#base robot_giant.pop #base robot_standard.pop population { StartingCurrency 0 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 12 CooldownTime 42 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Engineer Where spawnbot_single_flag BeginAtWave 3 RunForThisManyWaves 2 InitialCooldown 18 CooldownTime 32 DesiredCount 2 TFBot { TeleportWhere spawnbot_right Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Objective DestroySentries Where spawnbot InitialCooldown 42 CooldownTime 62 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 42 MaxActive 20 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave1 TotalCurrency 0 TotalCount 18 MaxActive 18 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 1 RandomSpawn 1 Where spawnbot_invasion TFBot { Template T_TFBot_Pyro_Flaregun } } WaveSpawn { WaitForAllDead wave1 TotalCurrency 0 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 9 Support Limited Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Engineer_Sentry_Battle } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { WaitForAllDead wave1 TotalCurrency 0 TotalCount 24 MaxActive 12 SpawnCount 3 WaitBeforeStarting 1 WaitBetweenSpawns 4 Where spawnbot TFBot { Skill Expert Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast Attributes "AlwaysCrit" } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 12 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 7 RandomSpawn 1 Where spawnbot_right Where spawnbot_left Squad { TFBot { Skill Easy Template T_TFBot_Demoman_Knight Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { Name wave1 TotalCurrency 0 TotalCount 24 MaxActive 6 SpawnCount 2 WaitBeforeStarting 1 WaitBetweenSpawns 1 Where spawnbot TFBot { Template T_TFBot_Sniper_Huntsman } } WaveSpawn { Name wave1 TotalCurrency 0 TotalCount 6 MaxActive 6 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 6 Where spawnbot TFBot { Skill Expert Template T_TFBot_Pyro Attributes "AlwaysFireWeapon" } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 42 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot_right Where spawnbot_left TFBot { Template T_TFBot_Scout_Sandman_FastCharge } } WaveSpawn { TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 16 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } TFBot { Template T_TFBot_Giant_Medic_Regen } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 10 Where spawnbot_right TFBot { Template T_TFBot_Demoman_Samurai } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 10 Where spawnbot_left TFBot { Template T_TFBot_Demoman_Samurai } } WaveSpawn { Name wave1 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { WaitForAllDead wave1 TotalCurrency 0 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 4 Where spawnbot TFBot { Skill Normal Template T_TFBot_Scout_Shortstop Attributes "AlwaysCrit" } } WaveSpawn { Name wave2 WaitForAllDead wave1 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 11 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { WaitForAllDead wave2 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 10 Where spawnbot Tank { Health 12000 Name Tank Speed 75 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { WaitForAllDead wave2 TotalCurrency 0 TotalCount 28 MaxActive 14 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 5 Support Limited Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Engineer_Sentry_Battle } TFBot { Template T_TFBot_Medic_QuickFix } } } WaveSpawn { WaitForAllDead wave2 TotalCurrency 0 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 7 Where spawnbot TFBot { Template T_TFBot_Demoman_Samurai } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 10 Where spawnbot TFBot { Health 18000 Template T_TFBot_Giant_Demo_Burst Attributes "AlwaysCrit" Attributes "UseBossHealthBar" } } WaveSpawn { TotalCurrency 0 TotalCount 12 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 4 Support Limited Where spawnbot Squad { TFBot { Template T_TFBot_Engineer_Sentry_Battle } TFBot { Template T_TFBot_Scout_Melee Attributes "AlwaysCrit" ClassIcon scout_bat } } } WaveSpawn { TotalCurrency 0 TotalCount 100 MaxActive 9 SpawnCount 3 WaitBeforeStarting 14 WaitBetweenSpawns 3 Where spawnbot Support 1 TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal } } } }