#base robot_standard.pop #base robot_giant.pop //Spawns again //Left Spawn: spawnbot_mission_sniper, spawnbot_mission_engy, spawnbot_invasion, spawnbot_flank //Right Spawn: spawnbot_invasion, spawnbot_flank_short //Middle Spawn: spawnbot, spawnbot_chief, spawnbot_mission_spy, spawnbot_mission_sentrybuster, spawnbot_invasion WaveSchedule { StartingCurrency 800 RespawnWaveTime 4 CanBotsAttackWhileInSpawnRoom No Templates { T_TFBot_Pyro_Axtinguisher { Class Pyro Skill Expert Name "Axtinguisher Pyro" ClassIcon pyro_axtinguisher_melee Item "The Axtinguisher" WeaponRestrictions MeleeOnly } T_TFBot_Soldier_Concheror_Melee { Name "Extended Conch Soldier" Class Soldier Skill Expert ClassIcon soldier_concheror_pickaxe WeaponRestrictions MeleeOnly Item "The Escape Plan" Attributes SpawnWithFullCharge Item "The Concheror" ItemAttributes { ItemName "The Escape Plan" "critboost on kill" 5 "self mark for death" 0 } CharacterAttributes { "increase buff duration" 9.0 } } } Mission // sentry buster { Objective DestroySentries InitialCooldown 30 Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 CooldownTime 75 TFBot { Template T_TFBot_SentryBuster } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveoutput { Target wave_init_relay_random Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name W1_01 Where spawnbot_invasion TotalCurrency 100 TotalCount 24 MaxActive 12 SpawnCount 2 WaitBeforeStarting 1 WaitBetweenSpawns 4 TFBot { Class Demoman Skill Easy } } WaveSpawn { Name W1_01 Where spawnbot_invasion TotalCurrency 50 TotalCount 10 MaxActive 6 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 7 TFBot { Template T_TFBot_Scout_Shortstop Skill Easy } } WaveSpawn { Name W1_01 Where spawnbot TotalCurrency 150 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 25 TFBot { Template T_TFBot_Giant_Boxing_Heavy Skill Expert } } WaveSpawn { Name W1_02 Where spawnbot_invasion TotalCurrency 100 TotalCount 36 MaxActive 15 SpawnCount 3 WaitBeforeStarting 7 WaitForAllSpawned W1_01 WaitBetweenSpawns 5 RandomChoice { TFBot { Class Soldier Skill Normal } TFBot { Class Pyro Skill Easy } TFBot { Class Pyro Skill Easy } } } WaveSpawn { Name W1_Baseball Where spawnbot TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitForAllDead W1_01 WaitBetweenSpawns 20 TFBot { Template T_TFBot_Giant_Scout_Baseball Skill Expert } } WaveSpawn { Name W1_02 Where spawnbot_invasion TotalCurrency 50 TotalCount 10 MaxActive 6 SpawnCount 2 WaitBeforeStarting 5 WaitForAllSpawned W1_01 WaitBetweenSpawns 6 Support 1 TFBot { Template T_TFBot_Pyro_Axtinguisher } } WaveSpawn { Name W1_03 Where spawnbot TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitForAllDead W1_01 TFBot { Template T_TFBot_Giant_Soldier Skill Expert } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveoutput { Target wave_init_relay_random Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name W2_Soldier Where spawnbot TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 TFBot { Class Soldier Skill Easy } } WaveSpawn { Name W2_Soldier Where spawnbot_invasion TotalCurrency 100 TotalCount 23 MaxActive 9 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 5 TFBot { Class Soldier Skill Easy } } WaveSpawn { Name W2_01 Where spawnbot_flank_short TotalCurrency 100 TotalCount 12 MaxActive 8 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 7.5 TFBot { Template T_TFBot_Heavyweapons_Fist Skill Expert } } WaveSpawn { Name W2_02 WaitForAllSpawned W2_01 WaitBeforeStarting 2 TotalCount 1 TotalCurrency 200 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 15000 Speed 75 Name TankBossA StartingPathTrackNode boss_path_1_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name W2_02 Where spawnbot_invasion TotalCurrency 100 TotalCount 25 MaxActive 8 SpawnCount 2 WaitBeforeStarting 5 WaitForAllDead W2_Soldier WaitBetweenSpawns 3 Support 1 RandomChoice { TFBot { Class Scout Skill Easy } TFBot { Class Scout Skill Normal } } } WaveSpawn { Name W2_02 Where spawnbot_invasion TotalCurrency 100 TotalCount 25 MaxActive 6 SpawnCount 2 WaitBeforeStarting 2 WaitForAllDead W2_Soldier WaitBetweenSpawns 4 Support 1 TFBot { Class Pyro Skill Easy } } WaveSpawn { Name W2_02 Where spawnbot TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitForAllSpawned W2_01 WaitBetweenSpawns 20 TFBot { Template T_TFBot_Giant_Demo_Rapidfire Skill Expert } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveoutput { Target wave_init_relay_random Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name W3_01 Where spawnbot TotalCurrency 100 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 18 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload Skill Expert } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name W3_Shotgun Where spawnbot_invasion TotalCurrency 100 TotalCount 32 MaxActive 12 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 4 TFBot { Template T_TFBot_Heavyweapons_Shotgun Skill Normal } } WaveSpawn { Name W3_Support Where spawnbot_invasion TotalCurrency 100 TotalCount 50 MaxActive 10 SpawnCount 2 WaitBeforeStarting 12 WaitForAllSpawned W3_Shotgun WaitBetweenSpawns 4 Support 1 TFBot { Class Heavy Skill Easy } } WaveSpawn { Name W3_Support Where spawnbot_invasion TotalCurrency 100 TotalCount 50 MaxActive 10 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 4 Support 1 TFBot { Template T_TFBot_Soldier_Concheror_Melee } } WaveSpawn { Name W3_01 WaitBeforeStarting 5 TotalCount 1 TotalCurrency 200 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 17500 Speed 75 Name TankBossA StartingPathTrackNode boss_path_1_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name W3_Tank WaitBeforeStarting 50 TotalCount 1 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 17500 Speed 75 Name TankBossA StartingPathTrackNode boss_path_2_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveoutput { Target wave_init_relay_random Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name W4_01 Where spawnbot TotalCurrency 100 TotalCount 4 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner Skill Expert } } WaveSpawn { Name W4_01 Where spawnbot_invasion TotalCurrency 100 TotalCount 40 MaxActive 12 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 2.5 TFBot { Class Scout Skill Normal } } WaveSpawn { Name W4_01 Where spawnbot_flank_short TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 2 WaitBeforeStarting 12 WaitBetweenSpawns 10 TFBot { Template T_TFBot_Sniper_Huntsman_Spammer Skill Expert ClassIcon sniper_bow_multi } } WaveSpawn { Name W4_02 Where spawnbot TotalCurrency 100 TotalCount 4 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitForAllSpawned W4_01 WaitBetweenSpawns 10 TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror Skill Expert } } WaveSpawn { Name W4_02 Where spawnbot_invasion TotalCurrency 100 TotalCount 30 MaxActive 12 SpawnCount 3 WaitBeforeStarting 8 WaitForAllSpawned W4_01 WaitBetweenSpawns 4 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast Attributes AlwaysCrit Skill Expert } } WaveSpawn { Name W4_02 Where spawnbot_invasion TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 2 WaitBeforeStarting 15 WaitForAllSpawned W4_01 WaitBetweenSpawns 17 TFBot { Template T_TFBot_Demoman_Samurai Skill Expert } } WaveSpawn { Name W4_03 Where spawnbot TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitForAllSpawned W4_02 WaitBetweenSpawns 25 TFBot { Template T_TFBot_Giant_Soldier_Extended_Battalion Skill Expert } } WaveSpawn { Name W4_03 Where spawnbot_invasion TotalCurrency 100 TotalCount 50 MaxActive 12 SpawnCount 3 WaitBeforeStarting 10 WaitForAllSpawned W4_02 WaitBetweenSpawns 5 Support 1 TFBot { Class Soldier Skill Hard } } WaveSpawn { Name W4_03 Where spawnbot_invasion TotalCurrency 100 TotalCount 10 MaxActive 12 SpawnCount 2 WaitBeforeStarting 10 WaitForAllSpawned W4_02 WaitBetweenSpawns 8 TFBot { Template T_TFBot_Heavyweapons_Fist Skill Expert } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveoutput { Target wave_init_relay_random Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name W5_01 Where spawnbot TotalCurrency 100 TotalCount 24 MaxActive 12 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 4 Squad { TFBot { Class Heavy Skill Normal } TFBot { Template T_TFBot_Medic_Bigheal } } } WaveSpawn { Name W5_01 Where spawnbot_invasion TotalCurrency 100 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 5 TFBot { Template T_TFBot_Demo_Burst Skill Expert } } WaveSpawn { Name W5_01 Where spawnbot_flank_short TotalCurrency 150 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 18 TFBot { Template T_TFBot_Giant_Soldier_RocketShotgun Skill Expert } } WaveSpawn { Name W5_02 Where spawnbot TotalCurrency 200 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 20 WaitForAllSpawned W5_01 WaitBetweenSpawns 20 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Skill Expert } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Skill Expert } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Skill Expert } } } WaveSpawn { Name W5_02 Where spawnbot_flank_hard TotalCurrency 150 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitForAllDead W5_01 WaitBetweenSpawns 15 TFBot { Template T_TFBot_Giant_Scout_Fast Skill Expert } } WaveSpawn { Name W5_02 Where spawnbot_invasion TotalCurrency 1000 TotalCount 250 MaxActive 8 SpawnCount 2 WaitBeforeStarting 10 WaitForAllSpawned W5_01 WaitBetweenSpawns 3 Support 1 TFBot { Template T_TFBot_Sniper_Huntsman Skill Expert } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveoutput { Target wave_init_relay_random Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name W6_Tank1 WaitBeforeStarting 15 TotalCount 1 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 25000 Speed 75 Name TankBossA StartingPathTrackNode boss_path_1_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name W6_Tank2 WaitBeforeStarting 60 WaitForAllSpawned W6_Tank1 TotalCount 1 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 25000 Speed 75 Name TankBossA StartingPathTrackNode boss_path_2_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name W6_Tank3 WaitBeforeStarting 60 WaitForAllSpawned W6_Tank2 TotalCount 1 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 25000 Speed 75 Skin 1 Name TankBossA StartingPathTrackNode boss_path_0_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name W6 Where spawnbot TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 100 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Skill Expert } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name W6 Where spawnbot TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 100 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Skill Expert } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name W6 Where spawnbot TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 35 Squad { TFBot { Template T_TFBot_Giant_Pyro Skill Expert Attributes AlwaysCrit } TFBot { Template T_TFBot_Giant_Pyro Skill Expert Attributes AlwaysCrit } } } WaveSpawn { Name W6 Where spawnbot TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 135 Squad { TFBot { Template T_TFBot_Giant_Pyro Skill Expert Attributes AlwaysCrit } TFBot { Template T_TFBot_Giant_Pyro Skill Expert Attributes AlwaysCrit } } } WaveSpawn { Name W6 Where spawnbot TotalCurrency 50 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 70 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Skill Expert } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name W6 Where spawnbot TotalCurrency 50 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 170 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Skill Expert } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name W6_Support Where spawnbot_Invasion TotalCurrency 100 TotalCount 100 MaxActive 12 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Support 1 RandomChoice { TFBot { Class Pyro Skill Easy } TFBot { Class Heavy Skill Normal } TFBot { Class Soldier Skill Hard } TFBot { Class Pyro Skill Easy } TFBot { Class Heavy Skill Easy } TFBot { Class Soldier Skill Hard } } } } }