#base robot_standard.pop #base robot_giant.pop #base overclock_cactus_general.pop //saw someone do this in another popfile, so I will write down the bot spawn names //Right spawn: spawnbot_right, spawnbot_all, spawnbot_invasion, spawnbot_mission_sniper/spy/sentrybuster //Middle spawn: spawnbot, spawnbot_all, spawnbot_invasion, //Left spawn: spawnbot_left, spawnbot_all, spawnbot_carrier //there is also spawnbot_demobot, do not use WaveSchedule { StartingCurrency 1000 CanBotsAttackWhileInSpawnRoom No RespawnWaveTime 3 Templates { T_TFBot_Scout_Bombrunner { Class Scout Skill Easy Name "Bombrunner" Health 1 WeaponRestrictions MeleeOnly ClassIcon "scout_bombrunner" CharacterAttributes { "move speed bonus" 2 } } T_TFBot_Scout_Bombrunner_Hatch { Class Scout Skill Easy Name "Bombrunner" Health 1 WeaponRestrictions MeleeOnly ClassIcon "scout_bombrunner" CharacterAttributes { "move speed bonus" 2 "health drain" -10 } } T_TFBot_Giant_Medic_Shield { Name "Shield Medic" Template T_TFBot_Giant_Medic_Regen ClassIcon medic_shield_giant Skill Expert Item "The Quick-Fix" Attributes SpawnWithFullCharge Attributes ProjectileShield Attributes IgnoreEnemies WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 1 // Level 1 Projectile Shield "increase buff duration" 2 "uber duration bonus" -8 } } T_TFBot_Medic_Kritz { Name "Kritz Medic" Template T_TFBot_Medic ClassIcon medic_kritz Skill Expert Item "The KritzKrieg" Item "MvM GateBot Light Scout" Attributes IgnoreEnemies WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The KritzKrieg" "uber duration bonus" 9999 } CharacterAttributes { "bot medic uber health threshold" 5000 } } } ExtraSpawnPoint { Name "Hatch" TeamNum 3 // 2 - Red team 3 - Robots X "-1771" Y "1360" Z "76" } Mission // Buster { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 2 InitialCooldown 45 CooldownTime 75 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission // Buster { Objective DestroySentries Where spawnbot BeginAtWave 4 RunForThisManyWaves 3 InitialCooldown 45 CooldownTime 75 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Explanation { Line "{00FFFF}All Uber Medics in the mission have shortened Uber duration." } WaveSpawn { Name Scouts Where spawnbot_all TotalCurrency 50 TotalCount 32 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3.5 TFBot { Class Scout Skill Easy } } WaveSpawn { Name Soldiers Where spawnbot_all TotalCurrency 50 TotalCount 18 MaxActive 9 SpawnCount 3 WaitBeforeStarting 2 WaitBetweenSpawns 6 TFBot { Class Soldier Skill Normal } } WaveSpawn { Name FOS Where spawnbot TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 9 TFBot { Template T_TFBot_Heavyweapons_fist } } WaveSpawn { Name giant Where spawnbot_right TotalCurrency 300 TotalCount 9 MaxActive 9 SpawnCount 3 WaitBeforeStarting 5 WaitForAllSpawned Soldiers WaitBetweenSpawns 15 Squad { TFBot { Template T_TFBot_Giant_Soldier Skill Expert } TFBot { Template T_TFBot_Medic_Quickfix } TFBot { Template T_TFBot_Medic_Quickfix } } } WaveSpawn { Name knights Where spawnbot_all TotalCurrency 100 TotalCount 24 MaxActive 7 SpawnCount 2 WaitBeforeStarting 8 WaitForAllSpawned Soldiers WaitBetweenSpawns 3 TFBot { Template T_TFBot_Demoman_Knight Item "The Tide Turner" } } WaveSpawn { Name heavies Where spawnbot_all TotalCurrency 100 TotalCount 12 MaxActive 5 SpawnCount 1 WaitBeforeStarting 8 WaitForAllSpawned Soldiers WaitBetweenSpawns 5 TFBot { Class Heavy Skill Easy } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name giant-pyro Where spawnbot_left TotalCurrency 150 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 12 Squad { TFBot { Template T_TFBot_Giant_Pyro Item "The Dragon's Fury" ClassIcon "pyro_dragonfury_giant" } } } WaveSpawn { Name tavish Where spawnbot_right TotalCurrency 150 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 8 TFBot { Template T_TFBot_Demoman_Knight Scale 1.3 Health 600 ClassIcon demoknight_armored Item "The Tide Turner" } } WaveSpawn { Name champ Where spawnbot_all TotalCurrency 200 TotalCount 30 MaxActive 5 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 3 Support 1 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } WaveSpawn { Name demo Where spawnbot_right TotalCurrency 100 TotalCount 20 MaxActive 8 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 7 TFBot { Class Demoman Skill Easy } } WaveSpawn { Name supportsoldier Where spawnbot_right TotalCurrency 100 TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 6 Support 1 TFBot { Template T_TFBot_Soldier_RocketShotgun Skill Normal } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name burstmed Where spawnbot TotalCurrency 100 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 10 Squad { TFBot { Template T_TFBot_Giant_Demo_Burst } TFBot { Template T_TFBot_Medic_Kritz } TFBot { Template T_TFBot_Medic_Kritz } TFBot { Template T_TFBot_Medic_Kritz } TFBot { Template T_TFBot_Medic_Kritz } } } WaveSpawn { Name burstmed2 Where spawnbot TotalCurrency 100 TotalCount 5 MaxActive 5 SpawnCount 5 WaitForAllDead burstmed WaitBeforeStarting 5 Squad { TFBot { Template T_TFBot_Giant_Demo_Burst } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name burstmed3 Where spawnbot TotalCurrency 100 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 5 WaitForAllDead burstmed2 Squad { TFBot { Template T_TFBot_Giant_Demo_Burst } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_Kritz } TFBot { Template T_TFBot_Medic_Kritz } } } WaveSpawn { Name Soldiers Where spawnbot_all TotalCurrency 100 TotalCount 50 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Support 1 TFBot { Class Soldier Skill Normal } } WaveSpawn { Name GRU Where spawnbot_all TotalCurrency 50 TotalCount 25 MaxActive 4 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 4 Support 1 TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast Skill Expert } } WaveSpawn { Name Fist Where spawnbot_all TotalCurrency 50 TotalCount 25 MaxActive 3 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 10 Support 1 TFBot { Template T_TFBot_Heavyweapons_Fist Skill Expert } } WaveSpawn { Name shorthaha Where spawnbot_all TotalCurrency 100 TotalCount 50 MaxActive 4 SpawnCount 1 WaitBeforeStarting 4 WaitBetweenSpawns 4 Support 1 TFBot { Class Scout Skill Normal Item "The Soda Popper" Name "Soda Popper Scout" ClassIcon "scout_popper2" } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "w4tank" TotalCount 1 WaitBeforeStarting 20 TotalCurrency 200 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 18000 Name "Tank" Speed 75 StartingPathTrackNode "tankpath_alt" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name Hotstuff Where spawnbot TotalCurrency 100 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 2 WaitBetweenSpawns 15 Squad { TFBot { Template T_TFBot_HeavyWeapons_Heater Skill Expert Name "Giant Heater-Heavy" } TFBot { Template T_TFBot_Pyro_Flaregun } TFBot { Template T_TFBot_Pyro_Flaregun } TFBot { Template T_TFBot_Pyro_Flaregun } TFBot { Template T_TFBot_Pyro_Flaregun } } } WaveSpawn { Name bat Where spawnbot_all TotalCurrency 100 TotalCount 24 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 TFBot { Class Scout Skill Normal } } WaveSpawn { Name giant-spammer Where spawnbot TotalCurrency 100 TotalCount 12 MaxActive 5 SpawnCount 4 WaitBeforeStarting 10 WaitForAllDead Hotstuff WaitBetweenSpawns 25 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name fury Where spawnbot_all TotalCurrency 100 TotalCount 36 MaxActive 10 SpawnCount 2 WaitBeforeStarting 5 WaitForAllDead Hotstuff WaitBetweenSpawns 5 TFBot { Class Pyro Skill Normal Item "The Dragon's Fury" ClassIcon "pyro_dragonfury" Name "Fury Pyro" } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name tyson Where spawnbot TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 18 Squad { TFBot { Template T_TFBot_Giant_Boxing_Heavy Skill Expert Attributes AlwaysCrit } TFBot { Template T_TFBot_Giant_Medic_Shield } } } WaveSpawn { Name demo Where spawnbot_left TotalCurrency 50 TotalCount 32 MaxActive 6 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 6 Support 1 TFBot { Template T_TFBot_Demo_Burst Skill Normal } } WaveSpawn { Name heavy Where spawnbot TotalCurrency 100 TotalCount 50 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 12 Support 1 TFBot { Template T_TFBot_Heavyweapons_Shotgun Skill Expert } } WaveSpawn { Name "w5tank" TotalCount 1 WaitForAllDead tyson WaitBeforeStarting 5 TotalCurrency 200 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 22000 Name "Tank" Speed 75 StartingPathTrackNode "tankpath_alt" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name DH Where spawnbot_all TotalCurrency 100 TotalCount 10 MaxActive 6 SpawnCount 1 WaitBeforeStarting 10 WaitForAllSpawned "tyson" WaitBetweenSpawns 6 Support 1 TFBot { Class Soldier Skill Normal Item "The Direct Hit" ClassIcon "soldier_directhit" ItemAttributes { ItemName "The Direct Hit" "damage bonus" 1.25 } } } WaveSpawn { Name heavy2 Where spawnbot_all TotalCurrency 100 TotalCount 15 MaxActive 8 SpawnCount 5 WaitBeforeStarting 10 WaitForAllSpawned "w5tank" WaitBetweenSpawns 20 Squad { TFBot { Template T_TFBot_Giant_HeavyWeapons_Deflector Skill Expert } TFBot { Class Pyro Skill Easy Attributes AlwaysFireWeapon } TFBot { Class Pyro Skill Easy Attributes AlwaysFireWeapon } TFBot { Class Pyro Skill Easy Attributes AlwaysFireWeapon } TFBot { Class Pyro Skill Easy Attributes AlwaysFireWeapon } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Mannslaughter Where spawnbot TotalCurrency 150 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 12 Squad { TFBot { Template T_TFBot_Giant_Demo_RapidFire Skill Expert } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name Scouts Where spawnbot_all TotalCurrency 100 TotalCount 48 MaxActive 11 SpawnCount 2 WaitBeforeStarting 1 WaitBetweenSpawns 1.5 Squad { TFBot { Class Scout Skill Normal } TFBot { Class Soldier Skill Expert } } } WaveSpawn { Name "w6tank" TotalCount 1 WaitForAllDead Mannslaughter WaitBeforeStarting 0 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 20000 Name "Tank" Speed 75 StartingPathTrackNode "tankpath_alt" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name Fury Where spawnbot TotalCurrency 100 TotalCount 24 MaxActive 10 SpawnCount 1 WaitBeforeStarting 2 WaitForAllSpawned "w6tank" WaitBetweenSpawns 2 TFBot { Class Pyro Skill Expert Item "The Dragon's Fury" Name "Fury Pyro" ClassIcon "pyro_dragonfury" } } WaveSpawn { Name Fast Where spawnbot TotalCurrency 100 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitForAllSpawned "w6tank" WaitBetweenSpawns 16 TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Name Support Where spawnbot_all TotalCurrency 100 TotalCount 50 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitForAllSpawned Fury WaitBetweenSpawns 3 Support 1 TFBot { Class Soldier Skill Expert } } WaveSpawn { Name GiantHeavy Where spawnbot TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 15 WaitForAllSpawned Fast WaitBetweenSpawns 25 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Medic_Bigheal } TFBot { Template T_TFBot_Medic_Bigheal } } } WaveSpawn { Name GiantSoldier Where spawnbot_right TotalCurrency 100 TotalCount 9 MaxActive 6 SpawnCount 3 WaitBeforeStarting 20 WaitForAllSpawned GiantHeavy WaitBetweenSpawns 20 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Medic_Kritz } TFBot { Template T_TFBot_Medic_Kritz } } } WaveSpawn { Name "w6tank2" TotalCount 1 WaitForAllDead Fast WaitBeforeStarting 20 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 25000 Name "Tank" Speed 75 Skin 1 StartingPathTrackNode "tankpath_alt" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } }