0.2 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 900 Name "Weird Steel Zombie" Scale 1.5 Class HeavyWeapons Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "fists of steel" "bleeding duration" 6 "damage causes airblast" 1 "mod stun waist high airborne" 1 "voice pitch scale" 0.01 } Item "fists of steel" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1000 AutoJumpMin 10 AutoJumpMax 10 Name "Conch Zomurai" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "AutoJump" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 2.5 "increase buff duration" 10.0 "voice pitch scale" 0.01 "cancel falling damage" 1 } Item "the concheror" Item "the half-zatoichi" Item "soldier samurai hat" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 750 Name "Undead Assassin" Scale 1.25 Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_sniperrifle "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } ItemAttributes { ItemName tf_weapon_club "fire rate bonus" 0.6 "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "silver bullets" Item "holy hunter" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "U-Tanky Undead-Train" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "damage bonus" 0.5 "fire rate bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 850 Name "Armored Super Kami-Bie" Scale 1.3 Class Demoman Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "damage bonus" 15 "blast dmg to self increased" 15 } CharacterAttributes { "blast dmg to self increased" 15 "move speed bonus" 2.0 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1000 Name "Super Knight Zombie" Class Demoman Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 3.0 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 75 } Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1250 Name "Brutal Zombie" Scale 1.5 Class Soldier Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shovel "damage bonus" 5.0 "heal on kill" 625 } CharacterAttributes { "voice pitch scale" 0.3 "move speed bonus" 0.8 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 2000 Name "Hell Zomurai" Scale 1.5 Class Soldier Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the half-zatoichi" "damage bonus" 5.0 } CharacterAttributes { "increase buff duration" 9.0 } Item "the half-zatoichi" Item "the infernal impaler" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1250 Name "Corrupted Soldier" Scale 1.35 Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 1.5 "fire rate bonus" 0.6 "faster reload rate" 0.4 "clip size bonus upgrade" 5 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Infected Scout" Class Scout Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 350 Name "Infected Pyro" Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 600 Name "Infected Heavy" Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Infected Medic" Class Medic Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } Item "the blutsauger" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 350 Name "Infected Demo" Class Demoman Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 400 Name "Infected Soldier" Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Infected Sniper" Class Sniper Skill Hard WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Infected Engineer" Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag Name "Infected Bowman" ClassIcon dead Template T_TFBot_Sniper_Huntsman Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.01 } } } } WaveSpawn { TotalCurrency 750 Name w2 TotalCount 50 MaxActive 12 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 6 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag Name "Giant Rocket Zombie" Template T_TFBot_Giant_Soldier Health 5000 ClassIcon deadeR Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_soldier "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 6000 Name "Giant Zombie" Scale 1.65 Class HeavyWeapons Skill Expert MaxVisionRange 0 WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 1.5 } ItemAttributes { ItemName "the killing gloves of boxing" "heal on kill" 1000 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "voice pitch scale" 0.01 } Item "the killing gloves of boxing" Item "the manneater" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 6666 Name "Giant Knight Zombie" Scale 1.7 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 2.5 "melee range multiplier" 2.5 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "carouser's capotain" Item "osx item" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2000 Name "Major Undead Wrapper" Scale 1.6 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Super Undead" ClassIcon deadeR Scale 1.6 Template T_TFBot_Giant_Scout_Fast Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.5 "damage force reduction" 0.5 } ItemAttributes { ItemName "the holy mackerel" "damage bonus" 0.5 "bleeding duration" 6 "fire rate bonus" 0.8 "melee range multiplier" 2.0 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2000 Name "S-Armored Super Kami-Bie" Scale 1.5 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the ullapool caber" "damage bonus" 99 "blast dmg to self increased" 99 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 2.0 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 6 "cannot be backstabbed" 1 } Item "the ullapool caber" Item "spine-chilling skull" Item "the ornament armament" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 3666 Name "Giant Flaming Zombie" Class Pyro Scale 1.75 Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" Attributes "MiniBoss" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 5500 Name "Giant Razor Bow-Bie" Scale 1.75 Class Sniper Skill Hard Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.55 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2500 Name "Giant Chaos Undead" Scale 1.7 Attributes "MiniBoss" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "bleeding duration" 7 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.2 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 5000 AutoJumpMin 10 AutoJumpMax 10 Name "Giant Conch Zomurai" Scale 1.7 Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "AutoJump" Attributes "MiniBoss" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 3.5 "increase buff duration" 10.0 "voice pitch scale" 0.01 "cancel falling damage" 1 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "move speed bonus" 0.7 } Item "the concheror" Item "the half-zatoichi" Item "soldier samurai hat" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 3000 Name "Giant Undead-Train" Scale 1.7 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "damage bonus" 0.5 "fire rate bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "move speed bonus" 0.8 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 6000 Name "Giant Berserk-Bie" Scale 1.7 Attributes "MiniBoss" Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag Template Gargantuar ClassIcon deadeR } TFBot { Attributes "Aggressive" Action FetchFlag Health 16666 AutoJumpMin 0 AutoJumpMax 0 ClassIcon deadeR Name "Hell-Born Giant" Scale 1.7 Template T_TFBot_Giant_Heavyweapons Attributes "AlwaysCrit" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus vs burning" 2.5 } ItemAttributes { ItemName tf_weapon_shotgun_hwg "Attack not cancel charge" 1 } ItemAttributes { ItemName tf_weapon_fists "damage bonus" 2 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "voice pitch scale" 0.35 } Item "the huo long heatmaker" Item "spine-chilling skull" } TFBot { Attributes "Aggressive" Action FetchFlag Health 37500 Name Giga-Gargantuar Scale 2.05 Template Gargantuar ClassIcon deadeR Addcond { Index 42 Delay 0.5 } ItemAttributes { ItemName apoco-fists "damage bonus" 10 "heal on kill" 2000 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 } Item "die regime-panzerung" Item "the bunsen brave" } } } WaveSpawn { TotalCurrency 550 WaitForAllDead w1 WaitForAllDead w2 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 35 WaitBetweenSpawns 10 Where spawnbot TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 200000 Name "Commando Gargantuar" Class HeavyWeapons Skill Expert MaxVisionRange 2500 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 20 "override projectile type" 2 "fire rate bonus" 1.45 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "eotl_sheavyshirt" Item "the patriot peak" HomingRockets { IgnoreDisguisedSpies 1 // <-- don't home in on disguised spies IgnoreStealthedSpies 1 // <-- don't home in on invisible spies RocketSpeed 0.85 // <-- TurnPower 90.0 // <-- crank up the rockets' turning power to compensate for their high speed MaxAimError 180.0 // <-- allow the rockets to home in on their target as long as they're pointed within 120 degrees } } } WaveSpawn { TotalCurrency 0 TotalCount 100 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Support 1 WaitForAllSpawned w1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon deaD Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon deaD Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name "Super Kami-Bie" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "blast dmg to self increased" 10 "damage bonus" 10 } CharacterAttributes { "blast dmg to self increased" 10 "move speed bonus" 2.0 "voice pitch scale" 0.01 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Undead-Train" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 "damage bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Rocket Zombie" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 777 Name Berserk-Bie Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 2500 Name "Armored Zombie" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName apoco-fists "bleeding duration" 3 "heal on kill" 375 } CharacterAttributes { "move speed bonus" 0.35 "voice pitch scale" 0.01 } Item "apoco-fists" Item "spine-chilling skull" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 200 Name "Dire Fast Zombie" Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bat "bleeding duration" 5 "heal on kill" 200 } CharacterAttributes { "voice pitch scale" 0.01 "move speed bonus" 1.5 "health regen" 10 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 550 Name "Dire Poison Zombie" Class Sniper Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_club "bleeding duration" 15 "heal on kill" 550 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 20 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Dire Flaming Zombie" Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 600 Name "Dire Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "mark for death" 1 "damage bonus" 1.5 "heal on kill" 100 } CharacterAttributes { "health regen" 20 "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag Health 1200 Name "Steel Zombie" ClassIcon deaD Template T_TFBot_Heavyweapons_Fist Attributes "AlwaysCrit" ItemAttributes { ItemName "fists of steel" "heal on kill" 625 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 1200 Name "Razor Bow-Bie Rapid Fire" Scale 1.5 Class Sniper Skill Hard Attributes "AlwaysCrit" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.65 "voice pitch scale" 0.01 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "Super Zombie" Class Soldier Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 5 "heal on kill" 500 "damage bonus" 2.5 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 750 Name "Undead Slasher" Scale 1.2 Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the eyelander" "critboost on kill" 3 "damage bonus" 2.5 "melee range multiplier" 2.5 "hand scale" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 250 Name "Chaos Undead" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "bleeding duration" 7 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.65 "voice pitch scale" 0.2 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 900 Name "Weird Steel Zombie" Scale 1.5 Class HeavyWeapons Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "fists of steel" "bleeding duration" 6 "damage causes airblast" 1 "mod stun waist high airborne" 1 "voice pitch scale" 0.01 } Item "fists of steel" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 1000 AutoJumpMin 10 AutoJumpMax 10 Name "Conch Zomurai" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "AutoJump" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 2.5 "increase buff duration" 10.0 "voice pitch scale" 0.01 "cancel falling damage" 1 } Item "the concheror" Item "the half-zatoichi" Item "soldier samurai hat" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 750 Name "Undead Assassin" Scale 1.25 Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_sniperrifle "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } ItemAttributes { ItemName tf_weapon_club "fire rate bonus" 0.6 "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "silver bullets" Item "holy hunter" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 500 Name "U-Tanky Undead-Train" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "damage bonus" 0.5 "fire rate bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 850 Name "Armored Super Kami-Bie" Scale 1.3 Class Demoman Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "damage bonus" 15 "blast dmg to self increased" 15 } CharacterAttributes { "blast dmg to self increased" 15 "move speed bonus" 2.0 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 1000 Name "Super Knight Zombie" Class Demoman Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 3.0 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 75 } Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 1250 Name "Brutal Zombie" Scale 1.5 Class Soldier Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shovel "damage bonus" 5.0 "heal on kill" 625 } CharacterAttributes { "voice pitch scale" 0.3 "move speed bonus" 0.8 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 2000 Name "Hell Zomurai" Scale 1.5 Class Soldier Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the half-zatoichi" "damage bonus" 5.0 } CharacterAttributes { "increase buff duration" 9.0 } Item "the half-zatoichi" Item "the infernal impaler" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 1250 Name "Corrupted Soldier" Scale 1.35 Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 1.5 "fire rate bonus" 0.6 "faster reload rate" 0.4 "clip size bonus upgrade" 5 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 250 Name "Infected Scout" Class Scout Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 350 Name "Infected Pyro" Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 600 Name "Infected Heavy" Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Infected Medic" Class Medic Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } Item "the blutsauger" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 350 Name "Infected Demo" Class Demoman Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 400 Name "Infected Soldier" Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 250 Name "Infected Sniper" Class Sniper Skill Hard WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deaD Health 300 Name "Infected Engineer" Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag Name "Infected Bowman" ClassIcon deaD Template T_TFBot_Sniper_Huntsman Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.01 } } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 5 Support 1 WaitForAllDead w2 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag Name "Giant Rocket Zombie" Template T_TFBot_Giant_Soldier Health 5000 ClassIcon deadeR Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_soldier "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 6000 Name "Giant Zombie" Scale 1.65 Class HeavyWeapons Skill Expert MaxVisionRange 0 WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 1.5 } ItemAttributes { ItemName "the killing gloves of boxing" "heal on kill" 1000 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "voice pitch scale" 0.01 } Item "the killing gloves of boxing" Item "the manneater" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 6666 Name "Giant Knight Zombie" Scale 1.7 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 2.5 "melee range multiplier" 2.5 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "carouser's capotain" Item "osx item" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2000 Name "Major Undead Wrapper" Scale 1.6 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Super Undead" ClassIcon deadeR Scale 1.6 Template T_TFBot_Giant_Scout_Fast Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.5 "damage force reduction" 0.5 } ItemAttributes { ItemName "the holy mackerel" "damage bonus" 0.5 "bleeding duration" 6 "fire rate bonus" 0.8 "melee range multiplier" 2.0 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2000 Name "S-Armored Super Kami-Bie" Scale 1.5 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the ullapool caber" "damage bonus" 99 "blast dmg to self increased" 99 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 2.0 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 6 "cannot be backstabbed" 1 } Item "the ullapool caber" Item "spine-chilling skull" Item "the ornament armament" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 3666 Name "Giant Flaming Zombie" Class Pyro Scale 1.75 Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" Attributes "MiniBoss" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 5500 Name "Giant Razor Bow-Bie" Scale 1.75 Class Sniper Skill Hard Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.55 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2500 Name "Giant Chaos Undead" Scale 1.7 Attributes "MiniBoss" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "bleeding duration" 7 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.2 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 5000 AutoJumpMin 10 AutoJumpMax 10 Name "Giant Conch Zomurai" Scale 1.7 Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "AutoJump" Attributes "MiniBoss" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 3.5 "increase buff duration" 10.0 "voice pitch scale" 0.01 "cancel falling damage" 1 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "move speed bonus" 0.7 } Item "the concheror" Item "the half-zatoichi" Item "soldier samurai hat" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 3000 Name "Giant Undead-Train" Scale 1.7 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "damage bonus" 0.5 "fire rate bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "move speed bonus" 0.8 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 6000 Name "Giant Berserk-Bie" Scale 1.7 Attributes "MiniBoss" Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag Template Gargantuar ClassIcon deadeR } TFBot { Attributes "Aggressive" Action FetchFlag Health 16666 AutoJumpMin 0 AutoJumpMax 0 ClassIcon deadeR Name "Hell-Born Giant" Scale 1.7 Template T_TFBot_Giant_Heavyweapons Attributes "AlwaysCrit" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus vs burning" 2.5 } ItemAttributes { ItemName tf_weapon_shotgun_hwg "Attack not cancel charge" 1 } ItemAttributes { ItemName tf_weapon_fists "damage bonus" 2 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "voice pitch scale" 0.35 } Item "the huo long heatmaker" Item "spine-chilling skull" } TFBot { Attributes "Aggressive" Action FetchFlag Health 37500 Name Giga-Gargantuar Scale 2.05 Template Gargantuar ClassIcon deadeR Addcond { Index 42 Delay 0.5 } ItemAttributes { ItemName apoco-fists "damage bonus" 10 "heal on kill" 2000 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 } Item "die regime-panzerung" Item "the bunsen brave" } } } } Wave { RedTeamWipeCausesWaveLoss 1 Explanation { Line "{red}THE FINAL WAVE" Line "{red}Boss Desc: He got rekt once but came for revenge." Line "{red}Boss Desc: Not only he was a good 'leader' but he stupidly failed!" Line "{red}ALL UNDEADS ARE HERE!!!!!" Line "{green}Final Boss spawns in 45 secs after all wave zombies are dead" } WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_666 Action Trigger } DoneOutput { Target wave_finished_relay_666 Action Trigger } WaveSpawn { TotalCurrency 1000 Name w1 TotalCount 250 MaxActive 15 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name Zombie Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Poison Zombie" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_club "bleeding duration" 10 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 100 Name "Fast Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName tf_weapon_bat "heal on kill" 100 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 1.0 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "heal on kill" 250 "bleeding duration" 2 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 400 Name "Flaming Zombie" Scale 1.2 Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "heal on kill" 175 "bleeding duration" 0.5 "hand scale" 0.00001 } ItemAttributes { ItemName tf_weapon_fireaxe "bleeding duration" 2 "heal on kill" 175 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the backburner" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Hyper League Zombie" ClassIcon dead Template T_TFBot_Scout_Sandman_FastCharge Tag "bot_giant" ItemAttributes { ItemName "the sandman" "damage bonus" 1.5 "melee range multiplier" 2 "heal on kill" 100 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "osx item" Item "batter's helmet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 125 Name "Hyper Wrapper Zombie" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Undead Boxer" ClassIcon dead Skill Hard Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Volcano Zombie" Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" ItemAttributes { ItemName "sharpened volcano fragment" "bleeding duration" 5 "mark for death" 1 "damage bonus vs burning" 10 "weapon burn dmg increased" 1.4 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "sharpened volcano fragment" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 150 Name "Zombie Bowman" Class Sniper Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the fortified compound" "bleeding duration" 4 } CharacterAttributes { "voice pitch scale" 0.01 } Item "the fortified compound" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Dire Zombie" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 6 "mark for death" 1 "heal on kill" 200 "health regen" 5 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.01 } Item "the manneater" Item "spine-chilling skull 2011 style 2" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name "Super Kami-Bie" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "blast dmg to self increased" 10 "damage bonus" 10 } CharacterAttributes { "blast dmg to self increased" 10 "move speed bonus" 2.0 "voice pitch scale" 0.01 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Undead-Train" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 "damage bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Rocket Zombie" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 777 Name Berserk-Bie Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 2500 Name "Armored Zombie" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName apoco-fists "bleeding duration" 3 "heal on kill" 375 } CharacterAttributes { "move speed bonus" 0.35 "voice pitch scale" 0.01 } Item "apoco-fists" Item "spine-chilling skull" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 200 Name "Dire Fast Zombie" Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bat "bleeding duration" 5 "heal on kill" 200 } CharacterAttributes { "voice pitch scale" 0.01 "move speed bonus" 1.5 "health regen" 10 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 550 Name "Dire Poison Zombie" Class Sniper Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_club "bleeding duration" 15 "heal on kill" 550 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 20 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Dire Flaming Zombie" Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 600 Name "Dire Knight Zombie" Class Demoman Skill Normal Tag "bot_giant" ItemAttributes { ItemName "the eyelander" "mark for death" 1 "damage bonus" 1.5 "heal on kill" 100 } CharacterAttributes { "health regen" 20 "move speed bonus" 0.7 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag Health 1200 Name "Steel Zombie" ClassIcon dead Template T_TFBot_Heavyweapons_Fist Attributes "AlwaysCrit" ItemAttributes { ItemName "fists of steel" "heal on kill" 625 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1200 Name "Razor Bow-Bie Rapid Fire" Scale 1.5 Class Sniper Skill Hard Attributes "AlwaysCrit" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.65 "voice pitch scale" 0.01 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "Super Zombie" Class Soldier Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shovel "bleeding duration" 5 "heal on kill" 500 "damage bonus" 2.5 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 750 Name "Undead Slasher" Scale 1.2 Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the eyelander" "critboost on kill" 3 "damage bonus" 2.5 "melee range multiplier" 2.5 "hand scale" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.01 } Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Chaos Undead" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "bleeding duration" 7 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.65 "voice pitch scale" 0.2 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 900 Name "Weird Steel Zombie" Scale 1.5 Class HeavyWeapons Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "fists of steel" "bleeding duration" 6 "damage causes airblast" 1 "mod stun waist high airborne" 1 "voice pitch scale" 0.01 } Item "fists of steel" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1000 AutoJumpMin 10 AutoJumpMax 10 Name "Conch Zomurai" Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "AutoJump" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 2.5 "increase buff duration" 10.0 "voice pitch scale" 0.01 "cancel falling damage" 1 } Item "the concheror" Item "the half-zatoichi" Item "soldier samurai hat" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 750 Name "Undead Assassin" Scale 1.25 Class Sniper Skill Expert WeaponRestrictions MeleeOnly Tag "bot_gatebot" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_sniperrifle "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } ItemAttributes { ItemName tf_weapon_club "fire rate bonus" 0.6 "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 1.5 "voice pitch scale" 0.01 } Item "silver bullets" Item "holy hunter" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 500 Name "U-Tanky Undead-Train" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "damage bonus" 0.5 "fire rate bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 850 Name "Armored Super Kami-Bie" Scale 1.3 Class Demoman Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ullapool caber" "damage bonus" 15 "blast dmg to self increased" 15 } CharacterAttributes { "blast dmg to self increased" 15 "move speed bonus" 2.0 } Item "the ullapool caber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1000 Name "Super Knight Zombie" Class Demoman Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 3.0 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 75 } Item "the chargin' targe" Item "the eyelander" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1250 Name "Brutal Zombie" Scale 1.5 Class Soldier Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shovel "damage bonus" 5.0 "heal on kill" 625 } CharacterAttributes { "voice pitch scale" 0.3 "move speed bonus" 0.8 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 2000 Name "Hell Zomurai" Scale 1.5 Class Soldier Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the half-zatoichi" "damage bonus" 5.0 } CharacterAttributes { "increase buff duration" 9.0 } Item "the half-zatoichi" Item "the infernal impaler" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1250 Name "Corrupted Soldier" Scale 1.35 Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 1.5 "fire rate bonus" 0.6 "faster reload rate" 0.4 "clip size bonus upgrade" 5 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Infected Scout" Class Scout Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 350 Name "Infected Pyro" Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 600 Name "Infected Heavy" Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Infected Medic" Class Medic Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } Item "the blutsauger" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 350 Name "Infected Demo" Class Demoman Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 400 Name "Infected Soldier" Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Infected Sniper" Class Sniper Skill Hard WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 300 Name "Infected Engineer" Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 } } TFBot { Attributes "Aggressive" Action FetchFlag Name "Infected Bowman" ClassIcon dead Template T_TFBot_Sniper_Huntsman Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 1333 Name "Dire Berserk-Bie" Scale 1.1 Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the scotsman's skullcutter" "damage bonus" 3.5 "heal on kill" 666 } CharacterAttributes { "health regen" 77 "move speed bonus" 1.2 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "pickled paws" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 5000 Name "Dire Armored Zombie" Class HeavyWeapons Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the killing gloves of boxing" "heal on kill" 750 "bleeding duration" 3 } CharacterAttributes { "voice pitch scale" 0.01 "health regen" 100 "move speed bonus" 0.45 "damage force reduction" 0.1 } Item "the killing gloves of boxing" Item "spine-chilling skull" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon dead Health 250 Name "Infected Backup Engineer" Attributes "SpawnWithFullCharge" Class Engineer Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" CharacterAttributes { "voice pitch scale" 0.4 "increase buff duration" 10.0 } Item "the battalion's backup" } } } WaveSpawn { TotalCurrency 750 Name w1 TotalCount 60 MaxActive 12 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 6 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag Name "Giant Rocket Zombie" Template T_TFBot_Giant_Soldier Health 5000 ClassIcon deader Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_soldier "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "voice pitch scale" 0.01 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 6000 Name "Giant Zombie" Scale 1.65 Class HeavyWeapons Skill Expert MaxVisionRange 0 WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 1.5 } ItemAttributes { ItemName "the killing gloves of boxing" "heal on kill" 1000 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "voice pitch scale" 0.01 } Item "the killing gloves of boxing" Item "the manneater" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 6666 Name "Giant Knight Zombie" Scale 1.7 Class Demoman Skill Expert Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 2.5 "melee range multiplier" 2.5 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "voice pitch scale" 0.01 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "carouser's capotain" Item "osx item" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 2000 Name "Major Undead Wrapper" Scale 1.6 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "voice pitch scale" 0.01 } Item "the wrap assassin" } TFBot { Attributes "Aggressive" Action FetchFlag Name "Super Undead" ClassIcon deader Scale 1.6 Template T_TFBot_Giant_Scout_Fast Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.5 "damage force reduction" 0.5 } ItemAttributes { ItemName "the holy mackerel" "damage bonus" 0.5 "bleeding duration" 6 "fire rate bonus" 0.8 "melee range multiplier" 2.0 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 2000 Name "S-Armored Super Kami-Bie" Scale 1.5 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the ullapool caber" "damage bonus" 99 "blast dmg to self increased" 99 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 2.0 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 6 "cannot be backstabbed" 1 } Item "the ullapool caber" Item "spine-chilling skull" Item "the ornament armament" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 3666 Name "Giant Flaming Zombie" Class Pyro Scale 1.75 Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysFireWeapon" Attributes "MiniBoss" ItemAttributes { ItemName "the backburner" "mark for death" 1 "heal on kill" 125 "damage bonus" 1.5 "hand scale" 0.00001 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the backburner" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 5500 Name "Giant Razor Bow-Bie" Scale 1.75 Class Sniper Skill Hard Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.6 "bleeding duration" 6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.55 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "the fortified compound" Item "the razorback" Item "the bushwacka" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 2500 Name "Giant Chaos Undead" Scale 1.7 Attributes "MiniBoss" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "bleeding duration" 7 "mark for death" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 0.2 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 5000 AutoJumpMin 10 AutoJumpMax 10 Name "Giant Conch Zomurai" Scale 1.7 Class Soldier Skill Expert WeaponRestrictions MeleeOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "AutoJump" Attributes "MiniBoss" CharacterAttributes { "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 3.5 "increase buff duration" 10.0 "voice pitch scale" 0.01 "cancel falling damage" 1 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "move speed bonus" 0.7 } Item "the concheror" Item "the half-zatoichi" Item "soldier samurai hat" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 3000 Name "Giant Undead-Train" Scale 1.7 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "damage bonus" 0.5 "fire rate bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "move speed bonus" 0.8 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "scotch bonnet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deader Health 6000 Name "Giant Berserk-Bie" Scale 1.7 Attributes "MiniBoss" Class Demoman Skill Expert Tag "bot_giant" ItemAttributes { ItemName "the scotsman's skullcutter" "heal on kill" 333 "damage bonus" 1.5 } CharacterAttributes { "voice pitch scale" 0.01 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "voodoo juju" Item "the battery bandolier" } TFBot { Attributes "Aggressive" Action FetchFlag Template Gargantuar ClassIcon deader } TFBot { Attributes "Aggressive" Action FetchFlag Health 16666 AutoJumpMin 0 AutoJumpMax 0 ClassIcon deader Name "Hell-Born Giant" Scale 1.7 Template T_TFBot_Giant_Heavyweapons Attributes "AlwaysCrit" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus vs burning" 2.5 } ItemAttributes { ItemName tf_weapon_shotgun_hwg "Attack not cancel charge" 1 } ItemAttributes { ItemName tf_weapon_fists "damage bonus" 2 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "voice pitch scale" 0.35 } Item "the huo long heatmaker" Item "spine-chilling skull" } TFBot { Attributes "Aggressive" Action FetchFlag Health 37500 Name Giga-Gargantuar Scale 2.05 Template Gargantuar ClassIcon deader Addcond { Index 42 Delay 0.5 } ItemAttributes { ItemName apoco-fists "damage bonus" 10 "heal on kill" 2000 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 } Item "die regime-panzerung" Item "the bunsen brave" } } } WaveSpawn { TotalCurrency 9001 WaitForAllDead w1 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 45 WaitBetweenSpawns 10 Where spawnbot TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon Dead Health 250000 Name "Master Corruptor's Soul" Scale 1.4 Class Medic Skill Expert AddCond { Index 55 // <-- here we use a condition number Delay 60.0 // <-- here we specify a limited duration } AddCond { Index 28 // <-- here we use a condition number Delay 180.0 // <-- here we specify a limited duration } AddCond { Index 16 // <-- here we use a condition number Delay 320.0 // <-- here we specify a limited duration } AddCond { Index 42 // <-- here we use a condition number Delay 450.0 // <-- here we specify a limited duration } AddCond { Index 29 // <-- here we use a condition number Delay 610.0 // <-- here we specify a limited duration } AddCond { Index 26 // <-- here we use a condition number Delay 760.0 // <-- here we specify a limited duration } AddCond { Index 73 // <-- here we use a condition number Delay 900.0 // <-- here we specify a limited duration } AddCond { Index 72 // <-- here we use a condition number Delay 1100.0 // <-- here we specify a limited duration } AddCond { Index 91 // <-- here we use a condition number Delay 1300.0 // <-- here we specify a limited duration } AddCond { Index 79 // <-- here we use a condition number Delay 1500.0 // <-- here we specify a limited duration } Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "Aggressive" WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the crusader's crossbow" "damage bonus" 10 "heal on kill" 500 "faster reload rate" 0.01 "override projectile type" 2 "Projectile speed increased" 3.0 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "move speed bonus" 0.25 } Item "the crusader's crossbow" Item "archimedes the undying" Item "the shaman's skull" } } WaveSpawn { TotalCurrency 0 TotalCount 15 MaxActive 15 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 3 Support 1 WaitForAllDead w1 Where spawnbot Where spawnbot_giant RandomChoice { TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 1750 Name "MB Infected Pyro" Scale 1.0 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the backburner" "airblast pushback scale" 2.0 "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the backburner" Item "sight for sore eyes" Item "the last breath" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 1750 Name "MB Infected Demoman" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "festive grenade launcher" "fire rate bonus" 0.2 "faster reload rate" 0.3 "clip size penalty" 3.0 "Projectile speed increased" 1.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "festive grenade launcher" Item "conjurer's cowl" Item "spacechem pin" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2000 Name "MB Infected Nuke Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "the original" "damage bonus" 5 "damage causes airblast" 1 "faster reload rate" 3 "fire rate bonus" 2 "projectile spread angle penalty" 1 "use large smoke explosion" 1 "blast radius increased" 2 "Projectile speed increased" 1 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } Item "the original" Item "stainless pot" Item "osx item" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 1250 Name "MB Infected Demoknight" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the eyelander" "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "dmg taken from fire reduced" 0.25 "dmg taken from crit reduced" 0.25 "dmg taken from blast reduced" 0.25 "dmg taken from bullets reduced" 0.25 "dmg from ranged reduced" 0.25 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "spiral sallet" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 3000 Name "MB Infected Breaker" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName apoco-fists "fire rate bonus" 0.6 "damage bonus" 5 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "apoco-fists" Item "the katyusha" Item "bone-cut belt" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 3000 Name "MB Infected H-O-K Heavy" Scale 1.0 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tomislav "damage bonus" 1.4 "attack projectiles" 2 "heal on kill" 5000 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 } Item "tomislav" Item "the merc's mohawk" Item "the bruiser's bandanna" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2000 Name "MB Infected BB Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the black box" "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "Projectile speed increased" 0.9 } Item "the black box" Item "the grenadier's softcap" Item "osx item" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 1750 Name "MB Infected Nuke Demo" Scale 1.0 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" ItemAttributes { ItemName "the iron bomber" "grenade launcher mortar mode" 0 "faster reload rate" 1.8 "fire rate bonus" 2 "clip size penalty" 0.5 "Projectile speed increased" 1.5 "projectile spread angle penalty" 5 "damage bonus" 7 "damage causes airblast" 1 "blast radius increased" 1.2 "use large smoke explosion" 1 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 } Item "the iron bomber" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2000 Name "MB Infected Barrage Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.55 } Item "furious fukaamigasa" Item "shoestring budget" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 2000 Name "MB Infected Superior Soldier" Scale 1.0 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "the liberty launcher" "damage bonus" 1.5 "faster reload rate" 0.6 "fire rate bonus" 0.2 "clip size upgrade atomic" 7.0 "Projectile speed increased" 1.3 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the liberty launcher" Item "killer exclusive" Item "summer shades" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 1250 Name "MB Infected Wrapper Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the wrap assassin" Item "the holiday headcase" Item "the fast learner" } TFBot { Attributes "Aggressive" Action FetchFlag ClassIcon deadeR Health 1250 AutoJumpMin 5 AutoJumpMax 5 Name "MB Infected Jumping Scout" Scale 1.0 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AutoJump" ItemAttributes { ItemName tf_weapon_bat "damage bonus" 2 "effect bar recharge rate increased" 0.1 } CharacterAttributes { "increased jump height" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 } Item "scout beanie" } } } } } //This file has been generated by http://mvm.tf