#base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 30000 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no WaveStartCountdown 3 BuildingSpawnTemplate { Name "big_building" ItemName "Giant Building Maker" BuildingType "Sentry" AllowBots 0 } BuildingSpawnTemplate { Name "big_building" ItemName "Giant Building Maker" BuildingType "Dispenser" AllowBots 0 } BuildingSpawnTemplate { Name "big_building" ItemName "Giant Building Maker" BuildingType "Teleporter Entry" AllowBots 0 } BuildingSpawnTemplate { Name "big_building" ItemName "Giant Building Maker" BuildingType "Teleporter Exit" AllowBots 0 } CustomWeapon { Name "Giant Building Maker" "OriginalItemName" "Upgradeable TF_WEAPON_WRENCH" "paintkit_proto_def_index" 226 "set_item_texture_wear" 0 "hand scale" 3 } ExtraLoadoutItems { AllowEquipOutsideSpawn 1 Engineer { Melee "Giant Building Maker" } } PointTemplates { big_building { OnSpawnOutput { Target !activator Action SetModelScale Param 5 } } the_sex { NoFixup 1 logic_auto { "targetname" "eeveeloutionussy" "OnMapSpawn" "bombpath_arrows_clear_relay,Trigger" } } } SpawnTemplate "the_sex" Templates { } Wave { WaitWhenDone 15 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 999 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon pokemon_eevee Health 133 Name "Man" Class HeavyWeapons Skill Normal UseHumanModel 1 Attributes "IgnoreFlag" WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 0.001 "increased jump height" 0.001 } Taunt { Delay 0 Cooldown 0 Repeats 0 Duration 0.1 Name "Taunt: Kazotsky Kick" } } } } } }