#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_click.pop #base robot_click_giant.pop #base robot_hole.pop population { StartingCurrency 800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no MaxRedPlayers 10 Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 7 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Semiauto } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_SWAT_Hyper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy_Ninja } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Crocostyle_Explosive } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave1_a1 TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Burst } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name wave1_a2 TotalCurrency 100 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Scout_FastFire } } } WaveSpawn { Name wave1_heavy TotalCurrency 100 TotalCount 36 MaxActive 8 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Deflector } } } WaveSpawn { Name wave1_b WaitForAllDead wave1_a1 TotalCurrency 100 TotalCount 8 MaxActive 2 SpawnCount 1 WaitBeforeStarting 4 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Fast_Expert } } } WaveSpawn { Name wave1_a WaitForAllDead wave1_a2 TotalCurrency 300 TotalCount 20 MaxActive 10 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon demo Health 175 Name Demoman Class Demoman Skill Expert Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave1_c WaitForAllDead wave1_b TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Burst } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name wave1_support WaitForAllDead wave1_heavy TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 4 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Bonk Attributes "AlwaysCrit" } } } WaveSpawn { Name wave1_c WaitForAllDead wave1_a TotalCurrency 200 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Penetration Attributes "AlwaysCrit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave2_tank TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave2_a TotalCurrency 400 TotalCount 24 MaxActive 12 SpawnCount 3 WaitBeforeStarting 2 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Loch_Spammer } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave2_a TotalCurrency 100 TotalCount 32 MaxActive 6 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Fist_Conch } } } WaveSpawn { Name wave2_b WaitForAllDead wave2_a TotalCurrency 150 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Directhit_Burst } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave2_b WaitForAllDead wave2_a TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 18 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball_Armored Attributes "AlwaysCrit" } } } WaveSpawn { Name wave2_b WaitForAllDead wave2_a TotalCurrency 250 TotalCount 34 MaxActive 8 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot_invasion Where spawnbot_right Squad { TFBot { Template T_TFBot_Heavy_Natascha_Hyper } } } WaveSpawn { Name wave2_b WaitForAllDead wave2_a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave2_engi TotalCurrency 200 TotalCount 40 MaxActive 4 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 10 Support 1 Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle Attributes "IgnoreFlag" TeleportWhere spawnbot TeleportWhere spawnbot_right TeleportWhere spawnbot_left TeleportWhere spawnbot_invasion } TFBot { Template T_TFBot_Medic } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave3_a TotalCurrency 100 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_HealOnKill } TFBot { Health 3000 Template T_TFBot_Giant_Medic_Vaccinator_Bullet } TFBot { Health 3000 Template T_TFBot_Giant_Medic_Vaccinator_Blast } TFBot { Health 3000 Template T_TFBot_Giant_Medic_Vaccinator_Fire } } } WaveSpawn { Name wave3_a1 TotalCurrency 400 TotalCount 36 MaxActive 12 SpawnCount 12 WaitBeforeStarting 10 WaitBetweenSpawns 6 Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Soldier_Stun_Burst } TFBot { Template T_TFBot_Medic_Kritzkrieg } } } WaveSpawn { Name wave3_rush WaitForAllDead wave3_a1 TotalCurrency 100 TotalCount 10 MaxActive 2 SpawnCount 1 WaitBeforeStarting 4 WaitBetweenSpawns 4 Support Limited Where spawnbot Squad { TFBot { Template T_TFBot_Engineer_Sentry_Teleporter_FastBuild Attributes "IgnoreFlag" TeleportWhere spawnbot TeleportWhere spawnbot_right TeleportWhere spawnbot_left TeleportWhere spawnbot_invasion } } } WaveSpawn { Name wave3_a WaitForAllDead wave3_a1 TotalCurrency 200 TotalCount 24 MaxActive 10 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 3 Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Pyro_Dragon_Heal } TFBot { Template T_TFBot_Medic_Blinking } } } WaveSpawn { Name wave3_tank WaitForAllDead wave3_a TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot Squad { Tank { Health 18000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave3_b1 WaitForAllDead wave3_a TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 8 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Future } TFBot { Template T_TFBot_Medic_Blinking } TFBot { Template T_TFBot_Medic_Blinking } } } WaveSpawn { Name wave3_b WaitForAllDead wave3_a TotalCurrency 200 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Scatter Attributes "AlwaysCrit" } } } WaveSpawn { Name wave3_support1 WaitForAllDead wave3_a TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 8 Support 1 Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle_FastBuild Attributes "IgnoreFlag" TeleportWhere spawnbot TeleportWhere spawnbot_right TeleportWhere spawnbot_left TeleportWhere spawnbot_invasion } TFBot { Template T_TFBot_Medic_Shield_Quickfix } } } WaveSpawn { Name wave3_b WaitForAllDead wave3_b1 TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Attributes "AlwaysCrit" } TFBot { Health 3000 Template T_TFBot_Giant_Medic_Vaccinator_Bullet } TFBot { Health 3000 Template T_TFBot_Giant_Medic_Vaccinator_Blast } TFBot { Health 3000 Template T_TFBot_Giant_Medic_Vaccinator_Fire } } } WaveSpawn { Name wave3_b WaitForAllDead wave3_b1 TotalCurrency 100 TotalCount 32 MaxActive 8 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Heavy_Tomislav } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave4_a TotalCurrency 200 TotalCount 75 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Scout_Fast Attributes "AlwaysCrit" } } } WaveSpawn { Name wave4_a TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 14 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Burst_Bomber_Blast Attributes "AlwaysCrit" } } } WaveSpawn { Name wave4_a TotalCurrency 150 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_FAN_Shotguner } TFBot { Template T_TFBot_Medic_Quickuber_Armored } } } WaveSpawn { Name wave4_b WaitForAllDead wave4_a TotalCurrency 250 TotalCount 9 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Tankbuster } TFBot { Template T_TFBot_Giant_Medic_Uber_Regen } TFBot { Template T_TFBot_Giant_Medic_Uber_Regen } } } WaveSpawn { Name wave4_support1 WaitForAllDead wave4_a TotalCurrency 50 TotalCount 20 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 25 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot TeleportWhere spawnbot_right TeleportWhere spawnbot_left TeleportWhere spawnbot_invasion Attributes "AlwaysCrit" Attributes "IgnoreFlag" } } } WaveSpawn { Name wave4_b WaitForAllDead wave4_a TotalCurrency 300 TotalCount 80 MaxActive 12 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 3 Where spawnbot_invasion RandomChoice { TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Dmgup } TFBot { Template T_TFBot_Heavy_Brassbeast Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Pyro_Repulsive Attributes "AlwaysCrit" } } } WaveSpawn { Name wave4_c WaitForAllDead wave4_b TotalCurrency 150 TotalCount 24 MaxActive 8 SpawnCount 8 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot_right Squad { TFBot { Template T_TFBot_Heavy_Deflector_Healonkill Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Armored } } } WaveSpawn { Name wave4_c WaitForAllDead wave4_b TotalCurrency 150 TotalCount 24 MaxActive 8 SpawnCount 8 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot_left Squad { TFBot { Template T_TFBot_Heavy_Deflector_Healonkill Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Armored } } } WaveSpawn { Name wave4_c WaitForAllDead wave4_b TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 4 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot TeleportWhere spawnbot_right TeleportWhere spawnbot_left TeleportWhere spawnbot_invasion Attributes "AlwaysCrit" Attributes "IgnoreFlag" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave5_tank TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 30 Where spawnbot Squad { Tank { Health 22000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave5_support1 TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 5 Support 1 Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle_Hyper TeleportWhere spawnbot TeleportWhere spawnbot_right TeleportWhere spawnbot_left TeleportWhere spawnbot_invasion Attributes "IgnoreFlag" } } } WaveSpawn { Name wave5_a TotalCurrency 200 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 18 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Dragon_Hyper } TFBot { Template T_TFBot_Giant_Medic_Shield_Kritzkrieg_Extended_QuickHeal } } } WaveSpawn { Name wave5_a1 TotalCurrency 150 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot_right Squad { TFBot { Template T_TFBot_Demo_Loch_Spammer Attributes "AlwaysCrit" } } } WaveSpawn { Name wave5_a WaitForAllDead wave5_a1 TotalCurrency 150 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 2 WaitBetweenSpawns 4 Where spawnbot_left Squad { TFBot { Template T_TFBot_Soldier_Crit } } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 150 TotalCount 40 MaxActive 16 SpawnCount 8 WaitBeforeStarting 10 WaitBetweenSpawns 4 Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Scout_Hyper_Bonk } } } WaveSpawn { Name wave5_tank WaitForAllDead wave5_a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 45000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave5_c WaitForAllDead wave5_b TotalCurrency 200 TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Shotgun_Hunter } TFBot { Template T_TFBot_Giant_Medic_Shield_Quickheal } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name wave5_c1 WaitForAllDead wave5_b TotalCurrency 200 TotalCount 24 MaxActive 10 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Crit } TFBot { Template T_TFBot_Medic_Long_Quickfix } } } WaveSpawn { Name wave5_support2 WaitForAllDead wave5_c1 TotalCurrency 100 TotalCount 30 MaxActive 10 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 2 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Blaster_Pusher Attributes "AlwaysCrit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave6_a TotalCurrency 200 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Scatter_Expert } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name wave6_a1 TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 4 Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Heavy_Juggernaut_Minigun } } } WaveSpawn { Name wave6_a WaitForAllDead wave6_a1 TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 8 WaitBeforeStarting 4 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Blaster_Pusher_Armored Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_b WaitForAllDead wave6_a TotalCurrency 100 TotalCount 12 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Soda_Expert } } } WaveSpawn { Name wave6_b1 WaitForAllDead wave6_a TotalCurrency 150 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Raygun Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Uber_Armored } } } WaveSpawn { Name wave6_b WaitForAllSpawned wave6_b1 TotalCurrency 150 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 25 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Loch_Tankbuster_NoShield Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Uber_Armored } } } WaveSpawn { Name wave6_b2 WaitForAllDead wave6_a TotalCurrency 150 TotalCount 42 MaxActive 12 SpawnCount 6 WaitBeforeStarting 10 WaitBetweenSpawns 4 Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Pyro_Hyper } } } WaveSpawn { Name wave6_b WaitForAllDead wave6_b2 TotalCurrency 150 TotalCount 32 MaxActive 12 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Soldier_Dumpster_Expert } TFBot { Template T_TFBot_Medic_Shield_Extended } } } WaveSpawn { Name wave6_engi TotalCurrency 200 TotalCount 40 MaxActive 4 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 8 Support 1 Where spawnbot_invasion Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle_Armored TeleportWhere spawnbot TeleportWhere spawnbot_right TeleportWhere spawnbot_left TeleportWhere spawnbot_invasion Attributes "IgnoreFlag" } TFBot { Template T_TFBot_Medic_Hyper } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave7_a TotalCurrency 100 TotalCount 18 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { BehaviorModifiers Mobber Template T_TFBot_Giant_Sniper_SMG_Spammer_Expert Attributes "AlwaysCrit" Attributes "IgnoreFlag" } } } WaveSpawn { Name wave7_tank TotalCurrency 100 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave7_a1 TotalCurrency 100 TotalCount 24 MaxActive 12 SpawnCount 6 WaitBeforeStarting 12 WaitBetweenSpawns 4 Support Limited Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Heavy_Tomislav_Hyper Attributes "AlwaysFireWeapon" } } } WaveSpawn { Name wave7_support1 TotalCurrency 50 TotalCount 25 MaxActive 2 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 12 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Engineer_Sentry_Teleporter_Hyper TeleportWhere spawnbot TeleportWhere spawnbot_right TeleportWhere spawnbot_left TeleportWhere spawnbot_invasion Attributes "IgnoreFlag" } } } WaveSpawn { Name wave7_a WaitForAllDead wave7_a1 TotalCurrency 100 TotalCount 28 MaxActive 10 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_PowerShot } TFBot { Template T_TFBot_Medic_Quickheal_Armored } } } WaveSpawn { Name wave7_b1 WaitForAllDead wave7_a TotalCurrency 200 TotalCount 12 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Deflector_HealonHit_Hyper } TFBot { Template T_TFBot_Giant_Medic_Shield_Extended_QuickHeal } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 100 TotalCount 20 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Hyper_Armored } } } WaveSpawn { Name wave7_b1 WaitForAllDead wave7_a TotalCurrency 250 TotalCount 60 MaxActive 10 SpawnCount 5 WaitBeforeStarting 12 WaitBetweenSpawns 4 Where spawnbot_right Where spawnbot_left RandomChoice { TFBot { Template T_TFBot_Pyro_Crit } TFBot { Template T_TFBot_Soldier_Stun_Spammer_Hyper Attributes "AlwaysCrit" } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_b1 TotalCurrency 150 TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Spammer_Crit } TFBot { Template T_TFBot_Giant_Medic_Armored } TFBot { Template T_TFBot_Giant_Medic_Armored } } } WaveSpawn { Name wave7_tank WaitForAllDead wave7_b1 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 50000 Name Tank Speed 75 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_b1 TotalCurrency 50 TotalCount 20 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 15 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Engineer_Sentry_Teleporter_Hyper TeleportWhere spawnbot TeleportWhere spawnbot_right TeleportWhere spawnbot_left TeleportWhere spawnbot_invasion Attributes "IgnoreFlag" } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_b1 TotalCurrency 150 TotalCount 80 MaxActive 12 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 4 Support 1 Where spawnbot_invasion RandomChoice { TFBot { Template T_TFBot_Heavy_Tomislav_Hyper } TFBot { Template T_TFBot_Soldier_Spammer_Backup Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Penetration } } } } }