#base robot_standard.pop #base robot_giant.pop WaveSchedule { StartingCurrency 750 RespawnWaveTime 5 CanBotsAttackWhileInSpawnRoom no Mission // sentry buster { Objective DestroySentries InitialCooldown 5 Where spawnbot BeginAtWave 1 RunForThisManyWaves 23 CooldownTime 25 TFBot { Template T_TFBot_SentryBuster } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "1a" Where spawnbot TotalCount 30 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 150 TFBot { Template T_TFBot_Demoman } } WaveSpawn { Name "1b" Where spawnbot TotalCount 30 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 100 TFBot { Template T_TFBot_Soldier_RocketPush } } WaveSpawn { Name "1c" Where spawnbot TotalCount 6 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 250 TFBot { Template T_TFBot_Giant_Demoman } } WaveSpawn { WaitForAllDead "1c" Name "1d" Where spawnbot TotalCount 32 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 100 TFBot { Template T_TFBot_Pyro } } WaveSpawn { WaitForAllDead "1c" Name "1e" Where spawnbot TotalCount 16 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 150 TFBot { Class Heavy Skill Normal } } WaveSpawn { WaitForAllDead "1c" Name "1f" Where spawnbot TotalCount 6 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 250 TFBot { Template T_TFBot_Giant_Soldier } } } Wave { WaveSpawn { Name "2a" Where spawnbot TotalCount 6 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 250 TFBot { Template T_TFBot_Giant_Scout_Fast Attributes AlwaysCrit } } WaveSpawn { Name "2b" Where spawnbot TotalCount 45 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 100 TFBot { Template T_TFBot_Soldier_RocketShotgun } } WaveSpawn { Name "2c" Where spawnbot TotalCount 20 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 150 TFBot { Template T_TFBot_Heavyweapons_Shotgun } } WaveSpawn { WaitForAllDead "2a" Name "2d" Where spawnbot TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 25 TotalCurrency 250 TFBot { Template T_TFBot_Giant_Soldier_Crit } } WaveSpawn { WaitForAllDead "2a" Name "2e" Where spawnbot TotalCount 45 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 250 TFBot { Class Demoman Skill Normal } } } Wave { WaveSpawn { Name "3a" Where spawnbot TotalCount 9 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 20 TotalCurrency 250 Squad { TFBot { Template T_TFBot_Giant_Demo_Burst } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name "3b" Where spawnbot TotalCount 30 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 150 TFBot { Class Scout Skill Normal } } WaveSpawn { Name "3c" Where spawnbot TotalCount 20 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } } WaveSpawn { WaitForAllDead "3a" Name "3d" Where spawnbot TotalCount 6 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 250 TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload } } WaveSpawn { WaitForAllDead "3a" Name "3e" Where spawnbot TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 150 TFBot { Template T_TFBot_Demoman_Samurai } } WaveSpawn { WaitForAllDead "3a" Name "3e" Where spawnbot TotalCount 30 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template T_TFBot_Pyro } } } Wave { WaveSpawn { Name "4a" Where spawnbot TotalCount 10 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 TotalCurrency 150 TFBot { Template T_TFBot_Soldier_Extended_Concheror } } WaveSpawn { Name "4b" Where spawnbot TotalCount 18 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template T_TFBot_Heavyweapons_Shotgun } } WaveSpawn { Name "4c" Where spawnbot TotalCount 6 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 150 TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage } } WaveSpawn { Name "4d" Where spawnbot TotalCount 6 MaxActive 3 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 10 TotalCurrency 250 TFBot { Template T_TFBot_Giant_Scout_Baseball_Armored } } WaveSpawn { WaitForAllDead "4d" Name "4e" Where spawnbot TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 100 TFBot { Template T_TFBot_Heavyweapons_Fist } } WaveSpawn { WaitForAllDead "4d" Name "4f" Where spawnbot TotalCount 40 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 150 TFBot { Template T_TFBot_Scout_Bonk } } WaveSpawn { WaitForAllDead "4d" Name "4g" Where spawnbot TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 25 TotalCurrency 250 TFBot { Template T_TFBot_Giant_Heavyweapons_Natascha } } } Wave { WaveSpawn { Name "5a" Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 25 TotalCurrency 500 TFBot { Template T_TFBot_Chief_Soldier_Extended_Concheror } } WaveSpawn { Name "5b" Where spawnbot TotalCount 8 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 250 TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage } } WaveSpawn { Name "5c" Where spawnbot TotalCount 40 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 250 TFBot { Template T_TFBot_Heavyweapons_Shotgun } } WaveSpawn { Name "5d" Where spawnbot TotalCount 12 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 250 TFBot { Template T_TFBot_Demoman_Samurai } } } }