#base robot_standard.pop #base robot_giant.pop #base robot_stardust.pop #base aspect_stardust.pop WaveSchedule { StartingCurrency 800 CanBotsAttackWhileInSpawnRoom no RespawnWaveTime 5 NoRomevisionCosmetics 1 // FixedRespawnWaveTime 1 // AddSentryBusterWhenDamageDealtExceeds 3000 // AddSentryBusterWhenKillCountExceeds 15 // Advanced 1 // EventPopfile Halloween LuaScriptFile "scripts/doometernal_quickswitch.lua" PointTemplates { doometernal_quickswitch { OnSpawnOutput { Target popscript Action $SwitchAddStats } } } PlayerItemEquipSpawnTemplate { Name doometernal_quickswitch ItemName "Set Gameplay Mode: Combo" } ExtraSpawnPoint { Name "friend" Teamnum 2 X "2263.3" y "-527.5" z "407.6" } ExtraSpawnPoint { Name "dummy" Teamnum 3 X "-590.5" Y "12.0" Z "-127.0" } CustomWeapon //Allows you to use an alias for items with custom attributes { "Set Gameplay Mode: Combo" { OriginalItemName "The MK 50" } } ExtraLoadoutItems // Extra loadout items available after typing !missionitems in chat { //Head "Set Gameplay Mode: Combo" } Wave // Wave 1 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } InitWaveOutput { Target holograms_3way_relay Action Trigger } WaveSpawn { Name "a1" Where dummy TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 0 TFBot { Class Heavyweapons Health 5000 Scale 1.7 WeaponRestrictions MeleeOnly Action Idle Attributes DisableDodge StripItemSlot 0 StripItemSlot 1 StripItemSlot 2 } } WaveSpawn { Name "a1" Where friend TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 0 TFBot { Class Scout Action Idle AddCond { Index 43 } } } } }