#base robot_standard.pop #base robot_giant.pop tomboy { StartingCurrency 1984 CanBotsAttackWhileInSpawnRoom no RespawnWaveTime 0 PointTemplates { JumpingTank { OnSpawnOutput { Target "jump_controller" Action "Trigger" Delay 1 } logic_relay { "targetname" "jump_by_van_halen" //"OnTrigger" "!activator,$MoveRelative,0 0 100" "OnTrigger" "!activator,$SetKey$origin,0 0 100,0,-1" //"OnTrigger" "player,$DisplayTextChat,epic,0,-1" //"OnTrigger" "!self,Trigger,,0.05,-1" } logic_relay { "targetname" "jump_controller" "spawnflags" "2" "OnTrigger" "!self,Trigger,,1,-1" //"OnTrigger" "player,$DisplayTextChat,there,0,-1" //"OnTrigger" "!activator,SetSpeed,0,0,-1" //"OnTrigger" "!activator,SetSpeed,75,0.5,-1" "OnTrigger" "jump_by_van_halen,Trigger,,0,-1" } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 0 Tank { SpawnTemplate "JumpingTank" Health 1000 Speed 75 Gravity 5000 Name "tankboss" StartingPathTrackNode "path_tank_a" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } }