#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop WaveSchedule { StartingCurrency 1 CanBotsAttackWhileInSpawnRoom No RespawnWaveTime 7 Templates { Wave2Sniper { ClassIcon sniper Health 125 Class Sniper Skill Expert BehaviorModifiers Push Attributes IgnoreFlag Attributes AlwaysFireWeapon Attributes AlwaysCrit Name "YOU JUST GOT BOT ROLLED!!" Item "The Cozy Camper" } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "Wave1_1" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 Where spawnbot TFBot { Template T_TFBot_Chief_Soldier Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_2" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_1" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Demo_Spammer_Reload_Chief Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_3" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_2" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Extended_Battalion Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit BehaviorModifiers Push } } WaveSpawn { Name "Wave1_4" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_3" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Metalbeard Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_5" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_4" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit BehaviorModifiers Push } } WaveSpawn { Name "Wave1_6" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_5" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_7" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_6" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Heavyweapons Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit BehaviorModifiers Push } } WaveSpawn { Name "Wave1_8" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_7" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit BehaviorModifiers Push } } WaveSpawn { Name "Wave1_9" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_8" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Crit Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_10" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_9" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit BehaviorModifiers Push } } WaveSpawn { Name "Wave1_11" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_10" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Pyro_Flare_Spammer Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_12" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_11" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Chief_Gauntlet Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_13" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_12" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Chief_Pyro Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_14" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_13" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_15" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_14" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_16" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_15" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_17" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_16" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Heavyweapons_Heater Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_18" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_17" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Boxing_Heavy Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_19" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_18" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Demo_Burst Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_20" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_19" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Spammer Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_21" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_20" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_21" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_20" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Medic Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_22" TotalCurrency 80 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_21" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_RocketPush Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } WaveSpawn { Name "Wave1_23" TotalCurrency 79 TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "Wave1_22" WaitBeforeStarting 3 Where spawnbot TFBot { Template T_TFBot_Chief_Heavyweapons_HealOnKill Health 250 Attributes IgnoreEnemies Attributes AlwaysCrit } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Friendly TotalCurrency 1 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 0 Where spawnbot TFBot { Class Heavyweapons Name "You killed him! You monster..." Skill Easy ClassIcon heavy_mittens WeaponRestrictions MeleeOnly Health 150 Attributes IgnoreEnemies Item "The Holiday Punch" Item "Snack Stack" } } WaveSpawn { Name wave2a TotalCurrency 800 TotalCount 24 MaxActive 8 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 2 Where spawnbot WaitForAllDead Friendly RandomChoice { TFBot { Template Wave2Sniper Item "The Skull Island Topper" } TFBot { Template Wave2Sniper Item "Ghostly Gibus" } TFBot { Template Wave2Sniper Item "The Full Head of Steam" } TFBot { Template Wave2Sniper Item "The Gentle Munitionne of Leisure" } } } WaveSpawn { Name wave2a3 TotalCurrency 49 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 0 Where spawnbot WaitForAllDead Friendly Squad { TFBot { Template T_TFBot_Soldier_Buff_Banner Name "Tryhard Soldier" Skill Expert Item "The Caribbean Conqueror" Item "The Brawling Buccaneer" Item "The Black Box" Attributes SpawnWithFullCharge } TFBot { Template T_TFBot_Medic ClassIcon medic_giant Tag bot_squad_member Name "Tryhard Medic" Skill Expert Item "The Quick-Fix" Item "The Team Captain" Item "Medical Monarch" Attributes SpawnWithFullCharge } } } } }