//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { PrecacheModel "Player\femscout.mdl" AllowJoinTeamBlueMax 1 AllowJoinTeamBlue 1 CustomUpgradesFile "mvm_upgrades_sigsegv_extra_v19.txt" BluPlayersAreRobots 1 BluHumanInfiniteAmmo 0 RedPlayersAreRobots 1 BluHumanTeleportOnSpawn 1 BluHumanBotTeleporter 1 BotTeleportUberDuration 1 MaxRedPlayers 9 FlagResetTime { Name "intel" ResetTime 90 } StartingCurrency 15000 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom no AddSentryBusterWhenDamageDealtExceeds 10000 AddSentryBusterWhenKillCountExceeds 65 Templates { } ExtraSpawnPoint { Name "spawnalt" TeamNum 3 X "688.16" Y "565.03" Z "2663.97" } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 55 DesiredCount 1 TFBot { Health 15000 Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 120 CooldownTime 240 DesiredCount 1 TFBot { Health 750 Name "Lucas Jorge" MaxVisionRange 12500 Template T_TFBot_Sniper Attributes "AlwaysCrit" ItemAttributes { ItemName "the awper hand" "damage bonus" 1.5 "sniper penetrate players when charged" 1 } ItemAttributes { ItemName tf_weapon_club "damage bonus" 30 } CharacterAttributes { "health regen" 50 } Item "the awper hand" Item "jarate" Item "the rotation sensation" Item "the chronomancer" } } Mission { Objective Engineer Where spawnbot BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 300 DesiredCount 1 TFBot { Health 800 Name "Advanced Engineer" Template T_TFBot_Engineer_Sentry_Teleporter ItemAttributes { ItemName tf_weapon_wrench "fire rate bonus" 0.5 } Item "the widowmaker" Item "the tin-1000" Item "the spooky sleeves" } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Vet1 TotalCurrency 0 TotalCount 32 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon heavy_heater Health 300 Name Heavy Class HeavyWeapons Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 0.5 } Item "tour of duty badge advanced 2" Item "football helmet" } } } WaveSpawn { Name Cpl WaitForAllSpawned Vet1 TotalCurrency 350 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout_giant_fast Health 2150 Name CPL.Anderson Class Scout Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "festive scattergun 2011" "faster reload rate" 0.001 "fire rate bonus" 0.35 "damage bonus" 0.75 } CharacterAttributes { "health regen" 200 "airblast vulnerability multiplier" 3 } Item "festive scattergun 2011" Item "the hermes" Item "the delinquent's down vest" UseHumanModel 1 } } } WaveSpawn { Name Cap WaitForAllDead Vet1 TotalCurrency 0 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon spy Health 200 Name "Eternal Reward Spy" Class Spy Skill Expert WeaponRestrictions MeleeOnly Item "your eternal reward" Item "the distinguished rogue" Item "the federal casemaker" } } } WaveSpawn { Name Front WaitForAllDead Cap TotalCurrency 0 TotalCount 52 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot Squad { TFBot { ClassIcon heavy_shotgun Health 300 Name Frontier Class Pyro Skill Hard WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_pyro "fire rate bonus" 0.75 "faster reload rate" 0.001 "damage bonus" 0.75 } Item "silver botkiller flame thrower mk.i" Item "the well-rounded rifleman" Item "kf pyro mask" } } } WaveSpawn { Name Mil WaitForAllDead Cpl TotalCurrency 0 TotalCount 73 MaxActive 15 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon heavy_shotgun Health 200 Name Militia Class Soldier Skill Easy WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_soldier "faster reload rate" 0.001 "damage bonus" 0.45 } Item "humanitarian's hachimaki" Item "the patriot's pouches" } } } WaveSpawn { Name Vet2 WaitForAllDead Mil TotalCurrency 0 TotalCount 42 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon demo_burst Health 350 Name "Advanced Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "festive grenade launcher" "clip size bonus" 5 "fire rate bonus" 0.001 "faster reload rate" 0.7 } Item "festive grenade launcher" Item "merc's pride scarf" Item "l4d hat" } } } WaveSpawn { Name Giant WaitForAllDead Front TotalCurrency 0 TotalCount 21 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { ClassIcon heavy_heater Health 4250 Name "Giant Heavy" Scale 2 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 0.4 } Item "iron curtain" Item "die regime-panzerung" Item "tw_heavybot_helmet" } } } WaveSpawn { Name Liberty WaitForAllDead Giant TotalCurrency 0 TotalCount 21 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot Squad { TFBot { ClassIcon soldier_libertylauncher Health 350 Name "Liberty Soldier" Class Soldier Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the liberty launcher" "fire rate bonus" 0.1 "faster reload rate" 0.25 "damage bonus" 0.75 } Item "the liberty launcher" Item "the whirly warrior" } } } WaveSpawn { Name Quick WaitForAllDead Vet2 TotalCurrency 0 TotalCount 83 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon scout_bat Health 175 AutoJumpMin 3 AutoJumpMax 3 Name "Quick Capper" Class Scout Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "AutoJump" CharacterAttributes { "move speed bonus" 3 } Item "the atomizer" Item "the delinquent's down vest" Item "the backwards ballcap" } } } WaveSpawn { Name Vet3 WaitForAllDead Liberty TotalCurrency 0 TotalCount 52 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 450 Name "Advanced Knight" Class Demoman Skill Expert WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the tide turner" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the scotsman's skullcutter" "critboost on kill" 30 "damage bonus" 10 } CharacterAttributes { "move speed bonus" 2 "charge time increased" 2.5 } Item "ali baba's wee booties" Item "the tide turner" Item "the scotsman's skullcutter" Item "l4d hat" Item "the king of scotland cape" } } } WaveSpawn { Name Kamikaze WaitForAllDead Quick TotalCurrency 0 TotalCount 72 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 175* Name Kamikaze Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the ullapool caber" "damage bonus" 10 } CharacterAttributes { "move speed bonus" 3 } Item "the bootlegger" Item "the chargin' targe" Item "the ullapool caber" Item "humanitarian's hachimaki" } } } WaveSpawn { Name Short WaitForAllDead Kamikaze TotalCurrency 0 TotalCount 132 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.7 Where spawnbot Where spawnbot_right Where spawnbot_left Squad { TFBot { ClassIcon scout_shortstop Health 100 Name "Shortstop Quick Capper" Class Scout Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the shortstop" "faster reload rate" 0.001 } CharacterAttributes { "move speed bonus" 3 } Item "the shortstop" Item "pretty boy's pocket pistol" Item "courtly cuirass" Item "batter's helmet" } } } WaveSpawn { Name MJR WaitForAllDead Vet3 TotalCurrency 750 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier Health 25000 Name Mjr.Clint Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_shotgun_soldier "faster reload rate" 0.001 "fire rate bonus" 0.2 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.3 "airblast vulnerability multiplier" 3 } Item "the patriot peak" Item "eotl_winter_coat" UseHumanModel 1 } } } WaveSpawn { Name officer WaitForAllSpawned Short TotalCurrency 0 TotalCount 32 MaxActive 20 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon scout Health 250 Name Officer Class Scout Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_pistol_scout "faster reload rate" 0.001 "fire rate bonus" 0.4 "damage bonus" 1.35 } Item "the law" Item "dead of night" } } } WaveSpawn { Name Ana WaitForAllDead Officer TotalCurrency 500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon scout_stun Health 125 Name "Ana Javos" Class Scout Skill Normal Item "festive force-a-nature" Item "bonk! atomic punch" Item "the sandman" Item "the flapjack" Item "summer shades" UseCustomModel "Player\femscout.mdl" } } } WaveSpawn { Name Buff WaitForAllSpawned John TotalCurrency 0 TotalCount 52 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon soldier_buff Health 350 Name "Advanced Soldier" Class Soldier Skill Normal Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the buff banner" "increase buff duration HIDDEN" 50 } Item "festive rocket launcher 2011" Item "the buff banner" Item "defiant spartan" } } } WaveSpawn { Name Backup WaitForAllSpawned John TotalCurrency 0 TotalCount 52 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon soldier_backup Health 350 Name "Advanced Guardsman" Class Soldier Skill Normal Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the battalion's backup" "increase buff duration HIDDEN" 50 } Item "the black box" Item "the battalion's backup" Item "the gilded guard" } } } WaveSpawn { Name John WaitForAllDead Ana TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon soldier_conch Health 25000 Name "John Barry" Class Soldier Skill Hard Tag "bot_giant" Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "blood botkiller rocket launcher mk.i" "fire rate bonus" 0.2 "faster reload rate" 0.001 } ItemAttributes { ItemName "the concheror" "increase buff duration" 500 } CharacterAttributes { "move speed bonus" 0.3 "airblast vulnerability multiplier" 3 } Item "blood botkiller rocket launcher mk.i" Item "the concheror" Item "the disciplinary action" Item "antarctic parka" Item "dec2014 skullcap" UseHumanModel 1 } } } WaveSpawn { Name GRU WaitForAllDead John TotalCurrency 0 TotalCount 73 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon heavy_gru Health 750 Name "Heavy Runner" Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" CharacterAttributes { "move speed bonus" 2.5 } Item "gloves of running urgently" Item "the purity fist" Item "tough stuff muffs" } } } WaveSpawn { Name Champ WaitForAllDead Backup TotalCurrency 0 TotalCount 14 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon heavy_champ Health 7500 Name Champion Scale 2 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "MiniBoss" ItemAttributes { ItemName "the killing gloves of boxing" "damage bonus" 5 } CharacterAttributes { "move speed bonus" 0.7 } Item "the killing gloves of boxing" Item "the apparatchik's apparel" Item "the soviet gentleman" } } } WaveSpawn { Name Overload WaitForAllDead Buff TotalCurrency 0 TotalCount 29 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demo_burst Health 500 Name "Overload Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the loch-n-load" "fire rate bonus" 0.3 "faster reload rate" 0.001 "damage bonus" 2.5 } Item "the loch-n-load" Item "camera helm" Item "the merc medal" } } } WaveSpawn { Name Det WaitForAllDead GRU TotalCurrency 0 TotalCount 42 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon pyro_flare Health 450 Name "Rapid Detonator" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the detonator" "faster reload rate" 0.1 } Item "the detonator" Item "summer shades" Item "the merc's mohawk" } } } WaveSpawn { Name Gunner WaitForAllSpawned Det TotalCurrency 500 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon heavy_heater Health 4000 Name "Soviet Gunner" Scale 2 Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.3 } Item "iron curtain" Item "officer's ushanka" Item "the borscht belt" } } } WaveSpawn { Name Enforcer WaitForAllSpawned Gunner TotalCurrency 0 TotalCount 52 MaxActive 15 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon heavy_shotgun Health 1000 Name "Soviet Enforcer" Class HeavyWeapons Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_shotgun_hwg "fire rate bonus" 0.4 "faster reload rate" 0.001 } Item "pilotka" Item "eotl_sheavyshirt" } } } WaveSpawn { Name Drunk WaitForAllDead Enforcer TotalCurrency 2300 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demo_bomber Health 100000 Name "Drunken Gibberish Demo Master" Class Demoman Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "festive grenade launcher" "projectile spread angle penalty" 3 "fire rate bonus" 0.1 "faster reload rate" 0.001 } CharacterAttributes { "health regen" 300 "move speed bonus" 0.3 "airblast vulnerability multiplier" 3 } Item "festive grenade launcher" Item "that '70s chapeau" Item "tour of duty badge intermediate 1" } } } WaveSpawn { WaitForAllDead Drunk TotalCurrency 0 TotalCount 3 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon scout_giant_fast Health 12500 Name "Rick Adam" Class Scout Skill Normal Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName concealedkiller_scattergun_nightterror "fire rate bonus" 0.3 "faster reload rate" 0.001 "damage bonus" 3 } CharacterAttributes { "health regen" 300 "move speed bonus" 0.5 "airblast vulnerability multiplier" 1.5 } Item "concealedkiller_scattergun_nightterror" Item "mad milk" Item "batsaber" Item "flak jack" Item "the bruiser's bandanna" } } } WaveSpawn { Name Kanye WaitForAllDead Drunk TotalCurrency 1000 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier Health 20000 Name "Sarge Kanye" Class Soldier Skill Normal Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the black box" "faster reload rate" 0.001 "fire rate bonus" 0.3 } CharacterAttributes { "health regen" 300 "move speed bonus" 0.4 "airblast vulnerability multiplier" 1.5 } Item "the black box" Item "the buff banner" Item "jumper's jeepcap" Item "the shogun's shoulder guard" } } } WaveSpawn { WaitForAllDead Drunk TotalCurrency 1000 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon pyro_flare Health 17500 Name "Anderson Noah" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the flare gun" "faster reload rate" 0.1 "damage bonus" 1.5 } CharacterAttributes { "health regen" 250 "move speed bonus" 0.5 "airblast vulnerability multiplier" 1.5 } Item "the flare gun" Item "l4d hat" Item "the mishap mercenary" } } } WaveSpawn { WaitForAllDead Drunk TotalCurrency 1000 TotalCount 3 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon heavy_deflector_push Health 30000 Name "Bryan Logan" Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tomislav "fire rate bonus" 0.4 } CharacterAttributes { "health regen" 500 "move speed bonus" 0.5 "airblast vulnerability multiplier" 1.5 } Item "tomislav" Item "heavy hair" Item "weight room warmer" } } } WaveSpawn { WaitForAllDead Drunk TotalCurrency 1000 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon sniper_bow_multi Health 12500 Name "Jack Mason" Class Sniper Skill Normal Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the fortified compound" "faster reload rate" 0.001 "fire rate bonus" 0.01 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "airblast vulnerability multiplier" 1.5 } Item "the fortified compound" Item "the cleaner's carbine" Item "the bushwacka" Item "villain's veil" } } } WaveSpawn { Name Javos WaitForAllDead Drunk TotalCurrency 500 TotalCount 3 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_mission_spy Squad { TFBot { ClassIcon spy Health 1000 Name "Javos Joseph" Scale 1 Class Spy Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName l'etranger "fire rate bonus" 0.001 "faster reload rate" 0.35 "damage bonus" 1.4 } ItemAttributes { ItemName "the big earner" "fire rate bonus" 0.5 } CharacterAttributes { "health regen" 750 "move speed bonus" 3.5 "airblast vulnerability multiplier" 1.5 } Item "l'etranger" Item "the big earner" Item "hat of cards" Item "the business casual" } } } WaveSpawn { Name Tank1 WaitForAllDead Kanye TotalCurrency 500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 50 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name Tank2 WaitForAllDead Kanye TotalCurrency 500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 50 StartingPathTrackNode boss_path2_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name Commando WaitForAllSpawned Tank1 TotalCurrency 0 TotalCount 52 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon sniper Health 650 Name Commando Class Sniper Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_club "fire rate bonus" 0.5 "damage bonus" 1.25 } CharacterAttributes { "move speed bonus" 3 "health regen" 250 } Item "l4d hat" Item "the criminal cloak" } } } WaveSpawn { Name Laser WaitForAllSpawned Tank2 TotalCurrency 0 TotalCount 73 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon soldier Health 520 Name "Laser Soldier" Class Soldier Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the righteous bison" "fire rate bonus" 0.5 "faster reload rate" 0.001 } CharacterAttributes { "health regen" 210 "move speed bonus" 0.7 } Item "the righteous bison" Item "the whirly warrior" } } } WaveSpawn { Name Demo_Rai WaitForAllDead Commando TotalCurrency 0 TotalCount 32 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon demoknight_samurai Health 2500 Name "Giant Fast Samurai" Class Demoman Skill Normal Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the half-zatoichi" "damage bonus" 3 } CharacterAttributes { "health regen" 250 "move speed bonus" 3 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the half-zatoichi" Item "demo kabuto" } } } WaveSpawn { Name RealQuick WaitForAllDead Laser TotalCurrency 0 TotalCount 93 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon scout_bat Health 425 Name "Real-Quick Scout" Class Scout Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" CharacterAttributes { "move speed bonus" 5.5 } Item "the spooky sleeves" Item "thirst blood" } } } WaveSpawn { Name Supreme WaitForAllDead Demo_Rai TotalCurrency 0 TotalCount 43 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { ClassIcon demo_burst Health 375 Name "Supreme Burst Demo" Class Demoman Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_grenadelauncher "clip size bonus" 5 "fire rate bonus" 0.001 "faster reload rate" 0.3 } Item "the bolt action blitzer" } } } WaveSpawn { Name Advanced WaitForAllDead RealQuick TotalCurrency 0 TotalCount 74 MaxActive 15 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon scout Health 450 Name "Advanced Scout" Class Scout Skill Normal ItemAttributes { ItemName "festive scattergun 2011" "damage bonus" 2.5 } Item "festive scattergun 2011" Item "the flying guillotine" Item "the cross-comm express" Item "hot heels" } } } WaveSpawn { Name Tank3 WaitForAllDead Supreme TotalCurrency 0 TotalCount 20 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { Tank { Health 2500 Name "Fragile Tank" Speed 100 Skin 1 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name Giant_Enforcer WaitForAllDead Advanced TotalCurrency 0 TotalCount 10 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon heavy_shotgun Health 7500 Name "Giant Enforcer" Scale 2.5 Class HeavyWeapons Skill Normal WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_hwg "fire rate bonus" 0.3 "faster reload rate" 0.001 } CharacterAttributes { "move speed bonus" 0.4 } Item "the rotation sensation" Item "the carl" } } } WaveSpawn { Name Tiny WaitForAllDead Giant_Enforcer TotalCurrency 0 TotalCount 42 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 100 Name "Really Tiny Drunken Demo" Scale 0.25 Class Demoman Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the scottish handshake" "fire rate bonus" 2 } CharacterAttributes { "move speed bonus" 3 } Item "the scottish handshake" Item "ttg glasses" } } } WaveSpawn { Name Gunman WaitForAllDead Tiny TotalCurrency 0 TotalCount 54 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon sniper Health 250 Name "Crazed Gunman" Class Sniper Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_smg "faster reload rate" 0.001 "fire rate bonus" 0.4 "damage bonus" 1.25 } Item "the chronomancer" Item "mann co. online cap" } } } WaveSpawn { Name Bonk! WaitForAllDead Tiny TotalCurrency 0 TotalCount 93 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon scout_bonk Health 450 Name "Strong Quick Runner" Class Scout Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "festive holy mackerel" "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 3 } Item "festive bonk 2014" Item "festive holy mackerel" Item "eotl_hiphunter_boots" Item "the cool cat cardigan" } } } WaveSpawn { Name "Mann Co" WaitForAllDead Bonk! TotalCurrency 1500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier_crit Health 120000 Name "Average Mann. Co Cap Enjoyer" Scale 2 Class Soldier Skill Normal Tag "bot_giant" Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" 0.001 "projectile spread angle penalty" 7.5 "fire rate bonus" 0.1 } ItemAttributes { ItemName "the concheror" "increase buff duration" 2 } CharacterAttributes { "move speed bonus" 0.2 "airblast vulnerability multiplier" 3 } Item "the concheror" Item "mann co. cap" Item "the lone survivor" } } } WaveSpawn { Name Burst10 WaitForAllDead "Mann Co" TotalCurrency 200 TotalCount 32 MaxActive 7 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon demo_burst Health 3000 Name "Giant Burst Demoman" Scale 2 Class Demoman Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_grenadelauncher "fire rate bonus" 0.001 "faster reload rate" 0.3 "clip size bonus" 4 } CharacterAttributes { "move speed bonus" 0.5 } Item "sober stuntman" } } } WaveSpawn { Name Burst10 WaitForAllDead "Mann Co" TotalCurrency 250 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 7 Where spawnbot Squad { TFBot { ClassIcon heavy_champ Health 10000 Name "Advanced Champion" Scale 2 Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "MiniBoss" ItemAttributes { ItemName "the killing gloves of boxing" "damage bonus" 6 } CharacterAttributes { "move speed bonus" 0.65 } Item "the killing gloves of boxing" Item "cold war luchador" } TFBot { ClassIcon medic Health 1500 Name "Bullet Medic" Scale 1.5 Class Medic Skill Normal Tag "bot_squad_member" Attributes "VaccinatorBullets" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the vaccinator" "ubercharge rate bonus" 8 } Item "the vaccinator" Item "medic goggles" } TFBot { ClassIcon medic Health 1500 Name "Blast Medic" Scale 1.5 Class Medic Skill Normal Tag "bot_squad_member" Attributes "VaccinatorBlast" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the vaccinator" "ubercharge rate bonus" 8 } Item "the vaccinator" Item "berliner's bucket helm" } TFBot { ClassIcon medic Health 1500 Name "Fire Medic" Scale 1.5 Class Medic Skill Normal Tag "bot_squad_member" Attributes "VaccinatorFire" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the vaccinator" "ubercharge rate bonus" 8 } Item "the vaccinator" Item "vintage tyrolean" } } } WaveSpawn { Name Arrow WaitForAllDead Burst10 TotalCurrency 300 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon sniper_bow Health 5000 Name "Crit Hunter" Scale 1.75 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysCrit" Attributes "RemoveOnDeath" Attributes "MiniBoss" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.35 "damage bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.6 } Item "the fortified compound" Item "the anger" } } } WaveSpawn { Name Arrow WaitForAllDead Burst10 TotalCurrency 0 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon medic_uber Health 750 Name "Crit Crossbow Medic" Class Medic Skill Expert Tag "bot_squad_member" Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" ItemAttributes { ItemName "the crusader's crossbow" "faster reload rate" 0.5 } ItemAttributes { ItemName tf_weapon_medigun "uber duration bonus" 2 } Item "the crusader's crossbow" Item "l4d hat" Item "medi-mask" } } } WaveSpawn { TotalCurrency 100 TotalCount 10 MaxActive 2 SpawnCount 1 WaitBeforeStarting 35 WaitBetweenSpawns 25 Support 1 Where spawnbot_mission_spy Squad { TFBot { ClassIcon spy Health 300 Name "Advanced Spy" Class Spy Skill Expert BehaviorModifiers Mobber Attributes "IgnoreFlag" Item "the ambassador" Item "intangible ascot" Item "the counterfeit billycock" } } } WaveSpawn { Name Dou20 WaitForAllSpawned Arrow TotalCurrency 250 TotalCount 70 MaxActive 24 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon heavy_deflector Health 2500 Name "Elite Deflector" Scale 1.35 Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "carbonado botkiller minigun mk.i" "attack projectiles" 1 } CharacterAttributes { "move speed bonus" 0.55 } Item "carbonado botkiller minigun mk.i" Item "the cuban bristle crisis" Item "bullet buzz" } TFBot { ClassIcon medic Health 575 Name "Long Uber Medic" Class Medic Skill Normal Tag "bot_squad_member" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the crusader's crossbow" "damage bonus" 1.45 } ItemAttributes { ItemName tf_weapon_medigun "uber duration bonus" 6 } CharacterAttributes { "airblast vulnerability multiplier" 1.75 } Item "the crusader's crossbow" Item "titanium tyrolean" Item "practitioner's processing mask" } } } WaveSpawn { Name Rocket12 WaitForAllDead Dou20 TotalCurrency 120 TotalCount 42 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon soldier_crit Health 8000 Name "Giant Crit Soldier" Scale 2 Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "festive rocket launcher 2011" "fire rate bonus" 0.7 "faster reload rate" 0.4 } CharacterAttributes { "move speed bonus" 0.5 } Item "festive rocket launcher 2011" Item "stout shako" } } } WaveSpawn { WaitForAllDead Dou20 TotalCurrency 0 TotalCount 32 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot_right Where spawnbot_left Squad { TFBot { ClassIcon soldier_spammer Health 540 AutoJumpMin 1 AutoJumpMax 1 Name Airstriker Scale 1 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AutoJump" ItemAttributes { ItemName "the air strike" "clip size upgrade atomic" 10 "faster reload rate" 0.3 "fire rate bonus" 0.2 "minicritboost on kill" 15 } CharacterAttributes { "increased jump height" 5 "move speed bonus" 0.75 "cancel falling damage" 1 } Item "the air strike" Item "the b.a.s.e. jumper" Item "the war pig" Item "the killer's kit" } } } WaveSpawn { Name Rocket12 WaitForAllDead Dou20 TotalCurrency 0 TotalCount 42 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot Squad { TFBot { ClassIcon soldier Health 820 Name "Expert Cow Mangler" Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the cow mangler 5000" "faster reload rate" 0.001 } Item "the cow mangler 5000" Item "the hornblower" Item "the cloud crasher" } } } WaveSpawn { Name Ball32 WaitForAllSpawned Rocket12 TotalCurrency 0 TotalCount 53 MaxActive 7 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon scout_stun_giant_armored Health 6000 Name "Improved Major League Scout" Scale 2 Class Scout Skill Hard WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "airblast vulnerability multiplier" 3 "move speed bonus" 1.75 "health regen" 75 } Item "the sandman" Item "batter's helmet" Item "the fast learner" } } } WaveSpawn { Name Ball32 WaitForAllSpawned Rocket12 TotalCurrency 400 TotalCount 42 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon scout_fan Health 1200 Name "Death Racer" Scale 1 Class Scout Skill Expert MaxVisionRange 1000 WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the force-a-nature" "faster reload rate" 0.3 } CharacterAttributes { "move speed bonus" 2.5 } Item "the force-a-nature" Item "thrilling tracksuit" Item "death racer's helmet" } } } WaveSpawn { Name Tank53 WaitForAllDead Ball32 TotalCurrency 300 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 27500 Name Tank Speed 100 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name Melee29 WaitForAllSpawned Tank53 TotalCurrency 0 TotalCount 75 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot Squad { TFBot { ClassIcon heavy_gru Health 650 Name Freaker Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "warrior's spirit" "damage bonus" 3 "minicritboost on kill" 30 } CharacterAttributes { "move speed bonus" 1.85 } Item "the buffalo steak sandvich" Item "warrior's spirit" Item "horrific headsplitter" Item "big steel jaw of summer fun" } } } WaveSpawn { Name Melee29 WaitForAllSpawned Tank53 TotalCurrency 0 TotalCount 29 MaxActive 6 SpawnCount 1 WaitBeforeStarting 7.5 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { ClassIcon heavy_shotgun Health 2000 Name "Fast Fat Scout" Scale 1 Class HeavyWeapons Skill Hard WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_hwg "damage bonus" 1.75 } CharacterAttributes { "move speed bonus" 2.5 } Item "the borscht belt" Item "the well-rounded rifleman" } } } WaveSpawn { Name prohunter WaitForAllDead Melee29 TotalCurrency 800 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 7 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon sniper_bow_multi Health 150000 Name "Professional Hunter" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "festive huntsman" "fire rate bonus" 0.15 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.2 "health regen" 150 "airblast vulnerability multiplier" 3 } Item "festive huntsman" Item "starduster" Item "the bruiser's bandanna" } TFBot { ClassIcon medic Health 4500 Name "Quick Fix Medic" Class Medic Skill Normal Tag "bot_squad_member" Attributes "SpawnWithFullCharge" Item "the quick-fix" Item "medic goggles" } TFBot { ClassIcon medic Health 4500 Name "Quick Fix Medic" Class Medic Skill Normal Tag "bot_squad_member" Attributes "SpawnWithFullCharge" Item "the quick-fix" Item "medic goggles" } TFBot { ClassIcon medic Health 4500 Name "Quick Fix Medic" Class Medic Skill Normal Tag "bot_squad_member" Attributes "SpawnWithFullCharge" Item "the quick-fix" Item "medic goggles" } } } WaveSpawn { WaitForAllSpawned prohunter TotalCurrency 0 TotalCount 43 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon pyro Health 1200 Name PowerJacker Scale 1 Class Pyro Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the powerjack" "damage bonus" 2 } CharacterAttributes { "move speed bonus" 2.35 } Item "the powerjack" Item "the sub zero suit" Item "the macabre mask" } } } WaveSpawn { Name Dou94 WaitForAllDead prohunter TotalCurrency 0 TotalCount 69 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavy_crit Health 15000 Name "Tough Tomi Heavy" Scale 1 Class HeavyWeapons Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName tomislav "damage bonus" 1.35 } Item "tomislav" Item "the federal casemaker" Item "eotl_sheavyshirt" } TFBot { ClassIcon medic Health 7500 Name "Kritz Medic" Class Medic Skill Normal Tag "bot_squad_member" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the kritzkrieg" "medigun charge is crit boost" 1 "uber duration bonus" 3 } Item "the kritzkrieg" Item "ze ubermensch" Item "medic's mountain cap" } TFBot { ClassIcon medic Health 7500 Name "Uber Medic" Class Medic Skill Normal Tag "bot_squad_member" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_medigun "uber duration bonus" 3 } Item "mecha-medes" Item "heer's helmet" } } } WaveSpawn { Name Dou94 WaitForAllDead prohunter TotalCurrency 0 TotalCount 47 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon pyro Health 8000 Name "Strong Giant Pyro" Scale 2 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_flamethrower "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 } Item "the lunatic's leathers" Item "the smoking skid lid" } } } WaveSpawn { Name Mountain WaitForAllSpawned Dou94 TotalCurrency 0 TotalCount 45 MaxActive 10 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 0.3 Where spawnbot Squad { TFBot { ClassIcon scout Health 1200 Name "Tough Crit Scout" Class Scout Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.64 "faster reload rate" 0.001 "damage bonus" 1.3 } Item "weight room warmer" Item "thirst blood" } } } WaveSpawn { WaitForAllSpawned Dou94 TotalCurrency 0 TotalCount 72 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.2 Where spawnbot Squad { TFBot { ClassIcon sniper_jarate Health 300 Name "Jarate Sniper" Class Sniper Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName jarate "effect bar recharge rate increased" 0.001 "jarate duration" 3 } CharacterAttributes { "move speed bonus" 2.5 } Item "jarate" Item "master's yellow belt" } } } WaveSpawn { Name Mountain WaitForAllDead Dou94 TotalCurrency 600 TotalCount 2 MaxActive 10 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 200000 Name "The Walking Mountain" Scale 2.5 Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 1.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.001 "move speed bonus" 0.3 } Item "the tyurtlenek" Item "the bunsen brave" } TFBot { ClassIcon medic Health 100000 Name "Giant Tough Big Heal" Scale 2.5 Class Medic Skill Normal CharacterAttributes { "heal rate bonus" 15 "airblast vulnerability multiplier" 3 } Item "the quick-fix" Item "the quadwrangler" Item "tough stuff muffs" } } } WaveSpawn { Name Nuke WaitForAllDead Mountain TotalCurrency 390 TotalCount 13 MaxActive 7 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 0.75 Where spawnbot Squad { TFBot { ClassIcon demo_bomber Health 4500 Name Nuke-Man Scale 2 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" ItemAttributes { ItemName "the loose cannon" "grenade launcher mortar mode" 0 "faster reload rate" 2.5 "fire rate bonus" 2 "clip size penalty" 0.5 "Projectile speed increased" 0.8 "projectile spread angle penalty" 5 "damage bonus" 5.5 "use large smoke explosion" 1 } CharacterAttributes { "move speed bonus" 0.5 } Item "the loose cannon" Item "reggaelator" Item "summer shades" } } } WaveSpawn { Name Nuke WaitForAllDead Mountain TotalCurrency 0 TotalCount 106 MaxActive 30 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 0.3 Where spawnbot Squad { TFBot { ClassIcon pyro Health 1500 Name "Fast & Tough WM1 Pyro" Scale 1 Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the phlogistinator" "damage bonus" 1.75 } CharacterAttributes { "move speed bonus" 4 } Item "the phlogistinator" Item "the bolt action blitzer" } TFBot { ClassIcon medic_uber Health 1000 Name "Short Uber Medic" Class Medic Skill Expert ItemAttributes { ItemName tf_weapon_medigun "ubercharge rate bonus" 8.5 "uber duration bonus" -6 } CharacterAttributes { "move speed bonus" 3 } Item "dec2014 surgeon's shako" Item "the vascular vestment" } } } WaveSpawn { Name Fireaway WaitForAllSpawned Nuke TotalCurrency 0 TotalCount 42 MaxActive 12 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon demoman Health 1000 Name Fire-A-Way Class Demoman Skill Easy WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName tf_weapon_grenadelauncher "fire rate bonus" 0.6 "faster reload rate" 0.001 } CharacterAttributes { "move speed bonus" 0.85 } Item "tf birthday hat 2011" } } } WaveSpawn { Name Fireaway WaitForAllSpawned Nuke TotalCurrency 0 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon soldier_crit Health 20000 Name Mann-O-War Scale 2 Class Soldier Skill Normal WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" ItemAttributes { ItemName "the black box" "use large smoke explosion" 1 "damage bonus" 12.5 "faster reload rate" 3 "clip size penalty" 0.5 "Projectile speed increased" 0.4 } ItemAttributes { ItemName "the rotation sensation" "hat only unusual effect" 55 } CharacterAttributes { "move speed bonus" 0.4 } Item "the black box" Item "the rotation sensation" Item "eotl_beard" } } } WaveSpawn { Name Militia236 WaitForAllSpawned Fireaway TotalCurrency 0 TotalCount 74 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon heavy_shotgun Health 800 Name "Advanced Militia" Class Soldier Skill Normal WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_soldier "fire rate bonus" 0.65 "damage bonus" 1.4 } Item "hero's hachimaki" Item "the patriot's pouches" } } } WaveSpawn { Name Militia236 WaitForAllSpawned Fireaway TotalCurrency 0 TotalCount 49 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot Squad { TFBot { ClassIcon heavy_shotgun Health 1400 Name "Advanced Frontier" Scale 1 Class Pyro Skill Normal WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_pyro "damage bonus" 2.2 "fire rate bonus" 0.45 } Item "the pyrotechnic tote" Item "the well-rounded rifleman" } } } WaveSpawn { Name Militia236 WaitForAllDead Fireaway TotalCurrency 160 TotalCount 9 MaxActive 3 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 17500 Name "Douglas's Brothers in Arm" Scale 1.5 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the chargin' targe" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the eyelander" "damage bonus" 2.25 "restore health on kill" 25 } CharacterAttributes { "charge recharge rate increased" 15 "charge time increased" 4.5 } Item "the chargin' targe" Item "the eyelander" Item "employee badge a" Item "scotch bonnet" } } } WaveSpawn { Name Rocket230 WaitForAllDead Militia236 TotalCurrency 0 TotalCount 43 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon soldier_libertylauncher Health 2500 Name "Advanced Liberty Soldier" Class Soldier Skill Normal ItemAttributes { ItemName "the liberty launcher" "fire rate bonus" 0.1 "damage bonus" 1.95 "faster reload rate" 0.001 "minicritboost on kill" 40 } Item "the liberty launcher" Item "the battalion's backup" Item "the whirly warrior" Item "the hornblower" } } } WaveSpawn { Name Rocket230 WaitForAllSpawned Militia236 TotalCurrency 0 TotalCount 21 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2.5 Where spawnbot Squad { TFBot { ClassIcon soldier Health 1250 AutoJumpMin 1 AutoJumpMax 1 Name "Market Gardener" Scale 1 Class Soldier Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "AutoJump" ItemAttributes { ItemName "the market gardener" "damage bonus" 30 } CharacterAttributes { "damage force reduction" 0.2 "increased jump height" 6.5 "move speed bonus" 4 "health regen" 125 } Item "the concheror" Item "the market gardener" Item "dr's dapper topper" Item "the all-father" } } } WaveSpawn { Name Chaotic341 WaitForAllDead Rocket230 TotalCurrency 0 TotalCount 23 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2.5 Where spawnbot Squad { TFBot { ClassIcon soldier_spammer Health 1640 AutoJumpMin 1 AutoJumpMax 1 Name "Chaotic Airstriker" Scale 1 Class Soldier Skill Expert Attributes "AutoJump" ItemAttributes { ItemName "the air strike" "damage bonus" 0.35 "fire rate bonus" 0.001 "Projectile speed increased" 2 "clip size bonus" 20 "faster reload rate" 0.1 "projectile spread angle penalty" 7 } CharacterAttributes { "increased jump height" 7.5 "move speed bonus" 1.75 "cancel falling damage" 1 } Item "the air strike" Item "the buff banner" Item "the brotherhood of arms" Item "the macho mann" } } } WaveSpawn { Name Chaotic341 WaitForAllSpawned Rocket230 TotalCurrency 0 TotalCount 45 MaxActive 10 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 3500 Name "Chaotic HeavyWeapons" Scale 1 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName harvest_minigun_pumpkinpatch "damage bonus" 1.25 "fire rate bonus" 0.85 } CharacterAttributes { "move speed bonus" 0.85 "health regen" 350 } Item "harvest_minigun_pumpkinpatch" Item "the gym rat" Item "eotl_ursa major" } } } WaveSpawn { WaitForAllDead Liberty TotalCurrency 840 TotalCount 84 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2.5 Where spawnbot_mission_spy Squad { TFBot { ClassIcon spy Health 750 Name "Advanced Kunai Spy" Class Spy Skill Normal ItemAttributes { ItemName "conniver's kunai" "fire rate bonus" 0.5 "restore health on kill" 500 } CharacterAttributes { "set cloak is feign death" 1 } Item "l'etranger" Item "conniver's kunai" Item "chicago overcoat" Item "a hat to kill for" } } } WaveSpawn { Name Chaotic341 WaitForAllSpawned Rocket230 TotalCurrency 0 TotalCount 74 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.6 Where spawnbot Squad { TFBot { ClassIcon pyro Health 2000 Name "Chaotic Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_flamethrower "damage bonus" 1.45 } CharacterAttributes { "move speed bonus" 1.45 } Item "the pyrobotics pack" Item "the human cannonball" } } } WaveSpawn { Name Chaotic523 WaitForAllSpawned Chaotic341 TotalCurrency 0 TotalCount 64 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon scout_giant_fast Health 1200 Name "Chaotic Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "silver botkiller scattergun mk.ii" "damage bonus" 2.1 "faster reload rate" 0.001 "fire rate bonus" 0.45 } CharacterAttributes { "move speed bonus" 2.5 } Item "silver botkiller scattergun mk.ii" Item "the front runner" Item "the track terrorizer" } } } WaveSpawn { Name Chaotic523 WaitForAllDead Chaotic341 TotalCurrency 0 TotalCount 43 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon pyro_flare Health 2300 Name "Violent Rapid Detonator" Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the detonator" "fire rate bonus" 0.05 "damage bonus" 1.3 } CharacterAttributes { "move speed bonus" 0.75 } Item "the detonator" Item "brigade helm" } } } WaveSpawn { Name Chaotic523 WaitForAllDead Chaotic341 TotalCurrency 210 TotalCount 21 MaxActive 7 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { ClassIcon demo_burst Health 30000 Name "Giant Supreme Burst Demo" Scale 2 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_grenadelauncher "damage bonus" 3 "fire rate bonus" 0.001 "faster reload rate" 0.15 "clip size bonus" 40 } CharacterAttributes { "move speed bonus" 0.5 } Item "the bolt action blitzer" Item "the bearded bombardier" } } } WaveSpawn { Name Giant921 WaitForAllDead Chaotic523 TotalCurrency 260 TotalCount 13 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { ClassIcon soldier_crit Health 20000 Name "Rapid Giant Soldier" Scale 2 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "fire rate bonus" 0.35 "damage bonus" 1.85 "faster reload rate" 0.1 } CharacterAttributes { "move speed bonus" 0.4 } Item "the conquistador" Item "eotl_winter_coat" } } } WaveSpawn { Name Giant921 WaitForAllSpawned Chaotic523 TotalCurrency 200 TotalCount 40 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon pyro Health 17500 Name "Giant Powerjacker" Scale 1.4 Class Pyro Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the powerjack" "damage bonus" 3.5 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 1.65 } Item "the powerjack" Item "spacechem pin" Item "the centurion" } } } WaveSpawn { Name Giant921 WaitForAllSpawned Chaotic523 TotalCurrency 0 TotalCount 61 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon scout_shortstop Health 1525 Name "Veteran Shortstop Scout" Scale 1 Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the shortstop" "fire rate bonus" 0.2 "damage bonus" 1.65 "faster reload rate" 0.25 } CharacterAttributes { "move speed bonus" 1.5 } Item "the shortstop" Item "greased lightning" Item "eotl_thermal_sleeves" } } } WaveSpawn { Name Giant921 WaitForAllSpawned Chaotic523 TotalCurrency 0 TotalCount 61 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon scout_stun Health 1725 Name "Machete Thrower" Scale 1 Class Scout Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the flying guillotine" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 1.75 } Item "the flying guillotine" Item "horrific headsplitter" Item "the bigg mann on campus" } } } WaveSpawn { WaitForAllDead Giant921 TotalCurrency 1200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pyro_flare Health 257500 Name "Game Breaker" Scale 2.5 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the flare gun" "fire rate bonus" 0.001 "damage bonus" 1.5 "faster reload rate" 0.001 } CharacterAttributes { "move speed bonus" 0.3 } Item "the flare gun" Item "robot chicken hat" } } } WaveSpawn { Name Slayers WaitForAllDead Giant921 TotalCurrency 126 TotalCount 42 MaxActive 12 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon soldier_backup Health 6750 Name "Buildings Buster" Scale 1.3 Class Soldier Skill Expert Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" ItemAttributes { ItemName "the original" "dmg bonus vs buildings" 5000 "damage bonus" 0.1 "Projectile speed increased" 2.5 } ItemAttributes { ItemName "the battalion's backup" "increase buff duration" 200 } CharacterAttributes { "taunt is highfive" 1 } Item "the original" Item "the battalion's backup" Item "eotl_winter_coat" Item "dec2014 copilot_2014" } } } WaveSpawn { Name Slayers WaitForAllDead Giant921 TotalCurrency 126 TotalCount 42 MaxActive 12 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 10000 Name "Mann Slayer" Scale 1.5 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the scotsman's skullcutter" "damage bonus" 300 "dmg bonus vs buildings" 0.001 } CharacterAttributes { "move speed bonus" 0.75 "charge time increased" 12 "charge recharge rate increased" 7.5 } Item "the chargin' targe" Item "the scotsman's skullcutter" Item "the k-9 mane" Item "the mutton mann" } } } WaveSpawn { Name Chaotic964 WaitForAllDead Slayers TotalCurrency 59 TotalCount 59 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon demoman Health 2750 Name "Chaotic Demo" Scale 1 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_grenadelauncher "damage bonus" 1.5 "faster reload rate" 0.001 "fire rate bonus" 0.3 "projectile spread angle penalty" 4 } Item "the grenadier helm" } } } WaveSpawn { Name Chaotic964 WaitForAllDead Slayers TotalCurrency 65 TotalCount 65 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 9000 Name "Chaotic Demoknight" Scale 1 Class Demoman Skill Normal Attributes "AlwaysCrit" ItemAttributes { ItemName "nessie's nine iron" "damage bonus" 5 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 1.35 "airblast vulnerability multiplier" 1.75 } Item "ali baba's wee booties" Item "the splendid screen" Item "nessie's nine iron" Item "glengarry bonnet" Item "the king of scotland cape" } } } WaveSpawn { Name Chaotic964 WaitForAllDead Slayers TotalCurrency 52 TotalCount 52 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon scout_stun Health 1750 Name "Tough Crystal Scout" Scale 1 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the wrap assassin" "effect bar recharge rate increased" 0.05 } CharacterAttributes { "move speed bonus" 1.5 } Item "the wrap assassin" Item "modest pile of hat" Item "dead of night" } } } WaveSpawn { Name Melee021 WaitForAllSpawned Chaotic964 TotalCurrency 51 TotalCount 51 MaxActive 12 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot_mission_sniper Squad { TFBot { ClassIcon demoknight Health 1650 Name Swordmann Scale 1 Class Demoman Skill Hard WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the eyelander" "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 1.85 "charge recharge rate increased" 10 } Item "the chargin' targe" Item "the eyelander" Item "spiral sallet" } } } WaveSpawn { Name Melee021 WaitForAllSpawned Chaotic964 TotalCurrency 390 TotalCount 39 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon soldier Health 2750 Name "Chaotic Soldier" Scale 1 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName powerhouse_rocketlauncher_aquamarine "damage bonus" 2 "fire rate bonus" 0.35 "faster reload rate" 0.001 "Projectile speed increased" 1.75 } CharacterAttributes { "health regen" 175 } Item "powerhouse_rocketlauncher_aquamarine" Item "the war pig" } } } WaveSpawn { Name Melee021 WaitForAllDead Chaotic964 TotalCurrency 42 TotalCount 42 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon scout_stun Health 2200 Name "Chaotic Sandman Scout" Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "health regen" 100 "move speed bonus" 2 } Item "the sandman" Item "bonk helm" Item "the fast learner" } } } WaveSpawn { Name Uber WaitForAllDead Melee021 TotalCurrency 41 TotalCount 42 MaxActive 16 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 1.5 Where spawnbot Squad { TFBot { ClassIcon heavy_shotgun Health 3500 Name "Chaotic Milita" Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_shotgun_soldier "fire rate bonus" 0.35 "faster reload rate" 0.001 "damage bonus" 1.35 } Item "the conquistador" Item "the patriot's pouches" } TFBot { ClassIcon medic_uber Health 2000 Name "Improved Short Uber Medic" Class Medic Skill Normal Tag "bot_squad_member" ItemAttributes { ItemName gentlemanne_medigun_highrollers "ubercharge rate bonus" 12 "uber duration bonus" -3 } Item "the crusader's crossbow" Item "gentlemanne_medigun_highrollers" Item "the vascular vestment" Item "dec2014 surgeon's shako" } } } WaveSpawn { WaitForAllDead Melee021 TotalCurrency 2000 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon medic Health 300000 Name "General of the Army" Scale 1 Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the crusader's crossbow" "fire rate bonus" 0.2 "faster reload rate" 0.2 } CharacterAttributes { "move speed bonus" 0.2 "health regen" 750 "airblast vulnerability multiplier" 3 } Item "the crusader's crossbow" Item "festive bonesaw 2014" Item "the colonel's coat" Item "dec2014 medic_unknown_mann" } TFBot { ClassIcon soldier_backup Health 100000 Name "Super Guardsman" Scale 1 Class Soldier Skill Normal Tag "bot_squad_member" Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the black box" "fire rate bonus" 0.3 "faster reload rate" 0.001 } ItemAttributes { ItemName "the battalion's backup" "increase buff duration" 4000 } CharacterAttributes { "move speed bonus" 0.2 "airblast vulnerability multiplier" 3 } Item "the black box" Item "the battalion's backup" Item "the gilded guard" Item "eotl_winter_coat" } TFBot { ClassIcon soldier_backup Health 100000 Name "Super Guardsman" Scale 1 Class Soldier Skill Normal Tag "bot_squad_member" Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the black box" "fire rate bonus" 0.3 "faster reload rate" 0.001 } ItemAttributes { ItemName "the battalion's backup" "increase buff duration" 4000 } CharacterAttributes { "move speed bonus" 0.2 "airblast vulnerability multiplier" 3 } Item "the black box" Item "the battalion's backup" Item "the gilded guard" Item "eotl_winter_coat" } TFBot { ClassIcon heavy_crit Health 200000 Name "The Super Soldier" Scale 1.3 Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_squad_member" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName powerhouse_minigun_brickhouse "damage bonus" 3.75 "fire rate bonus" 0.35 } CharacterAttributes { "move speed bonus" 0.25 "health regen" 1000 "airblast vulnerability multiplier" 0.001 } Item "powerhouse_minigun_brickhouse" Item "security shades" } } } WaveSpawn { Name Swarmers WaitForAllDead Melee021 TotalCurrency 570 TotalCount 18 MaxActive 14 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { ClassIcon soldier Health 2500 Name "Tough Disciplinary Soldier" Scale 1.2 Class Soldier Skill Hard WeaponRestrictions MeleeOnly Tag "bot_giant" Tag "bot_squad_member" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the disciplinary action" "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.75 } Item "the disciplinary action" Item "the team captain" } TFBot { ClassIcon heavy_steelfist Health 75000 Name "Improved Fist O' Steel" Scale 1.75 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "fists of steel" "damage bonus" 3.5 } CharacterAttributes { "move speed bonus" 0.45 } Item "fists of steel" Item "the gridiron guardian" } } } WaveSpawn { Name Swarmers WaitForAllDead Melee021 TotalCurrency 122 TotalCount 61 MaxActive 15 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon scout_bat Health 7500 Name "Chaotic Giant Fish Scout" Scale 1.45 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the holy mackerel" "damage bonus" 2.75 "fire rate bonus" 0.75 } CharacterAttributes { "move speed bonus" 2.75 } Item "the holy mackerel" Item "the spooky sleeves" Item "the cockfighter" } } } WaveSpawn { Name Swarmers WaitForAllDead Melee021 TotalCurrency 129 TotalCount 43 MaxActive 10 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon soldier_crit Health 450 Name "Tiny Crit Soldier" Scale 0.25 Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_rocketlauncher "fire rate bonus" 0.25 "damage bonus" 2 } CharacterAttributes { "move speed bonus" 2.35 } Item "the slo-poke" } } } WaveSpawn { Name Swarmers WaitForAllDead Melee021 TotalCurrency 126 TotalCount 63 MaxActive 10 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon scout_fan Health 1795 Name "Tough Scunt" Scale 1 Class Scout Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the force-a-nature" "fire rate bonus" 0.001 "faster reload rate" 0.25 "damage bonus" 2.35 } CharacterAttributes { "move speed bonus" 1.35 } Item "the force-a-nature" Item "scout beanie" Item "the fast learner" } } } WaveSpawn { Name Swarmers WaitForAllDead Melee021 TotalCurrency 159 TotalCount 53 MaxActive 10 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon pyro_flare Health 4250 Name "Tough Scorch Shot" Scale 1 Class Pyro Skill Normal WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "the scorch shot" "damage bonus" 1.75 "faster reload rate" 0.15 } CharacterAttributes { "move speed bonus" 0.85 } Item "the scorch shot" Item "prehistoric pullover" Item "crusader's getup" } } } WaveSpawn { Name Swarmers WaitForAllDead Melee021 TotalCurrency 130 TotalCount 65 MaxActive 10 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 9000 Name "Chaotic Viking Demo" Scale 1 Class Demoman Skill Normal ItemAttributes { ItemName "the scotsman's skullcutter" "damage bonus" 5 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 1.35 "airblast vulnerability multiplier" 1.65 } Item "ali baba's wee booties" Item "the splendid screen" Item "the scotsman's skullcutter" Item "the king of scotland cape" Item "the grenadier helm" } } } WaveSpawn { Name Swarmers WaitForAllDead Melee021 TotalCurrency 168 TotalCount 42 MaxActive 10 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon sniper_bow_multi Health 4500 Name "Rapid Hunter" Scale 1 Class Sniper Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" ItemAttributes { ItemName "the huntsman" "damage bonus" 0.7 "fire rate bonus" 0.075 "minicritboost on kill" 120 } Item "the huntsman" Item "the cold killer" Item "the snow scoper" } } } WaveSpawn { Name Swarmers WaitForAllDead Melee021 TotalCurrency 234 TotalCount 78 MaxActive 10 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 0.5 Where spawnbot Squad { TFBot { ClassIcon medic Health 2750 Name "Ubersaw Medic" Scale 1 Class Medic Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the ubersaw" "damage bonus" 5 "critboost on kill" 120 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 2.75 } Item "the ubersaw" Item "the ward" Item "the merc's mohawk" } } } WaveSpawn { Name Swarmers WaitForAllDead Melee021 TotalCurrency 196 TotalCount 14 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { ClassIcon engineer Health 3000 Name "Combat Engineer" Scale 1 Class Engineer Skill Normal ItemAttributes { ItemName "the gunslinger" "fire rate bonus" 0.5 } CharacterAttributes { "health regen" 200 } Item "the frontier justice" Item "the gunslinger" Item "the cuban bristle crisis" Item "engineer welding mask" } } } WaveSpawn { Name Tank52 WaitForAllDead Uber TotalCurrency 1000 TotalCount 10 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { Tank { Health 5000 Name "Improved Fragile Tank" Speed 100 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { WaitForAllSpawned Tank52 TotalCurrency 204 TotalCount 102 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.3 Where spawnbot Where spawnbot_mission_sniper Squad { TFBot { ClassIcon scout Health 760 Name "Quick Penetrator Scout" Class Scout Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 1.3 "projectile penetration heavy" 3 "fire rate bonus" 0.35 "faster reload rate" 0.001 } CharacterAttributes { "move speed bonus" 2.35 } Item "b-ankh!" Item "the tuque or treat" } } } WaveSpawn { Name Penetrate524 WaitForAllDead Tank52 TotalCurrency 159 TotalCount 53 MaxActive 7 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.65 Where spawnbot Squad { TFBot { ClassIcon sniper_bow_multi Health 1400 Name "Tough Penetrator Sniper" Scale 1.3 Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysCrit" ItemAttributes { ItemName "the fortified compound" "projectile penetration" 1 "damage bonus" 0.65 "faster reload rate" 0.1 } CharacterAttributes { "move speed bonus" 0.4 } Item "the fortified compound" Item "the outback intellectual" Item "point and shoot" } } } WaveSpawn { Name Penetrate524 WaitForAllDead Tank52 TotalCurrency 147 TotalCount 21 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 6500 Name "Heavy Veteran" Scale 1 Class HeavyWeapons Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tomislav "fire rate bonus" 0.5 "damage bonus" 1.45 } CharacterAttributes { "move speed bonus" 0.5 "health regen" 216 } Item "tomislav" Item "l4d hat" Item "the macho mann" } } } WaveSpawn { Name Penetrate524 WaitForAllDead Tank52 TotalCurrency 338 TotalCount 26 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1.3 Where spawnbot Squad { TFBot { ClassIcon scout_giant_fast Health 2400 Name "2-Stars Veteran Scout" Scale 1 Class Scout Skill Hard WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "silver botkiller scattergun mk.i" "fire rate bonus" 0.01 "faster reload rate" 0.1 "clip size bonus" 7 "damage bonus" 2 } CharacterAttributes { "move speed bonus" 0.65 } Item "silver botkiller scattergun mk.i" Item "l4d hat" Item "orion's belt" } } } WaveSpawn { Name SpaceJam WaitForAllSpawned Penetrate524 TotalCurrency 600 TotalCount 24 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demoman Health 6425 Name "4-Stars Demoman Veteran" Scale 1 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName warbird_grenadelauncher_warhawk "fire rate bonus" 0.075 "faster reload rate" 0.001 "damage bonus" 1.8 } CharacterAttributes { "move speed bonus" 0.4 "health regen" 124 } Item "warbird_grenadelauncher_warhawk" Item "l4d hat" Item "antlers" } } } WaveSpawn { Name SpaceJam WaitForAllSpawned Penetrate524 TotalCurrency 159 TotalCount 53 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.4 Where spawnbot Squad { TFBot { ClassIcon demoman Health 1200 Name "Smoke Screen" Class Demoman Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the loose cannon" "use large smoke explosion" 1 "grenade launcher mortar mode" 0 "damage bonus" 0.35 "faster reload rate" 0.1 "fire rate bonus" 0.5 } Item "the loose cannon" Item "the crone's dome" Item "aladdin's private reserve" } } } WaveSpawn { Name SpaceJam WaitForAllDead Penetrate524 TotalCurrency 128 TotalCount 32 MaxActive 7 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.4 Where spawnbot Squad { TFBot { ClassIcon soldier_crit Health 5245 Name "3-Stars Veteran Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName warbird_rocketlauncher_warhawk "fire rate bonus" 0.1 "faster reload rate" 0.001 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "health regen" 104 } Item "warbird_rocketlauncher_warhawk" Item "soldier drill hat" Item "the kringle collection" } } } WaveSpawn { Name AnaJav WaitForAllSpawned SpaceJam TotalCurrency 2000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout_stun Health 110010 Name "Rick Blessed Ana Javos" Class Scout Skill Expert Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "festive force-a-nature" "damage bonus" 2.15 "faster reload rate" 0.001 "bullets per shot bonus" 5 } ItemAttributes { ItemName "the sandman" "damage bonus" 5 } CharacterAttributes { "move speed bonus" 0.55 "health regen" 175 "airblast vulnerability multiplier" 3.5 } Item "festive force-a-nature" Item "bonk! atomic punch" Item "the sandman" Item "summer shades" Item "the flapjack" } } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 15 Support 1 Where spawnalt TFBot { Class Heavyweapons Name "Hardened Giant Heavy" ClassIcon heavy_giant Skill Expert Health 10000 AddCond { Name TF_COND_REPROGRAMMED } Action Mobber MaxVisionRange 1200 Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "health from packs decreased" 0.01 "voice pitch scale" 0 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Support 1 Where spawnalt TFBot { Class Soldier Name "Giant Burst Fire Soldier" ClassIcon soldier_burstfire Health 4200 Skill Expert AddCond { Name TF_COND_REPROGRAMMED } Action Mobber Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 2.0 "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 5.0 } CharacterAttributes { "move speed bonus" 0.5 "health from packs decreased" 0.01 "voice pitch scale" 0 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.9 } } } } } //This file has been generated by http://mvm.tf