#base robot_giant.pop #base robot_standard.pop WaveSchedule { StartingCurrency 3000 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes EventPopfile Halloween AddSentryBusterWhenDamageDealtExceeds 4000 AddSentryBusterWhenKillCountExceeds 25 Templates { Lightweight_Champ { Name "Lightweight Champ" Template T_TFBot_Heavyweapons_Heavyweight_Champ_fast } Soldier_Spammer { ClassIcon soldier_spammer Health 200 Name "Rapid Fire Soldier" Class Soldier WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "Projectile speed increased" 0.65 } } Soldier_Burst { ClassIcon Soldier_burstfire Health 200 Name "Burst Fire Soldier" Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "fire rate bonus" 0.05 "faster reload rate" 1.75 "clip size penalty" 0.75 "projectile spread angle penalty" 3 "damage bonus" 0.75 } } Freeze_Pyro { ClassIcon pyro Health 175 Name "FreezeFlame Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "festive flamethrower 2011" "airblast disabled" 1 "slow enemy on hit" 1 "lunchbox adds minicrits" 1 } Item "festive flamethrower 2011" Item "the sub zero suit" } Giant_Vac_Bullet { ClassIcon medic Health 4500 Name "Giant Vaccinator Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName "The Kritzkrieg" "medigun charge is crit boost" 0 "medigun charge is resists" 3 "medigun bullet resist passive" 0.10 "medigun bullet resist deployed" 0.10 } CharacterAttributes { "bot medic uber health threshold" 5000 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "move speed bonus" 0.5 "heal rate bonus" 200 } Item "The Kritzkrieg" Item "Berliner's Bucket Helm" Item "Das Metalmeatencasen" Item "The Razorback" } Giant_Vac_Blast { ClassIcon medic Health 4500 Name "Giant Vaccinator Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName "The Kritzkrieg" "medigun charge is crit boost" 0 "medigun charge is resists" 4 "medigun blast resist passive" 0.10 "medigun blast resist deployed" 0.10 } CharacterAttributes { "bot medic uber health threshold" 5000 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "move speed bonus" 0.5 "heal rate bonus" 200 } Item "The Kritzkrieg" Item "Berliner's Bucket Helm" Item "Das Metalmeatencasen" Item "The Razorback" } Giant_Vac_Fire { ClassIcon medic Health 4500 Name "Giant Vaccinator Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName "The Kritzkrieg" "medigun charge is crit boost" 0 "medigun charge is resists" 5 "medigun fire resist passive" 0.10 "medigun fire resist deployed" 0.10 } CharacterAttributes { "bot medic uber health threshold" 5000 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "move speed bonus" 0.5 "heal rate bonus" 200 } Item "The Kritzkrieg" Item "Berliner's Bucket Helm" Item "Das Metalmeatencasen" Item "The Razorback" } Drunken_Fool { ClassIcon demo_bomber Health 60000 Name "Cursed Drunken Fool" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_grenadelauncher "projectile spread angle penalty" 90 "damage bonus" 1.5 "Projectile speed increased" 0.35 "clip size upgrade atomic" 16 "faster reload rate" 0.15 "fire rate bonus" 0.01 "item style override" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "rage giving scale" 0.01 "health regen" 150 } Item "prince tavish's crown" } } Mission { Objective DestroySentries Where spawnbot InitialCooldown 60 CooldownTime 50 DesiredCount 1 TFBot { TeleportWhere spawnbot Template T_TFBot_SentryBuster Attributes "TeleportToHint" } } Mission { Objective Engineer Where spawnbot InitialCooldown 60 CooldownTime 90 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Objective Sniper Where spawnbot_mission_sniper InitialCooldown 180 CooldownTime 120 DesiredCount 3 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Spy Where spawnbot_mission_spy InitialCooldown 220 CooldownTime 100 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave01a TotalCurrency 100 TotalCount 16 MaxActive 16 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 0.5 Where spawnbot TFBot { Template T_TFBot_Scout_FAN Item "bonk! atomic punch" Attributes "AlwaysCrit" } } WaveSpawn { Name wave01b WaitForAllDead wave01a TotalCurrency 100 TotalCount 16 MaxActive 16 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot TFBot { Template T_TFBot_Scout_FAN Item "bonk! atomic punch" Attributes "AlwaysCrit" } } WaveSpawn { Name wave02ab WaitForAllDead wave01b TotalCurrency 400 TotalCount 72 MaxActive 12 SpawnCount 6 WaitBeforeStarting 8 WaitBetweenSpawns 2 Where spawnbot TFBot { Template T_TFBot_Sniper_Huntsman Attributes "AlwaysCrit" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.8 } Item "larrikin robin" } } WaveSpawn { Name wave02ab WaitForAllDead wave01b TotalCurrency 200 TotalCount 18 MaxActive 6 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 6.5 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro Attributes "AlwaysFireWeapon" } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } } } WaveSpawn { Name wave03ab WaitForAllDead wave02ab TotalCurrency 400 TotalCount 100 MaxActive 16 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 0.5 Where spawnbot RandomChoice { TFBot { Template Lightweight_Champ } TFBot { Template Lightweight_Champ } TFBot { Template Lightweight_Champ } TFBot { Template Lightweight_Champ } } } WaveSpawn { Name wave03ab WaitForAllDead wave02ab TotalCurrency 200 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 14 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } } } WaveSpawn { Name wave03c WaitForAllDead wave02ab TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 Tank { Health 30000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave04a WaitForAllDead wave03ab TotalCurrency 150 TotalCount 40 MaxActive 10 SpawnCount 5 WaitBeforeStarting 8 WaitBetweenSpawns 5 Where spawnbot TFBot { Template Soldier_Spammer } } WaveSpawn { Name wave04b WaitForAllSpawned wave04a TotalCurrency 200 TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } } } WaveSpawn { Name wave04c WaitForAllDead wave04a TotalCurrency 100 TotalCount 30 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 5 Where spawnbot TFBot { Template Soldier_Spammer Skill Easy } } WaveSpawn { Name wave05a WaitForAllDead wave04b TotalCurrency 300 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 30 Tank { Health 30000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave05a WaitForAllDead wave04b TotalCurrency 150 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBeforeStarting 25 WaitBetweenSpawns 12 Where spawnbot TFBot { Template T_TFBot_Demo_Burst Attributes "AlwaysCrit" } } WaveSpawn { Name wave05a WaitForAllDead wave04b TotalCurrency 150 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBeforeStarting 28 WaitBetweenSpawns 12 Where spawnbot TFBot { Template Soldier_Burst Attributes "AlwaysCrit" } } WaveSpawn { Name wave06a WaitForAllDead wave05a TotalCurrency 100 TotalCount 24 MaxActive 2 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template Freeze_Pyro } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } } } WaveSpawn { Name wave06b WaitForAllDead wave05a TotalCurrency 200 TotalCount 60 MaxActive 12 SpawnCount 6 WaitBeforeStarting 25 WaitBetweenSpawns 2 Where spawnbot TFBot { Skill Hard Template T_TFBot_Scout_Scattergun_SlowFire } } WaveSpawn { Name wave06c WaitForAllDead wave05a TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 25 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { ClassIcon medic Template T_TFBot_Giant_Medic Tag "bot_squad_member" } } } WaveSpawn { Name wave07ab WaitForAllDead wave06c TotalCurrency 50 TotalCount 10 MaxActive 3 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 4 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Name wave07ab WaitForAllDead wave06c TotalCurrency 50 TotalCount 10 MaxActive 3 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 4 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Name wave07c WaitForAllDead wave06c TotalCurrency 100 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 21 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Soldier_RocketPush } } WaveSpawn { Name wave08a WaitForAllDead wave07ab TotalCurrency 200 TotalCount 12 MaxActive 12 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload Attributes "AlwaysCrit" Tag "bot_squad_member" } TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload Attributes "AlwaysCrit" Tag "bot_squad_member" } TFBot { ClassIcon medic Template T_TFBot_Giant_Medic Tag "bot_squad_member" } } } WaveSpawn { Name wave08b WaitForAllDead wave07ab TotalCurrency 400 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 40 Where spawnbot Squad { Tank { Health 45000 Name Tank Speed 75 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave09a WaitForAllDead wave08b TotalCurrency 400 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Attributes "AlwaysCrit" } TFBot { Template Giant_Vac_Bullet Tag "bot_squad_member" } TFBot { Template Giant_Vac_Blast Tag "bot_squad_member" } TFBot { Template Giant_Vac_Fire Tag "bot_squad_member" } } } WaveSpawn { Name wave10a WaitForAllDead wave09a TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 Where spawnbot TFBot { Template Drunken_Fool } } } }