#base robot_standard.pop #base robot_giant.pop // WAVE 1 - 0$ + B(100$) // ------------------- // TOTAL - 0$ + B(100$) WaveSchedule { StartingCurrency 1000 RespawnWaveTime 0 CanBotsAttackWhileInSpawnRoom no //These only work in potato servers, can be safely ignored for vanilla with little to no effect CustomUpgradesFile "mvm_upgrades_golfing.txt" MaxRedPlayers 2 Templates { } // WAVE 1 [$UJEL] Wave { InitWaveOutput { Target h1_init_relay Action Trigger } DoneOutput { Target h1_finished_relay Action Trigger } // [$0] WaveSpawn { Where spawnbot_h1_p1 TotalCount 1 MaxActive 1 SpawnCount 1 TotalCurrency 0 WaitBeforeStarting 0 WaitBetweenSpawns 0 TFBot { Class Soldier Health 999999 ClassIcon golfball_lite Name "A Golf Ball" Attributes MiniBoss Attributes IgnoreEnemies Attributes AutoJump AutoJumpMin 1 AutoJumpMax 1 Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint rgb" 16776960 } CharacterAttributes { "health regen" 999999 "move speed bonus" 0.0001 "rage giving scale" 999 "cancel falling damage" 1 } } } WaveSpawn { Where spawnbot_h1_p2 TotalCount 1 MaxActive 1 SpawnCount 1 TotalCurrency 0 WaitBeforeStarting 0 WaitBetweenSpawns 0 TFBot { Class Soldier Health 999999 ClassIcon golfball_lite Name "A Golf Ball" Attributes MiniBoss Attributes IgnoreEnemies Attributes AutoJump AutoJumpMin 1 AutoJumpMax 1 Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint rgb" 65280 } CharacterAttributes { "health regen" 999999 "move speed bonus" 0.0001 "rage giving scale" 999 "cancel falling damage" 1 } } } } Wave { InitWaveOutput { Target h2_init_relay Action Trigger } DoneOutput { Target h2_finished_relay Action Trigger } // [$0] WaveSpawn { Where spawnbot_h2_p1 TotalCount 1 MaxActive 1 SpawnCount 1 TotalCurrency 0 WaitBeforeStarting 0 WaitBetweenSpawns 0 TFBot { Class Soldier Health 999999 ClassIcon golfball_lite Name "A Golf Ball" Attributes MiniBoss Attributes IgnoreEnemies Attributes AutoJump AutoJumpMin 1 AutoJumpMax 1 Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint rgb" 16776960 } CharacterAttributes { "health regen" 999999 "move speed bonus" 0.0001 "rage giving scale" 999 "cancel falling damage" 1 } } } WaveSpawn { Where spawnbot_h2_p2 TotalCount 1 MaxActive 1 SpawnCount 1 TotalCurrency 0 WaitBeforeStarting 0 WaitBetweenSpawns 0 TFBot { Class Soldier Health 999999 ClassIcon golfball_lite Name "A Golf Ball" Attributes MiniBoss Attributes IgnoreEnemies Attributes AutoJump AutoJumpMin 1 AutoJumpMax 1 Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint rgb" 65280 } CharacterAttributes { "health regen" 999999 "move speed bonus" 0.0001 "rage giving scale" 999 "cancel falling damage" 1 } } } } Wave { InitWaveOutput { Target h3_init_relay Action Trigger } DoneOutput { Target h3_finished_relay Action Trigger } // [$0] WaveSpawn { Where spawnbot_h3_p1 TotalCount 1 MaxActive 1 SpawnCount 1 TotalCurrency 0 WaitBeforeStarting 0 WaitBetweenSpawns 0 TFBot { Class Soldier Health 999999 ClassIcon golfball_lite Name "A Golf Ball" Attributes MiniBoss Attributes IgnoreEnemies Attributes AutoJump AutoJumpMin 1 AutoJumpMax 1 Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint rgb" 16776960 } CharacterAttributes { "health regen" 999999 "move speed bonus" 0.0001 "rage giving scale" 999 "cancel falling damage" 1 } } } WaveSpawn { Where spawnbot_h3_p2 TotalCount 1 MaxActive 1 SpawnCount 1 TotalCurrency 0 WaitBeforeStarting 0 WaitBetweenSpawns 0 TFBot { Class Soldier Health 999999 ClassIcon golfball_lite Name "A Golf Ball" Attributes MiniBoss Attributes IgnoreEnemies Attributes AutoJump AutoJumpMin 1 AutoJumpMax 1 Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint rgb" 65280 } CharacterAttributes { "health regen" 999999 "move speed bonus" 0.0001 "rage giving scale" 999 "cancel falling damage" 1 } } } } Wave { InitWaveOutput { Target h4_init_relay Action Trigger } DoneOutput { Target h4_finished_relay Action Trigger } // [$0] WaveSpawn { Where spawnbot_h4_p1 TotalCount 1 MaxActive 1 SpawnCount 1 TotalCurrency 0 WaitBeforeStarting 0 WaitBetweenSpawns 0 TFBot { Class Soldier Health 999999 ClassIcon golfball_lite Name "A Golf Ball" Attributes MiniBoss Attributes IgnoreEnemies Attributes AutoJump AutoJumpMin 1 AutoJumpMax 1 Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint rgb" 16776960 } CharacterAttributes { "health regen" 999999 "move speed bonus" 0.0001 "rage giving scale" 999 "cancel falling damage" 1 } } } WaveSpawn { Where spawnbot_h4_p2 TotalCount 1 MaxActive 1 SpawnCount 1 TotalCurrency 0 WaitBeforeStarting 0 WaitBetweenSpawns 0 TFBot { Class Soldier Health 999999 ClassIcon golfball_lite Name "A Golf Ball" Attributes MiniBoss Attributes IgnoreEnemies Attributes AutoJump AutoJumpMin 1 AutoJumpMax 1 Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint rgb" 65280 } CharacterAttributes { "health regen" 999999 "move speed bonus" 0.0001 "rage giving scale" 999 "cancel falling damage" 1 } } } } Wave { InitWaveOutput { Target h5_init_relay Action Trigger } DoneOutput { Target h5_finished_relay Action Trigger } // [$0] WaveSpawn { Where spawnbot_h5_p1 TotalCount 1 MaxActive 1 SpawnCount 1 TotalCurrency 0 WaitBeforeStarting 0 WaitBetweenSpawns 0 TFBot { Class Soldier Health 999999 ClassIcon golfball_lite Name "A Golf Ball" Attributes MiniBoss Attributes IgnoreEnemies Attributes AutoJump AutoJumpMin 1 AutoJumpMax 1 Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint rgb" 16776960 } CharacterAttributes { "health regen" 999999 "move speed bonus" 0.0001 "rage giving scale" 999 "cancel falling damage" 1 } } } WaveSpawn { Where spawnbot_h5_p2 TotalCount 1 MaxActive 1 SpawnCount 1 TotalCurrency 0 WaitBeforeStarting 0 WaitBetweenSpawns 0 TFBot { Class Soldier Health 999999 ClassIcon golfball_lite Name "A Golf Ball" Attributes MiniBoss Attributes IgnoreEnemies Attributes AutoJump AutoJumpMin 1 AutoJumpMax 1 Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint rgb" 65280 } CharacterAttributes { "health regen" 999999 "move speed bonus" 0.0001 "rage giving scale" 999 "cancel falling damage" 1 } } } } Wave { InitWaveOutput { Target h6_init_relay Action Trigger } DoneOutput { Target h6_finished_relay Action Trigger } // [$0] WaveSpawn { Where spawnbot_h6_p1 TotalCount 1 MaxActive 1 SpawnCount 1 TotalCurrency 0 WaitBeforeStarting 0 WaitBetweenSpawns 0 TFBot { Class Soldier Health 999999 ClassIcon golfball_lite Name "A Golf Ball" Attributes MiniBoss Attributes IgnoreEnemies Attributes AutoJump AutoJumpMin 1 AutoJumpMax 1 Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint rgb" 16776960 } CharacterAttributes { "health regen" 999999 "move speed bonus" 0.0001 "rage giving scale" 999 "cancel falling damage" 1 } } } WaveSpawn { Where spawnbot_h6_p2 TotalCount 1 MaxActive 1 SpawnCount 1 TotalCurrency 0 WaitBeforeStarting 0 WaitBetweenSpawns 0 TFBot { Class Soldier Health 999999 ClassIcon golfball_lite Name "A Golf Ball" Attributes MiniBoss Attributes IgnoreEnemies Attributes AutoJump AutoJumpMin 1 AutoJumpMax 1 Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint rgb" 65280 } CharacterAttributes { "health regen" 999999 "move speed bonus" 0.0001 "rage giving scale" 999 "cancel falling damage" 1 } } } } Wave { InitWaveOutput { Target h7_init_relay Action Trigger } DoneOutput { Target h7_finished_relay Action Trigger } // [$0] WaveSpawn { Where spawnbot_h7_p1 TotalCount 1 MaxActive 1 SpawnCount 1 TotalCurrency 0 WaitBeforeStarting 0 WaitBetweenSpawns 0 TFBot { Class Soldier Health 999999 ClassIcon golfball_lite Name "A Golf Ball" Attributes MiniBoss Attributes IgnoreEnemies Attributes AutoJump AutoJumpMin 1 AutoJumpMax 1 Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint rgb" 16776960 } CharacterAttributes { "health regen" 999999 "move speed bonus" 0.0001 "rage giving scale" 999 "cancel falling damage" 1 } } } WaveSpawn { Where spawnbot_h7_p2 TotalCount 1 MaxActive 1 SpawnCount 1 TotalCurrency 0 WaitBeforeStarting 0 WaitBetweenSpawns 0 TFBot { Class Soldier Health 999999 ClassIcon golfball_lite Name "A Golf Ball" Attributes MiniBoss Attributes IgnoreEnemies Attributes AutoJump AutoJumpMin 1 AutoJumpMax 1 Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint rgb" 65280 } CharacterAttributes { "health regen" 999999 "move speed bonus" 0.0001 "rage giving scale" 999 "cancel falling damage" 1 } } DoneOutput { Target h7_init_relay Action Trigger } } } }