WaveSchedule { StartingCurrency 400 RespawnWaveTime 7 CanBotsAttackWhileInSpawnRoom No PrecacheGeneric "materials/overlays/term_title_0_0.vtf" PrecacheGeneric "materials/overlays/term_title_0_0.vmt" PrecacheGeneric "materials/overlays/term_title_0_1.vtf" PrecacheGeneric "materials/overlays/term_title_0_1.vmt" PrecacheGeneric "materials/overlays/term_title_0_2.vtf" PrecacheGeneric "materials/overlays/term_title_0_2.vmt" PrecacheGeneric "materials/overlays/term_title_1.vtf" PrecacheGeneric "materials/overlays/term_title_1.vmt" PrecacheGeneric "materials/overlays/term_title_2_0.vtf" PrecacheGeneric "materials/overlays/term_title_2_0.vmt" PrecacheGeneric "materials/overlays/term_title_2_1.vtf" PrecacheGeneric "materials/overlays/term_title_2_1.vmt" PrecacheGeneric "materials/overlays/term_title_2_2.vtf" PrecacheGeneric "materials/overlays/term_title_2_2.vmt" PrecacheGeneric "materials/overlays/term_title_2_3.vtf" PrecacheGeneric "materials/overlays/term_title_2_3.vmt" PrecacheGeneric "materials/overlays/term_title_2_4.vtf" PrecacheGeneric "materials/overlays/term_title_2_4.vmt" PrecacheGeneric "materials/overlays/term_title_2_5.vtf" PrecacheGeneric "materials/overlays/term_title_2_5.vmt" PrecacheGeneric "materials/overlays/term_title_3.vtf" PrecacheGeneric "materials/overlays/term_title_3.vmt" PrecacheGeneric "materials/overlays/term_title_4_0.vtf" PrecacheGeneric "materials/overlays/term_title_4_0.vmt" PrecacheGeneric "materials/overlays/term_title_4_1.vtf" PrecacheGeneric "materials/overlays/term_title_4_1.vmt" PointTemplates { TitleOverlay { env_screenoverlay { "targetname" "preTitleOverlayEnt" "OverlayName1" "overlays/term_title_0_0" "OverlayName2" "overlays/term_title_0_1" "OverlayName3" "overlays/term_title_0_2" "OverlayTime1" 0.15 "OverlayTime2" 0.15 "OverlayTime3" 0.15 } env_screenoverlay { "targetname" "titleOverlayEnt" "OverlayName1" "overlays/term_title_1" "OverlayName2" "overlays/term_title_2_0" "OverlayName3" "overlays/term_title_2_1" "OverlayName4" "overlays/term_title_2_2" "OverlayName5" "overlays/term_title_2_3" "OverlayName6" "overlays/term_title_2_4" "OverlayName7" "overlays/term_title_2_5" "OverlayName8" "overlays/term_title_3" "OverlayName9" "overlays/term_title_4_0" "OverlayName10" "overlays/term_title_4_1" "OverlayTime1" 3.75 "OverlayTime2" 0.15 "OverlayTime3" 0.15 "OverlayTime4" 0.15 "OverlayTime5" 0.15 "OverlayTime6" 0.15 "OverlayTime7" 0.15 "OverlayTime8" 3.0 "OverlayTime9" 0.2 "OverlayTime10" 0.2 } logic_relay { "targetname" "preTitleRelay" "OnTrigger" "preTitleOverlayEnt,SwitchOverlay,1,0,0" "OnTrigger" "preTitleOverlayEnt,StartOverlays,,0.1,0" "OnTrigger" "preTitleOverlayEnt,StopOverlays,,0.56,0" "OnTrigger" "titleRelay,trigger,,0.53,0" } logic_relay { "targetname" "titleRelay" "OnTrigger" "titleOverlayEnt,SwitchOverlay,1,0,0" "OnTrigger" "titleOverlayEnt,StartOverlays,,0.1,0" "OnTrigger" "titleOverlayEnt,StopOverlays,,6.4,0" } } } SpawnTemplate TitleOverlay // Wave 1 - X Currency Wave { StartWaveOutput { Target wave_start_relay // Replace with "Target wave_start_relay_classic" for Rottenburg Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } // Subwave description here WaveSpawn { Name "wave1a" Where spawnbot TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 60 TFBot { Class Scout Skill Hard } } } }