// Base Templates #base robot_click.pop #base robot_click_giant.pop #base robot_click_downtown_gatebot.pop #base robot_standard.pop #base ex_upgrade_click.pop #base robot_giant.pop #base robot_hole.pop WaveSchedule { StartingCurrency 600 CanBotsAttackWhileInSpawnRoom No RespawnWaveTime 3 ///////////// // MISSIONS ///////////// // Sentry Buster // WAVE 1 ~ 4 Mission { Objective DestroySentries Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant BeginAtWave 1 RunForThisManyWaves 4 CooldownTime 30 TFBot { Template T_TFBot_SentryBuster } } // WAVE 5 ~ 7 Mission { Objective DestroySentries Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant BeginAtWave 5 RunForThisManyWaves 3 CooldownTime 40 TFBot { Template T_TFBot_SentryBuster } } // WAVE 1 // Engineer (Battle) Mission { Objective Engineer Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 40 CooldownTime 40 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Battle } } // WAVE 2 // Spy Mission { Objective Spy Where spawnbot Where spawnbot_garage Where spawnbot_mensch_giant BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 40 CooldownTime 30 DesiredCount 3 TFBot { Template T_TFBot_Spy Skill Easy } } // WAVE 3 // Engineer (Battle) Mission { Objective Engineer Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Engineer_Sentry_Battle } } // Silent Spy Mission { Objective Spy Where spawnbot Where spawnbot_garage Where spawnbot_mensch_giant BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 50 DesiredCount 2 TFBot { Template T_TFBot_Spy_Stealth Skill Easy } } // WAVE 4 // Slow Sydney Sniper Mission { Objective Sniper Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch_giant BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Slow } } // WAVE 6 // Full-Auto Sniper Mission { Objective Sniper Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch_giant BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Fullauto } } // Ninja Spy Mission { Objective Spy Where spawnbot Where spawnbot_garage Where spawnbot_mensch_giant BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 40 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy_Ninja Skill Easy } } // WAVE 7 // Hyper SWAT Sniper (Crit) Mission { Objective Sniper Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch_giant BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 40 CooldownTime 40 DesiredCount 3 TFBot { Template T_TFBot_Sniper_Classic_Explosive_Hyper Attributes AlwaysCrit } } // Hyper Engineer Mission { Objective Engineer Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 60 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Battle_Hyper } } ////////// // WAVES ////////// /////////////////////////////////////////////////////////////////////////////////////////////////// // Wave 1/7 // Total $ in this wave : 1000$ // Total $ when wave starts : 600$ (Starting money) // Total $ when wave ends : 600$ (Starting money) + 1000$ (Collected money) + 100$ (Bonus) = 1700$ /////////////////////////////////////////////////////////////////////////////////////////////////// Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } // Stage 1 WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W1_smgrush" TotalCount 36 MaxActive 12 SpawnCount 4 WaitBetweenSpawns 5 WaitBeforeStarting 0 TotalCurrency 120 TFBot { Template T_TFBot_Sniper_SMG Skill Expert } } WaveSpawn { Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W1_wave01" TotalCount 24 MaxActive 6 SpawnCount 6 WaitBetweenSpawns 0 WaitBeforeStarting 20 TotalCurrency 80 TFBot { Template T_TFGateBot_Pyro_Expert } } // Stage 2-a WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W1_wave02" WaitForAllSpawned "W1_wave01" TotalCount 10 MaxActive 10 SpawnCount 5 WaitBetweenSpawns 15 WaitBeforeStarting 15 TotalCurrency 200 Squad { TFBot { Template T_TFGateBot_Giant_Heavyweapons_Shotgun } TFBot { Template T_TFGateBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFGateBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFGateBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFGateBot_Soldier_Extended_Buff_Banner } } } // Stage 2-b WaveSpawn { Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W1_superscout01" WaitForAllDead "W1_smgrush" TotalCount 2 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 20 WaitBeforeStarting 0 TotalCurrency 50 TFBot { Template T_TFBot_Giant_Scout_Fast Tag bot_giant } } WaveSpawn { Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W1_wave02" WaitForAllSpawned "W1_smgrush" TotalCount 20 MaxActive 8 SpawnCount 4 WaitBetweenSpawns 4 WaitBeforeStarting 10 TotalCurrency 100 TFBot { Template T_TFBot_Heavy_Natascha } } // Stage 3 WaveSpawn { Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch_giant Name "W1_superscout02" WaitForAllSpawned "W1_wave02" TotalCount 2 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 25 WaitBeforeStarting 20 TotalCurrency 50 TFBot { Template T_TFGateBot_Giant_Scout_Fast } } WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W1_wave03" WaitForAllSpawned "W1_wave02" TotalCount 40 MaxActive 16 SpawnCount 4 WaitBetweenSpawns 3 WaitBeforeStarting 15 TotalCurrency 160 RandomChoice { TFBot { Class Scout Skill Hard } TFBot { Template T_TFGateBot_Scout_Hard } } } WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch Where spawnbot_trainstation Name "W1_buffsupport01" WaitForAllSpawned "W1_wave02" TotalCount 8 MaxActive 8 SpawnCount 4 WaitBetweenSpawns 5 WaitBeforeStarting 25 TotalCurrency 40 TFBot { Template T_TFGateBot_Soldier_Extended_Buff_Banner } } // Stage 4 WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W1_wave04" WaitForAllSpawned "W1_wave03" TotalCount 2 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 15 WaitBeforeStarting 20 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun ClassIcon heavy_shotgun_giant Tag bot_giant } } WaveSpawn { Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W1_buffsupport02" WaitForAllSpawned "W1_wave03" TotalCount 12 MaxActive 12 SpawnCount 1 WaitBetweenSpawns 3 WaitBeforeStarting 10 TotalCurrency 50 Support 1 TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner ClassIcon soldier_buff_giant } } } /////////////////////////////////////////////////////////////////////////////////////////////////// // Wave 2/7 // Total $ in this wave : 1200$ // Total $ when wave starts : 600$ (Starting money) + 1000$ (Collected money) + 100$ (Bonus) = 1700$ // Total $ when wave ends : 600$ (Starting money) + 2200$ (Collected money) + 200$ (Bonus) = 3000$ /////////////////////////////////////////////////////////////////////////////////////////////////// Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } // Main Stage 1 WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W2_giantsamurai" TotalCount 4 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 80 TFBot { Template T_TFBot_Giant_DemoKnight_BattleAxe Tag bot_giant } } WaveSpawn { Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W2_giantsamurai" TotalCount 3 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 0 WaitBeforeStarting 20 TotalCurrency 60 TFBot { Template T_TFBot_Giant_DemoKnight_BattleAxe Tag bot_giant } } // Stage 1 WaveSpawn { Name "W2_tank01" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 120 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 25000 Name Tank Speed 75 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch_giant Name "W2_wave01" TotalCount 12 MaxActive 6 SpawnCount 1 WaitBetweenSpawns 3 WaitBeforeStarting 0 TotalCurrency 90 TFBot { Template T_TFBot_Demoknight_BattleAxe_Armored Tag bot_giant } } WaveSpawn { Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch_giant Name "W2_axemedic" TotalCount 12 MaxActive 4 SpawnCount 2 WaitBetweenSpawns 5 WaitBeforeStarting 10 TotalCurrency 60 Squad { TFBot { Template T_TFGateBot_Demoknight_BattleAxe_Armored } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } // Stage 2 WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W2_wave02" WaitForAllDead "W2_wave01" TotalCount 48 MaxActive 8 SpawnCount 4 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 100 TFBot { Template T_TFGateBot_Scout_Blaster_Push } } WaveSpawn { Where spawnbot_upper Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W2_wave02" WaitForAllDead "W2_axemedic" TotalCount 10 MaxActive 3 SpawnCount 1 WaitBetweenSpawns 10 WaitBeforeStarting 10 TotalCurrency 100 TFBot { Template T_TFBot_Demoman_Samurai Tag bot_giant } LastSpawnOutput { Target "bomb_relay_1" Action Trigger } } // Main Stage 2-a WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W2_giantsolly01" WaitForAllDead "W2_wave02" TotalCount 8 MaxActive 4 SpawnCount 4 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 80 Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Spammer_Burst } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } // Main Stage 2-b WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W2_giantsolly02" WaitForAllDead "W2_giantsolly01" TotalCount 8 MaxActive 8 SpawnCount 4 WaitBetweenSpawns 10 WaitBeforeStarting 0 TotalCurrency 80 Squad { TFBot { Template T_TFBot_Giant_Soldier_Burst_Spammer } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } // Stage 3 WaveSpawn { Name "W2_tank02" WaitForAllSpawned "W2_wave02" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 TotalCurrency 110 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 15000 Name Tank Speed 75 StartingPathTrackNode "b_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch Where spawnbot_trainstation Name "W2_wave03" WaitForAllSpawned "W2_wave02" TotalCount 16 MaxActive 8 SpawnCount 4 WaitBetweenSpawns 10 WaitBeforeStarting 10 TotalCurrency 100 TFBot { Template T_TFGateBot_Demoman_Crit_Easy } } // Stage 4 WaveSpawn { Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W2_wave04" WaitForAllSpawned "W2_wave03" TotalCount 40 MaxActive 16 SpawnCount 4 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 120 TFBot { Template T_TFBot_Soldier_DirectHit } } // Support WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W2_support" TotalCount 20 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 10 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Demoknight_Persian } } } /////////////////////////////////////////////////////////////////////////////////////////////////// // Wave 3/7 // Total $ in this wave : 1300$ // Total $ when wave starts : 600$ (Starting money) + 2200$ (Collected money) + 200$ (Bonus) = 3000$ // Total $ when wave ends : 600$ (Starting money) + 3500$ (Collected money) + 300$ (Bonus) = 4400$ /////////////////////////////////////////////////////////////////////////////////////////////////// Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } // Stage 1-a WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W3_giantdemo01" TotalCount 2 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 100 Squad { TFBot { Template T_TFGateBot_Giant_Demo_Sticky_Burst } TFBot { Template T_TFBot_Giant_Medic Tag bot_squad_member Tag bot_giant } } } WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W3_wave01" TotalCount 48 MaxActive 16 SpawnCount 4 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 200 TFBot { Template T_TFBot_Sniper_Huntsman_Spammer_Bleed_Normal Attributes AlwaysCrit } } // Stage 1-b WaveSpawn { Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W3_giantdemo02" TotalCount 2 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 30 TotalCurrency 100 FirstSpawnOutput { Target "bomb_relay_1" Action Trigger } Squad { TFBot { Template T_TFBot_Giant_Demo_Sticky_Burst Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic Tag bot_squad_member Tag bot_giant } } } WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W3_wave02" WaitForAllSpawned "W3_wave01" TotalCount 25 MaxActive 10 SpawnCount 5 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 120 Squad { TFBot { Template T_TFGateBot_Soldier_Extended_Battalion_Expert_Crit } TFBot { Template T_TFBot_Medic_Shield_Quickfix Tag bot_squad_member } TFBot { Template T_TFGateBot_Scout_Pistol_Accurate } TFBot { Template T_TFGateBot_Scout_Pistol_Accurate } TFBot { Template T_TFGateBot_Scout_Pistol_Accurate } } } // Stage 1-c WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W3_giantdemo03" WaitForAllSpawned "W3_wave02" TotalCount 4 MaxActive 4 SpawnCount 4 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 160 Squad { TFBot { Template T_TFGateBot_Giant_Demo_Sticky_Burst } TFBot { Template T_TFBot_Giant_Medic Tag bot_squad_member Tag bot_giant } TFBot { Template T_TFGateBot_Soldier_Extended_Battalion_Expert_Crit } TFBot { Template T_TFGateBot_Soldier_Extended_Battalion_Expert_Crit } } } // Stage 2-a WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W3_wave03" WaitForAllDead "W3_wave02" TotalCount 12 MaxActive 6 SpawnCount 3 WaitBetweenSpawns 15 WaitBeforeStarting 10 TotalCurrency 240 FirstSpawnOutput { Target "bomb_relay_2" Action Trigger } Squad { TFBot { Template T_TFGateBot_Giant_Pyro_Dragon_Heal } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W3_heavyrush" WaitForAllDead "W3_wave02" TotalCount 24 MaxActive 12 SpawnCount 4 WaitBetweenSpawns 3 WaitBeforeStarting 0 TotalCurrency 120 TFBot { Template T_TFBot_Heavy_Deflector_Flame } } // Stage 2-b WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W3_wave04" WaitForAllSpawned "W3_wave03" TotalCount 4 MaxActive 4 SpawnCount 2 WaitBetweenSpawns 25 WaitBeforeStarting 25 TotalCurrency 160 Squad { TFBot { Template T_TFBot_Giant_Demo_Sticky_Burst Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic Tag bot_squad_member Tag bot_giant } } } WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W3_wave04" WaitForAllSpawned "W3_heavyrush" TotalCount 24 MaxActive 12 SpawnCount 6 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Pyro_Magnetic } } } /////////////////////////////////////////////////////////////////////////////////////////////////// // Wave 4/7 // Total $ in this wave : 1500$ // Total $ when wave starts : 600$ (Starting money) + 3500$ (Collected money) + 300$ (Bonus) = 4400$ // Total $ when wave ends : 600$ (Starting money) + 5000$ (Collected money) + 400$ (Bonus) = 6000$ /////////////////////////////////////////////////////////////////////////////////////////////////// Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } // Stage 1 WaveSpawn { Name "W4_tank01" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W4_wave01" TotalCount 2 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 100 Squad { TFBot { Template T_TFGateBot_Giant_Heavy_Tomislav_Hyper } TFBot { Template T_TFBot_Giant_Medic_Shield_Kritzkrieg_Extended Tag bot_squad_member Tag bot_giant } } } WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W4_wave01" TotalCount 2 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 10 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Giant_Heavy_Tomislav_Hyper Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Shield_Kritzkrieg_Extended Tag bot_squad_member Tag bot_giant } } } // Stage 2 (Main) WaveSpawn { Name "W4_tank02" WaitForAllDead "W4_wave01" TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 60 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 15000 Name Tank Speed 75 StartingPathTrackNode "b_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name "W4_tank02" WaitForAllDead "W4_wave01" TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 60 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 15000 Name Tank Speed 75 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W4_superscout01" WaitForAllDead "W4_wave01" TotalCount 10 MaxActive 4 SpawnCount 2 WaitBetweenSpawns 20 WaitBeforeStarting 30 TotalCurrency 100 TFBot { Template T_TFGateBot_Giant_Scout_Blaster_Pusher } } WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W4_superscout02" WaitForAllSpawned "W4_superscout01" TotalCount 5 MaxActive 4 SpawnCount 2 WaitBetweenSpawns 20 WaitBeforeStarting 30 TotalCurrency 50 TFBot { Template T_TFBot_Giant_Scout_Blaster_Pusher } } // Stage 2-a WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W4_wave02" WaitForAllDead "W4_wave01" TotalCount 36 MaxActive 10 SpawnCount 2 WaitBetweenSpawns 3 WaitBeforeStarting 0 TotalCurrency 60 RandomChoice { TFBot { Template T_TFBot_Scout_Blaster_Hyper } TFBot { Template T_TFGateBot_Scout_Blaster_Hyper } } } WaveSpawn { Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W4_wave02" WaitForAllDead "W4_wave01" TotalCount 24 MaxActive 6 SpawnCount 6 WaitBetweenSpawns 10 WaitBeforeStarting 20 TotalCurrency 100 TFBot { Template T_TFGateBot_Scout_Blaster_Hyper } } // Stage 2-b WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W4_wave03" WaitForAllDead "W4_wave02" TotalCount 34 MaxActive 12 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 10 TotalCurrency 100 TFBot { Template T_TFBot_Soldier_Spammer_Conch } } WaveSpawn { Where spawnbot_upper Where spawnbot_garage_giant Where spawnbot_mensch Name "W4_gatepush" WaitForAllDead "W4_wave02" TotalCount 20 MaxActive 4 SpawnCount 2 WaitBetweenSpawns 7 WaitBeforeStarting 0 TotalCurrency 160 Squad { TFBot { Template T_TFGateBot_Heavy_Juggernaut_Regen } TFBot { Template T_TFBot_Medic_Blinking Tag bot_squad_member } } } // Stage 2-c WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W4_wave04" WaitForAllSpawned "W4_wave03" TotalCount 50 MaxActive 10 SpawnCount 5 WaitBetweenSpawns 2 WaitBeforeStarting 30 TotalCurrency 100 RandomChoice { TFBot { Template T_TFBot_Demo_Cluster_Blast } TFBot { Template T_TFBot_Demo_Cluster_Blast } TFBot { Template T_TFGateBot_Demo_Cluster_Blast } TFBot { Template T_TFBot_Sniper_Carbin_Pusher } } } WaveSpawn { Where spawnbot_upper Where spawnbot_garage_giant Where spawnbot_mensch Name "W4_giantsolly" WaitForAllSpawned "W4_wave03" TotalCount 3 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 20 WaitBeforeStarting 40 TotalCurrency 60 TFBot { Template T_TFBot_Giant_Soldier_DirectHit_Spammer_Buff Tag bot_giant } } // Stage 3 WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W4_wave05" WaitForAllSpawned "W4_wave04" TotalCount 12 MaxActive 12 SpawnCount 6 WaitBetweenSpawns 10 WaitBeforeStarting 20 TotalCurrency 240 Squad { TFBot { Template T_TFBot_Giant_Heavy_Tomislav_Hyper } TFBot { Template T_TFBot_Medic_Blinking Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Blinking Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Blinking Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Blinking Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Blinking Tag bot_squad_member } } } WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W4_wave05" WaitForAllSpawned "W4_wave04" TotalCount 6 MaxActive 3 SpawnCount 3 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 30 Support 1 TFBot { Template T_TFBot_Soldier_Extended_Concheror } } } /////////////////////////////////////////////////////////////////////////////////////////////////// // Wave 5/7 // Total $ in this wave : 2000$ // Total $ when wave starts : 600$ (Starting money) + 5000$ (Collected money) + 400$ (Bonus) = 6000$ // Total $ when wave ends : 600$ (Starting money) + 7000$ (Collected money) + 500$ (Bonus) = 8100$ /////////////////////////////////////////////////////////////////////////////////////////////////// Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } // Stage 1-a WaveSpawn { Name "W5_tank01" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 35000 Name Tank Speed 75 StartingPathTrackNode "b_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W5_wave01a" TotalCount 16 MaxActive 16 SpawnCount 16 WaitBetweenSpawns 0 WaitBeforeStarting 10 TotalCurrency 160 TFBot { Template T_TFGateBot_Heavy_Deflector_Pusher_Crit } } // Stage 1-b WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W5_wave01b" WaitForAllDead "W5_wave01a" TotalCount 20 MaxActive 10 SpawnCount 10 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 100 TFBot { Template T_TFBot_Heavy_Deflector_Pusher Attributes AlwaysCrit } } WaveSpawn { Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch Name "W5_giantdemo01" WaitForAllSpawned "W5_wave01a" TotalCount 4 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 30 WaitBeforeStarting 20 TotalCurrency 40 Squad { TFBot { Template T_TFGateBot_Giant_Demo_Spammer_Hyper } TFBot { Template T_TFBot_Medic_Quickuber_Click Tag bot_squad_member } } } // Stage 1-c WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W5_wave01c" WaitForAllSpawned "W5_wave01b" TotalCount 8 MaxActive 8 SpawnCount 4 WaitBetweenSpawns 10 WaitBeforeStarting 0 TotalCurrency 160 Squad { TFBot { Template T_TFGateBot_Giant_Demo_Spammer_Hyper } TFBot { Template T_TFBot_Medic_Quickuber_Click Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Quickuber_Click Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Quickuber_Click Tag bot_squad_member } } } WaveSpawn { Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Name "W5_superscout01" WaitForAllSpawned "W5_wave01b" TotalCount 4 MaxActive 4 SpawnCount 1 WaitBetweenSpawns 15 WaitBeforeStarting 20 TotalCurrency 80 TFBot { Template T_TFBot_Giant_Scout_Fast_Bonk_Expert Tag bot_giant } } // Stage 2 WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W5_wave02" WaitForAllSpawned "W5_wave01c" TotalCount 16 MaxActive 8 SpawnCount 4 WaitBetweenSpawns 7 WaitBeforeStarting 25 TotalCurrency 320 Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Spammer_Crit } TFBot { Template T_TFGateBot_Demo_Scatter_Hyper } TFBot { Template T_TFGateBot_Demo_Scatter_Hyper } TFBot { Template T_TFGateBot_Demo_Scatter_Hyper } } } WaveSpawn { Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W5_fansupport" WaitForAllDead "W5_wave01c" TotalCount 40 MaxActive 10 SpawnCount 10 WaitBetweenSpawns 0 WaitBeforeStarting 25 TotalCurrency 120 TFBot { Template T_TFBot_Scout_FAN_Pusher Attributes AlwaysCrit } } // Stage 3-a WaveSpawn { Name "W5_tank02" WaitForAllDead "W5_wave02" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 25000 Name Tank Speed 75 StartingPathTrackNode "b_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot_elevator Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W5_wave03" WaitForAllDead "W5_wave02" TotalCount 20 MaxActive 5 SpawnCount 5 WaitBetweenSpawns 7 WaitBeforeStarting 10 TotalCurrency 60 FirstSpawnOutput { Target "bomb_relay_1" Action Trigger } TFBot { Template T_TFBot_Pyro_Future Attributes AlwaysCrit } } WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W5_giantdemo02" WaitForAllDead "W5_wave02" TotalCount 8 MaxActive 4 SpawnCount 2 WaitBetweenSpawns 10 WaitBeforeStarting 15 TotalCurrency 80 Squad { TFBot { Template T_TFGateBot_Giant_Demo_Spammer_Hyper } TFBot { Template T_TFBot_Medic_Quickuber_Click Tag bot_squad_member } } } WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W5_wave03" WaitForAllDead "W5_wave02" TotalCount 24 MaxActive 8 SpawnCount 4 WaitBetweenSpawns 0 WaitBeforeStarting 25 TotalCurrency 80 TFBot { Template T_TFGateBot_Demo_Scatter_Crit } } // Stage 3-b WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W5_wave04" WaitForAllSpawned "W5_wave03" TotalCount 12 MaxActive 6 SpawnCount 3 WaitBetweenSpawns 15 WaitBeforeStarting 20 TotalCurrency 240 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Crit Tag bot_giant } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W5_superscout02" WaitForAllSpawned "W5_wave03" TotalCount 4 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 30 WaitBeforeStarting 40 TotalCurrency 160 TFBot { Template T_TFBot_Giant_Scout_Fast_Bonk_Expert Tag bot_giant } } WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W5_finalsupport" WaitForAllSpawned "W5_wave03" TotalCount 24 MaxActive 8 SpawnCount 4 WaitBetweenSpawns 0 WaitBeforeStarting 15 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Soldier_TankBuster } } // Support WaveSpawn { Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Name "W5_support" TotalCount 24 MaxActive 4 SpawnCount 4 WaitBetweenSpawns 0 WaitBeforeStarting 30 TotalCurrency 100 Support 1 TFBot { Template T_TFGateBot_Soldier_Extended_Battalion_Expert_Crit } } } /////////////////////////////////////////////////////////////////////////////////////////////////// // Wave 6/7 // Total $ in this wave : 1400$ // Total $ when wave starts : 600$ (Starting money) + 7000$ (Collected money) + 500$ (Bonus) = 8100$ // Total $ when wave ends : 600$ (Starting money) + 8400$ (Collected money) + 600$ (Bonus) = 9600$ /////////////////////////////////////////////////////////////////////////////////////////////////// Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } // Stage 1 WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W6_wave01" TotalCount 8 MaxActive 8 SpawnCount 4 WaitBetweenSpawns 30 WaitBeforeStarting 0 TotalCurrency 160 Squad { TFBot { Template T_TFBot_Giant_Sniper_Huntsman_Hyper_Penetration Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Bullet Health 4500 Tag bot_squad_member Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Blast Health 4500 Tag bot_squad_member Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Fire Health 4500 Tag bot_squad_member Tag bot_giant } } } WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W6_wave01" TotalCount 8 MaxActive 8 SpawnCount 4 WaitBetweenSpawns 30 WaitBeforeStarting 15 TotalCurrency 160 Squad { TFBot { Template T_TFGateBot_Giant_Sniper_Huntsman_Hyper } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Bullet Health 4500 Tag bot_squad_member Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Blast Health 4500 Tag bot_squad_member Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Fire Health 4500 Tag bot_squad_member Tag bot_giant } } } WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W6_superscout01" TotalCount 3 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 10 WaitBeforeStarting 20 TotalCurrency 40 TFBot { Template T_TFBot_Giant_Scout_FAN_Shotguner Tag bot_giant } } WaveSpawn { Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W6_superscout01" TotalCount 3 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 10 WaitBeforeStarting 35 TotalCurrency 40 TFBot { Template T_TFGateBot_Giant_Scout_FAN_Shotguner } } // Stage 2 WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W6_wave02" WaitForAllDead "W6_wave01" TotalCount 4 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 10 WaitBeforeStarting 10 TotalCurrency 60 TFBot { Template T_TFGateBot_Giant_Sniper_Huntsman_Hyper } } WaveSpawn { Where spawnbot_upper Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W6_wave02" WaitForAllDead "W6_wave01" TotalCount 4 MaxActive 2 SpawnCount 1 WaitBetweenSpawns 10 WaitBeforeStarting 20 TotalCurrency 60 TFBot { Template T_TFGateBot_Giant_Sniper_Huntsman_Hyper } } WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W6_wave02" WaitForAllDead "W6_wave01" TotalCount 36 MaxActive 12 SpawnCount 6 WaitBetweenSpawns 0 WaitBeforeStarting 15 TotalCurrency 80 TFBot { Template T_TFBot_Heavy_Dragon } } // Stage 3 WaveSpawn { Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W6_wave03" WaitForAllSpawned "W6_wave02" TotalCount 16 MaxActive 4 SpawnCount 2 WaitBetweenSpawns 5 WaitBeforeStarting 0 TotalCurrency 80 Squad { TFBot { Template T_TFGateBot_Heavy_Dragon } TFBot { Template T_TFBot_Medic_Shield_Extended } } } WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W6_wave03" WaitForAllDead "W6_wave02" TotalCount 40 MaxActive 10 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 80 TFBot { Template T_TFBot_Soldier_Stun_Spammer_Hyper Attributes AlwaysCrit } } WaveSpawn { Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W6_superscout02" WaitForAllDead "W6_wave02" TotalCount 8 MaxActive 4 SpawnCount 2 WaitBetweenSpawns 10 WaitBeforeStarting 20 TotalCurrency 40 TFBot { Template T_TFGateBot_Giant_Scout_FAN_Shotguner } } // Stage 4 WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W6_wave04" WaitForAllDead "W6_wave03" TotalCount 40 MaxActive 10 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 5 TotalCurrency 80 TFBot { Template T_TFGateBot_Scout_FAN_Shotguner_Crit } } WaveSpawn { Where spawnbot_upper Where spawnbot_garage_giant Where spawnbot_mensch Where spawnbot_trainstation Name "W6_wave04" WaitForAllDead "W6_wave03" TotalCount 40 MaxActive 8 SpawnCount 4 WaitBetweenSpawns 0 WaitBeforeStarting 10 TotalCurrency 70 TFBot { Template T_TFGateBot_Heavy_Tomislav_Hyper_Crit_AlwaysFireWeapon } } // Stage 5-a WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W6_wave05a" WaitForAllSpawned "W6_wave04" TotalCount 8 MaxActive 8 SpawnCount 4 WaitBetweenSpawns 20 WaitBeforeStarting 0 TotalCurrency 120 Squad { TFBot { Template T_TFGateBot_Giant_Heavy_Deflector_Pusher_Crit } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Bullet Health 4500 Tag bot_squad_member Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Blast Health 4500 Tag bot_squad_member Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Fire Health 4500 Tag bot_squad_member Tag bot_giant } } } WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W6_support02" WaitForAllDead "W6_wave04" TotalCount 50 MaxActive 8 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 50 Support 1 TFBot { Template T_TFBot_Scout_Fast Attributes AlwaysCrit } } // Stage 5-b WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W6_wave05b" WaitForAllSpawned "W6_wave05a" TotalCount 8 MaxActive 8 SpawnCount 4 WaitBetweenSpawns 20 WaitBeforeStarting 40 TotalCurrency 120 Squad { TFBot { Template T_TFBot_Giant_Heavy_Deflector_Pusher Attributes AlwaysCrit Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Bullet Health 4500 Tag bot_squad_member Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Blast Health 4500 Tag bot_squad_member Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Fire Health 4500 Tag bot_squad_member Tag bot_giant } } } // Support WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W6_support01" TotalCount 50 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 50 Support 1 TFBot { Template T_TFBot_Scout_Fast Attributes AlwaysCrit } } } /////////////////////////////////////////////////////////////////////////////////////////////////// // Wave 7/7 // Total $ in this wave : 1600$ // Total $ when wave starts : 600$ (Starting money) + 8400$ (Collected money) + 600$ (Bonus) = 9600$ // Total $ when wave ends : 600$ (Starting money) + 10000$ (Collected money) + 600$ (Bonus) = 11200$ /////////////////////////////////////////////////////////////////////////////////////////////////// Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } // Stage 1 WaveSpawn { Name "W7_tank01" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 60000 Name Tank Speed 75 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Name "W7_wave01" TotalCount 48 MaxActive 16 SpawnCount 4 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 160 TFBot { Template T_TFBot_Demoknight_BattleAxe_Armored Attributes AlwaysCrit } } WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W7_giantheavy01" TotalCount 2 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 10 TotalCurrency 140 Squad { TFBot { Template T_TFGateBot_Giant_Heavy_Shotgun_Hunter_Crit } TFBot { Template T_TFBot_Giant_Medic_Armored Tag bot_giant Tag bot_squad_member } } } // Stage 2-a WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W7_giantheavy02" TotalCount 2 MaxActive 2 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 40 TotalCurrency 100 Squad { TFBot { Template T_TFGateBot_Giant_Heavy_Shotgun_Hunter_Crit } TFBot { Template T_TFBot_Giant_Medic_Armored Tag bot_giant Tag bot_squad_member } } } WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W7_wave02a" WaitForAllDead "W7_wave01" TotalCount 4 MaxActive 4 SpawnCount 1 WaitBetweenSpawns 5 WaitBeforeStarting 0 TotalCurrency 100 TFBot { Template T_TFGateBot_Giant_Scout_Blaster_Hyper } } WaveSpawn { Where spawnbot_upper Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W7_wave02a" WaitForAllDead "W7_wave01" TotalCount 4 MaxActive 4 SpawnCount 1 WaitBetweenSpawns 5 WaitBeforeStarting 0 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Scout_Blaster_Hyper Tag bot_giant } } // Stage 2-b WaveSpawn { Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W7_wave02b" WaitForAllSpawned "W7_wave02a" TotalCount 40 MaxActive 15 SpawnCount 5 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 100 TFBot { Template T_TFGateBot_Scout_Blaster_Hyper_Crit } } // Stage 3 (Main) WaveSpawn { Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W7_heavyrush" WaitForAllDead "W7_wave02b" TotalCount 20 MaxActive 4 SpawnCount 1 WaitBetweenSpawns 10 WaitBeforeStarting 35 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Heavy_Tomislav_Hyper Attributes AlwaysCrit Tag bot_giant } } // Stage 3-a WaveSpawn { Name "W7_tank02" WaitForAllDead "W7_wave02b" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 0 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 40000 Name Tank Speed 75 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W7_wave03a" WaitForAllDead "W7_wave02b" TotalCount 30 MaxActive 12 SpawnCount 3 WaitBetweenSpawns 0 WaitBeforeStarting 25 TotalCurrency 150 RandomChoice { TFBot { Template T_TFBot_Soldier_Dumpster_Hyper } TFBot { Template T_TFGateBot_Soldier_Dumpster_Expert } } } WaveSpawn { Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W7_wave03a" WaitForAllDead "W7_wave02b" TotalCount 30 MaxActive 6 SpawnCount 3 WaitBetweenSpawns 0 WaitBeforeStarting 25 TotalCurrency 50 RandomChoice { TFBot { Template T_TFBot_Demo_Loch_Tankbuster_Shield Attributes AlwaysCrit } TFBot { Template T_TFGateBot_Demo_Loch_Tankburster_Crit } } } // Stage 3-b WaveSpawn { Name "W7_tank03" WaitForAllSpawned "W7_wave03a" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 40000 Name Tank Speed 75 StartingPathTrackNode "b_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Name "W7_wave03b" WaitForAllSpawned "W7_wave03a" TotalCount 12 MaxActive 6 SpawnCount 3 WaitBetweenSpawns 15 WaitBeforeStarting 0 TotalCurrency 180 Squad { TFBot { Template T_TFBot_Giant_Pyro_Hyper Tag bot_giant } TFBot { Template T_TFBot_Medic_Armored Tag bot_giant Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Armored Tag bot_giant Tag bot_squad_member } } } WaveSpawn { Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W7_finalsupport01" WaitForAllSpawned "W7_wave03a" TotalCount 40 MaxActive 12 SpawnCount 4 WaitBetweenSpawns 0 WaitBeforeStarting 10 TotalCurrency 80 Support 1 TFBot { Template T_TFBot_Soldier_DirectHit_Spammer Attributes AlwaysCrit } } // Stage 3-c WaveSpawn { Name "W7_tank04" WaitForAllSpawned "W7_wave03b" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 TotalCurrency 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 90000 Name Tank Speed 75 Skin 1 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Name "W7_finalsupport02" WaitForAllDead "W7_wave03b" TotalCount 20 MaxActive 6 SpawnCount 2 WaitBetweenSpawns 0 WaitBeforeStarting 0 TotalCurrency 40 Support 1 TFBot { Template T_TFBot_Heavy_Tomislav Attributes AlwaysCrit } } } }