#base robot_standard.pop #base robot_giant.pop #base robot_objector_gif.pop tomboy { StartingCurrency 1984 CanBotsAttackWhileInSpawnRoom no RespawnWaveTime 0 BodyPartScaleSpeed 100 ExtraSpawnPoint { Name "torture" TeamNum 3 X "-763.6" Y "-29.5" Z "-45.1" } PointTemplates { RocketMastery { OnSpawnOutput { Target "firer" Action "FireUser1" Delay 0 } tf_point_weapon_mimic { "targetname" "firer" "spawnflags" "1" "angles" "0 -10 0" "origin" "-1 0 -3" "teamnum" "2" "Crits" "0" "Damage" "75" "ModelScale" "1" "SpeedMax" "1000" "SpeedMin" "1000" "SplashRadius" "144" "SpreadAngle" "0" "WeaponType" "0" "OnUser1" "!self,FireOnce,,0,-1" } tf_point_weapon_mimic { "targetname" "firer" "spawnflags" "1" "angles" "0 10 0" "origin" "-1 0 -3" "teamnum" "2" "Crits" "0" "Damage" "75" "ModelScale" "1" "SpeedMax" "1000" "SpeedMin" "1000" "SplashRadius" "144" "SpreadAngle" "0" "WeaponType" "0" "OnUser1" "!self,FireOnce,,0,-1" } } } PlayerShootTemplate { Name RocketMastery Speed 1000 Classname "TF_WEAPON_ROCKETLAUNCHER" //Alternativiely use a weapon classname } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Where torture TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 0 TFBot { Template Neko_Miko_Reimu } } } }