#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 20000 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no RobotLimit 25 PrecacheModel "models/bots/soldier/bot_trooper_boss.mdl" PrecacheModel "models/bots/soldier/gibhelmetcrit_boss.mdl" PrecacheModel "models/bots/soldier/bot_soldier_boss_gibby.mdl" PrecacheModel "models/bots/soldier/bot_soldier_gray_boss.mdl" PrecacheModel "models/bots/soldier/bot_saxtron_v2.mdl" // setpos 2234.335693 -361.419739 260.031311;setang 4.950000 -89.646553 0.000000 ExtraSpawnPoint { Name "spawnbot_red" TeamNum 6 X "2234.335693" Y "-361.419739" Z "260.031311" // 449 } Templates { } CustomWeapon { Name "Chief Dragon Heavy" OriginalItemName "The Huo Long Heatmaker" "max health additive bonus" 59700 "model scale" 2.2 "is miniboss" 1 "move speed bonus" 0.45 "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.1 "damage bonus" 1.0 "minicrit vs burning player" 1 "fire rate bonus" 0.35 "weapon burn time increased" 1.5 "weapon spread bonus" 1.225 "minigun spinup time increased" 1.3 } CustomWeapon { Name "Giant Boost Scout" OriginalItemName "The Soda Popper" "max health additive bonus" 1375 "health regen" 10 "model scale" 1.75 "is miniboss" 1 "move speed bonus" 1.25 "damage bonus" 1.33 "bullets per shot bonus" 4 "clip size penalty" 0.17 "speed_boost_on_hit" 3 "increase buff duration" 3 "cancel falling damage" 1 } CustomWeapon { Name "Giant RF Mark Bleed Heavy" OriginalItemName "Diamond Botkiller Minigun Mk.I" "max health additive bonus" 5700 "is miniboss" 1 "model scale" 1.8 "move speed bonus" 0.5 "damage bonus" 1.80 "fire rate bonus" 0.5 "weapon spread bonus" 0.9 "bleeding duration" 10 "mark for death" 20 "override footstep sound set" 2 } CustomWeapon { Name "Giant Rapid Fire Stun Soldier MK II" OriginalItemName "tf_weapon_rocketlauncher" "max health additive bonus" 4800 "is miniboss" 1 "model scale" 1.8 "move speed bonus" 0.5 "damage bonus" 1.25 "fire rate bonus" 0.2 "rocket specialist" 4 "reload time decreased" -0.80 "Projectile speed decreased" 0.65 "always crit" 1 "override footstep sound set" 2 } CustomWeapon { Name "Giant Laser Soldier" OriginalItemName "The Righteous Bison" "max health additive bonus" 4300 "health regen" 20 "model scale" 1.8 "is miniboss" 1 "move speed bonus" 0.5 "damage bonus" 1.75 "clip size bonus upgrade" 3.00 "Projectile speed increased HIDDEN" 1.50 "Reload time decreased" 0.30 "fire rate bonus" 0.20 } CustomWeapon { Name "Giant Burst Fire Demo V2" OriginalItemName "tf_weapon_grenadelauncher" "max health additive bonus" 5825 "health regen" 50 "model scale" 1.8 "is miniboss" 1 "move speed bonus" 0.5 "damage bonus" 1.60 "Projectile speed increased" 1.20 "Reload time decreased" 0.40 "fire rate bonus" 0.10 "projectile spread angle penalty" 6 "clip size upgrade atomic" 8 "killstreak tier" 1 "always crit" 1 } CustomWeapon { Name "Major Malfunction" OriginalItemName "tf_weapon_rocketlauncher" "max health additive bonus" 69800 "health regen" 250 "model scale" 2.1 "is miniboss" 1 "move speed bonus" 0.3 "damage bonus" 2.00 "Reload time decreased" 0.30 "clip size upgrade atomic" 26 "fire rate bonus" 0.20 "projectile spread angle penalty" 7 "Projectile speed decreased" 0.50 "killstreak tier" 1 "maxammo primary increased" 1.50 "always crit" 1 } PlayerAttributes { "ammo regen" 1 "hidden primary max ammo bonus" 5 //"health regen" 40 } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support Limited Where spawnbot_red Squad { TFBot { Template T_TFBot_Giant_Soldier Name "Lord Cockswainn" Skill Expert Item "Giant Laser Soldier" Item "Lord Cockswain's Novelty Mutton Chops and Pipe" Item "Lord Cockswain's Pith Helmet" WeaponRestrictions SecondaryOnly Attributes UseBossHealthBar Action Mobber CharacterAttributes { "crit mod disabled" 0 "ammo regen" 1 "force distribute currency on death" 0 "airblast disabled" 1 } AddCond { Name TF_COND_REPROGRAMMED } } } } WaveSpawn { TotalCurrency 0 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 15000 Template T_TFBot_Giant_Soldier Attributes UseBossHealthBar ItemAttributes { ItemName tf_weapon_rocketlauncher "fire rate bonus" 999 "damage bonus" 0 } Action Mobber } } } WaveSpawn { TotalCurrency 0 TotalCount 99 MaxActive 99 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.25 Where spawnbot Squad { TFBot { Class Scout Skill Easy ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 999 "damage bonus" 0 } Action Mobber } } } } }