#base robot_giant.pop #base robot_standard.pop population { StartingCurrency 400 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom no PlayerAttributes //Player attributes appied for the whole mission { "voice pitch scale" 1.5 "move speed penalty" 0.85 "model scale" 0.6 "gesture speed increase" 1.5 } ItemAttributes { ItemName TF_WEAPON_WRENCH "mod wrench builds minisentry" 1 } ItemAttributes { ItemName "The Jag" "mod wrench builds minisentry" 1 } ItemAttributes { ItemName "The Southern Hospitality" "mod wrench builds minisentry" 1 } ItemAttributes { ItemName "Golden Wrench" "mod wrench builds minisentry" 1 } ItemAttributes { ItemName "The Southern Hospitality" "mod wrench builds minisentry" 1 } ItemAttributes { ItemName "The Southern Hospitality" "mod wrench builds minisentry" 1 } Templates { T_TFBot_Mini_SentryBuster { ClassIcon sentry_buster Health 500 Name "Mini Sentry Buster" Class Demoman Skill Expert Scale 1.2 WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 4 "damage force reduction" 0.75 "airblast vulnerability multiplier" 0.75 "override footstep sound set" 7 "cannot be backstabbed" 0 "Blast radius decreased" 0.5 } Item "the ullapool caber" } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 13 InitialCooldown 30 CooldownTime 40 TFBot { Name "Mini-Sentry Buster" Template T_TFBot_Mini_SentryBuster Attributes "MiniBoss" } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 20 DesiredCount 2 TFBot { Template T_TFBot_Sniper Name "Mini-Sniper" Scale 0.6 CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 45 DesiredCount 2 TFBot { Template T_TFBot_Sniper Name "Mini-Sniper" Scale 0.6 CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Spy Name "Mini-Spy" Scale 0.6 CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Spy Name "Mini-Spy" Scale 0.6 CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 3 TFBot { Template T_TFBot_Spy Name "Mini-Spy" Scale 0.6 CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 400 TotalCount 48 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 7 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Mini-Scout Scale 0.6 Class Scout Skill Easy CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } } WaveSpawn { TotalCurrency 200 TotalCount 16 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Name Mini-Pyro Scale 0.6 Class Pyro Skill Easy CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 250 TotalCount 64 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 4 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Mini-Scout Scale 0.6 Class Scout Skill Easy WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } } WaveSpawn { TotalCurrency 200 TotalCount 24 MaxActive 3 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Mini-Soldier Scale 0.6 Class Soldier Skill Easy CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } } WaveSpawn { TotalCurrency 150 TotalCount 12 MaxActive 3 SpawnCount 3 WaitBeforeStarting 25 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demo Health 175 Name Mini-Demoman Scale 0.5 Class Demoman Skill Easy CharacterAttributes { "move speed bonus" 0.6 "voice pitch scale" 1.5 } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 400 TotalCount 1 WaitBeforeStarting 0 Where spawnbot Squad { Tank { Health 10000 Name boss Speed 75 Scale 0.5 StartingPathTrackNode boss_path_b1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 350 TotalCount 80 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Mini-Scout Scale 0.6 Class Scout Skill Easy WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } } WaveSpawn { TotalCurrency 350 TotalCount 30 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Name Mini-HeavyWeapons Scale 0.6 Class HeavyWeapons Skill Easy CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 300 TotalCount 50 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 4 Support 1 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Mini-Scout Scale 0.6 Class Scout Skill Easy WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } } WaveSpawn { TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Name "Mini-Giant Heavy" Scale 1.2 Template T_TFBot_Giant_Heavyweapons ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 1 } CharacterAttributes { "move speed bonus" 0.25 "voice pitch scale" 1.5 } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 450 TotalCount 100 MaxActive 12 SpawnCount 4 WaitBeforeStarting 7 WaitBetweenSpawns 4 Support 1 Where spawnbot RandomChoice { TFBot { ClassIcon scout Health 125 Name Mini-Scout Scale 0.6 Class Scout Skill Easy WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } TFBot { ClassIcon scout Health 125 Name Mini-Scout Scale 0.6 Class Scout Skill Easy BehaviorModifiers push Tag "nav_prefer_flank_right" CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } TFBot { ClassIcon scout Health 125 Name Mini-Scout Scale 0.6 Class Scout Skill Easy BehaviorModifiers push Tag "nav_prefer_flank_left" CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } } WaveSpawn { TotalCurrency 250 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Name "Mini-Giant Charged Soldier" Scale 1.2 Template T_TFBot_Giant_Soldier_Crit CharacterAttributes { "move speed bonus" 0.25 "voice pitch scale" 1.5 } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 900 TotalCount 150 MaxActive 16 SpawnCount 8 WaitBeforeStarting 0 Where spawnbot_invasion RandomChoice { TFBot { ClassIcon scout Health 125 Name Mini-Scout Scale 0.6 Class Scout Skill Easy CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } TFBot { ClassIcon scout Health 125 Name Mini-Scout Scale 0.6 Class Scout Skill Easy CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } TFBot { ClassIcon scout Health 125 Name Mini-Scout Scale 0.6 Class Scout Skill Easy CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 100 TotalCount 40 MaxActive 12 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot RandomChoice { TFBot { ClassIcon scout Health 125 Name Mini-Scout Scale 0.6 Class Scout Skill Easy CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } TFBot { ClassIcon scout Health 125 Name Mini-Scout Scale 0.6 Class Scout Skill Easy BehaviorModifiers push Tag "nav_prefer_flank_right" CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } TFBot { ClassIcon scout Health 125 Name Mini-Scout Scale 0.6 Class Scout Skill Easy BehaviorModifiers push Tag "nav_prefer_flank_left" CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } } WaveSpawn { TotalCurrency 300 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Name "Mini-Giant Heavy" Scale 1.2 Template T_TFBot_Giant_Heavyweapons ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 1 } CharacterAttributes { "move speed bonus" 0.25 "voice pitch scale" 1.5 } } TFBot { ClassIcon medic_uber Health 150 Name "Mini-Uber Medic" Scale 0.6 Class Medic Skill Normal ItemAttributes { ItemName tf_weapon_medigun "ubercharge rate bonus" 5 } CharacterAttributes { "heal rate bonus" 0.1 "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } } WaveSpawn { Name wave08c TotalCurrency 300 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Name "Mini-Giant Charged Soldier" Scale 1.2 Template T_TFBot_Giant_Soldier_Crit CharacterAttributes { "move speed bonus" 0.25 "voice pitch scale" 1.5 } } TFBot { ClassIcon medic_uber Health 150 Name "Mini-Uber Medic" Scale 0.6 Class Medic Skill Normal ItemAttributes { ItemName tf_weapon_medigun "ubercharge rate bonus" 5 } CharacterAttributes { "heal rate bonus" 0.1 "move speed bonus" 0.5 "voice pitch scale" 1.5 } } } } WaveSpawn { WaitForAllSpawned wave08c TotalCurrency 0 TotalCount 1 WaitBeforeStarting 30 Where spawnbot Squad { Tank { Health 10000 Name boss Speed 75 Skin 1 Scale 0.75 StartingPathTrackNode boss_path_a1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } }