#base robot_giant.pop #base robot_standard.pop #base robot_furuka.pop //yes this is another pvz mission //Spawns //Left Spawn: spawnbot_mission_sniper, spawnbot_mission_engy, spawnbot_invasion, spawnbot_flank //Right Spawn: spawnbot_invasion, spawnbot_flank_short //Middle Spawn: spawnbot, spawnbot_chief, spawnbot_mission_spy, spawnbot_mission_sentrybuster, spawnbot_invasion WaveSchedule { StartingCurrency 400 RespawnWaveTime 1 CanBotsAttackWhileInSpawnRoom No Mission // sentry buster { Objective DestroySentries InitialCooldown 20 Where spawnbot BeginAtWave 1 RunForThisManyWaves 5 CooldownTime 20 TFBot { Template T_TFBot_SentryBuster Name "Jack in a Box" CharacterAttributes { "killstreak tier" 1 } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveoutput { Target wave_init_relay_left Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave1a Where spawnbot_invasion TotalCount 8 MaxActive 3 SpawnCount 1 WaitBetweenSpawns 25 TotalCurrency 300 TFBot { Template T_TFBot_Giant_Demo_Burst } } WaveSpawn { Name wave1b Where spawnbot_invasion TotalCount 36 MaxActive 6 SpawnCount 2 WaitBetweenSpawns 1.5 TotalCurrency 100 TFBot { Template T_TFBot_Scout_Sandman } } WaveSpawn { Name wave1b Where spawnbot_invasion TotalCount 36 MaxActive 6 SpawnCount 2 WaitBetweenSpawns 1.5 TotalCurrency 100 TFBot { Template T_TFBot_Scout_Sandman } } WaveSpawn { Name wave1support Where spawnbot_invasion TotalCount 50 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 1 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Soldier_Charged } } } }