#base robot_giant.pop #base robot_standard.pop WaveSchedule { StartingCurrency 30000 RespawnWaveTime 0 CanBotsAttackWhileInSpawnRoom no WaveStartCountdown 0 // WAVE 1 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave1 Where spawnbot TotalCurrency 0 TotalCount 20 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TFBot { Class Scout Skill Easy } } } // WAVE 2 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave2 Where spawnbot TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 TFBot { Template T_TFBot_Giant_Boxing_Heavy } } } // WAVE 3 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave3 TotalCurrency 0 TotalCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Tank { Name "Tankboss" Health 10000 Speed 75 StartingPathTrackNode "boss_path_b1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } }