#base robot_standard.pop #base robot_custom #base robot_giant.pop WaveSchedule { StartingCurrency 1800 RespawnWaveTime 10 CanBotsAttackWhileInSpawnRoom yes Mission { Objective DestroySentries InitialCooldown 10 Where spawnbot_giant BeginAtWave 1 RunForThisManyWaves 11 CooldownTime 30 TFBot { Template T_TFBot_SentryBuster } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Where spawnbot_flank1 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 1 TotalCurrency 100 TFBot { Class Scout Skill Normal } } WaveSpawn { Name "W1_R1" Where spawnbot TotalCount 30 MaxActive 12 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 TotalCurrency 250 TFBot { Class Soldier Skill Easy } } WaveSpawn { Name "W1_R1" Where spawnbot_giant TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 60 WaitBetweenSpawns 1 TotalCurrency 150 TFBot { Template T_TFBot_Giant_Soldier Health 2000 } } WaveSpawn { Name "W1_R1" Where spawnbot_flank2 TotalCount 10 MaxActive 10 SpawnCount 10 WaitBeforeStarting 20 WaitBetweenSpawns 0 TotalCurrency 200 TFBot { Class Pyro Skill Easy Attributes AlwaysFireWeapon } } WaveSpawn { Where spawnbot TotalCount 25 MaxActive 10 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 2 TotalCurrency 250 TFBot { Class Scout Skill Normal WeaponRestrictions MeleeOnly } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Where spawnbot TotalCount 40 MaxActive 10 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 TotalCurrency 400 TFBot { Name "??? Spy" Class Spy Skill Expert Item "Dapper Disguise" Item "Au Courrant Assassin" Item "Hat Of Cards" Health 200 } } WaveSpawn { Where spawnbot TotalCount 0 MaxActive 6 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 Support 1 TotalCurrency 400 TFBot { Name "Scout Samurai" Class Scout Skill Hard WeaponRestrictions MeleeOnly Item "Hong Kong Cone" Item "Southie Shinobi" Item "Digit Divulger" Item "The Three-Rune Blade" } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "W3_R1" Where spawnbot_flank3 TotalCount 15 MaxActive 15 SpawnCount 15 WaitBeforeStarting 3 WaitBetweenSpawns 0 TotalCurrency 300 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } } WaveSpawn { Name "W3_R1" Where spawnbot TotalCount 60 MaxActive 10 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 0 TotalCurrency 200 TFBot { Class Scout Skill Normal WeaponRestrictions SecondaryOnly } } WaveSpawn { Name "W3_R1" Where spawnbot_giant TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 60 WaitBetweenSpawns 20 TotalCurrency 200 TFBot { Template T_TFBot_Giant_Pyro } } WaveSpawn { WaitForAllDead "W3_R1" Name "W3_R2" Where spawnbot TotalCount 40 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 400 TFBot { Template T_TFBot_Sniper_Huntsman Tag noflank } } WaveSpawn { WaitForAllDead "W3_R1" Name "W3_R2" Where spawnbot TotalCount 40 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 400 TFBot { Template T_TFBot_Sniper_Huntsman Tag noflank } } WaveSpawn { WaitForAllDead "W3_R1" Name "W3_R2" Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 0 TotalCurrency 400 TFBot { Name "King of Australia Upgraded" Class Sniper Skill Expert Item "The Huntsman" Item "The Anger" Attributes MiniBoss Health 7000 ClassIcon sniper Tag bot_squad_member CharacterAttributes { "airblast vulnerability multiplier" 0.50 "override footstep sound set" 7.0 "damage force reduction" 0.50 "move speed bonus" 0.50 } } } WaveSpawn { WaitForAllDead "W3_R1" Name "W3_R2" Where spawnbot TotalCount 0 MaxActive 6 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 10 Support 1 TFBot { Template T_TFBot_Heavyweapons_Fist Tag doesnottaketopfalldamage } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 TotalCurrency 800 TFBot { Name "Gambler Spy" Class Spy Skill Expert Item "Dapper Disguise" Item "Au Courrant Assassin" Item "Hat Of Cards" Health 12000 Attributes UseBossHealthBar Tag doesnottaketopfalldamage } } WaveSpawn { Where spawnbot TotalCount 0 MaxActive 10 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 1 Support 1 TotalCurrency 200 TFBot { Name "Gambler Spy Fake" Class Spy Skill Expert Item "Dapper Disguise" Item "Au Courrant Assassin" Item "Hat Of Cards" Health 200 } } WaveSpawn { Where spawnbot TotalCount 0 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Support 1 TFBot { Name "Scout Samurai" Class Scout Skill Hard WeaponRestrictions MeleeOnly Item "Hong Kong Cone" Item "Southie Shinobi" Item "Digit Divulger" Item "The Three-Rune Blade" Tag noflank } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "W5_R1" Where spawnbot TotalCount 50 MaxActive 22 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 TFBot { Name "tada's engineers" Template T_TFBot_Engineer_Sentry_Battle Health 1 } } WaveSpawn { Name "W5_R1" Where spawnbot TotalCount 69 MaxActive 20 SpawnCount 14 WaitBeforeStarting 30 WaitBetweenSpawns 20 TotalCurrency 666 TFBot { Name "Hank's HeavyWeapons" Class HeavyWeapons Skill Normal } } WaveSpawn { Name "W5_R1" Where spawnbot_giant TotalCount 69 MaxActive 16 SpawnCount 16 WaitBeforeStarting 60 WaitBetweenSpawns 1 TotalCurrency 500 TFBot { Name "Shrimpo's Giant Pyros" Template T_TFBot_Giant_Pyro Health 1488 Skill Expert WeaponRestrictions MeleeOnly Attributes AlwaysCrit CharacterAttributes { "move speed bonus" 2 } } } WaveSpawn { WaitForAllDead "W5_R1" Name "W5_R2" Where spawnbot TotalCount 0 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 TotalCurrency 250 TFBot { Name "tada's army african kids" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Scale 0.7 Attributes AlwaysCrit } } WaveSpawn { WaitForAllDead "W5_R1" Name "W5_R2" Where spawnbot TotalCount 100 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 300 TFBot { Name "hank's pyros" Class Pyro Skill Expert CharacterAttributes { "move speed bonus" 0.7 } } } WaveSpawn { WaitForAllDead "W5_R1" Name "W5_R2" Where spawnbot TotalCount 88 MaxActive 22 SpawnCount 22 WaitBeforeStarting 15 WaitBetweenSpawns 1 TotalCurrency 500 TFBot { Name "Shrimpo's Svisduki" Class Scout WeaponRestrictions MeleeOnly Skill Expert Attributes AlwaysCrit Scale 0.8 CharacterAttributes { "move speed bonus" 2 } } } WaveSpawn { Name "W5_R1" Where spawnbot_giant TotalCount 4 MaxActive 3 SpawnCount 3 WaitBeforeStarting 120 WaitBetweenSpawns 15 TotalCurrency 400 Squad { TFBot { Name "Cloud's Giant HeavyWeapons" Template T_TFbot_Giant_HeavyWeapons Health 25000 WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 0.1 "damage bonus" 5 } } TFBot { Name "Cloud'S Pocket Medic" Class Medic Skill Easy Health 999 } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "W6_R1" Where spawnbot_flank1 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 3 WaitBetweenSpawns 0 TotalCurrency 100 TFBot { Template T_TFBot_Scout_Melee Tag noflank } } WaveSpawn { Name "W6_R1" Where spawnbot_flank2 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 3 WaitBetweenSpawns 0 TotalCurrency 100 TFBot { Template T_TFBot_Scout_Melee Tag noflank } } WaveSpawn { Name "W6_R1" Where spawnbot_flank3 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 3 WaitBetweenSpawns 0 TotalCurrency 100 TFBot { Template T_TFBot_Scout_Melee Tag noflank } } WaveSpawn { Name "W6_R1" Where spawnbot_flank4 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 3 WaitBetweenSpawns 0 TotalCurrency 100 TFBot { Template T_TFBot_Scout_Melee Tag noflank } } WaveSpawn { Name "W6_R1" Where spawnbot_giant TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 0 TotalCurrency 100 TFBot { Template T_TFBot_Heavyweapons_Fist Tag noflank } } WaveSpawn { WaitForAllDead "W6_R1" Where spawnbot TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0 TotalCurrency 100 TFBot { Name "Ronin's squad" Template T_TFBot_Demoman_knight } } WaveSpawn { WaitForAllDead "W6_R1" Name "W6_R1P1" Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0 TotalCurrency 400 TFBot { Name "Ronin" Template T_TFBot_Demoman_Samurai Health 2000 Tag bot_giant Attributes UseBossHealthBar Item "Nightcap" Item "Hazard Headgear" } } WaveSpawn { WaitForAllDead "W6_R1P1" Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0 TotalCurrency 400 TFBot { Name "Ronin Phase 2" Template T_TFBot_Demoman_Samurai Health 4000 Tag bot_giant Attributes AlwaysCrit Attributes UseBossHealthBar Item "Nightcap" Item "Hazard Headgear" } } WaveSpawn { WaitForAllDead "W6_R1P1" Where spawnbot TotalCount 18 MaxActive 10 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0 TotalCurrency 0 TFBot { Name "Ronin's true Squad" Template T_TFBot_Demoman_Samurai Health 250 Scale 1 } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "W7_R1" Where spawnbot TotalCount 20 MaxActive 20 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 0 TotalCurrency 200 TFBot { Template T_TFBot_Scout_Melee } } WaveSpawn { Name "W7_R1" Where spawnbot_giant TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 0 TotalCurrency 200 TFBot { Name "Bomber brothers" Template T_TFBot_Giant_Demoman Attributes AlwaysCrit CharacterAttributes { "use large smoke explosion" 1 "blast radius increased" 2 "damage bonus" 2 "fire rate bonus" 0.2 } } } WaveSpawn { Name "W7_R1" Where spawnbot_giant TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 23 WaitBetweenSpawns 0 TotalCurrency 300 TFBot { Name "Giant Spy" Class Spy Skill Expert Attributes MiniBoss } } WaveSpawn { Name "W7_R1" Where spawnbot_giant TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 23 WaitBetweenSpawns 0 TotalCurrency 300 TFBot { Name "Giant Engineers" Skill Expert Template T_TFBot_Engineer_Sentry_Battle Attributes MiniBoss Health 4000 } } WaveSpawn { Name "W7_R1" Where spawnbot_giant TotalCount 8 MaxActive 2 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 12 TotalCurrency 200 TFBot { Template T_TFBot_Giant_Pyro } } WaveSpawn { Name "W7_R1" Where spawnbot TotalCount 20 MaxActive 20 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 0 TotalCurrency 200 TFBot { Template T_TFBot_Scout_Melee } } WaveSpawn { Name "W7_R1" Where spawnbot TotalCount 20 MaxActive 20 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 0 TotalCurrency 200 TFBot { Template T_TFBot_Demoman_knight } } WaveSpawn { Name "W7_R1" Where spawnbot TotalCount 20 MaxActive 20 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 0 TotalCurrency 200 TFBot { Template T_TFBot_Sniper_Huntsman } } WaveSpawn { Name "W7_R1" Where spawnbot TotalCount 40 MaxActive 20 SpawnCount 6 WaitBeforeStarting 3 WaitBetweenSpawns 12 TotalCurrency 200 TFBot { Template T_TFBot_Sniper_Huntsman } } WaveSpawn { Name "W7_R1" Where spawnbot TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 20 TotalCurrency 400 TFBot { Template T_TFBot_Giant_Soldier } } WaveSpawn { Name "W7_R1" Where spawnbot TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 80 WaitBetweenSpawns 0 TotalCurrency 400 TFBot { Template T_TFBot_Giant_Scout } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "W8_R1" Where spawnbot TotalCount 40 MaxActive 18 SpawnCount 6 WaitBeforeStarting 3 WaitBetweenSpawns 12 TotalCurrency 400 Squad { TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Class Medic Skill Expert } } } WaveSpawn { Where spawnbot_giant TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 20 TotalCurrency 400 TFBot { Template T_TFBot_Giant_Soldier } } WaveSpawn { Where spawnbot TotalCount 150 MaxActive 10 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 20 Support 0 TotalCurrency 400 TFBot { Template T_TFBot_Scout_Bonk } } WaveSpawn { WaitForAllDead "W8_R1" Name "W8_R2" Where spawnbot TotalCount 60 MaxActive 18 SpawnCount 6 WaitBeforeStarting 3 WaitBetweenSpawns 12 TotalCurrency 400 Squad { TFBot { Class HeavyWeapons Skill Hard } TFBot { Class Medic Skill Expert } } } WaveSpawn { WaitForAllDead "W8_R1" Name "W8_R2" Where spawnbot_giant TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 30 WaitBetweenSpawns 30 TotalCurrency 6 Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish } TFBot { Class Medic Skill Expert } TFBot { Class Medic Skill Expert } } } WaveSpawn { WaitForAllDead "W8_R1" Where spawnbot TotalCount 120 MaxActive 5 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 0 Support Limited TFBot { Template T_TFBot_Demoman_knight } } WaveSpawn { WaitForAllDead "W8_R2" Name "W8_R3" Where spawnbot TotalCount 30 MaxActive 5 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 5 TFBot { Name "Gambler Spy Fake" Class Spy Skill Expert Item "Dapper Disguise" Item "Au Courrant Assassin" Item "Hat Of Cards" Health 200 } } WaveSpawn { WaitForAllDead "W8_R2" Name "W8_R3B1" Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 0 TFBot { Name "Gambler Spy" Class Spy Skill Expert Item "Dapper Disguise" Item "Au Courrant Assassin" Item "Hat Of Cards" Health 6000 Attributes UseBossHealthBar Tag doesnottaketopfalldamage } } WaveSpawn { WaitForAllDead "W8_R2" Name "W8_R3B2" Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 TotalCurrency 400 TFBot { Name "Ronin" Template T_TFBot_Demoman_Samurai Health 2000 Tag bot_giant Attributes UseBossHealthBar Item "Nightcap" Item "Hazard Headgear" } } WaveSpawn { WaitForAllDead "W8_R2" Name "W8_R3B2" Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 TotalCurrency 8000 TFBot { Name "Graymann's Giant Robot" Template T_TFBot_Giant_Soldier_Extended_Battalion Scale 6 Health 30000 Tag bot_giant Attributes UseBossHealthBar Attributes AlwaysCrit } } } }