#base robot_giant.pop
#base robot_standard.pop
#base robot_gatebot.pop
population
{
	StartingCurrency	400
	RespawnWaveTime	6
	CanBotsAttackWhileInSpawnRoom	no
	Templates
	{
		T_TFBot_Heavy_Deflector
		{
			ClassIcon	heavy_deflector
			Health	300
			Name	"Deflector Heavy"
			Class	HeavyWeapons
			Skill	Hard
			WeaponRestrictions	PrimaryOnly
			ItemAttributes
			{
				ItemName	deflector
				"attack projectiles"	2
			}
			Item	"deflector"
			Item	"the u-clank-a"
		}
		T_TFBot_Heavy_Grizzly
		{
			ClassIcon	heavy_dwarf
			Health	1300
			Name	"Grizzly Heavy"
			Scale	1.5
			Class	HeavyWeapons
			Skill	Expert
			WeaponRestrictions	MeleeOnly
			ItemAttributes
			{
				ItemName	"warrior's spirit"
				"damage bonus"	2.5
			}
			CharacterAttributes
			{
				"health regen"	5
			}
			Item	"the buffalo steak sandvich"
			Item	"warrior's spirit"
			Item	"the bear necessities"
		}
		T_TFBot_Soldier_Thunder_Stunner
		{
			ClassIcon	soldier_stun
			Health	340
			Name	"Thunder Stunner Soldier"
			Class	Soldier
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			Attributes	"HoldFireUntilFullReload"
			ItemAttributes
			{
				ItemName	tf_weapon_rocketlauncher
				"mark for death"	1
				"rocket specialist"	3
				"slow enemy on hit major"	3
			}
			ItemAttributes
			{
				ItemName	"steel shako"
				"attach particle effect"	56
				"set item tint RGB"	15185211
			}
			Item	"steel shako"
		}
		T_TFBot_Soldier_AirBarrage
		{
			ClassIcon	soldier_barrage
			Health	200
			AutoJumpMin	0.2
			AutoJumpMax	1
			Name	Aero-Hellfire
			Scale	1.3
			Class	Soldier
			Skill	Expert
			Attributes	"HoldFireUntilFullReload"
			Attributes	"AutoJump"
			ItemAttributes
			{
				ItemName	"the liberty launcher"
				"fire rate bonus"	0.1
				"clip size upgrade atomic"	10
				"faster reload rate"	0.5
				"projectile spread angle penalty"	5
			}
			CharacterAttributes
			{
				"increased jump height"	3.33
				"cancel falling damage"	1
			}
			Item	"the liberty launcher"
			Item	"the b.a.s.e. jumper"
			Item	"the whirly warrior"
		}
		T_TFBot_Soldier_Charged
		{
			ClassIcon	soldier_burstfire_hyper_lite
			Health	200
			Name	"Hyper-Charged Soldier"
			Class	Soldier
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			Attributes	"AlwaysCrit"
			Attributes	"HoldFireUntilFullReload"
			ItemAttributes
			{
				ItemName	tf_weapon_rocketlauncher
				"damage bonus"	1.5
				"fire rate bonus"	0.5
				"faster reload rate"	0.5
				"clip size bonus"	1.5
				"projectile speed increased"	1.5
				"blast radius increased"	1.5
				"dmg falloff decreased"	0.5
			}
			CharacterAttributes
			{
				"attach particle effect static"	3045
				"dmg taken from crit reduced"	-0.005
				"move speed bonus"	1.5
			}
		}
		T_TFBot_Medic_Kritz
		{
			ClassIcon	medic_kritz
			Health	150
			Name	"Kritzkrieg Medic"
			Class	Medic
			Skill	Expert
			Attributes	"SpawnWithFullCharge"
			ItemAttributes
			{
				ItemName	"the kritzkrieg"
				"ubercharge rate bonus"	100
				"uber duration bonus"	200
			}
			CharacterAttributes
			{
				"bot medic uber health threshold"	200
			}
			Item	"the kritzkrieg"
			Item	"titanium tyrolean"
		}
		T_TFBot_Soldier_Giant_Nuker_Boost
		{
			ClassIcon	soldier_nuker
			Health	4000
			Name	"Giant Boosted Nuker"
			Class	Soldier
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			Tag	"bot_giant"
			Attributes	"HoldFireUntilFullReload"
			Attributes	"MiniBoss"
			ItemAttributes
			{
				ItemName	"the original"
				"damage bonus"	3.5
				"clip size penalty"	0.75
				"Blast radius increased"	1.5
				"Projectile speed decreased"	0.5
				"fire rate penalty"	2.5
				"minicrits become crits"	2
				"mod medic healed damage bonus"	3.5
			}
			CharacterAttributes
			{
				"override footstep sound set"	3
				"airblast vulnerability multiplier"	0.4
				"damage force reduction"	0.4
				"move speed penalty"	0.35
			}
			Item	"the original"
			Item	"the gunboats"
			Item	"tyrant's helm"
		}
		T_TFBot_Soldier_MiniBoss_Sarge_Rex
		{
			ClassIcon	boss_rex
			Health	500000
			Name	"Sergeant Rex X"
			Scale	2.0
			Class	Soldier
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			Tag	"bot_giant"
			Attributes	"MiniBoss"
			Attributes	"UseBossHealthBar"
			Attributes	"HoldFireUntilFullReload"
			ItemAttributes
			{
				ItemName	tf_weapon_rocketlauncher
				"fire rate bonus"	0.15
				"faster reload rate"	0.1
				"clip size upgrade atomic"	16
				"projectile speed decreased"	0.4
				"projectile spread angle penalty"	8
				"damage bonus"	6.0
			}
			ItemAttributes
			{
				ItemName	"spine-chilling skull 2011 style 3"
				"attach particle effect"	13
			}
			CharacterAttributes
			{
				"move speed penalty"	0.4
				"override footstep sound set"	4
				"damage force reduction"	0.015
				"airblast vulnerability multiplier"	0
				"dmg taken from crit reduced"	16.0
			}
			Item	"the mantreads"
			Item	"spine-chilling skull 2011 style 3"
		}
		T_TFBot_Scout_Giant_Super_Scout_Cola
		{
			ClassIcon	scout_cola_giant
			Health	3000
			Name	"Atomic Cola Scout"
			Class	Scout
			Skill	Expert
			WeaponRestrictions	MeleeOnly
			Tag	"bot_giant"
			Attributes	"MiniBoss"
			ItemAttributes
			{
				ItemName	crit-a-cola
				"effect bar recharge rate increased"	0.45
				"deploy time decreased"	0.5
			}
			ItemAttributes
			{
				ItemName	"the atomizer"
				"minicrits become crits"	1
				"ragdolls plasma effect"	1
				"damage bonus"	7.66
			}
			ItemAttributes
			{
				ItemName	"the caffeine cooler"
				"item style override"	2
			}
			CharacterAttributes
			{
				"override footstep sound set"	5
				"move speed bonus"	1.44
				"airblast vulnerability multiplier"	0.7
				"damage force reduction"	0.7
			}
			Item	"crit-a-cola"
			Item	"the atomizer"
			Item	"the caffeine cooler"
			Item	"bonk leadwear"
		}
		T_TFBot_Giant_Heavy_Booster_Hyper
		{
			ClassIcon	heavy_booster_hyper_giant
			Health	5000
			Name	"Giant Hyper Booster Heavy"
			Class	HeavyWeapons
			Skill	Expert
			MaxVisionRange	1600
			WeaponRestrictions	PrimaryOnly
			Attributes	"MiniBoss"
			ItemAttributes
			{
				ItemName	"diamond botkiller minigun mk.i"
				"damage bonus"	2.0
				"heal on kill"	5000
				"critboost on kill"	30
				"speed boost on kill"	30
			}
			CharacterAttributes
			{
				"airblast vulnerability multiplier"	0.3
				"damage force reduction"	0.3
				"move speed bonus"	0.5
				"override footstep sound set"	2
			}
			Item	"diamond botkiller minigun mk.i"
			Item	"tough guy's toque"
		}
		T_TFBot_Giant_Medic_Uber
		{
			ClassIcon	medic_uber_giant
			Health	3000
			Name	"Giant Uber Medic"
			Class	Medic
			Skill	Expert
			WeaponRestrictions	SecondaryOnly
			Attributes	"SpawnWithFullCharge"
			Attributes	"MiniBoss"
			ItemAttributes
			{
				ItemName	tf_weapon_syringegun_medic
				"damage penalty"	0.1
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.6
				"airblast vulnerability multiplier"	0.6
				"heal rate bonus"	200
				"ubercharge rate bonus"	2
			}
		}
		T_TFBot_Giant_Medic_Kritzkrieg
		{
			ClassIcon	medic_kritz_giant
			Health	4500
			Name	"Giant Kritzkrieg Medic"
			Class	Medic
			Skill	Expert
			WeaponRestrictions	SecondaryOnly
			Attributes	"SpawnWithFullCharge"
			Attributes	"AlwaysCrit"
			Attributes	"MiniBoss"
			ItemAttributes
			{
				ItemName	tf_weapon_syringegun_medic
				"damage penalty"	0.1
			}
			ItemAttributes
			{
				ItemName	"the kritzkrieg"
				"ubercharge rate bonus"	200
				"uber duration bonus"	1000
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.6
				"airblast vulnerability multiplier"	0.6
				"heal rate bonus"	200
				"bot medic uber health threshold"	5000
			}
			Item	"the kritzkrieg"
			Item	"vintage tyrolean"
		}
		T_TFBot_Giant_Medic_Old
		{
			ClassIcon	medic_giant
			Health	2000
			Name	"Giant Medic"
			Class	Medic
			Skill	Expert
			Attributes	"MiniBoss"
			ItemAttributes
			{
				ItemName	tf_weapon_syringegun_medic
				"damage penalty"	0.1
			}
			ItemAttributes
			{
				ItemName	"the quick-fix"
				"ubercharge rate bonus"	0.01
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.6
				"airblast vulnerability multiplier"	0.6
				"heal rate bonus"	100
				"health regen"	40
			}
			Item	"the quick-fix"
			Item	"the surgeon's stahlhelm"
		}
		T_TFBot_Kritzkrieg_Medic
		{
			ClassIcon	medic_kritz_red
			Health	150
			Name	"Kritzkrieg Medic"
			Class	Medic
			Skill	Expert
			Attributes	"IgnoreEnemies"
			Attributes	"SpawnWithFullCharge"
			ItemAttributes
			{
				ItemName	"the kritzkrieg"
				"uber duration bonus"	200
				"ubercharge rate bonus"	8.0
			}
			CharacterAttributes
			{
				"bot medic uber health threshold"	-1
				"airblast vulnerability multiplier"	0.01
			}
			Item	"the kritzkrieg"
		}
		T_TFBot_Dragon_Fury
		{
			ClassIcon	pyro_dragon_fury
			Health	175
			Name	"Dragon's Fury Pyro"
			Class	Pyro
			Skill	Normal
			MaxVisionRange	800
			WeaponRestrictions	PrimaryOnly
			ItemAttributes
			{
				ItemName  "The Dragon's Fury"
				"is_festivized" 1
				"slow enemy on hit major" 3
		    }	
			Item    "The Dragon's Fury"
		}
		T_TFBot_Giant_Direct_Hit_Soldier_Spammer_Buff_Extended
		{
			ClassIcon	soldier_directhit_infinite_buff_giant
			Health	3800
			Name	"Giant Buff Rapid Direct Hit"
			Class	Soldier
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			Attributes	"SpawnWithFullCharge"
			Attributes	"MiniBoss"
			ItemAttributes
			{
				ItemName	"the direct hit"
				"faster reload rate"	-0.8
				"fire rate bonus"	0.5
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.4
				"airblast vulnerability multiplier"	0.4
				"override footstep sound set"	3
				"Projectile speed increased"	0.65
				"increase buff duration"	9.0
			}
			Item	"the direct hit"
			Item	"the buff banner"
			Item	"the lucky shot"
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			Name	p1-boss
			TotalCurrency	400
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	5
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Health	66750
					ClassIcon heavy_chief_omega
					Name	"Hyper Captain Punch"
					Scale	2.0
					Template	T_TFBot_Chief_Gauntlet
					ItemAttributes
					{
						ItemName	"fists of steel"
						"fire rate bonus"	1
						"damage bonus"	12
						"critboost on kill"	10
						"melee range multiplier"	1.2
						"apply z velocity on damage"	600
						"apply look velocity on damage"	600
					}
				}
			}
		}
		WaveSpawn
		{
			Name	support
			TotalCurrency	400
			TotalCount	999
			MaxActive	12
			SpawnCount	4
			WaitBeforeStarting	5
			WaitBetweenSpawns	10
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro_snare
					Health	210
					Name	"Grapple Pyro"
					Class	Pyro
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					ItemAttributes
					{
						ItemName	"silver botkiller flame thrower mk.ii"
						"apply z velocity on damage"	-300
						"apply look velocity on damage"	-300
						"damage bonus"	0.5
					}
					CharacterAttributes
					{
						"fire retardant"	1
						"dmg taken from crit reduced"	0.2
					}
					Item	"silver botkiller flame thrower mk.ii"
					Item	"the electric escorter"
					Item	"the sengoku scorcher"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	999
			MaxActive	6
			SpawnCount	6
			WaitBeforeStarting	0
			WaitBetweenSpawns	30
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Soldier_AirBarrage
					ItemAttributes
					{
						ItemName	"the liberty launcher"
						"fire rate bonus"	0.075
						"faster reload rate"	0.35
						"damage bonus"	2.0
					}
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	20
			MaxActive	8
			SpawnCount	4
			WaitBeforeStarting	5
			WaitBetweenSpawns	15
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Heavy_Deflector
				}
				TFBot
				{
					Template	T_TFBot_Kritzkrieg_Medic
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	tf_weapon_syringegun_medic
						"damage penalty"	0.1
					}
					ItemAttributes
					{
						ItemName	"the kritzkrieg"
						"ubercharge rate bonus"	200
						"uber duration bonus"	1000
					}
				}
			}
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			Name	p1-1
			TotalCurrency	400
			TotalCount	40
			MaxActive	12
			SpawnCount	4
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Soldier_Thunder_Stunner
					ItemAttributes
					{
						ItemName	tf_weapon_rocketlauncher
						"damage bonus"	1.5
					}
				}
				TFBot
				{
					Template	T_TFBot_Medic_Kritz
				}
			}
		}
		WaveSpawn
		{
			Name	p1-2
			TotalCurrency	400
			TotalCount	16
			MaxActive	4
			SpawnCount	4
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Skill	Expert
					Template	T_TFBot_Heavyweapons_Fist
					Attributes	"SpawnWithFullCharge"
					Attributes	"AlwaysCrit"
				}
			}
		}
		WaveSpawn
		{
			Name	p1-3
			TotalCurrency	400
			TotalCount	4
			MaxActive	4
			SpawnCount	2
			WaitBeforeStarting	10
			WaitBetweenSpawns	20
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Health	6000
					Template	T_TFBot_Giant_Heavy_Booster_Hyper
					Attributes	"AlwaysCrit"
					ItemAttributes
					{
						ItemName	"diamond botkiller minigun mk.i"
						"fire rate bonus"	0.5
					}
					ItemAttributes
					{
						ItemName	tf_weapon_shotgun_hwg
						"bullets per shot bonus"	4
					}
				}
				TFBot
				{
					Template	T_TFBot_Giant_Medic_Uber
					CharacterAttributes
					{
						"bot medic uber health threshold"	2000
					}
				}
			}
		}
		WaveSpawn
		{
			Name	p2-1
			WaitForAllDead	p1-3
			TotalCurrency	400
			TotalCount	10
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	3
			WaitBetweenSpawns	6
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Scout_Giant_Super_Scout_Cola
				}
			}
		}
		WaveSpawn
		{
			Name	p2-2
			WaitForAllDead	p1-3
			TotalCurrency	400
			TotalCount	6
			MaxActive	6
			SpawnCount	2
			WaitBeforeStarting	3
			WaitBetweenSpawns	25
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Health	13000
					Template	T_TFBot_Soldier_Giant_Nuker_Boost
					ItemAttributes
					{
						ItemName	"the original"
						"damage bonus"	4.5
					}
				}
				TFBot
				{
					Template	T_TFBot_Giant_Medic_Kritzkrieg
				}
			}
		}
		WaveSpawn
		{
			Name	p2-3
			WaitForAllDead	p1-3
			TotalCurrency	400
			TotalCount	64
			MaxActive	16
			SpawnCount	4
			WaitBeforeStarting	0
			WaitBetweenSpawns	4
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Demoman
					Attributes	"AlwaysCrit"
				}
				TFBot
				{
					Template	T_TFBot_Pyro_Flaregun
				}
			}
		}
		WaveSpawn
		{
			Name	p1,2-support
			WaitForAllDead	p1-2
			TotalCurrency	400
			TotalCount	14
			MaxActive	4
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Demoman_Samurai
				}
			}
		}
		WaveSpawn
		{
			Name	p3-1
			WaitForAllDead	p2-2
			TotalCurrency	400
			TotalCount	4
			MaxActive	4
			SpawnCount	4
			WaitBeforeStarting	10
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Health	52000
					Name	"Major Carnage"
					Scale	2.2
					Template	T_TFBot_Giant_Direct_Hit_Soldier_Spammer_Buff_Extended
					Attributes	"UseBossHealthBar"
					ItemAttributes
					{
						ItemName	"the direct hit"
						"damage bonus"	2.0
						"health on radius damage"	25
						"critboost on kill"	5
					}
					CharacterAttributes
					{
						"damage force reduction"	0.1
						"airblast vulnerability multiplier"	0.1
						"dmg taken from blast reduced"	0.25
						"health regen"	50
					}
					Item	"the hornblower"
					Item	"tyrantium helmet"
				}
				TFBot
				{
					Template	T_TFBot_Giant_Medic_Kritzkrieg
				}
				TFBot
				{
					Template	T_TFBot_Giant_Medic_Uber
				}
				TFBot
				{
					Template	T_TFBot_Giant_Medic_Old
				}
			}
		}
		WaveSpawn
		{
			Name	p3-2
			WaitForAllSpawned	p3-1
			TotalCurrency	400
			TotalCount	32
			MaxActive	8
			SpawnCount	8
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Dragon_Fury
				}
			}
		}
		WaveSpawn
		{
			Name	p3-end-support
			WaitForAllSpawned	p3-1
			TotalCurrency	400
			TotalCount	10
			MaxActive	2
			SpawnCount	1
			WaitBeforeStarting	5
			WaitBetweenSpawns	10
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Giant_Demo_Burst
					Attributes	"AlwaysCrit"
				}
			}
		}
		WaveSpawn
		{
			Name	p3-4
			WaitForAllDead	p3-2
			TotalCurrency	400
			TotalCount	18
			MaxActive	12
			SpawnCount	6
			WaitBeforeStarting	0
			WaitBetweenSpawns	7
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Demoman_Knight
				}
			}
		}
		WaveSpawn
		{
			Name	p4-1-t
			WaitForAllDead	p3-1
			TotalCurrency	400
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	10
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	50000
					Name	Tank
					Speed	75
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			Name	tank-support
			WaitForAllSpawned	p4-1-t
			TotalCurrency	400
			TotalCount	10
			MaxActive	8
			SpawnCount	4
			WaitBeforeStarting	0
			WaitBetweenSpawns	15
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Soldier_Charged
				}
			}
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	2
			MaxActive	2
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Health	1100000
					Scale	2.5
					ClassIcon soldier_mega
					Template	T_TFBot_Soldier_MiniBoss_Sarge_Rex
					Item	"Upgradeable TF_WEAPON_ROCKETLAUNCHER"
					Skill Expert
					ItemAttributes
					{
						ItemName	"Upgradeable TF_WEAPON_ROCKETLAUNCHER"
						"faster reload rate"	0.075
						"clip size upgrade atomic"	34
						"projectile speed decreased"	0.55
						"fire rate bonus" 0.05
						"projectile spread angle penalty"	7
						"damage bonus"	6.66
						"item style override"	1
						"is australium item"	1
						"killstreak tier"	2
						"killstreak idleeffect"	1
						"mod weapon blocks healing"	1
						"Blast radius increased"	1.5
						"critboost on kill"	10
						"Set DamageType Ignite"	1
						"weapon burn dmg increased"	3.55
						"weapon burn time increased"	2.55
					}
					CharacterAttributes
					{
						"move speed penalty"	0.35
						"dmg taken from crit reduced"	0.1
						"dmg taken from bullets increased" 1.5
						"dmg taken from fire increased" 4
						"dmg from melee increased"	6
						"attach particle effect static" 3044 
						"jarate backstabber" 1
						"rage giving scale"	0.05
					}
					Item	"Upgradeable TF_WEAPON_ROCKETLAUNCHER"
					Item	"the patriot peak"
					Item	"the diplomat"
					Item	"The Patriot's Pouches"
				}
				TFBot
				{
					Health	1100000
					ClassIcon demo_golden_lite
					Name	"Doomsday Phalanx Machine"
					Scale	2.5
					Template	T_TFBot_Giant_Demo_Burst
					Attributes	"UseBossHealthBar"
					Skill Expert
					Item	"Upgradeable TF_WEAPON_GRENADELAUNCHER"
					ItemAttributes
					{
						ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER"
						"grenade launcher mortar mode" 1
						"fire rate bonus" 0.05
						"projectile spread angle penalty" 6
						"faster reload rate"	0.075
						"Projectile speed increased"	1.75
						"damage bonus"	3.65
						"blast radius increased"	2.0
						"item style override"	1
						"is australium item"	1
						"fuse bonus"	1.0
						"apply z velocity on damage"	200
						"apply look velocity on damage"	200
						"clip size upgrade atomic"	96
					}
					CharacterAttributes
					{
						"move speed bonus"	0.25
						"dmg taken from crit reduced"	1.5
						"dmg taken from blast increased" 2.0
						"dmg from melee increased"	6
						"damage force reduction"	0.000001
						"airblast vulnerability multiplier"	0.000001
						"cancel falling damage"	1
						"attach particle effect static" 3042 
						"jarate backstabber" 1
						"health from healers reduced"	0.000001
						"hand scale"	0.9
					}
					item	"Upgradeable TF_WEAPON_GRENADELAUNCHER"
					Item	"the battery bandolier"
					Item	"prince tavish's crown"
					
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	10
			MaxActive	2
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	45
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Health	330
					Template	T_TFBot_Soldier_AirBarrage
					ItemAttributes
					{
						ItemName	"the liberty launcher"
						"damage bonus"	1.5
						"cannot pick up intelligence" 1
					}
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	10
			MaxActive	8
			SpawnCount	8
			WaitBeforeStarting	45
			WaitBetweenSpawns	60
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Skill	Expert
					Template	T_TFBot_Heavy_Deflector
					Attributes	"AlwaysCrit"
					Item	"the tungsten toque"
					Item	"the purity fist"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	3
			MaxActive	3
			SpawnCount	3
			WaitBeforeStarting	15
			WaitBetweenSpawns	75
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Health	1700
					Template	T_TFBot_Heavy_Grizzly
					ItemAttributes
					{
						ItemName	"warrior's spirit"
						"damage bonus"	3.5
					}
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	10
			MaxActive	6
			SpawnCount	6
			WaitBeforeStarting	45
			WaitBetweenSpawns	90
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_wasp_lite
					Health	220
					Name	"Demon Soldier"
					Class	Soldier
					Skill	Expert
					Attributes	"AlwaysCrit"
					ItemAttributes
					{
						ItemName	"the air strike"
						"damage bonus"	1.5
						"faster reload rate"	-0.7
						"fire rate bonus"	0.9
					}
					Item	"the air strike"
					Item	"the hellmet"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	20
			MaxActive	4
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	60
			Support 1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Scout_Shortstop
				}
				TFBot
				{
					Template	T_TFBot_Heavyweapons_Fist
				}
			}
		}
	}
}