#base robot_standard.pop #base robot_giant.pop tomboy { StartingCurrency 1984 CanBotsAttackWhileInSpawnRoom no RespawnWaveTime 0 PointTemplates { Drifting_Tank_Base { NoFixup 1 OnSpawnOutput { Target "!activator" Action "AddOutput" Param "targetname drifting_tank_bot" Delay 0 } OnParentKilledOutput { Target "!activator" Action "AddOutput" Param "targetname " Delay 0 } info_target { "targetname" "drift_tank_target" "origin" "0 0 0" "angles" "0 0 0" } } Drifting_Tank { OnSpawnOutput { Target "teleport_relay" Action "Trigger" Delay 0 } logic_relay { "targetname" "teleport_relay" "spawnflags" "2" //"OnTrigger" "!activator,$TeleportToEntity,drift_tank_target,0,-1" "OnTrigger" "match_angles,Trigger,,0,-1" "OnTrigger" "!self,Trigger,,0.01,-1" } logic_relay { "targetname" "match_angles" "spawnflags" "2" "OnTrigger" "!activator,$GetKey$origin,player|$DisplayTextChat|def" //"OnTrigger" "drift_tank_target,$GetKey$angles,!activator|$SetKey$angles|0 0 0" } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 0 TFBot { SpawnTemplate "Drifting_Tank_Base" Class Scout Health 125 Action Mobber Skill Expert WeaponRestrictions MeleeOnly // AddCond // { // Index 82 // } CharacterAttributes { "no_jump" 1 "no_attack" 1 } } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 0 WaitBeforeStarting 0.1 TotalCurrency 0 Tank { SpawnTemplate "Drifting_Tank" Health 1000 Speed 0 Gravity 0 Name "tankboss" StartingPathTrackNode "path_tank_a" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } }