#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_titan_weapons.pop population { StartingCurrency 30000 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes Advanced 1 NoRomevisionCosmetics 1 VacNumCharges 16 MarkedForDeathLifetime 1 ImprovedAirblast 16 // Pyros being able to reflect more stuff. StandableHeads 1 BunnyHop 1 EventPopfile Halloween AllowJoinTeamBlue 1 AllowJoinTeamBlueMax 2 RemoveBluVelocityLimit 1 FlagResetTime //Overrides default bomb reset time { Name "intel" //Name of flag entity on the map ResetTime 30 } ExtraSpawnPoint { Name "spawnbot_shed" TeamNum 3 X "1200" Y "1418" Z "370" } ExtraTankPath { Name "tankpath_flight" Node "-50 3000 1300" Node "0 2100 1600" Node "-100 -1235 2050" Node "-90 -1850 485" } ExtraTankPath { Name "tankpath_assault" Node "950 -1850 488" Node "25 -1850 488" } ExtraTankPath { Name "tankpath_assault1" Node "-850 -1850 492" Node "-200 -1850 488" } PlayerAttributes { "move speed bonus" 1.6 "cancel falling damage" 1 "increased jump height" 1.6 "health regen" 40 Scout { "move speed bonus" 1.9 "increased jump height" 1.5 } Medic { "Health regen" 150 "move speed bonus" 1.5 } Spy { "move speed bonus" 1.6 } } Templates { } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target bombpath_arrows_clear_relay Action Trigger } DoneOutput { Target bombpath_wavefinished Action Trigger } WaveSpawn { Name 666_rush_scout TotalCurrency 110 TotalCount 30 MaxActive 12 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 StartWaveWarningSound mvm/ambient_mp3/mvm_siren.mp3 StartWaveWarningSound ui/gamestartup16.mp3 Where spawnbot Squad { TFBot { Name "Giant Scout" Class Scout ClassIcon scout_giant Health 4000 Scale 1.75 Tag "bot_giant" Attributes "Miniboss" Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "tf_weapon_scattergun" "damage bonus" 0.3 "fire rate bonus" 0.6 "faster reload rate" 0.01 "clip size upgrade atomic" 54 } CharacterAttributes { "airblast vulnerability multiplier" 0.8 "move speed bonus" 0.7 } Item "tf_weapon_scattergun" } } } WaveSpawn { Name 666_demospam TotalCurrency 500 TotalCount 1 MaxActive 1 StartWaveMessage "By Flyfilo2 And Honaaa" SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 1 Squad { TFBot { Name "DemoBAM?!" Health 50000 Skill Expert ClassIcon demo_giant Class demoman WeaponRestrictions PrimaryOnly Scale 1.75 Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AlwaysCrit" ItemAttributes { ItemName "Festive Grenade Launcher" "damage bonus" 6 "Blast radius increased" 6 "Projectile speed increased" 1.5 "Projectile range increased" 9 "fire rate bonus" 2 "faster reload rate" 0.1 "clip size upgrade atomic" 6 "damage causes airblast" 1 "use large smoke explosion" 1 } ItemAttributes { ItemName "tyrant's helm" "attach particle effect" 17 } CharacterAttributes { "move speed bonus" 0.15 "airblast vulnerability multiplier" 0.2 "health regen" 100 } Item "Festive Grenade Launcher" Item "tyrant's helm" Item "osx item" } } } WaveSpawn { Name 666_rocket_heavies WaitForAllDead 666_demospam TotalCurrency 900 TotalCount 48 MaxActive 24 SpawnCount 12 WaitBeforeStarting 0 WaitBetweenSpawns 5.5 Where spawnbot Squad { TFBot { ClassIcon Soldier Class Soldier Name "Fast Rapid Soldier" Health 750 Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Direct Hit" "faster reload rate" 0.11 "fire rate bonus" 0.33 "blast radius increased" 2.5 "damage bonus" 0.2 } Item "The Direct Hit" } } } WaveSpawn { Name 666_Sentryneer //Half Sentry, Half Engi. WaitForAllDead 666_rocket_heavies TotalCurrency 450 TotalCount 28 MaxActive 7 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 StartWaveMessage "Engi's greatest creation yet. THE SENTRY-NEER." Where spawnbot Squad { TFBot { Name "Sentryneer" ClassIcon Engineer Class Engineer Health 750 Skill Expert WeaponRestrictions SecondaryOnly Action FetchFlag ItemAttributes { ItemName "TF_Weapon_Pistol" "damage bonus" 0.4 "faster reload rate" 0.1 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 1.4 "fire retardant" 1 "airblast vulnerability multiplier" 0 } Item "TF_Weapon_Pistol" item "Brain Interface" Item "The Cute Suit" } } } WaveSpawn { Name 666_Sentryneer_support WaitForAllDead 666_Sentryneer Support 1 TotalCurrency 450 TotalCount 999 MaxActive 9 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Name "Sentryneer" ClassIcon Engineer Class Engineer Health 1250 Skill Expert WeaponRestrictions SecondaryOnly Action FetchFlag ItemAttributes { ItemName "TF_Weapon_Pistol" "damage bonus" 0.4 "faster reload rate" 0.1 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 1.4 "fire retardant" 1 "airblast vulnerability multiplier" 0 } Item "TF_Weapon_Pistol" item "Brain Interface" Item "The Cute Suit" } } } WaveSpawn { Name 666_Sentryneer_Boss //Half Sentry, Half Engi. WaitForAllDead 666_Sentryneer TotalCurrency 550 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Name "Dell Conagher" ClassIcon Engineer Class Engineer Health 35000 Skill Expert WeaponRestrictions SecondaryOnly Scale 1.75 Tag "bot_giant" Attributes AlwaysCrit Attributes MiniBoss Attributes UseBossHealthBar Action FetchFlag ItemAttributes { ItemName "TF_Weapon_Pistol" "damage bonus" 2 "faster reload rate" 0.4 "fire rate bonus" 0.5 } CharacterAttributes { "fire retardant" 1 "airblast vulnerability multiplier" 0 "move speed bonus" 0.3 } Item "TF_Weapon_Pistol" item "Brain Interface" Item "The Cute Suit" } } } WaveSpawn { Name 666_small_in_giant WaitForAllspawned 666_Sentryneer_Boss TotalCurrency 0 TotalCount 64 MaxActive 16 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 0.5 Where spawnbot Squad { TFBot { Name "The Silly Little Scallywag Pyro" ClassIcon pyro Class pyro Health 650 Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "damage bonus" 2.5 "flame size bonus" 3 "flame life bonus" 6 "ring of fire while aiming" 1 "airblast pushback scale" 1.5 } CharacterAttributes { "move speed bonus" 1.25 "airblast vulnerability multiplier" 2 } Item "TF_WEAPON_FLAMETHROWER" } TFBot { ClassIcon pyro_giant Health 15000 Name "Plasma Pyro - T5" Scale 1.75 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the nostromo napalmer" "flame life bonus" 3 "flame size bonus" 3 "damage bonus" 4 "fire rate bonus" 0.5 "ring of fire while aiming" 1 "attach particle effect" 701 } CharacterAttributes { "move speed bonus" 0.3 "airblast vulnerability multiplier" 0.2 } Item "the nostromo napalmer" Item "brigade helm" } } } WaveSpawn { Name 666_Scout_Boss TotalCurrency 1000 WaitForAllDead 666_Sentryneer_Boss TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 7.5 Where spawnbot Squad { TFBot { Name "Rush Scout" ClassIcon scout_armored_hyper Class Scout Health 12500 Skill Expert WeaponRestrictions SecondaryOnly Scale 1.75 Tag "bot_giant" Attributes AlwaysCrit Attributes MiniBoss BehaviorModifiers Push ItemAttributes { ItemName "TF_Weapon_Pistol" "damage bonus" 2 } CharacterAttributes { "move speed bonus" 1.5 } Item "TF_Weapon_Pistol" } } } WaveSpawn { Name 666_Weeb_Spies WaitForAllDead 666_Scout_Boss TotalCurrency 300 TotalCount 10 MaxActive 10 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot_mission_spy Squad { TFBot { Name "Weeb Ass Spy Main" ClassIcon spy Class Spy Skill Expert Health 125 Attributes "AlwaysCrit" ItemAttributes { ItemName "Conniver's Kunai" "damage bonus" 1.5 } ItemAttributes { ItemName "L'etranger" "damage bonus" 1.25 "faster reload rate" 0.75 } CharacterAttributes { "move speed bonus" 1.25 "silent killer" 1 } Item "Conniver's Kunai" Item "Hong Kong Cone" Item "N'oh Mercy" Item "Rogue's Robe" Item "L'etranger" Item "Dead Ringer" Item "Red Tape-Recorder" } } } WaveSpawn { Name 666_Hoovy_Standard WaitForAllDead 666_Scout_Boss TotalCurrency 350 TotalCount 40 MaxActive 10 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 0.25 Where spawnbot Squad { TFBot { Name "Hoovy" ClassIcon heavy Class HeavyWeapons Skill Expert Health 250 Attributes "AlwaysCrit" WeaponRestrictions MeleeOnly Item "Holiday Punch" Item "Sandvich" Item "Tough Guy's Toque" Item "The All-Father" } } } WaveSpawn { Name 666_first_fly_tanks WaitForAllDead 666_Hoovy_Standard TotalCurrency 100 TotalCount 10 MaxActive 5 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot Squad { Tank { Health 5000 Name tankboss_flight Speed 100 StartingPathTrackNode "tankpath_flight_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } Gravity 0 } } } WaveSpawn { Name 666_the_fiends WaitForAllDead 666_Hoovy_Standard TotalCurrency 600 TotalCount 60 MaxActive 20 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.2 FirstSpawnWarningSound ui/gamestartup15.mp3 Where spawnbot Squad { TFBot { Name "The Fiend" Class HeavyWeapons ClassIcon heavy_shotgun_fast WeaponRestrictions SecondaryOnly Skill Expert Health 300 ItemAttributes { ItemName "The Family Business" "faster reload rate" 0.1 "fire rate bonus" 0.75 "damage bonus" 0.4 } CharacterAttributes { "move speed bonus" 1.25 } Item "The Family Business" Item "Football Helmet" } } } WaveSpawn { Name 666_med_pyros WaitForAllDead 666_the_fiends TotalCurrency 0 TotalCount 40 MaxActive 20 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 0.1 Where spawnbot Squad { TFBot { ClassIcon pyro Health 150 Name Pyro Class Pyro Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "the phlogistinator" "damage bonus" 0.75 "heal on hit for rapidfire" 50 } Item "the phlogistinator" } TFBot { ClassIcon medic Health 100 Name "Flashers" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_medigun "heal rate bonus" 15 "uber duration bonus" -4 "ubercharge rate bonus" 6 "bot medic uber deploy delay duration" 151 } } } } WaveSpawn { Name 666_flying_tank_rush WaitForAllDead 666_med_pyros TotalCurrency 0 TotalCount 15 MaxActive 15 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 Where spawnbot Squad { Tank { Health 2500 Name tankboss_flight StartingPathTrackNode "tankpath_flight_1" Speed 150 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } Gravity 0 } } } WaveSpawn { Name 666_airstrikers WaitForAllDead 666_flying_tank_rush TotalCurrency 0 TotalCount 20 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 Where spawnbot Squad { TFBot { ClassIcon soldier_libertylauncher Health 80 AutoJumpMin 1 AutoJumpMax 3 Name "Parachute Airstrikers" Class Soldier Skill Expert AutoJumpMin 1 AutoJumpMax 3 Attributes "AutoJump" Attributes "AlwaysCrit" ItemAttributes { ItemName "the air strike" "fire rate bonus" 0.5 "faster reload rate" 0.05 "damage bonus" 0.25 "projectile spread angle penalty" 2 "projectile speed increased" 5 } CharacterAttributes { "increased jump height" 5 "cancel falling damage" 1 } Item "the air strike" Item "the b.a.s.e. jumper" Item "tyrant's helm" Item "osx item" } } } WaveSpawn { Name 666_rocketers WaitForAllDead 666_airstrikers TotalCurrency 0 TotalCount 16 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { ClassIcon soldier Health 20000 Name "Rocket Rainer - T5" Scale 1.75 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the original" "damage bonus" 0.8 "faster reload rate" 0.01 "fire rate bonus" 0.8 "projectile spread angle penalty" 4 "Projectile speed increased" 0.8 } CharacterAttributes { "airblast vulnerability multiplier" 0.05 "move speed bonus" 0.45 } Item "the original" } } } WaveSpawn { Name 666_scallywags WaitForAllDead 666_rocket_heavies TotalCurrency 0 TotalCount 64 MaxActive 16 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 0.5 Where spawnbot_left Squad { TFBot { Name "The Silly Little Scallywag Pyro" ClassIcon pyro Class pyro Health 650 Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "damage bonus" 2.5 "flame size bonus" 3 "flame life bonus" 6 "ring of fire while aiming" 1 "airblast pushback scale" 1.5 } CharacterAttributes { "move speed bonus" 1.25 "airblast vulnerability multiplier" 2 } Item "TF_WEAPON_FLAMETHROWER" } } } WaveSpawn { Name 666_Rainers WaitForAllDead 666_scallywags TotalCount 24 MaxActive 12 SpawnCount 1 TotalCurrency 0 WaitBeforeStarting 5 WaitBetweenSpawns 0.25 Where spawnbot_right Squad { TFBot { ClassIcon soldier_rocketrain_homing_nys Health 2500 Name "Rocket Rainer" Scale 1.75 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the original" "damage bonus" 1.5 "faster reload rate" 0.01 "fire rate bonus" 0.5 "projectile spread angle penalty" 3 "Projectile speed increased" 0.75 } CharacterAttributes { "airblast vulnerability multiplier" 0.15 "move speed bonus" 0.3 } HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 0.75 TurnPower 90 MaxAimError 360 } Item "the original" } } } WaveSpawn { Name 666_insane_scout_rush WaitForAllDead 666_Rainers TotalCurrency 0 TotalCount 256 MaxActive 24 SpawnCount 3 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 0.1 Squad { TFBot { ClassIcon scout Class scout Skill Expert WeaponRestrictions PrimaryOnly Health 50 Name "Rush Scout" ItemAttributes { ItemName "gold botkiller scattergun mk.i" "faster reload rate" 0.5 "fire rate bonus" 0.8 "explosive bullets" 75 "move accuracy mult" 2 } CharacterAttributes { "move speed bonus" 1.5 } Item "gold botkiller scattergun mk.i" } } } WaveSpawn { Name 666_Big_Shot WaitForAllDead 666_insane_scout_rush TotalCurrency 1500 TotalCount 1 MaxActive 1 SpawnCount 1 Where spawnbot WaitBeforeStarting 0 WaitBetweenSpawns 1 Squad { TFBot { ClassIcon boss_soldier_tankdestroyer Health 250000 Name "BIG SHOT" Class Soldier Scale 1.75 Skill Expert Attributes Miniboss Attributes AlwaysCrit Attributes UseBossHealthBar WeaponRestrictions PrimaryOnly tag "bot_giant" ItemAttributes { ItemName "the original" "faster reload rate" 0.01 "clip size bonus" 50 "fire rate bonus" 0.2 "damage bonus" 0.8 } HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 0.1 TurnPower 180 MaxAimError 360 Acceleration 1000 } CharacterAttributes { "move speed bonus" 0.15 "airblast vulnerability multiplier" 0.1 "health regen" 200 } Item "the original" } } } WaveSpawn { Name 666_OKTOBERFEST WaitForAllDead 666_Big_Shot TotalCurrency 3500 TotalCount 1 MaxActive 1 SpawnCount 1 StartWaveMessage "Ever wonder what happens when you cross BIG SHOT with OKTOBERFEST?" WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { ClassIcon Medic Class Medic Skill Expert Name "OKTOBERFEST!" Health 350000 Attributes "ProjectileShield" Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AlwaysCrit" ItemAttributes { ItemName "Kritzkrieg" "overheal bonus" 4 "ubercharge rate bonus" 4 "heal rate bonus" 4 "is australium item" 1 } ItemAttributes { ItemName "Vintage Tyrolean" "attach particle effect" 13 } ItemAttributes { ItemName "The Crusader's Crossbow" "damage bonus" 2.5 "fire rate bonus" 0.2 "faster reload rate" 0.1 } CharacterAttributes { "move speed bonus" 0.15 "airblast vulnerability multiplier" 0 "health regen" 200 } Item "The Crusader's Crossbow" Item "UberSaw" Item "Vintage Tyrolean" Item "Kritzkrieg" Item "Ubersaw" } } } } }