//mvm Decoy //Charged skill /////////////////////////////////////////////////////////////////////////// // BEGIN POP FILE /////////////////////////////////////////////////////////////////////////// #base robot_giant.pop #base robot_standard.pop #base robot_D_I_L.pop WaveSchedule { StartingCurrency 1800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no ///////////////// //MISSIONS ///////////////// /////////////////////////////////////////////////////////////////////////// //SENTRY BUSTER MISSIONS /////////////////////////////////////////////////////////////////////////// Mission // Sentry Busters - All { Objective DestroySentries InitialCooldown 40 Where spawnbot BeginAtWave 1 RunForThisManyWaves 21 CooldownTime 35 TFBot { Template T_TFBot_SentryBuster } } // Wave ///////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////// // 12 Steel fist Heavies (60) // 12 Steel fist Heavies Upper (60) // 12 Steel fist Rush (60) // 24 Steel fist trickle (120) // 5 Steel fist With an Uber Medic (100) // 10 Steel fist with an Uber Medic (200) // 20 Steel fist Rush (100) // 12 Steel fist with 2 Quickfix medics (150) // 3 Giant steel fist heavies (150) /////////////////////////////////////////////////////////////////////////// Wave { StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } Checkpoint Yes WaveSpawn // 12 Steel fist Heavies (60) { Where spawnbot Name "W1_A" TotalCount 12 MaxActive 9 SpawnCount 3 WaitBetweenSpawns 8 WaitBeforeStarting 0 TotalCurrency 60 RandomChoice { TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Tag nav_prefer_flank_left } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Attributes Aggressive } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Tag nav_prefer_flank_left } } } WaveSpawn // 12 Steel fist Heavies (60) { Where spawnbot_left Name "W1_B" TotalCount 6 MaxActive 4 SpawnCount 2 WaitBetweenSpawns 10 WaitBeforeStarting 12 TotalCurrency 30 RandomChoice { TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Tag nav_prefer_flank_left } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Attributes Aggressive } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Tag nav_prefer_flank_left } } } WaveSpawn // 12 Steel fist Heavies (60) { Where spawnbot_right Name "W1_C" TotalCount 6 MaxActive 4 SpawnCount 2 WaitBetweenSpawns 10 WaitBeforeStarting 12 TotalCurrency 30 RandomChoice { TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Tag nav_prefer_flank_left } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Attributes Aggressive } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Tag nav_prefer_flank_left } } } WaveSpawn //12 Steel fist Rush (60) { Where spawnbot Name "W1_D" TotalCount 12 MaxActive 12 SpawnCount 3 WaitBetweenSpawns 2 WaitBeforeStarting 10 WaitForAllDead "W1_A" TotalCurrency 60 RandomChoice { TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Tag nav_prefer_flank_left } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Attributes Aggressive } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Tag nav_prefer_flank_left } } } WaveSpawn // 24 Steel fist trickle (120) { Where spawnbot_left Name "W1_E" TotalCount 12 MaxActive 4 SpawnCount 1 WaitBetweenSpawns 5 WaitBeforeStarting 6 WaitForAllDead "W1_D" TotalCurrency 60 RandomChoice { TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Tag nav_prefer_flank_left } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Attributes Aggressive } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Tag nav_prefer_flank_left } } } WaveSpawn // 24 Steel fist trickle (120) { Where spawnbot_right Name "W1_F" TotalCount 12 MaxActive 4 SpawnCount 1 WaitBetweenSpawns 5 WaitBeforeStarting 6 WaitForAllDead "W1_D" TotalCurrency 60 RandomChoice { TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Tag nav_prefer_flank_left } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Attributes Aggressive } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block Tag nav_prefer_flank_left } } } WaveSpawn // 5 Steel fist With an Uber Medic (100) { Where spawnbot Name "W1_G" TotalCount 10 MaxActive 6 SpawnCount 2 WaitBetweenSpawns 8 WaitBeforeStarting 16 WaitForAllDead "W1_D" TotalCurrency 100 Squad { TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Medic } } } WaveSpawn // 10 Steel fist With an Uber Medic (200) { Where spawnbot Name "W1_H" TotalCount 20 MaxActive 10 SpawnCount 2 WaitBetweenSpawns 4 WaitBeforeStarting 10 WaitForAllDead "W1_G" TotalCurrency 200 Squad { TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Medic } } } WaveSpawn // 20 Steel fist Rush (100) { Where spawnbot Name "W1_I" TotalCount 10 MaxActive 10 SpawnCount 5 WaitBetweenSpawns 2 WaitBeforeStarting 10 WaitForAllDead "W1_H" TotalCurrency 50 TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } } WaveSpawn // 20 Steel fist Rush (100) { Where spawnbot_left Name "W1_J" TotalCount 5 MaxActive 5 SpawnCount 5 WaitBetweenSpawns 2 WaitBeforeStarting 10 WaitForAllDead "W1_H" TotalCurrency 25 TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } } WaveSpawn // 20 Steel fist Rush (100) { Where spawnbot_right Name "W1_K" TotalCount 5 MaxActive 5 SpawnCount 5 WaitBetweenSpawns 2 WaitBeforeStarting 12 WaitForAllDead "W1_H" TotalCurrency 25 TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } } WaveSpawn // 12 Steel fist with 2 Quickfix medics (150) { Where spawnbot Name "W1_L" TotalCount 36 MaxActive 15 SpawnCount 3 WaitBetweenSpawns 4 WaitBeforeStarting 10 WaitForAllDead "W1_I" TotalCurrency 150 Squad { TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Medic_QuickFix Tag botcontrol_block } TFBot { Template T_TFBot_Medic_QuickFix Tag botcontrol_block } } } WaveSpawn // 3 Giant steel fist heavies (150) { Where spawnbot Name "W1_M" TotalCount 4 MaxActive 4 SpawnCount 4 WaitBetweenSpawns 0 WaitBeforeStarting 2 WaitForAllDead "W1_L" TotalCurrency 50 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } } } WaveSpawn // 3 Giant steel fist heavies (150) { Where spawnbot_left Name "W1_N" TotalCount 4 MaxActive 4 SpawnCount 4 WaitBetweenSpawns 0 WaitBeforeStarting 2 WaitForAllDead "W1_L" TotalCurrency 50 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } TFBot { Template T_TFBot_Heavyweapons_Fist Tag botcontrol_block } } } WaveSpawn // 3 Giant steel fist heavies (150) { Where spawnbot_right Name "W1_O" TotalCount 4 MaxActive 4 SpawnCount 4 WaitBetweenSpawns 0 WaitBeforeStarting 2 WaitForAllDead "W1_L" TotalCurrency 50 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Fist } TFBot { Template T_TFBot_Heavyweapons_Fist } TFBot { Template T_TFBot_Heavyweapons_Fist } TFBot { Template T_TFBot_Heavyweapons_Fist } } } } }