#base robot_giant.pop #base robot_standard.pop WaveSchedule { StartingCurrency 1000 RespawnWaveTime 1 CanBotsAttackWhileInSpawnRoom no EventPopfile Halloween AddSentryBusterWhenDamageDealtExceeds 1997 AddSentryBusterWhenKillCountExceeds 28 ZombiesNoWave666 1 ForceHoliday 2 NoThrillerTaunt 1 NoRomevisionCosmetics 1 Templates { T_TFBot_Medic_Vaccinator_Bullet { Class Medic ClassIcon cardio Skill Expert Item "The Vaccinator MVM" Attributes SpawnWithFullCharge Attributes VaccinatorBullets CharacterAttributes { "ubercharge rate bonus" 25 "heal rate bonus" 1 //Leaving default for now "uber duration bonus" 100 "medigun bullet resist passive" 1 "medigun bullet resist deployed" 1 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Name "Swashbuckler Zombie" Template T_TFBot_Sniper ClassIcon swashbuckler Item "the razorback" Item "treasure hat 1" } } Mission { Objective Engineer Where spawnbot BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 50 CooldownTime 50 DesiredCount 1 TFBot { Name "Imp Cannon" ClassIcon imp_canon Template T_TFBot_Engineer_Sentry_Teleporter Item "treasure hat 3" } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Name "Wizard Zombie" ClassIcon pvz_wizard Template T_TFBot_Sniper_Sydney_Sleeper Item "point and shoot" } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 45 CooldownTime 45 DesiredCount 2 TFBot { Name "Lerpechaun Imp" Template T_TFBot_Spy ClassIcon zombie Item "the sharp dresser" Item "tipped lid" } } Mission { Objective Engineer Where spawnbot BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 50 CooldownTime 50 DesiredCount 1 TFBot { Name Repairimp ClassIcon repairimp Template T_TFBot_Engineer_Sentry_Teleporter Item "the eureka effect" Item "engineer welding mask" } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 60 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Name "Adventurer Rally Zombie" Template T_TFBot_SentryBuster ClassIcon pvz_flag2 Item "prince tavish's crown" } } Mission { Objective Engineer Where spawnbot BeginAtWave 9 RunForThisManyWaves 1 InitialCooldown 50 CooldownTime 50 DesiredCount 1 TFBot { Name "Imp Cannon" ClassIcon imp_canon Template T_TFBot_Engineer_Sentry_Teleporter Item "treasure hat 3" } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 10 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Name "Regifting Zombie" Template T_TFBot_Sniper ClassIcon swashbuckler CharacterAttributes { "cannot be backstabbed" 1 } Item "festive sniper rifle 2011" Item "the razorback" Item "the b.m.o.c." } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1 TotalCurrency 25 TotalCount 20 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon basic Health 125 Name "St.Paddy's Zombie" Class Scout Skill Normal WeaponRestrictions SecondaryOnly CharacterAttributes { "dmg taken from blast reduced" 0.5 "effect bar recharge rate increased" 0.001 } Item "mad milk" Item "tipped lid" } } } WaveSpawn { Name w1 TotalCurrency 25 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon ra Health 150 Name "St.Paddy's Ra Zombbie" Class Medic Skill Normal ItemAttributes { ItemName teutonkahmun "set item tint RGB" 7511618 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "teutonkahmun" } } } WaveSpawn { Name w1 TotalCurrency 50 TotalCount 20 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon conehead Health 175 Name "St.Paddy's Conehead" Class Pyro Skill Normal WeaponRestrictions MeleeOnly CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the neon annihilator" Item "tipped lid" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 50 TotalCount 17 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon dodo Health 175 Name "Leprechaun Dodo Rider" Class Demoman Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "conjurer's cowl" "set item tint RGB" 7511618 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "conjurer's cowl" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 50 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon money_tree Health 150 Name "Money Tree Zombie" Class Medic Skill Normal WeaponRestrictions MeleeOnly CharacterAttributes { "dmg taken from fire reduced" 0.5 } Item "the solemn vow" Item "humanitarian's hachimaki" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 50 TotalCount 17 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon shield Health 150 Name "Food Blocker Zombie" Class Medic Skill Normal WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "ProjectileShield" CharacterAttributes { "dmg taken from bullets reduced" 0.5 } Item "the quick-fix" Item "potassium bonnett" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 25 TotalCount 19 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon punk Health 125 Name Leprepunk Class Sniper Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the merc's mohawk" "set item tint RGB" 7511618 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "jarate" Item "the merc's mohawk" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 75 TotalCount 18 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon buckethead Health 200 Name "St.Paddy's Buckethead" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the black box" "damage bonus" 0.33 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 60 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the black box" Item "tipped lid" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1 TotalCurrency 25 TotalCount 17 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon ra Health 150 Name "St.Paddy's Ra Zombie" Class Medic Skill Normal ItemAttributes { ItemName teutonkahmun "set item tint RGB" 7511618 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "teutonkahmun" } } } WaveSpawn { Name w1 TotalCurrency 50 TotalCount 19 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon conehead Health 175 Name "St.Paddy's Conehead" Class Pyro Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the neon annihilator" Item "tipped lid" } } } WaveSpawn { Name w1 TotalCurrency 50 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon excavator Health 300 Name "Excavator Zombie" Class HeavyWeapons Skill Normal ItemAttributes { ItemName tf_weapon_minigun "attack projectiles" 1 } Item "loyalty reward" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 50 TotalCount 21 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon parasol Health 150 Name "Parasol Zombie" Class Medic Skill Normal WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Item "the kritzkrieg" Item "grimm hatte" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 50 TotalCount 24 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon glitter Health 150 Name Lepreglitter Class Medic Skill Normal WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the brutal bouffant" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 75 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon bully Health 3300 Name "Jurassic Bully" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Item "The War Eagle" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" -0.4 "fire rate bonus" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 50 TotalCount 23 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon charred Health 300 Name "Charred Zombie" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" CharacterAttributes { "dmg taken from fire reduced" 1.0 } Item "apoco-fists" Item "dec2014 heavy_parka" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 75 TotalCount 23 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon buckethead Health 200 Name "St.Paddy's Buckethead" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the black box" "damage bonus" 0.33 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 60 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the black box" Item "tipped lid" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1 TotalCurrency 25 TotalCount 18 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon basic Health 125 Name "St.Paddy's Zombie" Class Scout Skill Normal WeaponRestrictions SecondaryOnly CharacterAttributes { "effect bar recharge rate increased" 0.001 "dmg taken from blast reduced" 0.5 } Item "mad milk" Item "tipped lid" } } } WaveSpawn { Name w1 TotalCurrency 50 TotalCount 21 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon turquoise_skull Health 300 Name "Turquoise Skull Zombie" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Item "the soviet gentleman" } } } WaveSpawn { Name w1 TotalCurrency 25 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pelican Health 1600 Name "Pelican Zombie" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.1 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the sandman" Item "the mann-bird of aberdeen" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 50 TotalCount 25 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon conehead Health 175 Name "St.Paddy's Conehead" Class Pyro Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the neon annihilator" Item "tipped lid" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 50 TotalCount 17 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon glitter Health 150 Name Lepreglitter Class Medic Skill Normal WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the brutal bouffant" "set item tint RGB" 7511618 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the brutal bouffant" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 75 TotalCount 22 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon buckethead Health 200 Name "St.Paddy's Buckethead" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the black box" "damage bonus" 0.33 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 60 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the black box" Item "tipped lid" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 75 TotalCount 18 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon powder_keg Health 175 Name "Powder Keg Roller Zombie" Class Demoman Skill Normal Item "the iron bomber" Item "the buccaneer's bicorne" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon inventor Health 3000 Name "Inventor Zombie" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the degreaser" "damage bonus" 0.05 "fire rate bonus" 1 "airblast pushback scale" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the degreaser" Item "the attendant" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 125 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon garg Health 5000 Name "Slamrock Gargantuar" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 1.5 "critboost on kill" 4 } ItemAttributes { ItemName "brock's locks" "set item tint RGB" 7511618 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "dmg taken from blast reduced" 0.5 } Item "brock's locks" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1 TotalCurrency 25 TotalCount 24 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon ra Health 150 Name "St.Paddy's Ra Zombie" Class Medic Skill Normal ItemAttributes { ItemName teutonkahmun "set item tint RGB" 7511618 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "teutonkahmun" } } } WaveSpawn { Name w1 TotalCurrency 25 TotalCount 23 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon basic Health 125 Name "St.Paddy's Zombie" Class Scout Skill Normal WeaponRestrictions SecondaryOnly CharacterAttributes { "dmg taken from blast reduced" 0.5 "effect bar recharge rate increased" 0.001 } Item "mad milk" Item "tipped lid" } } } WaveSpawn { Name w1 TotalCurrency 50 TotalCount 17 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon conehead Health 175 Name "St.Paddy's Conehead" Class Pyro Skill Normal WeaponRestrictions MeleeOnly CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the neon annihilator" Item "tipped lid" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 25 TotalCount 21 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon basic Health 125 Name "Labor Zombie" Class Scout Skill Normal WeaponRestrictions SecondaryOnly CharacterAttributes { "effect bar recharge rate increased" 0.001 } Item "the flying guillotine" Item "ye olde baker boy" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 25 TotalCount 24 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon punk Health 125 Name Leprepunk Class Sniper Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the merc's mohawk" "set item tint RGB" 7511618 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "jarate" Item "the merc's mohawk" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 75 TotalCount 22 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon buckethead Health 200 Name "St.Paddy's Buckethead" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the black box" "damage bonus" 0.33 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 60 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the black box" Item "tipped lid" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 50 TotalCount 21 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon conehead Health 175 Name "Conehead Labor Zombie" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly Item "the detonator" Item "traffic cone" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon inventor Health 3000 Name "Inventor Zombie" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the degreaser" "damage bonus" 0.05 "fire rate bonus" 1 "airblast pushback scale" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the degreaser" Item "the attendant" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 75 TotalCount 19 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon buckethead Health 200 Name "Buckethead Labor Zombie" Class Soldier Skill Normal WeaponRestrictions MeleeOnly Item "the half-zatoichi" Item "bucket hat" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1 TotalCurrency 25 TotalCount 20 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon basic Health 125 Name "Jurassic Corrupted" Class Scout Skill Normal WeaponRestrictions MeleeOnly Item "sun-on-a-stick" Item "the beastly bonnet" UseCustomModel "models/bots/scout/bot_scout.mdl" } } } WaveSpawn { Name w1 TotalCurrency 50 TotalCount 25 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon conehead Health 175 Name "Jurassic Conehead" Class Pyro Skill Normal Item "the nostromo napalmer" Item "traffic cone" UseCustomModel "models/bots/pyro/bot_pyro.mdl" } } } WaveSpawn { Name w1 TotalCurrency 50 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon dodo Health 175 Name "Leprechaun Dodo Rider" Class Demoman Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "conjurer's cowl" "set item tint RGB" 7511618 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "conjurer's cowl" UseCustomModel "models/bots/demo/bot_demo.mdl" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 100 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon fossilhead Health 3800 Name "Jurassic Fossilhead" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 } Item "the buff banner" Item "the skull island topper" UseCustomModel "models/bots/soldier/bot_soldier.mdl" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 50 TotalCount 23 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon glitter Health 150 Name Lepreglitter Class Medic Skill Normal WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the brutal bouffant" "set item tint RGB" 7511618 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the brutal bouffant" UseCustomModel "models/bots/medic/bot_medic.mdl" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 75 TotalCount 22 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon buckethead Health 200 Name "Jurassic Buckethead" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the liberty launcher" "damage causes airblast" 1 "damage bonus" .45 "fire rate bonus" 0.001 "clip size upgrade atomic" -2 "faster reload rate" 1.5 "Blast radius decreased" 1.2 "projectile spread angle penalty" 2 } Item "the liberty launcher" Item "bucket hat" UseCustomModel "models/bots/soldier/bot_soldier.mdl" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 75 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pvz_imposter Health 3300 Name "Jurassic Imposter" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the loch-n-load" Item "the menpo" UseCustomModel "models/bots/demo/bot_demo.mdl" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 75 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon stiltwalker Health 3000 Name "Corrupted Stiltwalker" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.05 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed penalty" 0.75 } Item "the sandman" Item "towering pillar of hats" UseCustomModel "models/bots/scout/bot_scout.mdl" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 25 TotalCount 20 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon ra Health 150 Name "St.Paddy's Ra Zombie" Class Medic Skill Normal ItemAttributes { ItemName teutonkahmun "set item tint RGB" 7511618 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "teutonkahmun" UseCustomModel "models/bots/medic/bot_medic.mdl" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1 TotalCurrency 25 TotalCount 19 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon punk Health 125 Name Leprepunk Class Sniper Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the merc's mohawk" "set item tint RGB" 7511618 } CharacterAttributes { "dmg taken from blast reduced" 0.5 "effect bar recharge rate increased" 0.001 } Item "jarate" Item "the merc's mohawk" } } } WaveSpawn { Name w1 TotalCurrency 25 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon basic Health 125 Name "St.Paddy's Zombie" Class Scout Skill Normal WeaponRestrictions SecondaryOnly CharacterAttributes { "effect bar recharge rate increased" 0.001 "dmg taken from blast reduced" 0.5 } Item "mad milk" Item "tipped lid" } } } WaveSpawn { Name w1 TotalCurrency 50 TotalCount 17 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon conehead Health 175 Name "St.Paddy's Conehead" Class Pyro Skill Normal WeaponRestrictions MeleeOnly CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the neon annihilator" Item "tipped lid" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 50 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon excavator Health 300 Name "Excavator Zombie" Class HeavyWeapons Skill Normal Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_minigun "attack projectiles" 1 } Item "loyalty reward" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 25 TotalCount 19 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon bug Health 125 Name "Bug Zombie" Class Scout Skill Normal WeaponRestrictions MeleeOnly Item "the fan o'war" Item "the hanger-on hood" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 75 TotalCount 17 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon buckethead Health 200 Name "St.Paddy's Buckethead" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the black box" "damage bonus" 0.33 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 60 } Item "the black box" Item "tipped lid" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1 TotalCurrency 25 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon basic Health 125 Name "Spooky Scary Zombie" Class Scout Skill Normal Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" CharacterAttributes { "dmg taken from bullets reduced" 0.5 } Item "baby face's blaster" Item "horseless headless horseman's head" } } } WaveSpawn { Name w1 TotalCurrency 25 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon breakdancer Health 175 Name "Haunting Breakdancer" Class Demoman Skill Normal CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the loch-n-load" Item "monoculus!" } } } WaveSpawn { Name w1 TotalCurrency 25 TotalCount 24 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon basic Health 125 Name "St.Paddy's Zombie" Class Scout Skill Normal WeaponRestrictions SecondaryOnly CharacterAttributes { "dmg taken from blast reduced" 0.5 "effect bar recharge rate increased" 0.001 } Item "mad milk" Item "tipped lid" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 75 TotalCount 17 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon buckethead Health 200 Name "Spooky Scary Buckethead" Class Soldier Skill Normal Attributes "SpawnWithFullCharge" CharacterAttributes { "increase buff duration" 9.0 "dmg taken from blast reduced" 0.5 } Item "the buff banner" Item "horseless headless horseman's head" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 50 TotalCount 22 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon conehead Health 175 Name "Spooky Scary Buckethead" Class Pyro Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "sharpened volcano fragment" Item "horseless headless horseman's head" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 50 TotalCount 22 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon conehead Health 175 Name "St.Paddy's Conehead" Class Pyro Skill Normal WeaponRestrictions MeleeOnly CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the neon annihilator" Item "tipped lid" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 25 TotalCount 24 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon punk Health 125 Name Lerepunk Class Sniper Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the merc's mohawk" "set item tint RGB" 7511618 } CharacterAttributes { "dmg taken from blast reduced" 0.5 "effect bar recharge rate increased" 0.001 } Item "jarate" Item "the merc's mohawk" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 75 TotalCount 17 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon buckethead Health 200 Name "St.Paddy's Buckethead" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the black box" "damage bonus" 0.33 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 60 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the black box" Item "tipped lid" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 50 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon pvz_ghost Health 175 Name Ghost Class Demoman Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Item "Death Stare" CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the pain train" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 125 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon garg Health 5000 Name Frankentuar Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tomislav "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "tomislav" Item "cadaver's cranium" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1 TotalCurrency 25 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon basic Health 125 Name "St.Paddy's Corrupted" Class Scout Skill Normal WeaponRestrictions SecondaryOnly CharacterAttributes { "dmg taken from blast reduced" 0.5 "effect bar recharge rate increased" 0.001 } Item "mad milk" Item "tipped lid" UseCustomModel "models/bots/scout/bot_scout.mdl" } } } WaveSpawn { Name w1 TotalCurrency 50 TotalCount 25 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon parasol Health 150 Name "Parasol Corrupted" Class Medic Skill Normal WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Item "the kritzkrieg" Item "grimm hatte" UseCustomModel "models/bots/medic/bot_medic.mdl" } } } WaveSpawn { Name w1 TotalCurrency 50 TotalCount 17 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon conehead Health 175 Name "St.Paddy's Conehead" Class Pyro Skill Normal WeaponRestrictions MeleeOnly CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the neon annihilator" Item "tipped lid" UseCustomModel "models/bots/pyro/bot_pyro.mdl" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 25 TotalCount 20 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon furnace Health 175 Name "Furnace Corrupted" Class Demoman Skill Normal WeaponRestrictions MeleeOnly Item "the ullapool caber" Item "the ebenezer" UseCustomModel "models/bots/demo/bot_demo.mdl" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 25 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon trapeze Health 125 Name "Trapeze Corrupted" Class Sniper Skill Normal WeaponRestrictions MeleeOnly Item "the tribalman's shiv" Item "the flamingo kid" UseCustomModel "models/bots/sniper/bot_sniper.mdl" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 25 TotalCount 23 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon breakdancer Health 175 Name "Corrupted Breakdancer" Class Demoman Skill Normal Item "the loch-n-load" Item "demoman's fro" UseCustomModel "models/bots/demo/bot_demo.mdl" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 75 TotalCount 20 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon buckethead Health 200 Name "St.Paddy's Buckethead" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the black box" "damage bonus" 0.33 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 60 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the black box" Item "tipped lid" UseCustomModel "models/bots/soldier/bot_soldier.mdl" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 25 TotalCount 25 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon prospector Health 150 Name "Corrupted Prospector" Class Medic Skill Normal WeaponRestrictions SecondaryOnly Item "the quick-fix" Item "das blutliebhaber" UseCustomModel "models/bots/medic/bot_medic.mdl" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon inventor Health 3000 Name "Corrupted Inventor" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the degreaser" "damage bonus" 0.05 "fire rate bonus" 1 "airblast pushback scale" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the degreaser" Item "the attendant" UseCustomModel "models/bots/pyro/bot_pyro.mdl" } } } WaveSpawn { Name w4 WaitForAllSpawned w3 TotalCurrency 75 TotalCount 16 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon buckethead Health 200 Name "Corrupted Labor Buckethead" Class Soldier Skill Normal WeaponRestrictions MeleeOnly Item "the half-zatoichi" Item "bucket hat" UseCustomModel "models/bots/soldier/bot_soldier.mdl" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1 TotalCurrency 75 TotalCount 23 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon buckethead Health 200 Name "St.Paddy's Buckethead" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the black box" "damage bonus" 0.33 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 60 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the black box" Item "tipped lid" UseCustomModel "models/bots/soldier/bot_soldier.mdl" } } } WaveSpawn { Name w1 TotalCurrency 50 TotalCount 22 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon parasol Health 150 Name "Parasol Corrupted" Class Medic Skill Normal WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Item "the kritzkrieg" Item "grimm hatte" UseCustomModel "models/bots/medic/bot_medic.mdl" } } } WaveSpawn { Name w1 TotalCurrency 50 TotalCount 25 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon conehead Health 175 Name "St.Paddy's Conehead" Class Pyro Skill Normal WeaponRestrictions MeleeOnly CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the neon annihilator" Item "tipped lid" UseCustomModel "models/bots/pyro/bot_pyro.mdl" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 50 TotalCount 21 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon glitter Health 150 Name Lepreglitter Class Medic Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the brutal bouffant" "set item tint RGB" 7511618 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the brutal bouffant" UseCustomModel "models/bots/medic/bot_medic.mdl" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 75 TotalCount 20 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon powder_keg Health 175 Name "Powder Keg Roller Corrupted" Class Demoman Skill Normal Item "the iron bomber" Item "the buccaneer's bicorne" UseCustomModel "models/bots/demo/bot_demo.mdl" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1 TotalCurrency 25 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon basic Health 125 Name "St.Paddy's Zombie" Class Scout Skill Normal WeaponRestrictions SecondaryOnly CharacterAttributes { "effect bar recharge rate increased" 0.001 "dmg taken from blast reduced" 0.5 } Item "mad milk" Item "tipped lid" } } } WaveSpawn { Name w1 TotalCurrency 50 TotalCount 34 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon conehead Health 175 Name "St.Paddy's Conehead" Class Pyro Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Item "the neon annihilator" Item "tipped lid" } } } WaveSpawn { Name w2 TotalCurrency 50 TotalCount 31 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon camel Health 300 Name "Reindeer Zombie" Class HeavyWeapons Skill Hard WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_hwg "faster reload rate" 0.1 "fire rate bonus" 2.5 "bullets per shot bonus" 3 "damage bonus" 0.33 } CharacterAttributes { "cannot be backstabbed" 1 } Item "antlers" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 75 TotalCount 18 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon barrel_roller Health 175 Name "Present Roller" Class Demoman Skill Normal Attributes "AlwaysCrit" ItemAttributes { ItemName "the loose cannon" "grenade launcher mortar mode" 0 } CharacterAttributes { "dmg taken from bullets reduced" 0.5 } Item "the loose cannon" Item "tf birthday hat 2011" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 50 TotalCount 21 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon pilot Health 175 Name "Big Head Pilot" Class Demoman Skill Normal WeaponRestrictions MeleeOnly Item "the chargin' targe" Item "Dr's Dapper Topper" } } } WaveSpawn { Name w2 WaitForAllDead w1 TotalCurrency 50 TotalCount 19 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon zombloon Health 125 Name "Lawnbowl Balloon Zombie" Class Sniper Skill Normal WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" Item "The Toadstool Topper" CharacterAttributes { "dmg taken from fire reduced" 0.5 } } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 25 TotalCount 34 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon punk Health 125 Name Leprepunk Class Sniper Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the merc's mohawk" "set item tint RGB" 7511618 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "jarate" Item "the merc's mohawk" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 25 TotalCount 28 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon super_fan Health 300 Name "Stupid Cupid-Fan Imp" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" CharacterAttributes { "dmg taken from crit reduced" 0.5 } Item "the holiday punch" Item "horace" } } } WaveSpawn { Name w3 WaitForAllDead w2 TotalCurrency 75 TotalCount 23 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon troglobite Health 300 Name "Springening Troglobite" Class HeavyWeapons Skill Normal ItemAttributes { ItemName "ttg max hat" "set item tint RGB" 6901050 } CharacterAttributes { "cannot be backstabbed" 1 "airblast vertical vulnerability multiplier" 0.5 } Item "tomislav" Item "ttg max hat" } } } WaveSpawn { Name w4 WaitForAllDead w3 TotalCurrency 50 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon consultant Health 1600 Name "ZCorp Consultant" Class Scout Skill Hard MaxVisionRange 1200 Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName "the force-a-nature" "bullets per shot bonus" 2 "fire rate bonus" 0.5 "faster reload rate" 1.7 "scattergun knockback mult" 6 "damage penalty" 0.35 "weapon spread bonus" 0.4 } CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the force-a-nature" Item "mnc mascot hat" } } } WaveSpawn { Name w4 WaitForAllDead w3 TotalCurrency 50 TotalCount 24 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon pirate_captain Health 300 Name "Fishy Imp" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly CharacterAttributes { "dmg taken from crit reduced" 0.5 } Item "the killing gloves of boxing" Item "the magical mercenary" } } } WaveSpawn { Name w4 WaitForAllDead w3 TotalCurrency 25 TotalCount 20 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon bug Health 125 Name "Lightning Bug" Class Scout Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" CharacterAttributes { "cannot be backstabbed" 1 } Item "the fan o'war" Item "the hot dogger" } } } WaveSpawn { Name w5 WaitForAllDead w4 TotalCurrency 125 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon garg Health 5000 Name "Slamrock Gargantuar" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 1.5 "critboost on kill" 3 } ItemAttributes { ItemName "brock's locks" "set item tint RGB" 7511618 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "dmg taken from blast reduced" 0.5 } Item "brock's locks" } } } WaveSpawn { Name w5 WaitForAllDead w4 TotalCurrency 50 TotalCount 17 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon camel Health 300 Name "Lunar Camel Zombie" Class HeavyWeapons Skill Hard WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_hwg "faster reload rate" 0.1 "fire rate bonus" 2.5 "bullets per shot bonus" 3 "damage bonus" 0.33 } CharacterAttributes { "dmg taken from fire reduced" 0.5 } Item "humanitarian's hachimaki" } } } WaveSpawn { Name w5 WaitForAllDead w4 TotalCurrency 75 TotalCount 21 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon troglobite Health 300 Name "Birthdayz Troglobite" Class HeavyWeapons Skill Normal CharacterAttributes { "dmg taken from bullets reduced" 0.5 } Item "tomislav" Item "tf birthday hat 2011" } } } WaveSpawn { Name w6 WaitForAllDead w5 TotalCurrency 75 TotalCount 23 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon rock_carrier Health 300 Name "Gourd Carrier Zombie" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" CharacterAttributes { "dmg taken from fire reduced" 0.5 } Item "warrior's spirit" Item "ellis hat" } } } WaveSpawn { Name w6 WaitForAllDead w5 TotalCurrency 75 TotalCount 12 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon newspaper Health 125 Name "Big Head Newspaper" Class Scout Skill Easy CharacterAttributes { "head scale" 0.7 "move speed bonus" 1.25 "airblast vertical vulnerability multiplier" 0.5 } Item "the shortstop" Item "dr's dapper topper" } } } WaveSpawn { Name w6 WaitForAllDead w5 TotalCurrency 50 TotalCount 18 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon eggshell Health 125 Name "Cage-Free Eggshell Imp" Class Sniper Skill Normal WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" CharacterAttributes { "dmg taken from fire reduced" 0.5 } Item "the cleaner's carbine" Item "ellis hat" } } } WaveSpawn { Name w7 WaitForAllDead w6 TotalCurrency 75 TotalCount 12 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon zombie Health 300 Name "Present Imp" Scale 1.4 Class Spy Skill Normal Item "tf birthday hat 2011" } } } WaveSpawn { Name w7 WaitForAllDead w6 TotalCurrency 75 TotalCount 22 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon buckethead Health 200 Name "St.Paddy's Buckethead" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the black box" "damage bonus" 0.33 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 60 } Item "the black box" Item "tipped lid" } } } WaveSpawn { Name w7 WaitForAllDead w6 TotalCurrency 25 TotalCount 33 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon boombox Health 150 Name "Valenbrainz Boombox" Class Medic Skill Normal WeaponRestrictions MeleeOnly CharacterAttributes { "dmg taken from crit reduced" 0.5 } Item "the amputator" Item "horace" } } } WaveSpawn { Name w8 WaitForAllDead w7 TotalCurrency 50 TotalCount 30 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon zombloon Health 125 Name "Children Balloon" Class Sniper Skill Normal WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" Item "The Magical Mercenary" CharacterAttributes { "dmg taken from crit reduced" 0.5 } Item "the magical mercenary" } } } WaveSpawn { Name w8 WaitForAllDead w7 TotalCurrency 50 TotalCount 25 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon hunter Health 150 Name "Snowball Thrower Zombie" Class Medic Skill Normal WeaponRestrictions PrimaryOnly Item "festive crusader's crossbow" Item "Elf Care Provider" } } } WaveSpawn { Name w8 WaitForAllDead w7 TotalCurrency 50 TotalCount 17 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon camel Health 300 Name "Springening Camel Zombie" Class HeavyWeapons Skill Hard WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_hwg "faster reload rate" 0.1 "fire rate bonus" 2.5 "bullets per shot bonus" 3 "damage bonus" 0.33 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 } Item "ttg max hat" } } } WaveSpawn { Name w9 WaitForAllDead w8 TotalCurrency 75 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 4500 Name "Cardio Zombie" WeaponRestrictions SecondaryOnly Template T_TFBot_Medic_Vaccinator_Bullet Attributes "MiniBoss" Item "The Toadstool Topper" CharacterAttributes { "dmg taken from fire reduced" 0.5 } Item "the vaccinator" } } } WaveSpawn { Name w9 WaitForAllDead w8 TotalCurrency 75 TotalCount 12 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon pharaoh Health 900 Name "Birthdyaz Pharaoh" Scale 1.5 Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Item "fists of steel" Item "tf birthday hat 2011" } } } WaveSpawn { Name w9 WaitForAllDead w8 TotalCurrency 75 TotalCount 12 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon pharaoh Health 900 Name "Outhouse Zombie" Scale 1.5 Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly CharacterAttributes { "dmg taken from fire reduced" 0.5 } Item "fists of steel" Item "ellis hat" } } } WaveSpawn { Name w10 WaitForAllDead w9 TotalCurrency 25 TotalCount 35 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon super_fan Health 300 Name "Lunar Super-Fan Imp" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Item "the holiday punch" Item "humanitarian's hachimaki" } } } WaveSpawn { Name w10 WaitForAllDead w9 TotalCurrency 75 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon poncho Health 175 Name "Feastivus Poncho" Class Demoman Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "festive eyelander" "critboost on kill" 3 } Item "the chargin' targe" Item "festive eyelander" Item "the holiday headcase" } } } WaveSpawn { Name w10 WaitForAllDead w9 TotalCurrency 50 TotalCount 35 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon dodo Health 175 Name "Huge Giganticus" Class Demoman Skill Normal WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName reggaelator "set item tint RGB" 8208497 } CharacterAttributes { "cannot be backstabbed" 1 } Item "reggaelator" } } } WaveSpawn { Name w10 WaitForAllDead w9 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon mecha_football Health 3300 Name "Toy Car Imp" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Item "The Magical Mercenary" ItemAttributes { ItemName "the eyelander" "critboost on kill" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "dmg taken from crit reduced" 0.5 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" } } } WaveSpawn { Name w11 WaitForAllDead w10 TotalCurrency 25 TotalCount 22 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon breakdancer Health 175 Name "Haunting Breakdancer" Class Demoman Skill Normal Attributes "AlwaysCrit" CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the loch-n-load" Item "monoculus!" } } } WaveSpawn { Name w11 WaitForAllDead w10 TotalCurrency 25 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon ra Health 150 Name "St.Paddy's Ra Zombie" Class Medic Skill Normal ItemAttributes { ItemName teutonkahmun "set item tint RGB" 7511618 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "teutonkahmun" } } } WaveSpawn { Name w11 WaitForAllDead w10 TotalCurrency 75 TotalCount 25 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon football Health 300 Name "Big Head All-Star" Class HeavyWeapons Skill Normal Attributes "AlwaysCrit" CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 } Item "dr's dapper topper" } } } WaveSpawn { Name w12 WaitForAllDead w11 TotalCurrency 25 TotalCount 24 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon super_fan Health 300 Name "Big Head Super-Fan Imp" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 } Item "the holiday punch" Item "dr's dapper topper" } } } WaveSpawn { Name w12 WaitForAllDead w11 TotalCurrency 75 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon bully Health 3300 Name "Super Brainz" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName reggaelator "set item tint RGB" 8208497 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "cannot be backstabbed" 1 } Item "reggaelator" } } } WaveSpawn { Name w12 WaitForAllDead w11 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon discotron Health 4500 Name "Hero-Tron 2.0" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the cockfighter" "set item tint RGB" 8208497 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "cannot be backstabbed" 1 } Item "the quick-fix" Item "the cockfighter" } } } WaveSpawn { Name w13 WaitForAllDead w12 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon dragon_dancer Health 3000 Name "Dragon Dancer Zombie" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 "dmg taken from fire reduced" 0.5 } Item "the backburner" Item "humanitarian's hachimaki" } } } WaveSpawn { Name w13 WaitForAllDead w12 TotalCurrency 50 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon money_tree Health 150 Name "Money Tree Zombie" Class Medic Skill Normal WeaponRestrictions MeleeOnly Item "the solemn vow" Item "humanitarian's hachimaki" } } } WaveSpawn { Name w13 WaitForAllDead w12 TotalCurrency 50 TotalCount 24 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon glitter Health 150 Name Lepreglitter Class Medic Skill Normal WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the brutal bouffant" "set item tint RGB" 7511618 } CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the brutal bouffant" } } } WaveSpawn { Name w14 WaitForAllSpawned w13 TotalCurrency 75 TotalCount 17 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon octo Health 300 Name "Halloween Octo Zombie" Class HeavyWeapons Skill Normal CharacterAttributes { "dmg taken from blast reduced" 0.5 } Item "the huo long heatmaker" Item "the haunted hat" } } } } }