#base reforge5_extramodded_sheet.pop #base robot_giantmania_2024.pop WaveSchedule { StartingCurrency 4000 RespawnWaveTime 7 CanBotsAttackWhileInSpawnRoom no Advanced 1 Mission // Sentry buster { Objective DestroySentries InitialCooldown 5 Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 CooldownTime 27 TFBot { Template YoovyBot_GM_SentryBuster } } Mission // Spy - wave 3 { Objective Spy InitialCooldown 10 Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 1 CooldownTime 10 DesiredCount 3 TFBot { Template YoovyBot_GM_Spy } } // Mission // Sniper - wave 4 // { // Objective Sniper // InitialCooldown 20 // Where spawnbot_mission_sniper // BeginAtWave 4 // RunForThisManyWaves 1 // CooldownTime 25 // DesiredCount 2 // TFBot // { // Class Sniper // Skill Expert // Name Sniper // MaxVisionRange 3000 // } // } //WAVE 1 //Demo Knights, Huntsman snipers, Prince Tavish Giant//Currency 600 /////////////////////////////////////////////////////////////////////////////////////////////////////// Wave { Explanation { LIne "" Line "This mission uses {yellow}Reforged Upgrades!" Line "Check this Google Doc to see every change as the list is quite extensive!" Line "{blue}https://docs.google.com/document/d/1hEGEqOogcQPtEKtycZC6Xrom_G3N06ntdXNAme-3PQg/edit?usp=sharing" Line "" } StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 500 TFBot { Template YoovyBot_GM_Demoman_Knight } } WaveSpawn { Where spawnbot TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 2 WaitBetweenSpawns 1 TotalCurrency 1000 TFBot { Template YoovyBot_GM_Demoman_Knight } } WaveSpawn { Name "primary_huntsman" Where spawnbot_invasion TotalCount 24 MaxActive 12 SpawnCount 6 WaitBeforeStarting 25 WaitBetweenSpawns 1 TotalCurrency 1500 TFBot { Template YoovyBot_GM_Sniper_Huntsman } } WaveSpawn { WaitForAllSpawned "primary_huntsman" Where spawnbot TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 15 WaitBetweenSpawns 0 TotalCurrency 1500 Squad { TFBot { Template YoovyBot_GM_Titan_Demoman_Knight } TFBot { Template YoovyBot_GM_Sniper_Huntsman } TFBot { Template YoovyBot_GM_Sniper_Huntsman } TFBot { Template YoovyBot_GM_Sniper_Huntsman } TFBot { Template YoovyBot_GM_Medic_QF_Regen } TFBot { Template YoovyBot_GM_Medic_QF_Regen } TFBot { Template YoovyBot_GM_Medic_QF_Regen } TFBot { Template YoovyBot_GM_Medic_QF_Regen } } } WaveSpawn { WaitForAllSpawned "primary_huntsman" Where spawnbot TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 45 WaitBetweenSpawns 0 TotalCurrency 1500 Squad { TFBot { Template YoovyBot_GM_Titan_Demoman } TFBot { Template YoovyBot_GM_Sniper_Huntsman } TFBot { Template YoovyBot_GM_Sniper_Huntsman } TFBot { Template YoovyBot_GM_Sniper_Huntsman } TFBot { Template YoovyBot_GM_Medic_QF_Regen } } } } //WAVE 2 //Gnome invasion support, Tank at 25k//Currency 600 /////////////////////////////////////////////////////////////////////////////////////////////////////// Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot_single_flag TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 20 Support 1 TFBot { Template YoovyBot_GM_Heavy_GRU } } WaveSpawn { Where spawnbot_invasion TotalCount 40 MaxActive 16 SpawnCount 4 WaitBeforeStarting 1 WaitBetweenSpawns 1 TotalCurrency 380 Support 1 TFBot { Template YoovyBot_GM_Heavy_GRU } } WaveSpawn { TotalCount 1 WaitBeforeStarting 15 TotalCurrency 800 FirstSpawnMessage "{blue}An Armored Tank has arrived with {reset}50,000 {blue}HP!" FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { SpawnTemplate "ColorTank_DarkBlue" Scale 1.2 Health 50000 Speed 75 Name "boss" StartingPathTrackNode "boss_path_b1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } //WAVE 3 //High count spy mission supporting 3 sets of Giant Soldier Spammers with buff minions//Currency 600 /////////////////////////////////////////////////////////////////////////////////////////////////////// Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot TotalCount 30 MaxActive 20 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 35 TotalCurrency 1200 Squad { TFBot { Template YoovyBot_GM_Titan_Soldier_RapidFire } TFBot { Template YoovyBot_GM_Soldier_Conch_Ext } TFBot { Template YoovyBot_GM_Soldier_Conch_Ext } TFBot { Template YoovyBot_GM_Soldier_Conch_Ext } TFBot { Template YoovyBot_GM_Demoman_Knight } TFBot { Template YoovyBot_GM_Demoman_Knight } TFBot { Template YoovyBot_GM_Demoman_Knight } TFBot { Template YoovyBot_GM_Medic_QF_Regen } TFBot { Template YoovyBot_GM_Medic_QF_Regen } TFBot { Template YoovyBot_GM_Medic_QF_Regen } } } } //WAVE 4 //Giant Pyros with Super scouts//Currency 800 /////////////////////////////////////////////////////////////////////////////////////////////////////// Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 25 TotalCurrency 400 TFBot { Template YoovyBot_GM_Titan_Pyro Attributes AlwaysFireWeapon } } WaveSpawn { Where spawnbot TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 15 TotalCurrency 400 TFBot { Template YoovyBot_GM_Titan_Scout_Fast } } } //WAVE 5 //Scouts and scouts with sandman wave//Currency 1200 /////////////////////////////////////////////////////////////////////////////////////////////////////// Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Name "primary_scouts" Where spawnbot TotalCount 24 MaxActive 12 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 300 TFBot { Template YoovyBot_GM_Scout } } WaveSpawn { Where spawnbot_invasion TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 1 TotalCurrency 200 RandomChoice { TFBot { Template YoovyBot_GM_Scout_Sandman } TFBot { Template YoovyBot_GM_Scout_Sandman } TFBot { Template YoovyBot_GM_Scout_Sandman Tag nav_prefer_flank_right BehaviorModifiers push } TFBot { Template YoovyBot_GM_Scout_Sandman Tag nav_prefer_flank_left BehaviorModifiers push } } } WaveSpawn { WaitForAllSpawned "primary_scouts" Where spawnbot TotalCount 8 MaxActive 8 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 0 TotalCurrency 100 TFBot { Template YoovyBot_GM_Heavy } } WaveSpawn { WaitForAllSpawned "primary_scouts" Where spawnbot_right TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template YoovyBot_GM_Heavy Tag nav_prefer_flank_right BehaviorModifiers push } } WaveSpawn { WaitForAllSpawned "primary_scouts" Where spawnbot_left TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 16 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template YoovyBot_GM_Heavy Tag nav_prefer_flank_left BehaviorModifiers push } } WaveSpawn { WaitForAllSpawned "primary_scouts" Name "mid_scouts" Where spawnbot_invasion TotalCount 40 MaxActive 20 SpawnCount 4 WaitBeforeStarting 25 WaitBetweenSpawns 1 TotalCurrency 200 RandomSpawn 1 RandomChoice { TFBot { Template YoovyBot_GM_Scout_Sandman } TFBot { Template YoovyBot_GM_Scout } } } WaveSpawn { WaitForAllSpawned "mid_scouts" Where spawnbot TotalCount 18 MaxActive 18 SpawnCount 18 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 200 RandomSpawn 1 RandomChoice { TFBot { Template YoovyBot_GM_Scout_Sandman } TFBot { Template YoovyBot_GM_Scout_Sandman } TFBot { Template YoovyBot_GM_Scout_Sandman Tag nav_prefer_flank_right BehaviorModifiers push } TFBot { Template YoovyBot_GM_Scout_Sandman Tag nav_prefer_flank_left BehaviorModifiers push } } } } //WAVE 6 //Steel fist heavies, heavies, gnomes, Steel fist with buff squads, 2 Tank 30k//Currency 800 /////////////////////////////////////////////////////////////////////////////////////////////////////// Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot_single_flag TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 20 TFBot { Template YoovyBot_GM_Heavy_Steelfist_Gauntlet } } WaveSpawn { Where spawnbot TotalCount 24 MaxActive 12 SpawnCount 4 WaitBeforeStarting 1 WaitBetweenSpawns 1 TotalCurrency 80 RandomChoice { TFBot { Template YoovyBot_GM_Heavy_GRU } TFBot { Template YoovyBot_GM_Heavy } TFBot { Template YoovyBot_GM_Heavy } } } WaveSpawn { Name "primary_steelfist" Where spawnbot TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 5 TotalCurrency 200 TFBot { Template YoovyBot_GM_Heavy_Steelfist_Gauntlet } } WaveSpawn { WaitForAllSpawned "primary_steelfist" Where spawnbot_invasion TotalCount 28 MaxActive 9 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 1 TotalCurrency 100 RandomChoice { TFBot { Template YoovyBot_GM_Heavy_GRU } TFBot { Template YoovyBot_GM_Heavy_GRU Tag nav_prefer_flank_right BehaviorModifiers push } TFBot { Template YoovyBot_GM_Heavy_GRU Tag nav_prefer_flank_left BehaviorModifiers push } } } WaveSpawn { WaitForAllSpawned "primary_steelfist" TotalCount 1 WaitBeforeStarting 45 TotalCurrency 200 FirstSpawnMessage "{blue}An Armored Tank has arrived with {reset}50,000 {blue}HP!" FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { SpawnTemplate "ColorTank_DarkBlue" Scale 1.2 Health 50000 Speed 75 Name "boss" StartingPathTrackNode "boss_path_b1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { WaitForAllSpawned "primary_steelfist" Where spawnbot TotalCount 16 MaxActive 12 SpawnCount 4 WaitBeforeStarting 65 WaitBetweenSpawns 25 TotalCurrency 200 Squad { TFBot { Template YoovyBot_GM_Heavy_Steelfist_Gauntlet } TFBot { Template YoovyBot_GM_Soldier_Conch_Ext } TFBot { Template YoovyBot_GM_Soldier_Conch_Ext } TFBot { Template YoovyBot_GM_Soldier_Conch_Ext } } } WaveSpawn { WaitForAllSpawned "primary_steelfist" TotalCount 1 WaitBeforeStarting 120 TotalCurrency 0 FirstSpawnMessage "{blue}An Armored Tank has arrived with {reset}50,000 {blue}HP!" FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { SpawnTemplate "ColorTank_DarkBlue" Scale 1.2 Health 50000 Speed 75 Name "boss" Skin 1 StartingPathTrackNode "boss_path_b1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } }