WaveSchedule { StartingCurrency 100 RespawnWaveTime 12 CanBotsAttackWhileInSpawnRoom no AddSentryBusterWhenDamageDealtExceeds 3000 AddSentryBusterWhenKillCountExceeds 15 Advanced 1 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "test" Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 TotalCurrency 0 WaitBetweenSpawns 0 WaitBeforeStarting 0 TFBot { Class Soldier Name "Giant Switch-Fire Soldier" ClassIcon soldier_bazooka Health 3800 Attributes MiniBoss EventChangeAttributes { FireSlow { Skill Expert Item "warbird_rocketlauncher_warhawk" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "fire rate bonus" 0.25 "clip size upgrade atomic" 500.0 "Projectile speed increased" 0.45 "Projectile range increased" 82 "faster reload rate" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } Reload { Skill Expert Attributes SuppressFire Item "warbird_rocketlauncher_warhawk" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "damage bonus" 3 "clip size upgrade atomic" 500.0 "fire rate bonus" 0.0015 "Projectile speed increased" 0.82 "faster reload rate" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } FireFast { Skill Expert Item "warbird_rocketlauncher_warhawk" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "fire rate bonus" 0.0625 "clip size upgrade atomic" 500.0 "damage penalty" 0.6 "Projectile spread angle penalty" 3 "Projectile speed increased" 0.82 "faster reload rate" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } } ChangeAttributes { Delay 0 Cooldown 9.6 Name "FireSlow" } ChangeAttributes { Delay 2.4 Cooldown 9.6 Name "Reload" } ChangeAttributes { Delay 4.8 Cooldown 9.6 Name "FireFast" } ChangeAttributes { Delay 7.2 Cooldown 9.6 Name "Reload" } } } } }