//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 15000 RespawnWaveTime 3 CanBotsAttackWhileInSpawnRoom no CustomUpgradesFile "mvm_upgrades_sigsegv_extra_v19.txt" FixedRespawnWaveTime Yes Templates { } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 2600 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 20000 Name "Chief Quick-Fix Medic" Template T_TFBot_Giant_Medic Attributes "UseBossHealthBar" } } } WaveSpawn { TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 20000 Name "Chief Kritzkreig Medic" Template T_TFBot_Giant_Medic Attributes "UseBossHealthBar" Item "the kritzkrieg" } } } WaveSpawn { TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 20000 Name "Chief Uber Medic" Template T_TFBot_Giant_Medic Attributes "UseBossHealthBar" Item "festive medigun 2011" } } } WaveSpawn { TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 60000 Name "Chief Deflector Heavy" Template T_TFBot_Giant_Heavyweapons_Deflector Attributes "UseBossHealthBar" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 1500 TotalCount 10 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 15 Support 1 Where spawnbot Squad { TFBot { Name "Crit Spy" Template T_TFBot_Spy Attributes "AlwaysCrit" } } } WaveSpawn { TotalCurrency 1000 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Health 20000 Name Summoner WeaponRestrictions MeleeOnly Template T_TFBot_Giant_Demoman Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_bottle "health regen" 250 } } } } WaveSpawn { TotalCurrency 1000 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 5 Support 1 Where spawnbot Squad { TFBot { ClassIcon tank Health 1200 Name "Tank Heavy" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_fists "damage bonus" 350 } CharacterAttributes { "health regen" 200 "move speed bonus" 45 } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name boss1 TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Health 30000 Name "Mini Sergeant Crits" Scale 1.0 Template T_TFBot_Chief_Soldier } } } WaveSpawn { Name boss2 WaitForAllDead boss1 TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "Minor League" Scale 1.0 Template T_TFBot_Giant_Major_League } } } WaveSpawn { Name boss3 WaitForAllDead boss2 TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 20000 Name "Minor Bomber" Scale 1.0 Template T_TFBot_Giant_Metalbeard } } } WaveSpawn { Name boss4 WaitForAllDead boss3 TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 30000 Name "Corporal Punch" Scale 1.0 Template T_TFBot_Chief_Gauntlet } } } WaveSpawn { Name boss5 WaitForAllDead boss4 TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 4 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Health 15000 Name "Hyper Heavyweight Champ" Scale 1.0 Template T_TFBot_Giant_Boxing_Heavy Attributes "UseBossHealthBar" } } } WaveSpawn { Name boss6 WaitForAllDead boss5 TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 27500 Name "Mini Chief Pyro" Scale 1.0 Template T_TFBot_Chief_Pyro } } } WaveSpawn { Name boss7 WaitForAllDead boss6 TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 27500 Name "Mini Chief Tavish" Scale 1.0 Template T_TFBot_Chief_Tavish } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name samourai3 TotalCurrency 1000 TotalCount 8 MaxActive 4 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Health 3350 Name "Giant Samurai Demo" Scale 1.65 Template T_TFBot_Demoman_Samurai Attributes "MiniBoss" } } } WaveSpawn { Name samourai2 TotalCurrency 1000 TotalCount 100 MaxActive 10 SpawnCount 10 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 325 Name "Crit Samurai Demo" Scale 1.0 Template T_TFBot_Demoman_Samurai Attributes "AlwaysCrit" } } } WaveSpawn { Name samourai1 TotalCurrency 1000 TotalCount 40 MaxActive 8 SpawnCount 8 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Scale 1.1 Template T_TFBot_Demoman_Samurai } } } WaveSpawn { Name samourai4 WaitForAllDead samourai3 TotalCurrency 2000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Where spawnbot Squad { TFBot { Health 33500 Name "Chief Samurai Demo" Scale 1.9 Template T_TFBot_Demoman_Samurai Attributes "MiniBoss" Attributes "UseBossHealthBar" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name botis1 TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 60000 Name "Botis (PHASE 1)" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_fists "damage bonus" 100000 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 2 } } } } WaveSpawn { Name botis2 WaitForAllDead botis1 TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 45000 Name "Botis (PHASE 2)" Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName apoco-fists "damage bonus" 500 "heal on kill" 45000 } CharacterAttributes { "override footstep sound set" 0.5 "move speed bonus" 2 } Item "apoco-fists" } } } WaveSpawn { Name botis3 WaitForAllDead botis2 TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 30000 Name "Botis (PHASE 3)" Class HeavyWeapons Skill Normal WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_shotgun_hwg "heal on hit for rapidfire" 1000 "heal on hit for slowfire" 1000 "jarate duration" 15 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 2 } } } } WaveSpawn { Name botis4 WaitForAllDead botis3 TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 15000 Name "Botis (FINAL PHASE)" Class HeavyWeapons Skill Normal WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_minigun "jarate duration" 20 "bleeding duration" 10 "health regen" 250 "heal on hit for rapidfire" 100 "heal on hit for slowfire" 100 critboost 1 "critboost on kill" 100 "damage bonus" 250 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 2 } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 1000 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon spy Health 2000 Name "Mini Boss Spy" Scale 0.25 Class Spy Skill Normal Attributes "MiniBoss" Attributes "UseBossHealthBar" } } } WaveSpawn { TotalCurrency 1000 TotalCount 10 MaxActive 10 SpawnCount 10 WaitBeforeStarting 1 WaitBetweenSpawns 0 Support 1 Where spawnbot Squad { TFBot { ClassIcon spy Health 125 Name Spy Class Spy Skill Normal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 30000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 150000 Name "Impossible Tank" Speed 15 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { TotalCurrency 1000 TotalCount 20 MaxActive 20 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 5 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Melee } } } } } //This file has been generated by http://mvm.tf