#base robot_giant.pop #base robot_standard.pop #base ex_upgrade_click.pop #base robot_click.pop #base robot_click_giant.pop #base robot_click_downtown_gatebot.pop WaveSchedule { StartingCurrency 900 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom no Mission { Objective DestroySentries Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant BeginAtWave 1 RunForThisManyWaves 4 CooldownTime 40 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch_giant BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 45 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Engineer Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 60 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Battle } } Mission { Objective Sniper Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch_giant BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 60 DesiredCount 3 TFBot { Template T_TFBot_Sniper } } Mission { Objective Spy Where spawnbot Where spawnbot_garage Where spawnbot_mensch_giant BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Engineer Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Engineer_Sentry_Battle } } Mission { Objective Spy Where spawnbot Where spawnbot_garage Where spawnbot_mensch_giant BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Engineer Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 4 TFBot { Template T_TFBot_Engineer_Sentry_Battle } } Mission { Objective Engineer Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 45 DesiredCount 2 TFBot { Template T_TFBot_Engineer_Sentry_Battle } } Mission { Objective Sniper Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch_giant BeginAtWave 6 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective DestroySentries Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant BeginAtWave 6 RunForThisManyWaves 2 CooldownTime 30 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Engineer Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Engineer_Sentry_Battle } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Total : 900 + 800 + 100 (1800)" StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1_wave01 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFBot_Giant_Heavy_Flame Tag "bot_giant" } } WaveSpawn { Name w1_gatepush01 TotalCurrency 180 TotalCount 36 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 7 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFGateBot_Scout_FAN } } WaveSpawn { Name w1_wave02 WaitForAllDead w1_wave01 TotalCurrency 120 TotalCount 36 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 7 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Squad { TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Expert Attributes "AlwaysFireWeapon" } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Expert Attributes "AlwaysFireWeapon" } TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Expert Attributes "AlwaysFireWeapon" } } } WaveSpawn { Name w1_gatepush02 WaitForAllDead w1_gatepush01 TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 16 Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFGateBot_Giant_Demoman } } WaveSpawn { Name w1_wave03 WaitForAllSpawned w1_wave02 TotalCurrency 100 TotalCount 30 MaxActive 15 SpawnCount 15 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFBot_Heavy_Brassknuckle } } WaveSpawn { Name w1_wave04 WaitForAllDead w1_wave03 TotalCurrency 100 TotalCount 34 MaxActive 16 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFBot_Scout_FAN } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Total : 900 + 1850 + 200 (2950)" StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w2_tank TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 25000 Name Tank Speed 75 StartingPathTrackNode "b_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w2_wave01 TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFGateBot_Giant_Pyro } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w2_wave02_addbomb WaitForAllDead w2_wave01 TotalCurrency 200 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 3 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation FirstSpawnOutput { Target "bomb_relay_1" Action Trigger } TFBot { Template T_TFGateBot_Heavy_Normal } } WaveSpawn { Name w2_bonkscout WaitForAllDead w2_wave01 TotalCurrency 150 TotalCount 32 MaxActive 4 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFBot_Scout_Bonk_Expert } } WaveSpawn { Name w2_wave03 WaitForAllSpawned w2_wave02_addbomb TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 3 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFGateBot_Scout_Shortstop } } WaveSpawn { Name w2_superscout WaitForAllDead w2_bonkscout TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFGateBot_Giant_Scout_Fast } } WaveSpawn { Name w2_wave04 WaitForAllDead w2_wave03 TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 15 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFGateBot_Giant_Pyro } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w2_support TotalCurrency 100 TotalCount 20 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 Support 1 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFBot_Demoman_Knight } } WaveSpawn { Name w2_lastsupport WaitForAllDead w2_wave03 TotalCurrency 100 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 2 Support 1 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFBot_Scout_Sandman_FastCharge } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Total : 900 + 2600 + 300 (3900) " StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w3_wave01 TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage Where spawnbot_mensch_giant LastSpawnOutput { Target "bomb_relay_1" Action Trigger } TFBot { Template T_TFBot_Heavy_Juggernaut_Regen Tag bot_giant } } WaveSpawn { Name w3_wave01_addbomb TotalCurrency 150 TotalCount 30 MaxActive 18 SpawnCount 6 WaitBeforeStarting 15 WaitBetweenSpawns 4 Where spawnbot Where spawnbot_garage Where spawnbot_mensch_giant LastSpawnOutput { Target "bomb_relay_1" Action Trigger } TFBot { Template T_TFGateBot_Heavy_IronFist_Airblast } } WaveSpawn { Name w3_giantsolly WaitForAllDead w3_wave01_addbomb TotalCurrency 100 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFBot_Giant_Soldier_Stun Tag "bot_giant" } } WaveSpawn { Name w3_wave02_addbomb WaitForAllSpawned w3_wave01_addbomb TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant FirstSpawnOutput { Target "bomb_relay_2" Action Trigger } Squad { TFBot { Template T_TFGateBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name w3_wave03 WaitForAllDead w3_wave02_addbomb TotalCurrency 150 TotalCount 65 MaxActive 15 SpawnCount 5 WaitBeforeStarting 30 WaitBetweenSpawns 0 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman_Bleed Attributes "AlwaysCrit" } } WaveSpawn { Name w3_wave04 WaitForAllDead w3_wave03 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 15 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFBot_Giant_Heavyweapons Tag "bot_giant" } } WaveSpawn { Name w3_support WaitForAllDead w3_wave03 TotalCurrency 100 TotalCount 40 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Total : 900 + 3600 + 400 (4900) " StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w4_wave01 TotalCurrency 100 TotalCount 20 MaxActive 20 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Squad { TFBot { Template T_TFGateBot_Heavy_Brassbeast } TFBot { Template T_TFBot_Medic_Shield_Extended } } } WaveSpawn { Name w4_wave02 WaitForAllDead w4_wave01 TotalCurrency 150 TotalCount 30 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFGateBot_Heavy_Shotgun_Hunter } } WaveSpawn { Name w4_superscout_addbomb WaitForAllDead w4_wave01 TotalCurrency 400 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 30 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant FirstSpawnOutput { Target "bomb_relay_1" Action Trigger } TFBot { Template T_TFGateBot_Giant_Scout_Blaster_Pusher } } WaveSpawn { Name w4_support01 WaitForAllDead w4_wave01 TotalCurrency 100 TotalCount 30 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Skill Expert Template T_TFBot_Soldier_Extended_Buff_Banner } } WaveSpawn { Name w4_bonkscout01 WaitForAllDead w4_superscout_addbomb TotalCurrency 300 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 16 Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFGateBot_Giant_Scout_Fast_Bonk } } WaveSpawn { Name w4_bonkscout02 WaitForAllSpawned w4_bonkscout01 TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFBot_Giant_Scout_Fast_Bonk_Expert Tag "bot_giant" } } WaveSpawn { Name w4_wave03 WaitForAllSpawned w4_wave02 TotalCurrency 150 TotalCount 60 MaxActive 10 SpawnCount 5 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFGateBot_Demo_Burst } } WaveSpawn { Name w4_wave04 WaitForAllDead w4_wave03 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 32000 Name Tank Speed 75 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w4_wave04 WaitForAllDead w4_wave03 TotalCurrency 100 TotalCount 30 MaxActive 12 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Support 1 TFBot { Skill Expert Template T_TFBot_Soldier_Extended_Buff_Banner } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Total : 900 + 4600 + 500 (6000) " StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w5_wave01 TotalCurrency 400 TotalCount 16 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 25 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Stunner_Hyper } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Bullet } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Blast } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Fire } } } WaveSpawn { Name w5_support01 TotalCurrency 200 TotalCount 48 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Expert } } WaveSpawn { Name w5_support02 WaitForAllDead w5_support01 TotalCurrency 200 TotalCount 18 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot_elevator Where spawnbot_garage Where spawnbot_mensch_giant TFBot { Template T_TFGateBot_Demo_Golf } } WaveSpawn { Name w5_wave02_addbomb WaitForAllDead w5_wave01 TotalCurrency 400 TotalCount 16 MaxActive 12 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 25 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant FirstSpawnOutput { Target "bomb_relay_1" Action Trigger } Squad { TFBot { Template T_TFBot_Giant_Soldier_Stun_Burst_Hyper Tag "bot_giant" } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Bullet } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Blast } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Fire } } } WaveSpawn { Name w5_support03 WaitForAllDead w5_support02 TotalCurrency 0 TotalCount 30 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Expert Attributes "AlwaysFireWeapon" } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Total : 900 + 5700 + 600 (7200) " StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w6_tank01 TotalCurrency 175 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_tank01 TotalCurrency 175 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode "b_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_wave01 TotalCurrency 200 TotalCount 8 MaxActive 8 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 4 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFGateBot_Giant_Scout_FAN } } WaveSpawn { Name w6_wave02_addbomb WaitForAllDead w6_wave01 TotalCurrency 150 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant FirstSpawnOutput { Target "bomb_relay_1" Action Trigger } Squad { TFBot { Template T_TFBot_Giant_Demo_Bomber_Burst Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w6_support01 WaitForAllDead w6_wave01 TotalCurrency 150 TotalCount 60 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFGateBot_Scout_Bonk_Fast_Type2 } } WaveSpawn { Name w6_wave03_addbomb WaitForAllDead w6_wave02_addbomb TotalCurrency 200 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 16 Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant LastSpawnOutput { Target "bomb_relay_2" Action Trigger } TFBot { Template T_TFBot_Giant_Scout_FAN_Pusher Tag "bot_giant" } } WaveSpawn { Name w6_support02 WaitForAllDead w6_support01 TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFGateBot_Heavy_Fire_Crit_NoDMGBoost } } WaveSpawn { Name w6_wave03_addbomb WaitForAllDead w6_wave02_addbomb TotalCurrency 150 TotalCount 15 MaxActive 15 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFBot_Giant_Demo_Bomber_Burst Tag "bot_giant" Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w6_finaltank WaitForAllDead w6_wave03_addbomb TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_lastsupport WaitForAllDead w6_wave03_addbomb TotalCurrency 0 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 0 Support 1 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFBot_Soldier_Charged } } } Wave { WaitWhenDone 65 Checkpoint Yes Description "Total : 900 + 6700 + 600 (8200) " StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w7_wave01 TotalCurrency 400 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 30 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Tag "bot_giant" } TFBot { Template T_TFBot_Giant_Medic_Shield_Extended_Quickheal } } } WaveSpawn { Name w7_support01 TotalCurrency 50 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawnsAfterDeath 3 Where spawnbot_elevator Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFGateBot_Heavy_Deflector_Pusher } } WaveSpawn { Name w7_support01 TotalCurrency 50 TotalCount 50 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFGateBot_Heavy_Deflector_Pusher } } WaveSpawn { Name w7_wave02 WaitForAllDead w7_wave01 TotalCurrency 75 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 40000 Name Tank Speed 75 Skin 1 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w7_wave02 WaitForAllDead w7_wave01 TotalCurrency 75 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 40000 Name Tank Speed 75 Skin 1 StartingPathTrackNode "b_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w7_support02_addbomb WaitForAllDead w7_support01 TotalCurrency 150 TotalCount 60 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation FirstSpawnOutput { Target "bomb_relay_2" Action Trigger } RandomChoice { TFBot { Template T_TFGateBot_Pyro_Crit } TFBot { Template T_TFBot_Pyro_Crit } } } WaveSpawn { Name w7_wave03 WaitForAllDead w7_wave02 TotalCurrency 100 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 25 WaitBetweenSpawns 25 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFBot_Giant_Soldier_Blast_Spammer Tag "bot_giant" Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w7_fullsupport TotalCurrency 100 TotalCount 20 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Support 1 TFBot { Template T_TFBot_Demo_Crit } } WaveSpawn { Name w7_lastsupport WaitForAllDead w7_wave02 TotalCurrency 0 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFBot_Demo_Crit } } } }