#base robot_giant.pop #base robot_standard.pop #base ex_upgrade_click.pop #base robot_click.pop #base robot_click_giant.pop #base robot_click_downtown_gatebot.pop WaveSchedule { StartingCurrency 900 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom no Mission { Objective DestroySentries Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant BeginAtWave 1 RunForThisManyWaves 4 InitialCooldown 45 CooldownTime 40 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_support Where spawnbot_garage_giant Where spawnbot_mensch_giant BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 3 TFBot { Template T_TFBot_Sniper } } Mission { Objective Spy Where spawnbot Where spawnbot_garage Where spawnbot_mensch_giant BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch_giant BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 3 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Spy Where spawnbot Where spawnbot_garage Where spawnbot_mensch_giant BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective DestroySentries Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant BeginAtWave 5 RunForThisManyWaves 4 InitialCooldown 35 CooldownTime 30 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch_giant BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Ignite } } Mission { Objective Spy Where spawnbot Where spawnbot_garage Where spawnbot_mensch_giant BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 3 TFBot { Template T_TFBot_Spy_Saharan } } Mission { Objective Engineer Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Engineer_Sentry_Battle } } Mission { Objective Engineer Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Engineer_Sentry_Battle } } Mission { Objective Engineer Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation BeginAtWave 8 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 3 TFBot { Template T_TFBot_Engineer_Sentry_Battle } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1_wave01 TotalCurrency 200 TotalCount 20 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFBot_Giant_Sniper_Huntsman_Penetration Tag "bot_giant" } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { Name w1_support01 TotalCurrency 100 TotalCount 36 MaxActive 10 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 3 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFGateBot_Heavy_Easy } } WaveSpawn { Name w1_wave02 WaitForAllDead w1_wave01 TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 25 Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFBot_Giant_Pyro Tag "bot_giant" } } WaveSpawn { Name w1_support02 WaitForAllSpawned w1_support01 TotalCurrency 100 TotalCount 16 MaxActive 16 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 2 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFGateBot_Pyro_Expert } } WaveSpawn { Name w1_wave03 WaitForAllSpawned w1_wave02 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 0 Where spawnbot_upper Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFBot_Giant_Sniper_Huntsman_Penetration Tag "bot_giant" } } WaveSpawn { Name w1_support03 WaitForAllSpawned w1_support02 TotalCurrency 150 TotalCount 26 MaxActive 18 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Easy } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w2_firstrush TotalCurrency 100 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFGateBot_Giant_Scout } } WaveSpawn { Name w2_wave01 WaitForAllSpawned w2_firstrush TotalCurrency 250 TotalCount 50 MaxActive 10 SpawnCount 7 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFBot_Sniper_Huntsman_Bleed } } WaveSpawn { Name w2_gatebot01 WaitForAllSpawned w2_firstrush TotalCurrency 100 TotalCount 25 MaxActive 5 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot_upper Where spawnbot_garage_giant Where spawnbot_mensch_giant Where spawnbot_trainstation TFBot { Template T_TFGateBot_Soldier_Normal } } WaveSpawn { Name w2_wave02 WaitForAllSpawned w2_wave01 TotalCurrency 200 TotalCount 12 MaxActive 9 SpawnCount 6 WaitBeforeStarting 15 WaitBetweenSpawns 15 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant LastSpawnOutput { Target "bomb_relay_1" Action Trigger } Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Stun_Normal } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name w2_wave03 WaitForAllSpawned w2_wave02 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Tag "bot_giant" } } WaveSpawn { Name w2_wave03 WaitForAllDead w2_wave02 TotalCurrency 150 TotalCount 12 MaxActive 12 SpawnCount 12 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } } WaveSpawn { Name w2_support TotalCurrency 50 TotalCount 25 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFBot_Scout_Bonk } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w3_firsttank TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 20000 Name Tank_a Speed 75 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w3_wave01 TotalCurrency 150 TotalCount 45 MaxActive 12 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Squad { TFBot { Template T_TFBot_Soldier_CowMangler } TFBot { Template T_TFBot_Soldier_CowMangler } TFBot { Template T_TFBot_Soldier_CowMangler } } } WaveSpawn { Name w3_wave02 WaitForAllSpawned w3_wave01 TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant FirstSpawnOutput { Target "bomb_relay_1" Action Trigger } Squad { TFBot { Template T_TFGateBot_Giant_Heavy_Booster } TFBot { Template T_TFBot_Giant_Medic_Uber_Extended } } } WaveSpawn { Name w3_engineers WaitForAllSpawned w3_wave02 TotalCurrency 50 TotalCount 10 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_support Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation support Limited TFBot { Template T_TFBot_Engineer_Sentry_Battle } } WaveSpawn { Name w3_wave03 WaitForAllSpawned w3_wave02 TotalCurrency 150 TotalCount 30 MaxActive 10 SpawnCount 10 WaitBeforeStarting 15 WaitBetweenSpawns 15 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFGateBot_Soldier_Extended_Battalion_Hard } } WaveSpawn { Name w3_wave04 WaitForAllSpawned w3_wave03 TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 15 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFBot_Giant_Heavy_Flame Tag "bot_giant" } } WaveSpawn { Name w3_support01 TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFBot_Scout_Sunstick_Fixed } } WaveSpawn { Name w3_support02 WaitForAllDead w3_wave03 TotalCurrency 50 TotalCount 25 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFBot_Scout_Sunstick_Fixed } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w4_wave01 TotalCurrency 300 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFGateBot_Giant_Heavy_Tomislav Attributes "UseBossHealthBar" } TFBot { Health 4500 Template T_TFBot_Giant_Medic_Vaccinator_Bullet Tag "bot_giant" } TFBot { Health 4500 Template T_TFBot_Giant_Medic_Vaccinator_Blast Tag "bot_giant" } TFBot { Health 4500 Template T_TFBot_Giant_Medic_Vaccinator_Fire Tag "bot_giant" } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg_Quickheal Tag "bot_giant" } } } WaveSpawn { Name w4_wave02 WaitForAllDead w4_wave01 TotalCurrency 300 TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 30 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFBot_Giant_Heavy_Tomislav Attributes "UseBossHealthBar" Tag "bot_giant" } TFBot { Health 4500 Template T_TFBot_Giant_Medic_Vaccinator_Bullet Tag "bot_giant" } TFBot { Health 4500 Template T_TFBot_Giant_Medic_Vaccinator_Blast Tag "bot_giant" } TFBot { Health 4500 Template T_TFBot_Giant_Medic_Vaccinator_Fire Tag "bot_giant" } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg_Quickheal Tag "bot_giant" } } } WaveSpawn { Name w4_support TotalCurrency 50 TotalCount 10 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFBot_Scout_Milk_Slow } } WaveSpawn { Name w4_support TotalCurrency 50 TotalCount 12 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal Attributes "AlwaysFireWeapon" } } WaveSpawn { Name w4_support TotalCurrency 50 TotalCount 25 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFBot_Demoman_Knight } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w5_wave01 TotalCurrency 300 TotalCount 60 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation RandomChoice { TFBot { Template T_TFBot_Pyro_Future } TFBot { Template T_TFBot_Pyro_Future } TFBot { Template T_TFGateBot_Pyro_Future } } } WaveSpawn { Name w5_giant01 TotalCurrency 150 TotalCount 6 MaxActive 4 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFGateBot_Giant_Demo_Scatter } } WaveSpawn { Name w5_superscout WaitForAllSpawned w5_wave01 TotalCurrency 150 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 12 WaitBetweenSpawns 20 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch FirstSpawnOutput { Target "bomb_relay_1" Action Trigger } TFBot { Template T_TFBot_Giant_Scout_Fast_Expert Tag "bot_giant" } } WaveSpawn { Name w5_wave02 WaitForAllDead w5_wave01 TotalCurrency 160 TotalCount 16 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Extended_Buff_Banner_Crit } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w5_wave02 WaitForAllSpawned w5_wave01 TotalCurrency 100 TotalCount 48 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { ClassIcon demo Health 175 Name Demoman Class Demoman Skill Expert } } WaveSpawn { Name w5_wave03 WaitForAllSpawned w5_wave02 TotalCurrency 140 TotalCount 14 MaxActive 14 SpawnCount 14 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation LastSpawnOutput { Target "bomb_relay_2" Action Trigger } TFBot { Template T_TFGateBot_Demo_Scatter_Crit } } WaveSpawn { Name w5_wave04 WaitForAllDead w5_wave03 TotalCurrency 200 TotalCount 14 MaxActive 7 SpawnCount 7 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner Tag "bot_giant" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" -0.8 "fire rate bonus" 0.8 } } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w5_wave04 WaitForAllDead w5_wave03 TotalCurrency 100 TotalCount 40 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Easy } } WaveSpawn { TotalCurrency 0 TotalCount 12 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFGateBot_Pyro_Expert_Airblast } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w6_wave01 TotalCurrency 100 TotalCount 24 MaxActive 20 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFGateBot_Scout_Blaster_Hyper } } WaveSpawn { Name w6_tank01 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 25000 Name Tank_a Speed 75 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_smoker01 WaitForAllDead w6_wave01 TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 15 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant FirstSpawnOutput { Target "bomb_relay_1" Action Trigger } TFBot { Template T_TFGateBot_Giant_Soldier_Smoker } } WaveSpawn { Name w6_wave02 WaitForAllDead w6_wave01 TotalCurrency 200 TotalCount 60 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation RandomChoice { TFBot { Template T_TFBot_Heavy_Natascha } TFBot { Template T_TFGateBot_Heavy_Natascha_Expert } TFBot { Template T_TFGateBot_Heavy_Natascha_Expert } } } WaveSpawn { Name w6_wave03 WaitForAllSpawned w6_wave02 TotalCurrency 50 TotalCount 10 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot_upper Where spawnbot_garage_giant Where spawnbot_mensch_giant Where spawnbot_trainstation TFBot { Template T_TFBot_Demoman_Samurai Tag "bot_giant" } } WaveSpawn { Name w6_tank02 WaitForAllSpawned w6_wave02 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 20000 Name Tank_a Speed 75 StartingPathTrackNode "b_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_tank02 WaitForAllSpawned w6_wave02 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 35 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 20000 Name Tank_b Speed 75 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_smoker02 WaitForAllDead w6_wave03 TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant FirstSpawnOutput { Target "bomb_relay_2" Action Trigger } TFBot { Template T_TFBot_Giant_Soldier_Smoker Tag "bot_giant" } } WaveSpawn { Name w6_wave04 WaitForAllSpawned w6_wave03 TotalCurrency 100 TotalCount 32 MaxActive 16 SpawnCount 16 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFBot_Scout_Bonk_Fast_Melee } } WaveSpawn { Name w6_wave05 WaitForAllSpawned w6_wave04 TotalCurrency 100 TotalCount 24 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper Where spawnbot_garage_giant Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFGateBot_Heavy_IronFist_Airblast } } WaveSpawn { Name w6_wave05 WaitForAllSpawned w6_wave04 TotalCurrency 100 TotalCount 64 MaxActive 12 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage Where spawnbot_mensch_giant Where spawnbot_trainstation TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman_Spammer_Bleed_Normal Attributes "AlwaysCrit" } } WaveSpawn { Name w6_lasttank WaitForAllSpawned w6_wave05 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 18000 Name Tank_a Speed 75 StartingPathTrackNode "b_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_wave06 WaitForAllDead w6_wave05 TotalCurrency 100 TotalCount 28 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFBot_Heavy_IronFist_Airblast Tag "bot_giant" } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w7_wave01 TotalCurrency 250 TotalCount 50 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Squad { TFBot { Template T_TFGateBot_Giant_Sniper_Huntsman_Crit } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFGateBot_Soldier_Stun_Spammer } TFBot { Template T_TFGateBot_Soldier_Stun_Spammer } TFBot { Template T_TFGateBot_Soldier_Stun_Spammer } } } WaveSpawn { Name w7_superscout01 TotalCurrency 200 TotalCount 4 MaxActive 3 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFBot_Giant_Scout_Fast_Baseball Tag "bot_giant" } } WaveSpawn { Name w7_wave02 WaitForAllSpawned w7_wave01 TotalCurrency 200 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 20 WaitBetweenSpawns 15 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFGateBot_Giant_Heavy_Deflector_Pusher } TFBot { Template T_TFBot_Giant_Medic_Shield } TFBot { Template T_TFGateBot_Pyro_Crit Tag "bot_gatebot" } TFBot { Template T_TFGateBot_Pyro_Crit Tag "bot_gatebot" } TFBot { Template T_TFGateBot_Pyro_Crit Tag "bot_gatebot" } } } WaveSpawn { Name w7_tankbuster WaitForAllDead w7_wave01 TotalCurrency 150 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation FirstSpawnOutput { Target "bomb_relay_1" Action Trigger } TFBot { Template T_TFBot_Soldier_TankBuster } } WaveSpawn { Name w7_publicenemy WaitForAllSpawned w7_tankbuster TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFBot_Giant_Scout_Blaster_Hyper Tag "bot_giant" } } WaveSpawn { Name w7_wave03 WaitForAllDead w7_wave02 TotalCurrency 100 TotalCount 16 MaxActive 16 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 20 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload Tag "bot_giant" } TFBot { Template T_TFBot_Medic_Vaccinator_Bullet_Click } TFBot { Template T_TFBot_Medic_Vaccinator_Blast_Click } TFBot { Template T_TFBot_Medic_Vaccinator_Fire_Click } } } WaveSpawn { Name w7_support TotalCurrency 50 TotalCount 40 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation TFBot { Template T_TFBot_Demo_Burst } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w8_firsttank TotalCurrency 160 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w8_wave01 TotalCurrency 200 TotalCount 8 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant Squad { TFBot { Template T_TFGateBot_Giant_Heavy_Booster_Hyper } TFBot { Template T_TFBot_Giant_Medic_Shield Tag "bot_giant" } } } WaveSpawn { Name w8_wave02 WaitForAllDead w8_wave01 TotalCurrency 120 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation FirstSpawnOutput { Target "bomb_relay_1" Action Trigger } Squad { TFBot { Template T_TFBot_Heavy_Flame_Crit } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w8_wave02 WaitForAllDead w8_wave01 TotalCurrency 120 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_upper Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation Squad { TFBot { Template T_TFGateBot_Heavy_Fire_Crit } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w8_battalion WaitForAllDead w8_wave01 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_elevator Where spawnbot_garage_giant Where spawnbot_mensch_giant Where spawnbot_trainstation TFBot { Template T_TFBot_Giant_Soldier_Extended_Battalion Tag "bot_giant" } } WaveSpawn { Name w8_superbonk WaitForAllSpawned w8_wave02 TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_garage_giant Where spawnbot_mensch_giant TFBot { Template T_TFBot_Giant_Scout_Fast_Expert Tag "bot_giant" } } WaveSpawn { Name w8_lasttank WaitForAllDead w8_wave02 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 30000 Name Tank Speed 75 Skin 1 StartingPathTrackNode "b_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w8_lasttank WaitForAllDead w8_wave02 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 30000 Name Tank Speed 75 Skin 1 StartingPathTrackNode "a_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w8_support01 WaitForAllDead w8_wave02 TotalCurrency 0 TotalCount 20 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Where spawnbot_garage Where spawnbot_mensch Where spawnbot_trainstation support 1 TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Expert } } WaveSpawn { Name w8_support02 WaitForAllDead w8_wave02 TotalCurrency 0 TotalCount 20 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper Where spawnbot_garage_giant Where spawnbot_mensch Where spawnbot_trainstation support 1 TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Expert } } } }