//SEX #base robot_giant.pop #base robot_standard.pop population { StartingCurrency 600 RespawnWaveTime 3 CanBotsAttackWhileInSpawnRoom yes RespecLimit 1 ClassLimit { Heavyweapons 0 //problem?????? } Advanced 1 Mission { Objective DestroySentries Where spawnbot_right CooldownTime 40 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Engineer Where spawnbot BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 25 DesiredCount 1 TFBot { TeleportWhere spawnbot_invasion Template T_TFBot_Engineer_Sentry_Teleporter } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 5 CooldownTime 25 DesiredCount 4 TFBot { Template T_TFBot_Sniper_sydney_sleeper } } Mission { Objective Sniper Where spawnbot BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 15 CooldownTime 25 DesiredCount 2 TFBot { Template T_TFBot_Sniper_sydney_sleeper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 25 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 1 CooldownTime 20 DesiredCount 3 TFBot { Template T_TFBot_Spy } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 11 TotalCurrency 14 TotalCount 14 MaxActive 7 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 2 Where spawnbot_right RandomChoice { TFBot { Class Scout Skill easy } TFBot { Class Scout Skill normal } TFBot { Class Scout Skill hard } TFBot { Class Scout Skill normal } TFBot { Class Scout Skill hard } TFBot { Class Scout Skill expert Tag nav_prefer_flank_right } } } WaveSpawn { Name 11 TotalCurrency 14 TotalCount 14 MaxActive 7 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 2 Where spawnbot_left Squad { TFBot { Class Scout Skill Hard } } } WaveSpawn { TotalCurrency 230 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demoman Attributes AlwaysFireWeapon } } } WaveSpawn { Name 12 WaitForAllDead 11 TotalCurrency 40 TotalCount 20 MaxActive 20 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot_invasion Squad { TFBot { ClassIcon heavy_deflector Health 300 Name "Deflector Heavy" Class Heavyweapons Skill Normal ItemAttributes { ItemName deflector "attack projectiles" 1 } Item "deflector" Item "the u-clank-a" } } } WaveSpawn { WaitForAllSpawned 12 TotalCurrency 292 TotalCount 6 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_invasion RandomChoice { TFBot { Skill normal Template T_TFBot_Giant_Demoman Attributes AlwaysFireWeapon } TFBot { Skill expert Template T_TFBot_Giant_Demoman } } } WaveSpawn { WaitForAllDead 12 TotalCurrency 60 TotalCount 20 MaxActive 14 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot_invasion Squad { TFBot { Skill Expert Template T_TFBot_Scout_Melee } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 2 MaxActive 4 SpawnCount 2 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 15 Support 1 Squad { TFBot { Template T_TFBot_Engineer_Sentry_Battle Attributes ignoreflag } TFBot { Skill Hard Template T_TFBot_Soldier_Extended_Concheror } } } WaveSpawn { Name 21 TotalCurrency 60 TotalCount 30 MaxActive 14 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 1 Squad { TFBot { Class Demoman Skill normal } } } WaveSpawn { Name 21 TotalCurrency 40 TotalCount 10 MaxActive 4 SpawnCount 1 Where spawnbot_invasion WaitBeforeStarting 0 WaitBetweenSpawns 3 Squad { TFBot { Class Pyro Skill Normal Item "the backburner" } } } WaveSpawn { Name 21 TotalCurrency 84 TotalCount 4 MaxActive 2 SpawnCount 2 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 7 Squad { TFBot { Template T_TFBot_Giant_Scout } } } WaveSpawn { Name 22 WaitForAllSpawned 21 TotalCurrency 120 TotalCount 3 MaxActive 3 SpawnCount 1 Where spawnbot_invasion WaitBeforeStarting 3 WaitBetweenSpawns 12 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } } } WaveSpawn { Name 22 WaitForAllDead 21 TotalCurrency 48 TotalCount 16 MaxActive 8 SpawnCount 1 Where spawnbot_invasion WaitBeforeStarting 0 WaitBetweenSpawns 1 Squad { TFBot { Template T_TFBot_Demoman } } } WaveSpawn { WaitForAllSpawned 22 TotalCurrency 124 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot_right WaitBeforeStarting 10 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons Tag nav_prefer_flank_right } } } WaveSpawn { WaitForAllSpawned 22 TotalCurrency 124 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot_left WaitBeforeStarting 10 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons Tag nav_prefer_flank_left } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 31 TotalCurrency 325 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { Tank { Health 15000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name 32 TotalCurrency 100 TotalCount 5 MaxActive 4 SpawnCount 1 Where spawnbot_invasion WaitBeforeStarting 5 WaitBetweenSpawns 7 Squad { TFBot { Template T_TFBot_Giant_Scout_Fast } } } WaveSpawn { TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 1 Squad { TFBot { Template T_TFBot_Giant_Scout_Fast } } } WaveSpawn { WaitForAllDead 31 TotalCurrency 400 TotalCount 8 MaxActive 4 SpawnCount 1 Where spawnbot_invasion WaitBeforeStarting 0 WaitBetweenSpawns 7 Squad { TFBot { Skill Expert Template T_TFBot_Giant_Soldier_Crit } } } WaveSpawn { WaitForAllDead 31 TotalCurrency 100 TotalCount 10 MaxActive 12 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 3 Support 1 RandomChoice { TFBot { Class Scout Skill easy } TFBot { Class Scout Skill expert } TFBot { Class Scout Skill Normal } TFBot { Class Scout Skill Normal } TFBot { Class Scout Skill easy } TFBot { Class Scout Skill hard } } } WaveSpawn { WaitForAllDead 32 TotalCurrency 200 TotalCount 1 MaxActive 5 SpawnCount 1 Where spawnbot WaitBeforeStarting 20 WaitBetweenSpawns 10 Squad { Tank { Health 15000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 41 TotalCurrency 84 TotalCount 21 MaxActive 14 SpawnCount 1 Where spawnbot_invasion WaitBeforeStarting 0 WaitBetweenSpawns 3 Squad { TFBot { Template T_TFBot_Heavyweapons_Fist } } } WaveSpawn { TotalCurrency 70 TotalCount 14 MaxActive 4 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 4 Squad { TFBot { Skill Expert Class Demoman } } } WaveSpawn { Name 41 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 14 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } } } WaveSpawn { Name 42 WaitForAllDead 41 TotalCurrency 150 TotalCount 2 MaxActive 2 SpawnCount 2 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { WaitForAllSpawned 42 TotalCurrency 100 TotalCount 20 MaxActive 20 SpawnCount 1 Where spawnbot_right WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomChoice { TFBot { Skill Expert class Pyro Tag nav_prefer_flank_left } TFBot { Skill Expert class Pyro Tag nav_prefer_flank_right } } } WaveSpawn { WaitForAllSpawned 42 TotalCurrency 246 TotalCount 2 MaxActive 2 SpawnCount 2 Where spawnbot WaitBeforeStarting 25 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Giant_Medic } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 180 TotalCount 9 MaxActive 9 SpawnCount 3 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 5 Squad { TFBot { Name "Giant Heater Heavy" Template T_TFbot_Heavyweapons_Heater } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { Name 51 TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 4 Where spawnbot_left WaitBeforeStarting 25 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Soldier_BurstFire } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { Name 52 WaitForAllDead 51 TotalCurrency 550 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 1 Squad { Tank { Health 20000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { WaitForAllDead 51 TotalCurrency 90 TotalCount 30 MaxActive 15 SpawnCount 1 Where spawnbot_right WaitBeforeStarting 0 WaitBetweenSpawns 1 RandomChoice { TFBot { Class Soldier Skill hard Tag nav_prefer_flank_left } TFBot { Class Soldier Skill hard Tag nav_prefer_flank_right } } } WaveSpawn { WaitForAllDead 51 TotalCurrency 320 TotalCount 8 MaxActive 4 SpawnCount 1 Where spawnbot_invasion WaitBeforeStarting 0 WaitBetweenSpawns 7 Squad { TFBot { Template T_TFBot_Giant_Scout_FAN } } } WaveSpawn { WaitForAllSpawned 52 TotalCurrency 240 TotalCount 8 MaxActive 8 SpawnCount 4 Where spawnbot WaitBeforeStarting 30 WaitBetweenSpawns 10 Squad { TFBot { Template T_TFBot_Soldier_BurstFire } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { TotalCurrency 20 TotalCount 2 MaxActive 1 SpawnCount 1 Where spawnbot_invasion WaitBeforeStarting 0 WaitBetweenSpawns 1 Support 1 Squad { TFBot { Template T_TFBot_Engineer_Sentry_Battle Attributes ignoreflag } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 100 TotalCount 5 MaxActive 5 SpawnCount 1 Where spawnbot WaitBetweenSpawns 3 Squad { TFBot { Template T_TFBot_GIant_Scout_bonk Name "Giant Bonk Scout" } } } WaveSpawn { TotalCurrency 200 TotalCount 5 MaxActive 5 SpawnCount 1 Where spawnbot_right WaitBeforeStarting 15 WaitBetweenSpawns 7 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Tag nav_prefer_flank_right } } } WaveSpawn { TotalCurrency 200 TotalCount 5 MaxActive 5 SpawnCount 1 Where spawnbot_left WaitBeforeStarting 16 WaitBetweenSpawns 7 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Tag nav_prefer_flank_left } } } WaveSpawn { Name 61 TotalCurrency 300 TotalCount 1 MaxActive 5 SpawnCount 1 Where spawnbot WaitBeforeStarting 10 WaitBetweenSpawns 10 Squad { Tank { Health 40000 Name Tank Speed 75 Skin 1 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { TotalCurrency 0 TotalCount 3 MaxActive 3 SpawnCount 3 Where spawnbot_right WaitBeforeStarting 0 WaitBetweenSpawns 1 Support 1 Squad { TFBot { Template T_TFBot_Engineer_Sentry_tele_Battle TeleportWhere spawnbot_invasion Attributes ignoreflag } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Sniper_Huntsman Attributes "AlwaysCrit" } } } WaveSpawn { WaitForAllDead 61 TotalCurrency 400 TotalCount 8 MaxActive 4 SpawnCount 2 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 19 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { WaitForAllDead 61 TotalCurrency 200 TotalCount 40 MaxActive 14 SpawnCount 1 Where spawnbot_invasion WaitBeforeStarting 0 WaitBetweenSpawns 1 Support 1 RandomChoice { TFBot { Template T_TFBot_Scout_Bonk Item "the atomizer" } TFBot { Skill Expert WeaponRestrictions PrimaryOnly Template T_TFBot_Scout_Bonk } TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman Attributes "AlwaysCrit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 71 TotalCurrency 0 TotalCount 20 MaxActive 2 SpawnCount 2 Where spawnbot_right WaitBeforeStarting 10 WaitBetweenSpawns 3 Support 1 Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle Attributes ignoreflag TeleportWhere spawnbot TeleportWhere spawnbot_invasion } TFBot { Template T_TFBot_Medic } } } WaveSpawn { TotalCurrency 120 TotalCount 12 MaxActive 4 SpawnCount 2 Where spawnbot_invasion WaitBeforeStarting 1 WaitBetweenSpawns 5 Squad { TFbot { class Heavyweapons WeaponRestrictions SecondaryOnly classicon heavy_shotgun Characterattributes { "damage bonus" 1.25 } Skill expert } TFbot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { TotalCurrency 120 TotalCount 12 MaxActive 6 SpawnCount 1 Where spawnbot_invasion WaitBeforeStarting 1 WaitBetweenSpawns 1 RandomChoice { TFbot { class Heavyweapons WeaponRestrictions SecondaryOnly classicon heavy_shotgun Characterattributes { "damage bonus" 1.25 } Skill expert } TFbot { class Heavyweapons WeaponRestrictions SecondaryOnly classicon heavy_shotgun Characterattributes { "damage bonus" 1.25 } Skill expert Tag nav_prefer_flank_right } TFbot { class Heavyweapons WeaponRestrictions SecondaryOnly classicon heavy_shotgun Characterattributes { "damage bonus" 1.25 } Skill expert Tag nav_prefer_flank_left } } } WaveSpawn { TotalCurrency 360 name w7gheavy TotalCount 6 MaxActive 6 SpawnCount 1 Where spawnbot_invasion WaitBeforeStarting 5 WaitBetweenSpawns 2 RandomChoice { TFBot { Template T_TFBot_Giant_Pyro Attributes AlwaysCrit Item "the dragon's fury" } TFBot { Template T_TFBot_Giant_Pyro Attributes AlwaysCrit Item "the dragon's fury" Tag nav_prefer_flank_right } TFBot { Template T_TFBot_Giant_Pyro Attributes AlwaysCrit Item "the dragon's fury" Tag nav_prefer_flank_left } } } WaveSpawn { Name troll TotalCurrency 200 TotalCount 20 MaxActive 14 SpawnCount 2 Where spawnbot WaitForAllSpawned w7gheavy WaitBetweenSpawns 3 WaitBeforeStarting 20 Squad { TFBot { Template T_TFBot_Giant_Pyro Attributes AlwaysCrit Item "the dragon's fury" } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { TotalCurrency 60 TotalCount 12 MaxActive 1 SpawnCount 1 Where spawnbot_invasion WaitBeforeStarting 0 WaitBetweenSpawns 1 Squad { TFBot { Template T_TFBot_Giant_Scout_Fast skill expert Attributes AlwaysCrit Attributes AlwaysFireWeapon } } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot_right WaitForAllDead troll TFBot { Template T_TFBot_Giant_Metalbeard scale 1.75 } } WaveSpawn { TotalCurrency 40 TotalCount 10 MaxActive 10 SpawnCount 1 Where spawnbot WaitBeforeStarting 5 WaitBetweenSpawns 3 WaitForAllDead troll Support 1 TFBot { Class Scout Skill Expert } } } }