// Made by Mince (STEAM_0:0:41588292) // Mission Currency // -------------------------- // STARTING : $1200 // -------------------------- // WAVE 1 : $800 + B(100) // WAVE 2 : $700 + B(100) // WAVE 3 : $700 + B(100) // WAVE 4 : $600 + B(100) // WAVE 5 : $600 + B(100) // WAVE 6 : $400 + B(100) // -------------------------- // TOTAL : $5000 + B(600) #base robot_standard.pop #base robot_giant.pop #base robot_gatebot.pop //#base script_linkedmissions.pop #base robot_ravenous.pop #base robot_winterbridge_rc6_ravenous.pop WaveSchedule { StartingCurrency 1200 RespawnWaveTime 4 CanBotsAttackWhileInSpawnRoom no ////// WAVE 1 [$0000] ///////////////////////////////////////////////////////// // // Overview //------------------------------------------------- // //------------------------------------------------- Wave { //SpawnTemplate "Reverse" StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } // 8 Zombie Arm Scouts [$50] WaveSpawn { Name "W2-INIT-ZOMBIES" Where spawnbot TotalCount 8 MaxActive 8 SpawnCount 1 TotalCurrency 50 WaitBeforeStarting 2 WaitBetweenSpawns .25 TFBot { Template T_TFBot_Scout_Arm } } } ////// WAVE 2 [$0000] ///////////////////////////////////////////////////////// // // Overview //------------------------------------------------- // //------------------------------------------------- Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_start_relay Action RunScriptCode Param " local tf_gamerules = Entities.FindByClassname(null, `tf_gamerules`); EntFire(`wave_finished_relay`,`Trigger`,null,-1); EntFireByHandle(tf_gamerules,`RunScriptCode`,`SaveCurrentMission()`,5,null,null); // linked_missions.nut EntFireByHandle(tf_gamerules,`$ChangeLevel`,`mvm_chateau_rc3|adv_ravenous`,5,null,null); " } // 32 Zombie Arm Scouts [$100] WaveSpawn { Name "W4-INIT-ZOMBIES" Where spawnbot TotalCount 32 MaxActive 32 SpawnCount 1 TotalCurrency 100 WaitBeforeStarting 2 WaitBetweenSpawns .25 TFBot { Template T_TFBot_Scout_Arm } } } Templates { } PointTemplates { clear { NoFixup 1 logic_auto { "OnMapSpawn" "controlpoint_gate01,Kill,,0,-1" "OnMapSpawn" "controlpoint_gate02,Kill,,0,-1" "OnMapSpawn" "controlpoint_master,Kill,,0,-1" } } Reverse { NoFixup 1 trigger_capture_area { "area_cap_point" "cap_point" "area_time_to_cap" "5" "StartDisabled" "0" "targetname" "cap_area" "team_cancap_2" "1" "team_cancap_3" "1" "team_numcap_2" "1" "team_numcap_3" "1" "team_spawn_2" "0" "team_spawn_3" "0" "team_startcap_2" "1" "team_startcap_3" "1" "origin" "1024 512 64" "mins" "-192 -128 -128" "maxs" "192 128 128" } team_control_point { "point_default_owner" "3" "point_group" "0" "point_index" "0" "point_printname" "TODO: Set Name" "point_start_locked" "0" "point_warn_on_cap" "0" "point_warn_sound" "ControlPoint.CaptureWarn" "random_owner_on_restart" "0" "spawnflags" "6" "targetname" "cap_point" "team_bodygroup_0" "3" "team_bodygroup_2" "1" "team_bodygroup_3" "1" "team_icon_0" "sprites/obj_icons/icon_obj_neutral" "team_icon_2" "sprites/obj_icons/icon_obj_red" "team_icon_3" "sprites/obj_icons/icon_obj_blu" "team_model_0" "models/effects/cappoint_hologram.mdl" "team_model_2" "models/effects/cappoint_hologram.mdl" "team_model_3" "models/effects/cappoint_hologram.mdl" "team_previouspoint_3_0" "cap_point" "team_previouspoint_3_1" "0" "team_previouspoint_3_2" "0" "team_previouspoint_2_0" "cap_point" "team_previouspoint_2_1" "0" "team_previouspoint_2_2" "0" "team_timedpoints_2" "0" "team_timedpoints_3" "0" } team_control_point_master { "caplayout" "0" "cpm_restrict_team_cap_win" "1" "custom_position_x" "0.4" "custom_position_y" "-1" "partial_cap_points_rate" "0" "play_all_rounds" "0" "score_style" "0" "StartDisabled" "0" "switch_teams" "0" "targetname" "cap_master" "team_base_icon_2" "sprites/obj_icons/icon_base_red" "team_base_icon_3" "sprites/obj_icons/icon_base_blu" } // OnSpawnOutput // { // Target cap_area // Action SetControlPoint // Param cap_point // } OnSpawnOutput { Target cap_master Action RoundSpawn } } // Reverse // { // OnSpawnOutput // { // Target "spawn_relay" // Action Trigger // } // logic_relay // { // "targetname" "spawn_relay" // "OnTrigger" "spawnbot*,Kill,,0,-1" // "OnTrigger" "teamspawn_red,Kill,,0,-1" // "OnTrigger" "func_respawnroom,Kill,,0,-1" // "OnTrigger" "func_respawnroomvisualizer,Kill,,0,-1" // "OnTrigger" "player,$ForceRespawn,,0.01,-1" // } // info_player_teamspawn // { // "targetname" "teamspawn_humans" // "origin" "2896 3728 1359" // "angles" "0 45 0" // "TeamNum" "3" // "StartDisabled" "0" // } // } } //SpawnTemplate "clear" SpawnTemplate "Reverse" }