//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 30000 RespawnWaveTime 1 CanBotsAttackWhileInSpawnRoom no Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1a TotalCurrency 0 TotalCount 10 MaxActive 1 SpawnCount 1 Where blue_spawn WaitBeforeStarting 1 WaitBetweenSpawns 1 Squad { TFBot { Health 125 Name "Capper Scout" Class Scout Skill Hard WeaponRestrictions MeleeOnly Item "tf_weapon_scattergun" Item "tf_weapon_pistol_scout" Item "tf_weapon_bat" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1a TotalCurrency 0 TotalCount 10 MaxActive 1 SpawnCount 1 Where blue_spawn WaitBeforeStarting 1 WaitBetweenSpawns 1 Squad { TFBot { Health 125 Name "Scout" Class Scout Skill Hard WeaponRestrictions MeleeOnly Item "tf_weapon_scattergun" Item "tf_weapon_pistol_scout" Item "tf_weapon_bat" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 50 TotalCount 10 MaxActive 1 SpawnCount 1 Where blue_spawn WaitBeforeStarting 0 WaitBetweenSpawns 1 Squad { TFBot { Health 125 Name Scout Class Scout Skill Normal Item "tf_weapon_scattergun" Item "tf_weapon_pistol_scout" Item "tf_weapon_bat" } } } } } //This file has been generated by http://mvm.tf