#base robot_standard.pop #base robot_giant.pop tomboy { StartingCurrency 1984 CanBotsAttackWhileInSpawnRoom no RespawnWaveTime 0 BotsDropSpells 1 ForceHoliday 2 ExtraSpawnPoint { Name "red" TeamNum 3 X "2408.000000" Y "-96.000000" Z "267.031311" } LuaScriptFile "scripts/braindawg_request.lua" Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 0 WaitBeforeStarting 0.1 TotalCurrency 0 Tank { Health 1000 Speed 0 Name "tankboss" StartingPathTrackNode "path_tank_a" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot TotalCount 50 MaxActive 5 SpawnCount 5 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 0 TFBot { Class heavyballsacks Action Mobber CharacterAttributes { "no_attack" 1 } } } WaveSpawn { Where red TotalCount 50 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 0 TFBot { Class heavyballsacks Action Mobber CharacterAttributes { "no_attack" 1 } AddCond {Index 43} } } WaveSpawn { Where spawnbot TotalCount 50 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 0 TFBot { Attributes MiniBoss Health 3000 Class heavyballsacks Action Mobber CharacterAttributes { "no_attack" 1 } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 0 WaitBeforeStarting 0.1 TotalCurrency 0 Tank { Health 1000 Speed 0 Name "tankboss" StartingPathTrackNode "path_tank_a" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot TotalCount 50 MaxActive 3 SpawnCount 3 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 0 TFBot { Class soldier Action Mobber // CharacterAttributes // { // "no_attack" 1 // } } } WaveSpawn { Where red TotalCount 50 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 0 TFBot { Class heavyballsacks Action Mobber CharacterAttributes { "no_attack" 1 } AddCond {Index 43} } } } }