#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_wonders.pop #base robot_mobster.pop //exclusive to this mission! population { StartingCurrency 5000 RespawnWaveTime 4 CanBotsAttackWhileInSpawnRoom no AddSentryBusterWhenDamageDealtExceeds 15000 AddSentryBusterWhenKillCountExceeds 15 Templates { } Mission { Objective DestroySentries Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Where spawnbot_trainstation BeginAtWave 1 RunForThisManyWaves 7 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_upper Where spawnbot_mensch Where spawnbot_garage Where spawnbot_trainstation BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name deflectorgiants TotalCurrency 200 TotalCount 6 MaxActive 6 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Where spawnbot_trainstation StartWaveWarningSound "vo/mvm/mght/heavy_mvm_m_domination12.mp3" Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } } } WaveSpawn { Name gaterushheavy TotalCurrency 100 TotalCount 30 MaxActive 15 SpawnCount 10 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Squad { TFBot { Template T_TFGateBot_Heavy_Hard } } } WaveSpawn { Name gotohellwanker TotalCurrency 200 TotalCount 8 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead deflectorgiants Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Where spawnbot_trainstation Squad { TFBot { Template T_TFBot_Sniper_Bowman_Giant_Razorback } } } WaveSpawn { Name tank1 TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead gaterushheavy Tank { Health 30000 Name Tank Speed 60 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name hellasupport TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned tank1 Where spawnbot Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation FirstSpawnOutput { Target "bomb_relay_2" Action Trigger } RandomChoice { TFBot { Template T_TFBot_Scout_FAN Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavyweapons_Shotgun } TFBot { Template T_TFBot_Demo_Burst Attributes "AlwaysCrit" } TFBot { Skill Hard Template T_TFBot_Soldier_Extended_Battalion } } } WaveSpawn { Name thisgonfuckyou TotalCurrency 200 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned tank1 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFBot_Soldier_BurstFire } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name mainsupport1 TotalCurrency 100 TotalCount 12 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Squad { TFBot { Template T_TFBot_Scout_Shortstop } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name poundtownA TotalCurrency 100 TotalCount 6 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_upper Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFGateBot_Giant_Soldier_BurstFire_Crit } } } WaveSpawn { Name poundtownB TotalCurrency 100 TotalCount 6 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_HealOnKill Attributes "AlwaysCrit" Item "deflector" } } } WaveSpawn { Name nutham TotalCurrency 100 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation RandomChoice { TFBot { Template T_TFBot_Scout_Mobster_FaN } TFBot { Template T_TFBot_Scout_FAN } TFBot { Template T_TFBot_Heavy_Mobster_Shotgun } TFBot { Template T_TFBot_Scout_FaN_Upgraded } } } WaveSpawn { Name suppressors TotalCurrency 100 TotalCount 32 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned poundtownA Where spawnbot Where spawnbot_garage Where spawnbot_mensch Squad { TFBot { Template T_TFBot_Heavy_Stunner Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Battle_Armoured } } } WaveSpawn { Name healrain TotalCurrency 100 TotalCount 20 MaxActive 6 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned poundtownB Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Squad { TFBot { Template T_TFBot_Demo_Loch Attributes "AlwaysCrit" } } } WaveSpawn { Name bannergiantRNG TotalCurrency 200 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead poundtownA Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant FirstSpawnOutput { Target "bomb_relay_1" Action Trigger } RandomChoice { TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner ItemAttributes { ItemName "the buff banner" "deploy time decreased" 0.5 } } TFBot { Template T_TFBot_Giant_Soldier_Extended_Battalion ItemAttributes { ItemName "the battalion's backup" "deploy time decreased" 0.5 } } TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror ItemAttributes { ItemName "the concheror" "deploy time decreased" 0.5 } } } } WaveSpawn { Name minibossRNG TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead poundtownB Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant FirstSpawnWarningSound "vo/mvm/mght/heavy_mvm_m_laughlong02.mp3" FirstSpawnOutput { Target "bomb_relay_2" Action Trigger } RandomChoice { TFBot { Template T_TFBot_Demo_Tank_Hardened_Alt } TFBot { Template T_TFBot_Soldier_Giant_Dumpster_Rage } TFBot { Template T_TFBot_Soldier_MiniBoss_Tank Attributes "AlwaysCrit" } } } WaveSpawn { Name mainsupport2 TotalCurrency 100 TotalCount 12 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Squad { TFBot { Template T_TFBot_Demo_Scatter } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name mobwave1 TotalCurrency 1000 TotalCount 200 MaxActive 20 SpawnCount 5 WaitBeforeStarting 44 WaitBetweenSpawns 2 Where spawnbot Where spawnbot_upper StartWaveWarningSound "mvmthemes/Mob_Assault.mp3" FirstSpawnOutput { Target "bomb_relay_2" Action Trigger } Squad { TFBot { Template T_TFBot_Sniper_Mobster_SMG } TFBot { Template T_TFBot_Scout_Mobster_FaN } TFBot { Template T_TFBot_Heavy_Mobster_Shotgun } TFBot { Template T_TFBot_Heavy_Mobster_Tomislav } TFBot { Template T_TFBot_Heavy_Stunner } } } WaveSpawn { Name mainsupport3 TotalCurrency 100 TotalCount 10 MaxActive 2 SpawnCount 2 WaitBeforeStarting 44 WaitBetweenSpawns 5 Support 1 Where spawnbot Where spawnbot_upper FirstSpawnOutput { Target "bomb_relay_1" Action Trigger } Squad { TFBot { Template T_TFBot_Demo_Mobster_Enforcer } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name tank2 TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Tank { Health 50000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name boss1 TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_elevator FirstSpawnWarningSound "vo/mvm/mght/heavy_mvm_m_battlecry01.mp3" Squad { TFBot { Template T_TFGateBot_Chief_Heavyweapons_HealOnKill } } } WaveSpawn { Name maniasupport TotalCurrency 100 TotalCount 24 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned tank2 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation FirstSpawnOutput { Target "bomb_relay_1" Action Trigger } Squad { TFBot { Skill Expert Template T_TFBot_Demoman Attributes "AlwaysCrit" } } } WaveSpawn { Name gianthell TotalCurrency 200 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned boss1 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant FirstSpawnOutput { Target "bomb_relay_2" Action Trigger } Squad { TFBot { Template T_TFBot_Demo_Giant_Bomber } } } WaveSpawn { Name thisisit TotalCurrency 200 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 10 WaitForAllDead ManiaSupport Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant FirstSpawnWarningSound "vo/mvm/mght/heavy_mvm_m_laughevil02.mp3" Squad { TFBot { Template T_TFBot_Soldier_Giant_Quadshot Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name theend TotalCurrency 200 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 10 WaitForAllDead gianthell Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant FirstSpawnWarningSound "vo/mvm/mght/heavy_mvm_m_laughhappy04.mp3" Squad { TFBot { Template T_TFBot_Heavy_Giant_Firesprayer } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name survivethis TotalCurrency 100 TotalCount 32 MaxActive 8 SpawnCount 8 WaitBeforeStarting 20 WaitBetweenSpawns 10 WaitForAllDead tank2 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Squad { TFBot { Template T_TFBot_Scout_FaN_Upgraded Attributes "AlwaysCrit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name rexfight TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot StartWaveWarningSound "vo/mvm/mght/heavy_mvm_m_domination08.mp3" FirstSpawnWarningSound "mvmthemes/Rexintro.wav" Squad { TFBot { Template T_TFBot_Soldier_MiniBoss_Sarge_Rex } } } WaveSpawn { Name mainsupport5 TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned rexfight Support 1 Where spawnbot_upper Squad { TFBot { ClassIcon heavy_brassbeast Health 300 Skill Expert Name HeavyWeapons Class HeavyWeapons Attributes "AlwaysCrit" Item "the brass beast" } } } WaveSpawn { Name mainsupport6 TotalCurrency 100 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned rexfight Support 1 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Medic_Battle_Armoured } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name burstslick TotalCurrency 100 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawnsAfterDeath 20 WaitForAllSpawned rexfight Support 1 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Special_Oilslick } TFBot { Template T_TFBot_Special_Burstwave } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name finaltank TotalCurrency 500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Tank { Health 100000 Name Tank Speed 50 Skin 1 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name absolutesupport TotalCurrency 500 TotalCount 100 MaxActive 20 SpawnCount 5 WaitBeforeStarting 26 WaitBetweenSpawns 2 WaitForAllSpawned finaltank Where spawnbot_upper Where spawnbot_upper StartWaveWarningSound "mvmthemes/Final_Mob_Assault.mp3" FirstSpawnOutput { Target "bomb_relay_1" Action Trigger } RandomChoice { TFBot { Template T_TFBot_Heavy_Mobster_Tomislav Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Mobster_Shotgun Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Scout_Mobster_FaN Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Sniper_Mobster_SMG Attributes "AlwaysCrit" } } } WaveSpawn { Name finalsupport TotalCurrency 100 TotalCount 10 MaxActive 2 SpawnCount 2 WaitBeforeStarting 26 WaitBetweenSpawns 5 WaitForAllSpawned finaltank Support 1 Where spawnbot_upper FirstSpawnOutput { Target "bomb_relay_2" Action Trigger } Squad { TFBot { Template T_TFBot_Demo_Mobster_Enforcer Attributes "AlwaysCrit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name thefinalfight TotalCurrency 500000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot StartWaveWarningSound "vo/mvm/mght/heavy_mvm_m_domination14.mp3" FirstSpawnWarningSound "vo/mvm/mght/heavy_mvm_m_domination16.mp3" Squad { TFBot { Template T_TFBot_Heavy_Boss_Commissar_Giant } } } WaveSpawn { Name mainsupport1 TotalCurrency 500 TotalCount 100 MaxActive 10 SpawnCount 5 WaitForAllSpawned thefinalfight WaitBeforeStarting 0 WaitBetweenSpawns 2 Support 1 Where spawnbot_upper Where spawnbot FirstSpawnWarningSound "mvmthemes/SuperCommieFight.mp3" RandomChoice { TFBot { Template T_TFBot_Heavy_Mobster_Tomislav } TFBot { Template T_TFBot_Heavy_Mobster_Shotgun } TFBot { Template T_TFBot_Scout_Mobster_FaN } TFBot { Template T_TFBot_Demo_Mobster_Enforcer } TFBot { Template T_TFBot_Sniper_Mobster_SMG } } } WaveSpawn { Name burstslick TotalCurrency 500 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawnsAfterDeath 10 Support 1 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Special_Oilslick } TFBot { Template T_TFBot_Special_Burstwave } } } WaveSpawn { Name mainsupport8 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support limited Where spawnbot RandomChoice { TFBot { Template T_TFBot_Scout_FAN } } } } }