#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 400 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 0 Where spawnbot TFBot { Name "Master Of Gravity" Class Pyro ClassIcon pyro Health 90000 Scale 1.9 AimTrackingInterval 0.05 ChangeAttributes { Name "Push" Delay 4 Cooldown 20 Repeats 0 } ChangeAttributes { Name "Up" Delay 8 Cooldown 16 Repeats 0 } ChangeAttributes { Name "Down" Delay 12 Cooldown 12 Repeats 0 } EventChangeAttributes { Default // Same as Push { Skill Expert Item "silver botkiller flame thrower mk.i" Item "dec2014 2014_pyromancer_hood" Item "dec2014 pyromancer's raiments" WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "silver botkiller flame thrower mk.i" "apply z velocity on damage" 200 "apply look velocity on damage" 300 "damage causes airblast" 1 "damage bonus" 0.1 "damage causes airblast" 1 "flame_drag" 2.0 "flame_spread_degree" 12 "flame_speed" 2000 "flame_up_speed" 40 "weapon burn time increased" 2.0 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } Push { Skill Expert Item "silver botkiller flame thrower mk.i" Item "dec2014 2014_pyromancer_hood" Item "dec2014 pyromancer's raiments" WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "silver botkiller flame thrower mk.i" "apply z velocity on damage" 200 "apply look velocity on damage" 300 "damage causes airblast" 1 "damage bonus" 0.1 "damage causes airblast" 1 "flame_drag" 2.0 "flame_spread_degree" 12 "flame_speed" 2000 "flame_up_speed" 40 "weapon burn time increased" 2.0 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } Up { Skill Expert Item "carbonado botkiller flame thrower mk.i" Item "dec2014 2014_pyromancer_hood" Item "dec2014 pyromancer's raiments" WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "carbonado botkiller flame thrower mk.i" "apply look velocity on damage" 3000 "apply z velocity on damage" 3000 "damage bonus" 0.1 "flame_drag" 2.0 "flame_spread_degree" 12 "flame_speed" 2000 "flame_up_speed" 40 "weapon burn time increased" 2.0 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } Down { Skill Expert Item "blood botkiller flame thrower mk.i" Item "dec2014 2014_pyromancer_hood" Item "dec2014 pyromancer's raiments" WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "blood botkiller flame thrower mk.i" "apply look velocity on damage" -3000 "apply z velocity on damage" -300 "damage bonus" 0.1 "flame_drag" 2.0 "flame_spread_degree" 12 "flame_speed" 2000 "flame_up_speed" 40 "weapon burn time increased" 2.0 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } } } } } }